View Full Version : EXPLOIT: free gold from AI, or buy anything for 10 gold


panzooka
Nov 08, 2005, 10:17 PM
similar bug to ge free stuff from waring civ, but this bug works with all situation

Free gold from AI:

start trade with AI
ask them for 1 gold per turn
put 1 gold per turn on your side too
ask, what will make the deal work
AI: i'm sure we can do business alone these lines
right click on AI's 1 gold per turn
change the number to what ever u want (something like 500 gold per turn)
click we accept the deal
1 gold per turn to AI for n number of gold per turn

similarly, u can do with gold sum, give him 10 gold, ask 10 gold, then change their number to what ever u want

Buy anything for 10 gold/1 gold per turn:
this doesnt work that well, but it works,


get lotta gold first (2k+)
ask for a tech/resource/ anything
put all your gold on as an offer
ask, what will make the deal work
if u have enough money, AI will say we accept, or they might add a thing or 2 if you dont have enough money
right click on your gold, change amount to 10gold/1 gold per turn
click we accept your offer

this only work when u got enough money for the "normal" deal

when u right click on your gold, and u removed something else, do this
remember what he was asking, if he is asking for 50gold per turn and cow, put 50gold per turn first, then put cow next. then right click to change amount of gold


this works with all gold based trading :mad:

MarcAntiny
Nov 08, 2005, 11:04 PM
similar bug to ge free stuff from waring civ, but this bug works with all situation

Free gold from AI:

start trade with AI
ask them for 1 gold per turn
put 1 gold per turn on your side too
ask, what will make the deal work
AI: i'm sure we can do business alone these lines
right click on AI's 1 gold per turn
change the number to what ever u want (something like 500 gold per turn)
click we accept the deal
1 gold per turn to AI for n number of gold per turn

similarly, u can do with gold sum, give him 10 gold, ask 10 gold, then change their number to what ever u want

Buy anything for 10 gold/1 gold per turn:
this doesnt work that well, but it works,


get lotta gold first (2k+)
ask for a tech/resource/ anything
put all your gold on as an offer
ask, what will make the deal work
if u have enough money, AI will say we accept, or they might add a thing or 2 if you dont have enough money
right click on your gold, change amount to 10gold/1 gold per turn
click we accept your offer

this only work when u got enough money for the "normal" deal

when u right click on your gold, and u removed something else, do this
remember what he was asking, if he is asking for 50gold per turn and cow, put 50gold per turn first, then put cow next. then right click to change amount of gold


this works with all gold based trading :mad:
Post a screen shot of the deal if you would!

panzooka
Nov 09, 2005, 12:56 AM
WARNING, IMAGE HEAVY


http://www.civfanatics.net/uploads10/gold1.jpg
http://www.civfanatics.net/uploads10/gold2.jpg
http://www.civfanatics.net/uploads10/gold3.jpg
http://www.civfanatics.net/uploads10/gold4.jpg
http://www.civfanatics.net/uploads10/gold5.jpg
http://www.civfanatics.net/uploads10/gold6.jpg
http://www.civfanatics.net/uploads10/gold7.jpg

tegilbor
Nov 09, 2005, 01:24 AM
Well, holy effing sh!t, this really works??? Where's that guy again who claimed that Civ4 doesn't even need a patch? :rolleyes: :D

panzooka
Nov 09, 2005, 01:29 AM
Free gold

http://www.civfanatics.net/uploads10/freegold5.jpg
http://www.civfanatics.net/uploads10/freegold4.jpg
http://www.civfanatics.net/uploads10/freegold3.jpg
http://www.civfanatics.net/uploads10/freegold2.jpg
http://www.civfanatics.net/uploads10/freegold1.jpg

tegilbor
Nov 09, 2005, 01:40 AM
Thanks for taking the time to post these pics. If these really work the way you describe, then that is by far the most serious gameplay bug that has been discovered so far. I mean, this greatly exceeds the already very serious peace negotiation bug.

