View Full Version : Australian Civ


Charcoal
Dec 09, 2005, 08:44 PM
Get the file (v2.7) here (http://www.savefile.com/projects.php?pid=814239)

Starting Techs
-Hunting
-Fishing

Leaders
John Howard
-Creative
-Financial
Bob Hawke
-Industrious
-Organised

Unique Unit

Australian SASR
-Replaces Marine
-Cost: 200
-Strength: 28
-Moves: 1
-Req'd Techs: Flight and Rifling
-1-2 First Strikes
-Immune to First Strikes
-+%50 vs Machine Gun (Attack)
-+%33 vs Tank (Defence)
-Starts with Amphibious, March, Commando, City Raider I and City Garrison I
-Based off the American Navy Seal.

Pics/ScreenShots
http://img229.imageshack.us/img229/8717/auscivpedia2zg.jpg http://img229.imageshack.us/img229/3928/hawkecivpedia0mt.jpg
http://img230.imageshack.us/img230/356/howardvicpedia7wz.jpg http://img236.imageshack.us/img236/1530/sascivpedia23qh.jpg
http://img230.imageshack.us/img230/4346/sasingame9ix.jpg

LAnkou
Dec 09, 2005, 09:38 PM
screenshot?

Charcoal
Dec 09, 2005, 09:42 PM
What do you want screenshots of?

dalek master
Dec 10, 2005, 05:48 AM
yes! australia atlast!

Red Door
Dec 10, 2005, 11:36 AM
i want screenshots of civ in game.

Charcoal
Dec 10, 2005, 06:53 PM
Well I'm just reskinning the SAS unit now.
Give me a bit and I'll screenshot stuff :P

There, the SAS is re-skinned (even after a fumble with a typo :cry:)
And there are screenshots.

hIdDeN_eViL
Dec 11, 2005, 07:44 AM
arrrrrrggggggghhhhhhhhh!!!!!!!!

john howard!!!!! shoot it!!!!! SHOOT IT!!!!!!!!!

and why is he creative!?!?!?!?


other than your choice of leaders... (and i use the term 'leaders' very loosely)... good work! i think SAS should have commando instead of blitz though.

LAnkou
Dec 11, 2005, 10:45 AM
if i read well, SAS are compared to marines:
+2 power
+blitz promotion
+march promotion
+1 movement
+1-2 first strike
- 50% artillery bonus
+8 hammers

it seems to me they are overpowered:
give them:
+1 mov
blitz promotion
(and even in this way, they seems a little overpowered to me)

LAnkou
Dec 11, 2005, 10:47 AM
sorry double post...
didn't remember having click twice....)

Ryanstein
Dec 11, 2005, 06:32 PM
quick question. do the city names come up by default? I mean did you mod it for the city names to come up as Canberra or Sydney etc.?

Charcoal
Dec 11, 2005, 11:23 PM
arrrrrrggggggghhhhhhhhh!!!!!!!!

john howard!!!!! shoot it!!!!! SHOOT IT!!!!!!!!!

and why is he creative!?!?!?!?

Well think about it, he is very "creative" :p

The only reason I put him in, is because he was the easiest one to get a big enough picture for off google.

quick question. do the city names come up by default? I mean did you mod it for the city names to come up as Canberra or Sydney etc.?
Yep, there are >20 cities in there.

if i read well, SAS are compared to marines:
+2 power
+blitz promotion
+march promotion
+1 movement
+1-2 first strike
- 50% artillery bonus
+8 hammers

it seems to me they are overpowered:
give them:
+1 mov
blitz promotion
(and even in this way, they seems a little overpowered to me)
I"m thinking of eith nerfing them a bit, or making it so the city needs an airport before they can be built...

Great_Scott
Dec 11, 2005, 11:29 PM
I have one major issue.

The SAS (Special Air Services) are a BRITISH unit.

Us Aussies have an Australian branch of the SAS.

Something uniquely Australian? The Lighthorseman. Perfect.

Locky III
Dec 12, 2005, 12:30 AM
Boomerang Warriors?

Steve Irwins?

No seriously I think Lighthorseman may be a good unique unit but again it is a British equivalent as most Australian units would be. With John Howard instead of Creative possible alternatives would be Aggressive or Organized. Agressive, considering Iraq and Anti-Terror laws and Organized considering the new IR reforms. I would have to disagree with anyone saying that John Howard should not be a leader for this Civ as he has done alot (wether good or bad is up to the reader) for Australia. I think we should start with Agriculture over hunting.

