View Full Version : Beta Gauntlet One
superslug Dec 07, 2005, 04:11 AM While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the first Gauntlet.
(*) Please read the >> HOF rules << (http://hof.civfanatics.net/civ4/rules.php) BEFORE playing!
Any submissions meeting the following criteria will be considered Gauntlet entries:
Difficulty: Prince
Mapsize: Standard
Victory: Spacerace (though ALL victory conditions must be enabled!)
Starting Era: Ancient
Speed: Epic
Submitted on or before: December 24th
Whichever game has the earliest finish date will be declared the victor. The winner (and settings for the next Gauntlet) will be announced with the second December Hall of Fame update.
While each map can only be played once, players are more than welcome to generate new maps and submit multiple games. Also, as everyone is playing their own distinct maps, there is no need for spoiler limitation within the forum. In fact, we encourage detailed posting of strategy and gameplay.
Any games not finished before the submission cutoff may still be submitted to the Hall of Fame as general entries.
frankwmyers Dec 07, 2005, 04:59 AM Are you allowed to build your own maps to play this on?
How can you tell if someone does?
superslug Dec 07, 2005, 05:05 AM Are you allowed to build your own maps to play this on?
No, the maps have to be randomly generated. Any submissions found where the worldbuilder was used, or any other kind of editing used will be rejected.
Welcome to CFC! :band:
frankwmyers Dec 07, 2005, 05:14 AM Do I post a screen shot or email someone the saved game or what?
Dianthus Dec 07, 2005, 05:53 AM Do I post a screen shot or email someone the saved game or what?
You'll need to send the .civ4savedgame files (start file, finish file and intermediate files) to us via the hof website. I suggest you read the the text on the rules page (http://hof.civfanatics.net/civ4/rules.php) *before* you start though!
panzooka Dec 07, 2005, 06:23 AM map size: duel
1 AI
chooe ghandi as competitor, (peaceful civ with no military UU)
take all his cities except 1.
now u control the whole world, science would skyrocking, thus earlier start of space ship, and thus earlier win
isnt it too easy??
Dianthus Dec 07, 2005, 06:36 AM map size: duel
1 AI
...
isnt it too easy??
Yes, very easy. But for the Beta Gauntlet One you should be playing a standard size map, and you need to have 4 or more opponents at standard size. I guess you didn't notice that we restarted the Gauntlet with different settings to make it a bit more "interesting"? :)
panzooka Dec 07, 2005, 06:43 AM oh, just noticed its now standard size, and was just about to ask how many AI we need for standard lol.
great, i'll choose 4 ghandi as AIs. lol
(should we disallow choosing same leader multiple times?)
edit: and team disallowed right?
Dianthus Dec 07, 2005, 06:46 AM (should we disallow choosing same leader multiple times?)
We (the HOF staff) were wondering how long it would be until someone realised you could do that! We might make a rule about it later. What does everyone else think?
edit: and team disallowed right?
The rules state that it has to be a single player game. Is that what you mean?
dribnairb Dec 07, 2005, 06:50 AM Here's a thought - does this mean the Victory Conditions must be set to ONLY space race, or that only Space Race victories can be submitted?
If it's the latter it means you can't take over the entire world because you'll have already won by conquest or domination, so you'll need to restrict yourself to not win by another means...
panzooka Dec 07, 2005, 06:54 AM ye in singleplay, u can still set custom teams.
and yes, u have to restrict yourself, otherwise u just won by domination.
Shillen Dec 07, 2005, 06:58 AM We (the HOF staff) were wondering how long it would be until someone realised you could do that! We might make a rule about it later. What does everyone else think?
I think it shouldn't be allowed. I also think that the number of opponents for each map size might end up needing to be fine-tuned more, but that's what the beta is for I guess. Personally I think the default number of civs should be required for all maps. Making it less or more reduces the difficulty.
edit: Took part out because I misinterpreted what panzooka said.
