ozza000
Dec 05, 2005, 10:48 AM
Many people appear to believe they explode far too much in Civ 4 currently, so to make them explode less do you make this number less or more. It surely must be to do with this figure in the buildingsinfo.xml.
"<iNukeExplosionRand>1000</iNukeExplosionRand>"
maxpublic
Dec 05, 2005, 01:46 PM
Many people appear to believe they explode far too much in Civ 4 currently, so to make them explode less do you make this number less or more. It surely must be to do with this figure in the buildingsinfo.xml.
"<iNukeExplosionRand>1000</iNukeExplosionRand>"
Yes, the number means that the plant has a 1 in 1000 chance of spontaneously exploding every turn. Change this number to, say, 10,000 and you'll cut the chance of the plant exploding to 1/10 what it used to be.
Even better, replace the '1000' with '0' and the plant will never explode. That would be the odds of a modern plant melting down (i.e., it can't happen).
Max
Anima Croatorum
Dec 05, 2005, 01:51 PM
Is it possible to mod them never to explode after fusion is discovered? Thats the way it should be, IMO.
Hakkie
Dec 05, 2005, 04:39 PM
No, not until you've added a custom building "Fusion Plant" or alike, with the number set to 0.
This would however mean you have to build the new plants instead of the old ones.