Charcoal
Dec 12, 2005, 01:55 AM
I think we should start with Agriculture over hunting.
That's what I thought, but a friend who helped me with it pointed out that the Abborigines really wouldn't have had it.
This version of the mod is born out of his version, where he hasd changed it...

I have one major issue.

The SAS (Special Air Services) are a BRITISH unit.

Us Aussies have an Australian branch of the SAS.

Something uniquely Australian? The Lighthorseman. Perfect.

I was always under the Impression that out SAS was merly modeled after the British SAS.

GeneralX
Dec 12, 2005, 03:47 AM
Charcoal, I think you have done a great job. I think your leader selection is fine as it gives both sides of the political fence. I think your unit choice is also appropriate. Well done for putting this together.

So far though I have got two error messages when trying to run this mod :( (I won’t quote them exactly):
1. End tag “buildings” does not match the start tag “CivilizationInfo”. Line 2708, 6.
2. “Civilization_Barbarian” in info class was incorrect.

Can you assist?

Charcoal
Dec 12, 2005, 07:27 AM
Charcoal, I think you have done a great job. I think your leader selection is fine as it gives both sides of the political fence. I think your unit choice is also appropriate. Well done for putting this together.

So far though I have got two error messages when trying to run this mod :( (I won’t quote them exactly):
1. End tag “buildings” does not match the start tag “CivilizationInfo”. Line 2708, 6.
2. “Civilization_Barbarian” in info class was incorrect.

Can you assist?
Yeah, that's my fault.
I'm also using hte Aus Civ mod as a "play" mod.
I've added in a unique building, and forgot to comment out/delete all the references to it.
I'm uploading a new v2.6 as I type this.
just follow the link in the first post, and it should work fine.

Sorry.

Anima Croatorum
Dec 12, 2005, 08:44 AM
No Steve Irwin as leader?

At least add Kylie as great artist. And Olivia Newton John too.

Shqype
Dec 12, 2005, 09:00 AM
Don't make the lighthorseman as Australian UU as it resembles my Albanian UU: Light Guerilla Cavalry!

Charcoal
Dec 12, 2005, 07:05 PM
Don't make the lighthorseman as Australian UU as it resembles my Albanian UU: Light Guerilla Cavalry!
Wasn't going to.

I'm actually a member of another (Australian) forum, and we have a few ex-Army and ex-Navy members.
They reassured me that the SAS is ours, and it's actually called the SASR (Special Air Services Regiment). It's also tied to the Army, where as the British SAS is a force on it's own.

So, I'll be changing the name, and nerfing some of the unit's abilites soon, then putting up a new version ;)

marshallstack
Dec 13, 2005, 09:02 AM
NO WAY the UNIT should be an SAS

LastSoldier
Dec 13, 2005, 10:48 PM
Hey looks Great! How about the unique unit being a Digger? They can have defensive bonuses..

Tacitus
Dec 14, 2005, 02:27 AM
this is great work and a great civ to play as, thanks for making this :)

but i want to suggest 1 thing... in that screenshot where it has the units fighting the flag in the ui is just a green background with the australian flag pasted over it, i know its only a minor thing but it would look better if the whole thing was the australian flag

GeneralX
Dec 14, 2005, 05:09 AM
Yeah, that's my fault.
I'm also using hte Aus Civ mod as a "play" mod.
I've added in a unique building, and forgot to comment out/delete all the references to it.
I'm uploading a new v2.6 as I type this.
just follow the link in the first post, and it should work fine.

Sorry.

Well I am happy to say that all is working well now :D . I like what you have done :goodjob: . Are you open to suggestions of additional Australian leaders?

Charcoal
Dec 14, 2005, 05:14 AM
this is great work and a great civ to play as, thanks for making this :)

but i want to suggest 1 thing... in that screenshot where it has the units fighting the flag in the ui is just a green background with the australian flag pasted over it, i know its only a minor thing but it would look better if the whole thing was the australian flag

If the whole flag is the Australian flag, near the top, it gets very warped and looks ugly.
That way (with the actual flag on a green/gold background) was the best was I could come up with.