Dianthus Dec 07, 2005, 06:59 AM Here's a thought - does this mean the Victory Conditions must be set to ONLY space race, or that only Space Race victories can be submitted?
If it's the latter it means you can't take over the entire world because you'll have already won by conquest or domination, so you'll need to restrict yourself to not win by another means...
All victory conditions have to be enabled (as per the last line on the rules page (http://hof.civfanatics.net/civ4/rules.php)). That means you have to win by space before you win via any other victory condition, and also before the AI wins by any other victory condition. In Civ3 this meant, for instance, that you had to be careful that the AI didn't win via diplomacy...
Dianthus Dec 07, 2005, 07:01 AM ye in singleplay, u can still set custom teams.
and yes, u have to restrict yourself, otherwise u just won by domination.
Assume for now that you're not allowed to set custom teams. We'll update the rules a bit later.
VRWCAgent Dec 07, 2005, 07:30 AM Just so I thoroughly understand (yes, I can be dense at times), this is like GOTM but you initiate the creation of the world yourself with the settings provided, correct?
If so, great! I'm a mediocore player at best, but as I've dived into GOTM with Civ IV, I may as well do it here as well.
Taelis Dec 07, 2005, 07:33 AM (Edit: A staff member responded before I refreshed the thread; original content removed.)
I vote for not allowing multiples of the same AI leader. Four Gandhi's is almost equivalent to allowing "always peace".
Dianthus Dec 07, 2005, 07:47 AM Just so I thoroughly understand (yes, I can be dense at times), this is like GOTM but you initiate the creation of the world yourself with the settings provided, correct?
Sort of. They're both competitions! :) With the HOF you generate your own start files (with settings as per the this page (http://hof.civfanatics.net/civ4/rules.php)), play them, then submit them. You can create and play as many games as you like, not limited to 1 a month. For the Gauntlet there's a further restriction on Difficulty/Mapsize/Victory/Starting Era/Speed. You can still submit games with other difficulties/mapsizes etc and they will get into the HOF, they just won't count towards the Gauntlet.
jar2574 Dec 07, 2005, 07:57 AM I don't think we should be able to pick an AI leader multiple times in the same game. (edited for clarity)
I would argue that we shouldn't be able to pick our opponents at all, but I realize that this would be unenforceable.
Don't know if I'll get this one submitted anyway, since finals are swamping me.
Dianthus Dec 07, 2005, 08:03 AM Don't know if I'll get this one submitted anyway, since finals are swamping me.
Good luck with those jar2574. We'll still be here when you've got some free time again!
Zhahz Dec 07, 2005, 09:42 AM If I indulge in this I'd prefer to see the normal number of random AIs for the map type too.
Denniz Dec 07, 2005, 09:44 AM This one sounds like it will be more competative. :goodjob:
I am not sure if multiple copies of leaders should be allowed. I don't think I like the idea. I would imagine it would be really confusing for the player.
Plus the imagine to writeup: Ghandi declared war, so I got Ghandi and Ghandi to declare war on Ghandi, but Ghandi wouldn't agree to help. :mischief:
Denniz Dec 07, 2005, 09:57 AM If I indulge in this I'd prefer to see the normal number of random AIs for the map type too.
You are allowed to play with more than the minimum. How many you choose might be different depending on difficulty and Victory condition.
The only reason to change the minimum would be to counter exploits, like a conquest against only one opponent on a huge map. I don't think 4 vs. 6 would make that much difference on a standard map.
jeremiahrounds Dec 07, 2005, 11:31 AM I think multiple AIs of the same type gets so far from "normal" play that others that dont participate in the contest wouldnt be able to relate to what your doing here as well. So i vote no. Certainly the homogony doesnt help.
