View Full Version : Camera Viewpoint mod - doesnt change to top-down as soon when zooming out


DireAussie
Nov 14, 2005, 03:40 AM
I believe the camera is zoomed in too far by default, and changes to the useless top-down view far too quickly.

The following fix keeps the camera at the isometric view for longer while zooming out, thus you can see more of the world.

- open up the civilization4\assets\XML\misc\CIV4DetailManager.xm l file

- update the following values in the file to the new ones (I've put the new values in bold).

<Fader>
<Name>DF_SKY</Name>
<Key>8000, 0.00</Key>
<Key>11400, 1.0</Key>
<Key>%CAMERA_MAX_DISTANCE, 1.00</Key>
</Fader>
<Fader>
<Name>DF_GLOBE_TERRAIN</Name>
<Key>10800, 0.00</Key>
<Key>11400, 1.00</Key>
</Fader>

Weasel Op
Nov 17, 2005, 08:12 PM
Nice. This will be helpful if we start making billboard units.

V. Soma
Nov 19, 2005, 11:26 AM
Err, can someone tell me the original numbers?

Now that I changed it, I have a phase of black globe when about reaching the globe view...
it may happen I would like to set it back...

Jecrell
Nov 19, 2005, 11:28 AM
<Fader>
<Name>DF_SKY</Name>
<Key>5000, 0.00</Key>
<Key>6400, 1.0</Key>
<Key>%CAMERA_MAX_DISTANCE, 1.00</Key>
</Fader>
<Fader>
<Name>DF_GLOBE_TERRAIN</Name>
<Key>4800, 0.00</Key>
<Key>6400, 1.00</Key>
</Fader>


There you go.

DireAussie
Nov 20, 2005, 01:37 AM
Now that I changed it, I have a phase of black globe when about reaching the globe view...
it may happen I would like to set it back...

That happens :) You have to play with the numbers a bit to reduce it.

Enkidu_Warrior
Aug 04, 2006, 08:51 AM
Sorry for this bit of thread necromancy, but has anyone figured out how to do this with warlords? I've had a search of the XML files, but these settings no longer seem to be used....

EW

OnmyojiOmn
Aug 05, 2006, 04:38 PM
Warlords has its own assets folder. Copy the edited file to Warlords\Assets\XML\Misc.

Enkidu_Warrior
Aug 05, 2006, 06:29 PM
That's the first place I looked :)

Notice that the OP states to change the settings in the CIV4DetailManager.xml file. Warlords does not have this file.

Also note that it instructs to change the settings for DF_SKY and DF_GLOBE_TERRAIN - neither of which I can find in any XML file in the Warlords XML directory (although, I haven't checked every file, skipping obvious ones).

So, does anyone know where these settings have been moved? Or, if they've been replaced with something else? Or, perhaps if they've been hard-coded?

thanks
EW

OnmyojiOmn
Aug 06, 2006, 04:57 AM
Right, the file isn't there by default, so you'll need to copy it there yourself. I've done this, and it works.

Enkidu_Warrior
Aug 06, 2006, 05:16 AM
Oh eggggcellent. Thanks for the help! :cool:

EW

ollj
Nov 21, 2006, 04:55 AM
The toip down view is far from useless.
It goes in a top down view just to keep the ammout of shown polygons down and the framerate up. While zooming out your horizon goes up, showing more but less detailed.