Well I am happy to say that all is working well now :D . I like what you have done :goodjob: . Are you open to suggestions of additional Australian leaders?
I'm open for anything :p

I should package and upload the newest version. Changes the text for the SAS, to SASR and nerfs them a bit.
actually it makes them a bit stronger, but a pre-req of flight and more cost, or possibly some other things :P

Hydrogeek
Dec 14, 2005, 11:06 PM
So now this question melds a couple different topic areas together, but does anyone know of any earth maps that have the australian civ included? vastly preferrably in Australia....

Charcoal
Dec 14, 2005, 11:10 PM
So now this question melds a couple different topic areas together, but does anyone know of any earth maps that have the australian civ included? vastly preferrably in Australia....

I don't know of any.

And if they are, they've been "not nice" and not told me that they have...


I don't particularly care what you do with nearly anyhting I make, just tell me when you plan to ;)

Hydrogeek
Dec 14, 2005, 11:43 PM
Well, I have no idea how to myself, so....:)

Charcoal
Dec 15, 2005, 04:50 AM
I"m sure it would be fairly easy to do, but I'll leave it for others to do...

And that reminds me, I"m packaging an uploading the new version NOW!

Wyz_sub10
Dec 15, 2005, 11:21 AM
Congrats on a great job!

I will echo, though, that I think the UU is way, way too powerful. Usually UUs add 1-2 bonuses, but this seems to add quite a bit.

Still, nice work overall to get the Aussies represented.

Charcoal
Dec 15, 2005, 06:08 PM
I thought adding Flight as a pre req tech would make it harder to get. But I've just looked at it and the Industrialism that it replaces costs the same and Flight doesn't depend on it...

So, I might:

-Strength: 27
-Moves: 1
-Req'd Techs: Flight and Rifling
-1-2 First Strikes
-Immune to First Strikes
-+%50 vs Machine Gun (Attack)
-+%33 vs Tank (Defence)
-Starts with Amphibious, March and Commando.
-Based off the American Navy Seal.

LAnkou
Dec 16, 2005, 07:47 AM
it seems hard to me, cause if you get the marine tech, you can trade it and everyone would get their marine, except you...

Charcoal
Dec 16, 2005, 04:28 PM
That means you have to plan ahead and get Flight before Industrialism...

GeneralX
Dec 22, 2005, 06:29 AM
I'm open for anything :p

Could you include Lachlan Macquarie as a great leader (perhaps with traits of Expansive and Organised? :)

Boogaloo_Shrimp
Dec 22, 2005, 05:47 PM
Hi mates... my first post. This place looks unreal!!!!!

Uhhmmm yeh the lighthorseman is uniquely Aussie, the SAS is a big no no.

AU_Armageddon
Dec 23, 2005, 03:34 AM
Nicely polished work. I used this with 2 changes.

I dumped SAS and used ANZAC instead which I put in place of Infantry. I removed the bonus vs gunpowder and dropped the strength to 16 making them half the price to produce and giving them only immunity to first strike instead.

I also changed the the leader skills with Howard as Financial and Organised while Hawke was set as Industrious and Philisophical (on reflection after my first game, changing one of his to Creative instead would probably be an appropriate balance).

Actually Howard's 'creativity' trait was the reason I made any changes and the unit was just a case of while I was at it. While I appreciate the irony of choosing the trait for such a bold liar, I just couldn't stomach it's inappropriateness. Jokes lose their impact 12 hours into a game. Excluding his one-dimensional methodology, the man is anathema to culture and giving him half-price theatres is more irony than I can bare.

Thanks Charcoal. I was hoping someone would do a polished Oz.

C_ivil-I-ZATION
Dec 25, 2005, 06:34 PM
John Howard traits should be:

1. Liar
2. Reptilian


Hawke should be:

1. Adulterer.
2. "Silly Old Bugger" (what he called a member of the public once that dared to ask him a question)

The special unit should be:

1. Can of VB - throw at the enemy, they get so pissed they become Australians.
2. John Howard lips - that kiss George Bush arse and so get units at half price but have to shadow all the US military moves.


The national flag should be the Union Jack with a small southern cross on the label - made in China by some half starved Chinese on 25c a year.

If I think of anymore I'll let you know or maybe not.

screwtype
Dec 27, 2005, 06:43 PM
John Howard??? You're kidding me!