Also im very suspicious of letting people turn off barbarians. IMO alot of the skill with early starts and alot of the nuances of starting play goes out without any threat at all of barbarians. I suspect though this is a matter of personal preference. However its hard to imagine anyone being competitive with barbarians on even if that is their preference. Its just to big an advantage to know only the AI nations will be the ones to attack you if anyone does.
Denniz Dec 07, 2005, 12:00 PM Also im very suspicious of letting people turn off barbarians. IMO alot of the skill with early starts and alot of the nuances of starting play goes out without any threat at all of barbarians. I suspect though this is a matter of personal preference. However its hard to imagine anyone being competitive with barbarians on even if that is their preference. Its just to big an advantage to know only the AI nations will be the ones to attack you if anyone does.
Ah, but there are benefits for having barbarians on. Experience and promotions for your units or free cities and workers.
Like with the number of Civs, barbarians and other options where you have a choise, which settings you choose is very dependant on circumstances and what you are trying to accomplish. One player might do better with more Civs and Barbs on while another might do better with the minimum Civs and no Barbs. Only the results count.
IMHO, only unbalancing exploits should be banned. Those are usually bugs that destroy basic game balance.
storeslem Dec 07, 2005, 04:13 PM I am wondering,
how can you tell wether worldbuilder has been activated or not?
When I have messed around creating supercities with all resources squares etc, I never saw anything in the high score.
KazumaQB Dec 07, 2005, 04:39 PM How would you prevent people from reloading a saved game?
I could be playing for an hour. I save the game at that point. I lose a city in the next 5 turns. I reload the saved game.
I don't see how it is possible to enforce that rule.
superslug Dec 07, 2005, 05:46 PM I am wondering,
how can you tell wether worldbuilder has been activated or not?
When I have messed around creating supercities with all resources squares etc, I never saw anything in the high score.
Those two events go hand in hand. Use of the worldbuilder automatically precludes that games inclusion in your high score screen.
How would you prevent people from reloading a saved game?
We on the HOF staff handled over 1000 games in just the past year in III. Granted, IV is a different game, but for us it's just another chapter in the same book.
You shouldn't worry about other players reloading their games. Most players don't, and the ones that do will get dealt with quietly by us on Staff.
al_thor Dec 07, 2005, 06:12 PM So what's the final answer on the topic of 'Multiple Occurances of the SAME Civ as Opponents'?
I'd like to try this out, but would like to know the rules beforehand......
al_thor Dec 07, 2005, 06:14 PM BTW - I vote NO.
jeremiahrounds Dec 07, 2005, 06:17 PM Definatly would be all ghandis if they allowed it for this one. Complete and total lilly with an a desire to trade techs. I dont think they should allow it.
Playing with 5 ghandis would be easier then playing with no civs at all.
superslug Dec 07, 2005, 06:29 PM So what's the final answer on the topic of 'Multiple Occurances of the SAME Civ as Opponents'?
It's still being debated.
al_thor Dec 07, 2005, 06:31 PM Okay. Thanks! I'll check back tomorrow or maybe later......
thip Dec 07, 2005, 07:08 PM Wouldn't having randomly generated leaders be more interesting? That way you'd also avoid the 4 ghandis issue...lol.
storeslem Dec 07, 2005, 10:26 PM Those two events go hand in hand. Use of the worldbuilder automatically precludes that games inclusion in your high score screen.
No, in all honesty, those games where my capital had 20 cows within its fat cross, do show up on my high scores. What I meant, is that I saw nothing special that marked them as world-edited. I really hope there is a way to tell though.
Smirk Dec 07, 2005, 10:58 PM I'm on the fence personally about the Gandhi issue, my gut says its wrong, inherently, but thats not to say they will act the same. If you think they are nice to you, imagine how they feel about each other!
You may find your multiple enemies will act as a single super power and blow you away.
