View Full Version : the Requies suite mod


Requies
Dec 09, 2005, 04:24 AM
This will hold the future Requies suite mod which will have all the mods I created in one suite.

Idea stolen from eotinb :D.

Nothing so far.

The suite will contain the following mods:

Special Domestic Advisor (http://forums.civfanatics.com/showthread.php?t=145285)
Exotic Foreign Advisor (http://forums.civfanatics.com/showthread.php?t=146687)

Req

Requies
Dec 09, 2005, 04:26 AM
reserved for

Requies
Dec 09, 2005, 04:27 AM
future use!

Requies
Dec 09, 2005, 04:29 AM
maybe screenshots?

Pragmatic
Dec 09, 2005, 03:09 PM
I'd suggest including the UN Resolution mod, the one that allows you to vote for ANY civic, not just the "modern liberal democracy" ideals.

I mean, imagine the human player's horror, seeing that "Global Slavery" is up for a vote. :)

That, and the Blue Terrain (?) mod, for better terrain contrast.

Edit: Maybe use the "cottage" mechanic to build a pre-lumbermill (called maybe a reclamation plant?)that--over a period of twenty turns of being worked by a pop point--returns a forest to a square? Good for the late game, when Environmentalism isn't that hot without forest/jungle squares.