View Full Version : The Balkan war!


atoyx
Nov 23, 2005, 08:00 AM
Ok the second map!

History: After the Uprise in Othomanic empire and the Neotourkoi revolt who took control of the country the christianic countries of the medditerenean realise the danger that this change represend! The weakening of the balkanic people and the creation of new balcanic countries from one side , and the fact that they had the same supressor, lead to their cooperation. That way the countries start preperation for the war that was getting closer and croser and get prepared for action! All that end up to the following pacts: Servia-Bulgaria in February 1912, Bulgaria-Greece in May 1912, Servia - mavrovounio in September 1912, Greece we must point out never sign a pact directly to servia and mavrovounio. With those pacts active it was formed a strong power, that make the european press to call it the seventh Big Force. Without any dupt, those pacts have great influence in the history of the medditerennean.

In Game:

Civilizations
Greece is controled by Greece CIV
Servia is controled by the India CIV
Boulgaria is controlled by the Azteks CIV
Mavrovounio is controled by the Spain CIV
Othomanic Empire is controled by the Persia CIV // not playable

Units
I try to make the historical data to units of civilization :)
explanation: first is the real data and with the > the ingame units

Greece:

ARMY

8 Divisions of infantry
> 13 rifleman
> 12 infantry
1 Βrigade of Cavalry
> 3 Cavalry
180 light cannons
> 10 cannons
72 heavy cannons
> 10 artilery

>1 machineguns in every city at least

>4 Airplanes

// 3 units are elites and have massive upgrades from the start

NAVY

4 battleships
> 4 Battleships
1 cruiser
10 anti-torpilo cruiser
>8 Destroyers
5 torpilo - cruiser
5 cannon ships
> 10 ironcluds
14 other ships
>4 transports
>8 caravels


Servia:

ARMY

10 Divisions of infantry
2 Brigades of infantry
> 22 rifleman
> 10 infantry
1 Division of Cavalry
> 6 Cavalry
500 light cannons
> 20 cannons

>1 machineguns in every city at least

>2 Airplanes

// 3 units are elites and have massive upgrades from the start

Bulgaria:

ARMY

11 Divisions of infantry
> 23 rifleman
> 10 infantry
1 Division of Cavalry
1 Brigade of Cavalry
> 9 Cavalry
720 light cannons
> 30 cannons

>1 machineguns in every city at least

>6 Airplanes

// 3 units are elites and have massive upgrades from the start

Mavrovounio:

ARMY

4 Divisions of infantry
> 23 rifleman
> 10 infantry
130 light cannons
> 5 cannons

>1 machineguns in every city at least

>6 Airplanes

// 3 units are elites and have massive upgrades from the start

Othomanic Empire:

ARMY

48 Divisions of infantry
> 80 rifleman
2 Divisions of Cavalry
> 16 Cavalry
850 light cannons
> 45 cannons
750 heavy cannons
> 25 artilery

>20 Airplanes


NAVY

6 battleships
> 6 Battleships
2 cruiser
8 anti-torpilo cruiser
>6 Destroyers
6 torpilo - cruiser
4 cannon ships
> 4 ironcluds
>15 Frigates


Gemeplay

Othomanic empire is constructed to have enough gold to support such large army and science.
The 4 allies dont have a decent economy but they start with 1.000 gold and 3 workers each, build cottages in safe cities and manage to grow them to support science and growth the quicker you can!
Each allie have everything he need in his terottory.
This scenario requires NO settling but i cannot disband it, so play with no settlers!
Only greece will confront the empire in the seas, they have more modern ships in every area exept of battleships, Othomanic navy will come very quickly to you and you must destroy them to manage to do some landing deep in enemu territory.
The main game is to capture all othomanic cities or to sign a peace whenever you want, after that you dont know who will become your enemy.
Mavrovounio army is the weakest of all since his armies was the smallest but also the least upgraded and trained during this period :)


Enjoy!

Crash757
Nov 23, 2005, 11:26 AM
Is this scenario working on slow pc ? :rolleyes: ...or loading will take forever ?

kingpenguin
Nov 23, 2005, 12:14 PM
Don't know, fine with mine.