Shillen Dec 08, 2005, 05:05 AM I think with Gandhi's fanatic religious beliefs you would end up with 5 gandhis all with different religions and all hating each other. Also Gandhi is the most insane about building every wonder in the game. You'd be hard pressed to build any yourself with 5 of him in your game. Personally, I wouldn't want more than 1 gandhi in my games. Mansa Musa is just as peaceful and he techs a lot faster than Gandhi does. He also doesn't go crazy about religion. So I would probably go with 5 Mansa Musa's before 5 Gandhis.
Ronald Dec 08, 2005, 08:19 AM Do you allow to submit RB-epic1?
Dianthus Dec 08, 2005, 08:23 AM Do you allow to submit RB-epic1?
What does that mean? Is RB-epic1 a mod? :confused:
Darkness Dec 08, 2005, 08:33 AM What does that mean? Is RB-epic1 a mod? :confused:
No, it's just the first game of the Realms Beyond Civ series. Like the GOTM, only there are some extra rules for realms beyond games (which differ every game).
See link: http://realmsbeyond.net/civ/civ4-epic1.html
Dianthus Dec 08, 2005, 08:40 AM OK. Sorry Ronald, but no. See the following part of the rules in the "Disallowed" section:
Map Generation
Only random maps may be used that you have generated yourself. You may not share maps with other players.
mutax2003 Dec 08, 2005, 11:21 AM I think it would be better if you guys post a standard map of year 4000BC, and everyone would need to download that to compete. It would be more fair since all would start off on a same footing, and would make for interesting strategy discussions afterward. Even though you specify that all map should be standard, but not all maps are equal, some are more equal than others. Just my two cents, let me know what you think.
Dianthus Dec 08, 2005, 11:22 AM I think it would be better if you guys post a standard map of year 4000BC, and everyone would need to download that to compete. It would be more fair since all would start off on a same footing, and would make for interesting strategy discussions afterward. Even though you specify that all map should be standard, but not all maps are equal, some are more equal than others. Just my two cents, let me know what you think.
I understand where you're coming from mutax2003, but what you're describing is GOTM, not HOF!
Shillen Dec 08, 2005, 11:54 AM The great thing about the HoF is you can keep trying similar games to beat your old score/date. If there was one standard map then you would only be able to play it once and that's that.
Dianthus Dec 08, 2005, 11:58 AM We *are* in a slightly different position to the Civ3 HOF though. With the Civ3 HOF, while everyone played different maps, high quality starts were available to all via the use of mapfinder.
Smirk Dec 08, 2005, 12:05 PM Yeah I need some help on that, I've played Civ3 so long Civ4 boils my blood. I have to reselect just about EVERYTHING on a custom game. I spent 2 hours playing last night, and I saw a total of 4-6 maps (played a few for 15-30 minutes).
Anyone know if thats modable to save the settings inbetween games?
Shillen Dec 08, 2005, 01:30 PM But in civ4 doing well is less dependent on the map type than it was in civ3. There's no more milking until 2050AD. Number of tiles is completely meaningless as score is based on % of tiles you own. Population also seems to be based on a % of the maximum possible on the particular map you're playing on. So I don't think there's need for a program like mapfinder in civ4. Some starting areas are better than others for sure, but you can figure out if you got a good starting area in the first 30 turns of the game.
I also find it very annoying that it doesn't remember your settings from one game to the next, though.
Craterus22 Dec 08, 2005, 01:44 PM I love the idea of a gauntlet challenge for the HOF (and of course the gotm)... any chance that we can have a smaller map gauntlet while we are waiting for performance improvements?
Chef Dec 08, 2005, 02:34 PM I finished a Gauntlet game yesterday. I was playing as Asoka against 4 Gandhis. :)
Should I bother submitting it?
jar2574 Dec 08, 2005, 02:37 PM I finished a Gauntlet game yesterday. I was playing as Asoka against 4 Gandhis. :)
Should I bother submitting it?
Sure, why not?
I think I read a prohibition on ex post facto rules in the Civ Fanatic Consitution.
