View Full Version : More generic Scout skin
Tremo Nov 12, 2005, 04:56 AM Often, when i played one of the 'western' nations like Spain, England, etc, i got annoyed by the dark-skinned Indians as scouts. I mean, since I explore manually, i see them quite a lot. Nothing rascists or anything, Ijust don't think indians fit with every nation. So that's why I decided to make my first skin ever, a more generic version of the Scout.
Old version;
http://img377.imageshack.us/img377/4250/oldscoutprev8pt.jpg
New version;
http://img377.imageshack.us/img377/3410/newscoutprev2vl.jpg
Sadly, i couldn't remove the feathers as they're part of the model.
Now, i know it's not the most perfect skin ever made and i don't expect anyone to actually use it :p I just thought I'd share my skin and hopefully reseive some constructive critisism to improve further attempts at skinning. :)
EDIT: to install the skin, unzip to ...My Documents/My Games/Sid Meier's Civilization 4/CustomAssets/art/units/scout ;)
EDIT2: Added the '/scout' directory to the install path I wrote down in this post.
JDexter Nov 12, 2005, 07:48 AM Nice job, this irritates me every time, too.
Can you make the feathers transluscent/transparent?
Tremo Nov 12, 2005, 07:54 AM Nice job, this irritates me every time, too.
Can you make the feathers transluscent/transparent?
Hmm, don't know if that'll work. I don't even know if transparency is accepted in .dds format or if they even used a transparent model to begin with.
I can try though. :)
Tremo Nov 12, 2005, 08:04 AM Tried it, didn't work. It seems to be part of the model and I can't edit that. On top of that, the feathers are colored in your national color anyway, so it doesn't even matter much if you edit the texture.
besides, the feathers are a nice touch. :p Nothing too weird about that. Ancient civilizations often used feathers for decorative purposes, not just the Indians. :)
Penitent Nov 12, 2005, 10:06 AM Neat, I'm going to use it :), I normally play as a European civ myself.
Is there a tutorial somewhere on how to use these skins?
Tremo Nov 12, 2005, 10:32 AM Is there a tutorial somewhere on how to use these skins?
Just unzip them in;
...My Documents/My Games/Sid Meier's Civilization 4/CustomAssets/art/units/scout
If the 'art' and 'units' directories don't exist yet, just make them ;) Once unzipped, start up the game and enjoy!
And I'm pleasantly surprised people like this skin. Must've been better then I myself thought. :D
EDIT: Added the '/scout' directory to the install path I wrote down in this post.
Penitent Nov 12, 2005, 11:39 AM Didn't work Tremo, I would have expected someone to sticky some general information by now.
Tremo Nov 12, 2005, 12:36 PM oops, it's ...art/units/Scout
Forgot that each unit had it's own directory as well. :p My bad, sorry.
Penitent Nov 12, 2005, 12:51 PM Ah, works now, cheers Tremo.
Robo Magic Man Nov 13, 2005, 09:36 AM Nice idea, but if you replace the old scout, then it will look strange for the Mongolian, Incan, Mayan civilizations, etc. Nothing you could do about that, though. Great job on the skin
Tremo Nov 13, 2005, 10:07 AM Nice idea, but if you replace the old scout, then it will look strange for the Mongolian, Incan, Mayan civilizations, etc. Nothing you could do about that, though. Great job on the skin
Whats so strange about it? It's generic. It has no distinctive features. Sure, it has a bit lighter skintone, but thats hardly anything worth mentioning. And a grey vest isn't exactly something that they couldn't possibly wear.
96th PA Nov 14, 2005, 05:14 AM Nice Scout, Tremo. I started using it today.
Urbannaja Nov 16, 2005, 12:38 PM Nice idea, but if you replace the old scout, then it will look strange for the Mongolian, Incan, Mayan civilizations, etc. Nothing you could do about that, though. Great job on the skin
Couldn't the 'generic' scout be used as a unique unit for the European nations? Then you could still leave the indians for the rest...
DemonDeLuxe Nov 19, 2005, 09:11 PM What I really don't get: When they use nation colors on specific parts of the model anyway, would it have been too much to be asked for if they had given the different civs the correct skin tone? I mean, it's basically the same thing and would add much to the atmosphere.
Nice job on the skin, really.
The Last Conformist Nov 20, 2005, 04:05 PM I don't see how Western looks are more 'generic' than American Indian, but yay for alternative gfx! :goodjob:
Exel Nov 29, 2005, 04:55 AM Can't you make the feathers transparent so they wouldn't be visible even if they are in the model? Or does Civ4 support transparent colors?
CrazyAce Nov 29, 2005, 12:18 PM Currently we can't change the *.nif files, and adding transparency to the feathers will not solve that issue, I belive *.dds files work with a white background... "I'm not totaly 100% on that.
Dr Corbett Nov 29, 2005, 12:30 PM Yeah, it sort of gave me pause when I was playing Russia and here I was with these shirtless scouts and warriors running around the tundra in the early game. Seemed a little, uh, chilly.
Kael Nov 29, 2005, 12:33 PM Currently we can't change the *.nif files, and adding transparency to the feathers will not solve that issue, I belive *.dds files work with a white background... "I'm not totaly 100% on that.
It doesn't, there is no transparency on skins (a black alpha layer is used as the Civ color for skins, but used for transparency for button icons).
jpinard Dec 10, 2005, 03:02 AM Excellent! I had the same gripe :)
Felzor Dec 13, 2005, 12:33 AM Excellent job!
Now, I wish you would make different skin-colored units for the non-Western civilizations. I usually play as the Chinese, Arabiya, or Incas. It doesn't feel right having all white units, personally and in context of the realism of the game. Oh yes, also, I think it's a little bit offensive to call a white unit "generic." Since when did white become the standard, anyway? Thanks again.
ﻢﻜﻴﻠﻋ ﻢﻼﺴﻟﺍ
Wyz_sub10 Jan 05, 2006, 01:05 PM Cool.
I'd like to use this for my First Peoples mod. I use the Scout model for a Cherokee warrior as well and I'd like something to distinguish between them.
Master Lexx Jan 05, 2006, 07:27 PM Thanks, I already included this in GreenMod. http://forums.civfanatics.com/showthread.php?t=144428
Enoeth Jan 05, 2006, 11:11 PM Nice job indeed, but this seems a bit pointless because in my eyes, the scouts being so less clothed and so much skin left in the open while they explore, the thought of tanning comes in my mind. In my eyes, they're just tanned cos of the exploring they've done ;)
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