It looks like this was done with worldbuilder alone. Wrap X is on, techs aren't too specific, it begins in 125 AD, and graphics appear to be for ancient era. Fine work on the worldbuilder part, but learning some code editing would seriously help the immersion level. Fine for such an early scenario, I suppose.

atoyx
Nov 23, 2005, 03:12 PM
yeap it was made in worldbuilder alone!

i m expecting the releash of the game engine from firaxis to made major changes, as for this scenario and also the other i create there will be mods hand-made soon for both and/or for the future maps! I just think is better to play it as it is now to point out bugs in names and errors on the map, and also to send me names you know thats wrong and what to replace them with.

Corey
Nov 23, 2005, 04:30 PM
I suppose this is First balcan war?!And Serbia and Bulgaria civs are made.

atoyx
Nov 23, 2005, 05:53 PM
i will include them in the mod when is ready ;) yes it is the first balcan war.. is it possible to make also after the othomanic empire (or year event) has lost the war to start balcan war2 against Greece-Servia-Mavrovounio versus Bulgaria?

any ideas? any errors you see?

NickSD
Nov 24, 2005, 01:46 AM
you are cool atoyx.

you are from balkans? greece?

atoyx
Nov 24, 2005, 02:37 AM
yeap Greece :) I ll try to find some more real battles to make them scenario soon, i think a vietnam was scenario or something like that will be cool but i must wait the engine to releashed for that! it need a lot customization to be realistic ;)

NickSD? Maybe its time to build a scenario about the american civil war? it will be a cool game also!

vapa
Nov 24, 2005, 03:29 PM
Hmm,excelent scenarion,are you planing to make the balkan war 2?

atoyx
Nov 25, 2005, 03:17 AM
yes but i m still thinging of it.. shoud be all in one scenario or different...?

lojonet
Nov 26, 2005, 09:29 AM
hi how can I download your balkan war scenario?

bthizle1
Nov 26, 2005, 03:24 PM
So, what are the victory conditions?

Also we just place that file in the PublicMaps folder right?

BTW I'm from Beograd, Srbija so I look forward to playing this mod and thanks alot atoyx for making it...expect my comments on it later.

atoyx
Nov 27, 2005, 07:12 AM
there is no victory conditions atm, greece, servia, mavrovounio and bulgary starts as allies but not permanent! its up to you to see who will at the end stay allie! After othomanic empire is vanished everything is open! Bulgaria has +25 with the other allies and Greece with Servia have +100 relations between them! As for mavrovounio has an equal +50 with all so what he will choose in a conflict is up to you!

Corey
Dec 03, 2005, 04:40 PM
Your presence in that for was nunsence.That's like some small tribe asks to be puted as a civ in scenario.

Kyriakos
Dec 04, 2005, 07:09 AM
Hm, but Montenegro didnt declare war on Albania, but on the Ottoman empire. The balcan wars featured the albanian question, with both Greece and Serbia withdrawing from a part of their conquest in the western balcans, however Albania was not a country, but a region in the Ottoman empire. If you were making a scenario about the middle east today you wouldnt have Kurdistan as a country, because it doesnt exist. For the same reason i am not sure that it is needed to include Albania in a balcan wars scen, although it could be fun.

spider_hip
Dec 04, 2005, 02:17 PM
As I know Greece never had a that kind of navy...

U can see it from hearts of Iron and Hearts of Iron 2 games or also from history..

Ad Hominem
Dec 06, 2005, 01:39 AM
If you include an independant Albania, it is probably not going to be anywhere close to accurate. About "better" I don'w know, but Albania was not a sovereign state at the time and just a part of the Ottoman empire. Period.

Ad Hominem
Dec 06, 2005, 01:42 AM
As I know Greece never had a that kind of navy...

U can see it from hearts of Iron and Hearts of Iron 2 games or also from history..
I think you are right. Greece had a much more advanced navy than the other powers of the region (and so managed to dominate the Aegean in the 2nd Balkan war) but it was much smaller than that. If I remember correctly, Greece had one battleship and a dozen other large crafts and a number of smaller ones.