Or else I need to get back to studying for my exams.;)
Shadarr Dec 08, 2005, 03:23 PM I also find it very annoying that it doesn't remember your settings from one game to the next, though.
It would be really nice if they were saved in a text file. Then things like the Gauntlet could just have a setup file that includes all the settings. Probably wouldn't be enforcable as a requirement but it would certainly make starting the game quicker.
jeremiahrounds Dec 08, 2005, 04:42 PM speaking of milking in the game i submitted im about 15 turns from 4 wonders. Which leads to a couple of questions:
1) if you keep playing after you win does that change your submitted date?
2) if you keep playing after you win does that change your win score?
3) can i resubmit the same game or is the first submit the final one for that line?
Im sure these questions are in a faq somewhere.
EL_OSO Dec 08, 2005, 06:36 PM I noticed that there are only 2 approved mods that can be used with the HOF submission.
I currently have a couple of python scripts installed that would violate the spirit of this, however I feel they are completely harmless as far as mods go.
One of the mods is homegrown's clock mod. All it does is display the current time, time elapsed, and the year simultaneously.
The other mod is low's random map generator script found here: http://forums.civfanatics.com/showthread.php?t=143597
I really don't want to have to uninstall the clock mod but I can use one of the default scripts to generate a map. The clock mod isn't any different than using Blue Marble as far as I'm concerned as it's purely cosmetic.
superslug Dec 08, 2005, 07:29 PM I love the idea of a gauntlet challenge for the HOF (and of course the gotm)... any chance that we can have a smaller map gauntlet while we are waiting for performance improvements?
Not at this time, though with that in mind we may run the January gauntlet on a smaller mapsize.
I finished a Gauntlet game yesterday. I was playing as Asoka against 4 Gandhis. :)
Should I bother submitting it?
If you like, we'll still take it.
This is a strong reason for the Beta HOF before the permanent. We have a chance to develop a thorough ruleset before we start the real one. Otherwise, we'd have to go back through all the old games every time a rule changed and remove them from the tables.
I think I read a prohibition on ex post facto rules in the Civ Fanatic Consitution.
I try to be a helpful and friendly staff person, but I should point out for the record that the Hall of Fame is technically a dictatorship.;) :D
It would be really nice if they were saved in a text file. Then things like the Gauntlet could just have a setup file that includes all the settings. Probably wouldn't be enforcable as a requirement but it would certainly make starting the game quicker.
We can always hope this will get addressed in a future patch.
speaking of milking in the game i submitted im about 15 turns from 4 wonders. Which leads to a couple of questions:
1) if you keep playing after you win does that change your submitted date?
2) if you keep playing after you win does that change your win score?
3) can i resubmit the same game or is the first submit the final one for that line?
You have to submit the turn after the first win, and you can only play and submit a map once. I'll clarify this further in the rules.
superslug Dec 08, 2005, 07:31 PM I noticed that there are only 2 approved mods that can be used with the HOF submission.
I'm going to soon open a thread dedicated to mod approval requests. If you post there, we'll consider them.;)
EDIT: I've put one on the consideration list, but need the thread on the other.
dibujante Dec 09, 2005, 12:22 AM Gah! I got a space race victory in 1927 but only after losing to Bismarck, reloading ten turns prior, building an extra workshop and then winning (yes, the margin was that close). Then I read the rules :(
Aside from that, thanks for bringing the gauntlet to Civ 4!
ackum Dec 09, 2005, 09:45 AM Um...OK, I didn't realize until now you couldn't go back to old save games and replay from earlier turns. Thing is, I'm really close to a victory now but honestly I don't remember if I've done this or not. I don't believe I have. Is there a way of analyzing the save file to figure this out?
I'd hate to keep wasting time with it if it's going to be invalid.
Drogear Dec 09, 2005, 12:40 PM First time I played any HOF games. I think its a great idee to spice up the game giving it some purpuse. Played as ghandi and finsihed the space race in 1890. Perhaps giving it another go if I find the time.