The Condor
Nov 09, 2005, 01:52 AM
That's awesome:goodjob:!!! How did you figure that one out. You obviously were trying to cheat in the first place to "stumble" upon that one. It however is quite depressing how more and more bugs are discovered every day.

panzooka
Nov 09, 2005, 02:09 AM
i was trying to find out whats the minimum gold they will accept, then its 10 gold...

jkp1187
Nov 09, 2005, 10:10 AM
I noticed this too, when trying to negotiate like I used to in Civ III. Hope it's fixed soon.

panzooka
Nov 10, 2005, 06:40 AM
i hope it gets in the first patch, im reporting this too late, could be serious exploit in MP, when some one drops and other continues, u just use this bug to trick the take over AI.

also, when u trade something like
expensive resource for u for 1 gold per turn,
after about 20 turns, the AI comes back to u and says
"We are no longer interested in this deal, its not fair" :D

Stuie
Nov 10, 2005, 07:34 AM
This has been mentioned multiple times previously. Yeah - it's a bad bug for MP games that have AIs included, but other than that it's just a cheap exploit that any decent player will avoid.

jened
Nov 10, 2005, 10:05 AM
This has been mentioned multiple times previously. Yeah - it's a bad bug for MP games that have AIs included, but other than that it's just a cheap exploit that any decent player will avoid.

yep, no excuse not to fix it though.

Stuie
Nov 10, 2005, 01:44 PM
yep, no excuse not to fix it though.

Oh - I definitely agree that it should be fixed. I've just seen some pretty laughable reactions in some of the threads regarding this bug... stuff like:

Diplomacy is BROKEN!
MAJOR diplomacy bug!
etc.

Yeah - it's a bug and needs fixing. But it doesn't make the game unplayable by any means.

panzooka
Nov 10, 2005, 06:48 PM
Oh - I definitely agree that it should be fixed. I've just seen some pretty laughable reactions in some of the threads regarding this bug... stuff like:

Diplomacy is BROKEN!
MAJOR diplomacy bug!
etc.

Yeah - it's a bug and needs fixing. But it doesn't make the game unplayable by any means.
thats actually a different bug u were talking about.
that bug is where AI tries to put down counter offer on your side, but the game prevents u saying something like, during war, only 1 side can offer stuff. but the AI still thought u have those items laid down on the trade table so they gladly accept

Zhahz
Nov 10, 2005, 06:54 PM
Definitely a major bug but how hard is it to simply NOT do it? Obviously most people don't stumble upon this kind of thing by accident.

Kinda the same way I felt about Civ3. You could cheese diplomacy by giving AIs 1g at a time to build good relations - but it was obviously cheese - so just don't do it.

rjjb
Nov 10, 2005, 07:45 PM
It's easy to stumble on something like this by accident; simply trying to get the best deal you can will ultimately reveal this problem. Given an interface and thousands of people interacting with it, all possible breakages will be found in short order. Just look at the number of different bug reports within days of the release.

While I agree that one can simply not exploit the bug in a single player game the main problem is in multiplayer - and civ is finally playable multiplayer, so it should be as secure/bug-free as possible. If you are playing online with people you don't know/trust, how can you be certain that they will not exploit a bug. Try proving it if it's only for a tech or two here and there, or a couple hundred gold. Even suspecting someone of cheating is enough to take the enjoyment out of a game.

Jeremy.

The Condor
Nov 10, 2005, 09:20 PM
I discovered you could be even more evil by giving them just one gold. They will accept it if you do the right-click thing you discovered panzooka. It is great when you want to make civs war with each other so you don't have to pay some insane amount of money for it. Just let them offer and then ask what will make this work and then right-click to just one gold or two when I feel bad and watch them go to war for 1 gold.

tegilbor
Nov 11, 2005, 03:53 AM
Diplomacy is BROKEN!
MAJOR diplomacy bug!
etc.

Yeah - it's a bug and needs fixing. But it doesn't make the game unplayable by any means.
It is definitely a major bug and it most definitely makes the game unplayable for multiplayer games with AI involvement.

The "Just don't do it" solution doesn't quite work in multiplayer.

RogueNine
Nov 11, 2005, 05:07 AM
lol! I like how Genghis Khan tells you to leave after you're done robbing him.

"Sure Genghis, I'll leave. Right after you help me carry all your gold to my caravan." :lol:

microbe
Nov 30, 2005, 06:34 PM
Oh - I definitely agree that it should be fixed. I've just seen some pretty laughable reactions in some of the threads regarding this bug... stuff like:

Diplomacy is BROKEN!
MAJOR diplomacy bug!
etc.

