View Full Version : MOD: Airbase


skywalker
Jan 10, 2002, 04:12 PM
This is my airbase mod. The airbase has a/d 0/0 (therefore capturable), is land, immobile, carries six air, paradrops (think of it as "deploying") eight squares, and requires Advanced Flight. Thanks to Dark Sheer for the airbase graphic.

skywalker
Jan 12, 2002, 01:41 PM
**BUMP**

s3d
Jan 13, 2002, 04:30 AM
Have you playtested it ? Is AI really using it ?

skywalker
Jan 13, 2002, 08:18 AM
I've playtested it, yes, and the AI doesn't use it, but it's still useful. I've had some problems with the graphics Dark Sheer gave me (I originally used the carrier flc's), but this may have to do with the fact that I was loading from a saved game.

Joben
Jan 14, 2002, 12:29 AM
Good idea.

In SMAC out of city aircraft landing strips were a terain enhancment.
if only we could make our own worker jobs in Civ3...
i dont supose we can can we? has anyone tried?

skywalker
Jan 16, 2002, 04:23 PM
The new file has a working form of Dark Sheer's airbase pic.

skywalker
Jan 31, 2002, 02:15 PM
*BUMP*