Shillen Dec 09, 2005, 12:47 PM Do you want us to submit each attempt we finish as we finish them or do you want us to make all our attempts and submit the best one only?
DaveMcW Dec 09, 2005, 01:35 PM I don't think the number of submissions matters. Maybe if you take places 1-10 they will limit your results... ;)
Shillen Dec 09, 2005, 03:18 PM I was merely asking for preference. I'd assume if I just submit my best attempt then it would be easier on the staff. But there might be a reason to submit them all that I don't know about.
superslug Dec 09, 2005, 04:03 PM I'd hate to keep wasting time with it if it's going to be invalid.
Unless you want to finish it for you own personal enjoyment, you're probably best off starting over.
Do you want us to submit each attempt we finish as we finish them or do you want us to make all our attempts and submit the best one only?
Please do! The more games we get into the Beta databse (betabase?), the better we can construct the permanent HOF.
Ambo Dec 11, 2005, 06:30 AM well, this is my first time on here, never really got on with Civ 3 cos it just took too long to play but civ 4 has just the right length games for the amount of free time i have :)
Anyway - to buisness - I managed to get space race victory in 1859 following the gauntlet rules. I got lucky enough to start on a large continent with no other players, I'd also turned barbarians off (I agree that this gives a huge advantage in the early game but if I gotta do it to be competetive then I will ;) ) so I was quickly able to build up a large core of quality cities.
I'd also selected to play with only 4 opponents, the minimum allowed for standard size maps under HOF rules.
Anyone else finished before that yet?
DaveMcW Dec 11, 2005, 10:52 AM Hi Ambo, welcome to CFC!
jeremiahrounds hijacked the discussion thread for this game, so all the interesting writups are here. http://forums.civfanatics.com/showthread.php?t=146377
Grega Dec 12, 2005, 09:27 AM Hi,
I would like to know what is the best time to finish gauntlet? My is 1844 AD, I played pangea world, 7 opponent. But I must say that this is may first space race I usualy play conquest.
Dianthus Dec 12, 2005, 10:08 AM Hi,
I would like to know what is the best time to finish gauntlet? My is 1844 AD, I played pangea world, 7 opponent. But I must say that this is may first space race I usualy play conquest.
So far the best is 1630AD. See >> this post << (http://forums.civfanatics.com/showpost.php?p=3439364&postcount=52). Don't feel bad though, most submissions are a lot later than that!
Sostoro Dec 12, 2005, 02:37 PM Space race in 1630!!! Man, I have a lot to learn.
caeru71 Dec 14, 2005, 01:38 AM multiple versions of same AI leader should not be allowed
Drogear Dec 14, 2005, 02:38 AM I cant resist bragging of my recent spacerace victory at 1505 AD. score 75314
HOF gauntlet rules. Prince, played Mali, balansed map.
Dianthus Dec 14, 2005, 03:29 AM multiple versions of same AI leader should not be allowed
Welcome to CFC :band: [party] :dance: :banana: :clap:
Multiple versions of the same AI leaders is something we originally allowed but is now banned. See the following part of the HOF rules:
Opponents
You may select who your opponents are. The selection must not include any leader multiple times. You must have at least the following number of opponents per mapsize: (will be the same for any game type)
Duel: 1
Tiny: 2
Small: 3
Standard: 4
Large: 5
Huge: 6
a space oddity Dec 14, 2005, 09:35 AM I cant resist bragging of my recent spacerace victory at 1505 AD. score 75314
HOF gauntlet rules. Prince, played Mali, balansed map.
Congrats! Truly amazing! :eek: I can't wait to hear the details. :thumbsup:
Taelis Dec 15, 2005, 01:38 PM Multiple versions of the same AI leaders is something we originally allowed but is now banned. See the following part of the HOF rules:
Good news! Just to be difficult, what about using two leaders from the same civ, like Elizabeth and Victoria?