Yeah - it's a bug and needs fixing. But it doesn't make the game unplayable by any means.

But it is still a MAJOR bug and this feature is BROKEN.

mrspank
Dec 01, 2005, 11:34 AM
But it is still a MAJOR bug and this feature is BROKEN.

I believe this bug was fixed in the 1.09 patch.

gunnergoz
Dec 01, 2005, 07:54 PM
It's only broken if you insist upon using it. Yes, it needs to be corrected, but it's not a game-stopper (my definition) unless it makes the game unplayable. IMHO.

The Condor
Dec 01, 2005, 09:59 PM
It's only broken if you insist upon using it. Yes, it needs to be corrected, but it's not a game-stopper (my definition) unless it makes the game unplayable. IMHO.

It is fixed. You don't have to get so ruffled up about it.

DaviddesJ
Dec 02, 2005, 12:08 AM
It is definitely a major bug and it most definitely makes the game unplayable for multiplayer games with AI involvement.

The "Just don't do it" solution doesn't quite work in multiplayer.

Of course the game is not "unplayable" just because people can cheat. Just agreeing not to do it works fine.

I play board games with my friends all the time; we don't immediately throw the game in the trash just because it's possible for whoever is sitting nearest the bank to covertly take some of the cash.

I wouldn't play Civ4 PBEM with people I don't trust, but that's true regardless of whether any particular bug gets fixed. There will always be ways to cheat, at least in PBEM.

mrspank
Dec 02, 2005, 10:01 AM
Of course the game is not "unplayable" just because people can cheat. Just agreeing not to do it works fine.

I play board games with my friends all the time; we don't immediately throw the game in the trash just because it's possible for whoever is sitting nearest the bank to covertly take some of the cash.

I wouldn't play Civ4 PBEM with people I don't trust, but that's true regardless of whether any particular bug gets fixed. There will always be ways to cheat, at least in PBEM.

The difference being that you could catch players stealing cash in a board game setting and confront them. You wouldn't have that luxury in Civ4 and you probably wouldn't even know that they cheated.

The point is that because that exploit existed, you could never be sure that your opponents were playing fairly.

DaviddesJ
Dec 02, 2005, 11:14 PM
The point is that because that exploit existed, you could never be sure that your opponents were playing fairly.

If that exploit didn't exist, there are still a thousand other ways they could be cheating. What difference does it make whether the number is 1000 or 1001? You still have to trust them, either way.

mrspank
Dec 07, 2005, 12:31 PM
If that exploit didn't exist, there are still a thousand other ways they could be cheating. What difference does it make whether the number is 1000 or 1001? You still have to trust them, either way.

I'm sorry, but could you name some of the 1,000 other ways? You must have not played a lot of multiplayer Internet gaming before. Because if you had, you would realize that many, many people cannot be trusted in multiplayer games. That's why many games have all sorts of different ways of catching people running out of game exploits (various bots, etc). When an in-game exploit like this cache bug is discovered, there's no way the software will catch people using it since the software is broken. That's what makes a bug like this much more troublesome than somebody running an external cheat.

In any case, I realize that you need to trust your opponents. But if Internet multiplayer gaming has taught me anything, it's that people will cheat if given the opportunity to do so.

anti_strunt
Dec 07, 2005, 12:52 PM
In any case, I realize that you need to trust your opponents. But if Internet multiplayer gaming has taught me anything, it's that people will cheat if given the opportunity to do so.

Amen to that, sadly enough... Anyway, the bug is fixed with 1.09, right?

DaviddesJ
Dec 07, 2005, 04:57 PM
I'm sorry, but could you name some of the 1,000 other ways?

The easiest is playing your turn over and over again before sending it off. Impossible to stop, in PBEM, and completely effective.

You must have not played a lot of multiplayer Internet gaming before.

Wrong, I have played quite a lot. It's just that I only play with people I trust. That's the same rule I use for face to face gaming, for that matter. I suppose you could play board games at home with people you constantly suspect of cheating, and spend all of your time trying to police their activities, but personally I find it way more fun to just play with people I trust.

microbe
Dec 08, 2005, 01:07 PM
Amen to that, sadly enough... Anyway, the bug is fixed with 1.09, right?

I would not say it's "fixed". It's "worked around" by not allowing you to change gold amount once it's on the table - very annoying.