Mr_V
Dec 06, 2005, 10:28 AM
Great work Atoix, could you just change the name Servia to Serbia, pls? That name only existed in latin times, I think.

Cheers

Turner
Dec 06, 2005, 10:34 AM
Shgype - warned for flaming.

If you can't post nicely, you won't be posting here.

Posts deleted.

Shqype
Dec 06, 2005, 10:59 AM
atoyx , your mod is historically inaccurate and lacking the necessary forces (civs) needed to remedy this issue. If you are interested in bettering your mod , you can contact me for the necessary information.

volke112
Jan 12, 2006, 04:57 PM
awsome scenario!

CrazyDazyMan
Jan 17, 2006, 12:43 PM
Great work Atoix, could you just change the name Servia to Serbia, pls? That name only existed in latin times, I think.

Cheers

Well, if you want to change the names from Greek you might as well change them to their originals: Serbija for Serbia and CrnaGora for Montenegro

;)

Kaiserguard
Jan 17, 2006, 12:46 PM
I never heard of Mauvrunio, I guess you should try Fall from Heaven, since youre interested in fantasy.

Shqype
Jan 17, 2006, 02:21 PM
I never heard of Mauvrunio, I guess you should try Fall from Heaven, since youre interested in fantasy.
hahahaha!

I was thinking the same thing...

And once more I must bring up that there are many mistakes with this scenario ... not including the Albanians (the people that were fought by Serbia and rest and had land taken from them) is like not including the French in a WWII scenario.

atoyx
Jan 23, 2006, 01:37 PM
xmmm maurovounio is montenegro! i use greek reference and i didnt know how to call it in english or acurate name:P i use only the 4 allies and the othomanic empire. I use references for the amount of troops and cities locations etc but not accurate city names, it is most a war war war game than a history accurate game. :P

CrazyDazyMan
Jan 27, 2006, 03:22 PM
I tested the mod out and at first I thought it was alright (I was playing on NOble or something). BUT, the enemy is GIANT and my allies are absolutely braindead; they concentrate on setteling in empty land, waste all their units and sooner or later make peace. Yah, thats a lot of help. PLUS the osmanli are a lot more advanced and use it against you in the long run. Don't get me wrong, I had fun but in the long run it is a waste of time....

greentea
Jan 30, 2006, 02:45 PM
If it is mostly a war game, why fill it with quasihistorical and quasigeographical facts. You can't even get the names of the countries right, not to speak of other details. Sorry for being so bitter, but if you are making a historical scenario, some accuracy might be essential for enjoyable gameplay.

Shqype
Jan 30, 2006, 09:31 PM
If it is mostly a war game, why fill it with quasihistorical and quasigeographical facts. You can't even get the names of the countries right, not to speak of other details. Sorry for being so bitter, but if you are making a historical scenario, some accuracy might be essential for enjoyable gameplay.
:goodjob:

We agree.

player1 fanatic
Feb 21, 2006, 08:30 AM
And once more I must bring up that there are many mistakes with this scenario ... not including the Albanians (the people that were fought by Serbia and rest and had land taken from them) is like not including the French in a WWII scenario.

Not even close...

They were part of Turk empire at that time, not yet an independent nation.

That would be like putting Serbian Krajna as independent civ in some scenaio about some wars between Austria and Turks.

Pef
Dec 27, 2009, 09:45 AM
if you cant disable settlers , make them cost 1000 hammers , so at least AI wont spam them.
you could add Romania , since they did take part in the balkanic wars.
since , you use the builder , you just as might use it to edit unit promotions to better reflect their national characteriscs ( say guerilla for greeks , forestry for serbs , add a military academy in capitals to reflect the reality of officer schools.)
a few forts , maned by garrison troops should reflect borders.
make the cities much bigger , its 20th century already.

Ahovking
Apr 23, 2010, 08:15 PM
.....look good i guess lol