I've actually thought about doing that for the gauntlet. :mischief:
Dianthus Dec 15, 2005, 01:47 PM Good news! Just to be difficult, what about using two leaders from the same civ, like Elizabeth and Victoria?
I've actually thought about doing that for the gauntlet. :mischief:
That's allowed. Go for it Taelis!
Qpdaj Dec 17, 2005, 04:54 PM Oops, I think I may have played mine on Noble, or at least that's what the submission confirmation said. I blame Civ4's Custom Game settings defaulting to Noble (I generated a few worlds before I was satisfied with my start)...
Guess that's explains why I was thinking I was doing so well for prince (where's that embarassed smilely?)
Time to try again on PRINCE this time...sigh...
superslug Dec 17, 2005, 05:39 PM Yes, you did Noble...
Taelis Dec 18, 2005, 07:55 AM I just had a Doh! moment, and thought I'd share it so you can perhaps clarify the rules. I believe someone somewhere said that submissions had to be from the turn after victory, so I've been clicking one more turn after I get the victory message, ending that turn, and saving on the NEXT turn! I'm pretty sure now though that we're supposed to click one more turn just once and save then.
Is that right?
Fortunately I saved both for my 1485 launch. (Cool submissions system, BTW)
Dianthus Dec 18, 2005, 08:36 AM I just had a Doh! moment, and thought I'd share it so you can perhaps clarify the rules. I believe someone somewhere said that submissions had to be from the turn after victory, so I've been clicking one more turn after I get the victory message, ending that turn, and saving on the NEXT turn! I'm pretty sure now though that we're supposed to click one more turn just once and save then.
Is that right?
Yes, that's right. We recently tried to clarify it on the rules page (http://hof.civfanatics.net/civ4/rules.php?show=submission) with the following:
Submissions
There are two files we must have:
The start file (generally 4000bc). This is the first turn. Simply save the game before making any moves.
The turn after the win. When you win the game Civ4 will show a number of screens such as the replay and histogram screens etc, then will ask you if you want to continue playing. Select "Just a few more turns" and then immediately save. That will be your finish file.
Fortunately I saved both for my 1485 launch. (Cool submissions system, BTW)
You submitted the correct file, and thank you!
Regislian Dec 18, 2005, 12:44 PM Those two events go hand in hand. Use of the worldbuilder automatically precludes that games inclusion in your high score screen.
We on the HOF staff handled over 1000 games in just the past year in III. Granted, IV is a different game, but for us it's just another chapter in the same book.
You shouldn't worry about other players reloading their games. Most players don't, and the ones that do will get dealt with quietly by us on Staff.
I just finished a soon-to-be-submitted gauntlet game, but my comp is kinda messed up, so sometimes i was playing 15 mins without saving and i crashed, i had to reload the game...
will the game be disqualified now?
superslug Dec 18, 2005, 12:58 PM I just finished a soon-to-be-submitted gauntlet game, but my comp is kinda messed up, so sometimes i was playing 15 mins without saving and i crashed, i had to reload the game...
will the game be disqualified now?
I haven't formalized a crash/reload policy yet, so it's difficult to say about disqualification. Go ahead and submit and we'll look it over.
Tventano Dec 18, 2005, 04:48 PM Played the whole sunday for a space race victory in 1894.
Got 16186 victory points, but your parser gives a score of 16184 points.
I did not make any intermediate saves, at what dates is it customary to make those?
superslug Dec 18, 2005, 05:19 PM Played the whole sunday for a space race victory in 1894.
Got 16186 victory points, but your parser gives a score of 16184 points.
I did not make any intermediate saves, at what dates is it customary to make those?
Roughly speaking, 1000ad, 10ad and 1000ad.
fdl9 Dec 22, 2005, 04:02 AM i've been reading these forums since civ3, but i've never participated in any of the GOTM or these gauntlets. I just finished my first game when i actually had a winning strategy from the get go (or, better said, a strategy for winning, since the strategy wasnt very 'winning').
