View Full Version : New civilization: Babylonians


CivArmy s. 1994
Nov 20, 2005, 09:01 AM
The file is: http://www.civfanatics.net/uploads10/Babylonians.zip


Civilization: Babylonians
Noun: Babylonians
Adjective: Babylonian
Colors: Dark Blue
Starts with: Agriculture and The Wheel
UU: Babylonian Bowman (archer, 1+ moviment per turn)


http://img469.imageshack.us/img469/8330/babylonians016il.jpg


Title and leader 1: King Nabuchadrezzar
Leader bonuses: Creative and Industrious
Leader favourite civic: Theocracy


Cities:
Babylon
Nineveh
Ashur
Ellipi
Akkad
TO BE CONTINUED...


http://img469.imageshack.us/img469/5624/babylonians027qo.jpg


http://img469.imageshack.us/img469/855/babylonians038ez.jpg


http://img469.imageshack.us/img469/4931/babylonians045pr.jpg

Corvex
Nov 20, 2005, 09:21 AM
Thankyou, CivArmy!
Probably the most important civ that they left out of the game.

BeefontheBone
Nov 20, 2005, 10:48 AM
I'd never be able to trust anyone who pretends the bit of rope round his neck is a beard :D

Rei
Nov 20, 2005, 11:48 AM
sweet :) thx

CivArmy s. 1994
Nov 20, 2005, 11:49 AM
thanks for enjoyed fellows! :)

Poseidon_55
Nov 20, 2005, 03:19 PM
does he move like the ones in the game

Jecrell
Nov 20, 2005, 05:31 PM
At this rate we may have more civilizations than colors! :)

CivArmy s. 1994
Nov 20, 2005, 05:39 PM
does he move like the ones in the game

my LHs still static, but I expect anime them ASAP (ASA NIF editing plug in will be available :lol: )

civilleader
Nov 22, 2005, 09:04 AM
Here's a city list:

Babylon
Babylon
Ur
Nineveh
Ashur
Arbela
Ellipi
Akkad
Uruk
Eridu
Samarra
Lagash
Kish
Nippur
Shuruppak
Zariqum
Sippar
Izibia
Larsa
Nimrud
Zamua
Khorsabad
Hindana
Tell Wilaya
Umma
Adab
Telloh
Nina
Ebla
Arbeia
Uruke
Erech
Warka
Isin
Larach
Kut
Karbala
Durili
Ctesiphone
Palukut
Fellujah
Dulduli
Hit
Dilbat
Kirkuk
Mari
Tirka
Halupe
Kalach
Mosul
Maltaya
Enlil
Nanna
An
Calah
Innanna
Dagan
Eshnunna
Nuzi
Dumuzi
Ningirsu
Agade
Abu Salabikh
Jarmo
Hassuna
Tell es-Sawan
Halaf
Ubaid
Assur
Ekallutum
Girsu

Grohan
Nov 22, 2005, 11:12 AM
Looks great!:D

Babylon is surely the most wanted civ for Civ4.

CivArmy s. 1994
Nov 22, 2005, 01:49 PM
thanks for enjoying and for the new city list, when I launch a new version I'll add it :thanx:

Bogardan
Nov 22, 2005, 01:52 PM
this mod gets installed in the assets folder?

CivArmy s. 1994
Nov 22, 2005, 01:56 PM
this mod gets installed in the assets folder?

u need move the folder "Babylonians" into "mods" folder of your "Civ4". then u start the game, go to "advanced", "load a mod" and choice "Babylonians" :)

Bogardan
Nov 22, 2005, 02:12 PM
ok thx..:)

anjf
Nov 27, 2005, 06:58 AM
Nice work, but can you turn the color of there border to something what fits with there(realy cool) flag, yellow, baige or very light blue?

CivArmy s. 1994
Nov 27, 2005, 07:12 AM
Nice work, but can you turn the color of there border to something what fits with there(realy cool) flag, yellow, baige or very light blue?

if u want u can do it yourself right now, so, u wouldn't wait untill the next version with this alteration :D
It is easy:
- go to Babylonians\Assets\XML\Civilizations
- double click "CIV4CivilizationInfos.xml". Warning: only edit "CIV4CivilizationInfos.xml" of this Babylonian mod!!!
- Then look for <Type>CIVILIZATION_BABYLONIANS</Type>
- Above this <DefaultPlayerColor>PLAYERCOLOR_DARK_BLUE</DefaultPlayerColor>
- Change "DARK_BLUE" to "BLUE"

done :D

anjf
Nov 27, 2005, 07:36 AM
thanks for explaining to color thing i am goning to try it out right away

grallon
Nov 28, 2005, 01:02 PM
I've integrated your mod (thx) into my own personal mod and there seem to be a problem with the flag decal of Babylon. In game it appears black - no matter which player color I assign it. Could there be a problem with the alpha layers ?


G.

CivArmy s. 1994
Nov 28, 2005, 04:24 PM
I've integrated your mod (thx) into my own personal mod and there seem to be a problem with the flag decal of Babylon. In game it appears black - no matter which player color I assign it. Could there be a problem with the alpha layers ?


G.


maybe.
but why does this problem appear in some Civis and in others not? in my civi every flag worked well, mine's or not. :confused:

pason
Jan 04, 2006, 04:11 AM
yes!! the babylonians, what is civ without them??

CivArmy s. 1994
Jan 06, 2006, 03:07 PM
yes!! the babylonians, what is civ without them??

I second that! It's a shame a game about civilizations put Mesopotamians civis out!!! :mad:

JBG
Jan 15, 2006, 12:45 PM
It's a shame a game about civilizations put Mesopotamians civis out!!! :mad:

I second that too!

Someone should do Palmyra at some point. That'd be really good.

anjf
Jan 17, 2006, 12:17 PM
:D I second that too!

Someone should do Palmyra at some point. That'd be really good.
Good idea if someone would make that civ I while use it:) :)

CivArmy s. 1994
Jan 17, 2006, 02:37 PM
I second that too!

Someone should do Palmyra at some point. That'd be really good.


why not Palmyra? :D But I have to advise, I have a lot of new civis to do first, they were mostly requests as this one :)


BTW: http://en.wikipedia.org/wiki/Palmyra

TribeTime26
Jan 25, 2006, 10:40 AM
What is the status on leaderhead animation?

TribeTime26
Jan 25, 2006, 10:53 AM
I don't know if it will work for this, but I make cyberfaces for EA's MVP Baseball, and I use a program called OEdit to replace the textures on the face and the shape and stuff. It's hard to use but it might work for this. I just don't know if there is a converter of the civ leadehead file type to the O file. You might want to look into it, because the animations would REALLY take this mod to the next level.

CivArmy s. 1994
Jan 26, 2006, 01:54 PM
I don't know if it will work for this, but I make cyberfaces for EA's MVP Baseball, and I use a program called OEdit to replace the textures on the face and the shape and stuff. It's hard to use but it might work for this. I just don't know if there is a converter of the civ leadehead file type to the O file. You might want to look into it, because the animations would REALLY take this mod to the next level.

do u have any link to this software? maybe the official page :)

TribeTime26
Jan 30, 2006, 10:42 AM
http://oedit.nd4spdworld.com/site/index.php

The only way it would work is if there is a file to convert the civ head files to the O files, and I have no idea if that exists.

Touz
Mar 31, 2006, 08:50 PM
What about Hammarabi