Played with Catherine, and won a space race in 2006. I could have won a diplomatic victory 40 years earlier though. This game i built more missionaries than troops. i was basically isolated the whole game and i just watched everybody else fight while i used my cottages to get ahead in the space race. :D Too bad that when it came time to *build* my spaceship, i had no hammers anywhere! :eek: So i slowly built my spaceship, and had to watch everyone else start to build theirs. Luckily, they were not getting any of my techs.
Maybe i'll try this again, but i doubt it i'll finish it by the deadline. Looking forward to the next one though!
Orca Dec 23, 2005, 04:09 PM Is the submission list public (if so how can i look at it) ? Just curious which launch date i have to go for in my final try tomorrow :)
Dianthus Dec 23, 2005, 04:34 PM Is the submission list public (if so how can i look at it) ? Just curious which launch date i have to go for in my final try tomorrow :)
No it's not, though we've had a number of players voluntarily declare their date. I think the best date I've seen was >> here << (http://forums.civfanatics.com/showpost.php?p=3463346&postcount=109).
Oh, and welcome to CFC! :band: :banana: [party] :beer: :clap: :bounce:
Orca Dec 23, 2005, 06:11 PM Wow, seems like everyone describes his/her strategie in details in this thread.
Since im new to HOF, is this obligatory ? I really dont want to show my key move yet if this is ok :P
superslug Dec 23, 2005, 08:10 PM It's not obligatory by any means. Many players do it for the educational aspect, so others can learn from their plans (or quite often their plans can be reviewed).
On the other hand, there's nothing wrong at all with just playing and submitting.
superslug Dec 26, 2005, 11:15 AM The Guantlet is closed. Taelis is the winner: 1360ad.
Shillen Dec 26, 2005, 12:35 PM It's just good sporstmanship to teach others your strategies, IMO.
Orca Dec 26, 2005, 01:54 PM The point is that i want to share my strategies AFTER the competition is done which i will probably do now.
Smirk Dec 26, 2005, 10:59 PM No one really gives a **** I'm sure. A regular HOF submission is nothing until its submitted or discussed, so if you don't want to do the latter no one would even know what you are doing until you submit. The gauntlet is a different story, but you won't get any brownie points posting to a thread that you aren't going to be posting to the thread.
Despite the informative write ups I'm sure most people get the information they desire by downloading the files themselves and looking at the game. I know I seldom saw the data I wanted from a game so had to load it up. Also if your strategy rests on secrecy any such high scoring game won't really last long so if thats your concern I wouldn't spend much time worrying.
Orca Dec 27, 2005, 03:20 AM I was talking about the gauntlet only ...
mutax2003 Dec 27, 2005, 09:28 PM oh, just noticed its now standard size, and was just about to ask how many AI we need for standard lol.
great, i'll choose 4 ghandi as AIs. lol
(should we disallow choosing same leader multiple times?)
edit: and team disallowed right?
Assuming there 4 ghandis, while you are busy waging war aginst the first three, the last ghandis will tech up peacefully, and launch the space ship before you can get to him.
SpikeSpy Jan 02, 2006, 10:36 AM Assuming my submission is accepted, I have finished the new gauntlet (Large, Monarch, Marathon, Conquest). My finish date is 80AD. Total play time about 3,5 hrs in 4 sessions. Before talking strategy I'll wait untill acceptance of my game is confirmed.
superslug Jan 02, 2006, 02:06 PM Assuming my submission is accepted, I have finished the new gauntlet (Large, Monarch, Marathon, Conquest). My finish date is 80AD. Total play time about 3,5 hrs in 4 sessions. Before talking strategy I'll wait untill acceptance of my game is confirmed.
If you do post, it would be more appropriate in the new gauntlet thread:
http://forums.civfanatics.com/showthread.php?t=149964
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