What's Howard done for Australia, apart from destroy access to higher education, drive Australia deeper into debt, and turn the country into a US satellite? Oh, did I mention the dismantling of wages and conditions and the ugly resurgence of racism?

This wrecker would not get a guernsey on my team of Aussie national heroes.

If you wanted to include a Liberal politician, why not Menzies? He virtually founded the modern Liberal Party and presided over a long period of great prosperity.

Personally though, I think there should be a Aboriginal leader, since 99% of Australia's history is black. I don't actually know the names of any early Aboriginal leaders but I believe there were one or two who gained some fame for their resistance to white colonization.

Also, rather than having a recent leader to represent multicultural Australia, I'd probably go with Governor Macquarie. He was a farsighted individual who to some degree can be seen as a spiritual founder of modern Australia.

screwtype
Dec 27, 2005, 06:55 PM
Hey looks Great! How about the unique unit being a Digger? They can have defensive bonuses..

Actually, the WWI diggers were used by Britain as elite shock troops. So they should get offensive bonuses IMO. I also agree with the other guy that ANZAC should probably be the Aussie UU.

BTW, did you know that tiny Australia (which at the time had, from memory, a population of something like five million) had more battlefield fatalities in WWI than the United States? An amazing but little known fact.

GeneralX
Dec 28, 2005, 07:26 PM
Actually, the WWI diggers were used by Britain as elite shock troops.

That’s an interesting assertion. What evidence do you base this claim on? :confused:

GeneralX
Dec 28, 2005, 07:33 PM
Personally though, I think there should be a Aboriginal leader, since 99% of Australia's history is black. I don't actually know the names of any early Aboriginal leaders but I believe there were one or two who gained some fame for their resistance to white colonization.

That’s because there aren’t any leaders of the Aboriginal people as such. The Aboriginals were, and in many respects still are, tribal. They didn’t have a “king” or tribal chieftain, they had elders. One tribe was separate from another and at times in dispute with each other. Just because one Aboriginal was an elder in one tribe did not mean that they had leadership of other tribes. What traits would you give them anyway? Let’s not kid ourselves. The Australian aboriginals, as unique and special as they are, were not a “Civilization” in the true sense of the word. They were tribal hunter/gathers with a rich spiritual and cultural life but nothing more.

GeneralX
Dec 28, 2005, 07:34 PM
Also, rather than having a recent leader to represent multicultural Australia, I'd probably go with Governor Macquarie. He was a farsighted individual who to some degree can be seen as a spiritual founder of modern Australia.

On this you have my total support (see above) :)

screwtype
Dec 29, 2005, 02:30 AM
That’s an interesting assertion. What evidence do you base this claim on? :confused:

From Encyclopedia Britannica:

Australian and New Zealand Army Corps - combined corps that served with distinction in World War I...

In 1916 Australian and New Zealand infantry divisions were sent to France. They took part in some of the bloodiest actions of the war and established reputations as elite shock troops, at the price of heavy casualties. The New Zealand Division, eventually sustained by conscription, was second to none in combat, planning, and administration.

The Australians, eventually reaching a strength of five divisions, faced difficulty replacing losses as Australia twice rejected conscription. Grouped into a single corps commanded by Sir John Monash, who complemented the panache and the tactical skill of his soldiers with comprehensive, careful planning, the Australians nevertheless were central to defeating the German offensive of March 1918 and to the “hundred days” from August 8 to November 11 that ended the Great War.

http://www.britannica.com/eb/article-9007944

screwtype
Dec 29, 2005, 02:52 AM
That’s because there aren’t any leaders of the Aboriginal people as such.

But there were resistance leaders to white invasion whose exploits are still remembered. A quick search on google comes up with Jandamurra, Yagan and Pemulwuy, for example.

Let’s not kid ourselves. The Australian aboriginals, as unique and special as they are, were not a “Civilization” in the true sense of the word. They were tribal hunter/gathers with a rich spiritual and cultural life but nothing more.

Yes, but the point about Civilization is that it presents an historical "what if?" scenario. What if the aborigines had had a different environment, access to crops and so on?

And it's not as though there aren't already some pretty minor historical players who have got a guernsey in Civ.

Ultimately, modern Australia is an outpost of Anglo-Saxon civilization, not a unique civilization in itself. It doesn't make much sense to me to have white/multicultural Australia represented as a Civ in 4000BC, roughly six thousand years before it actually appeared. The abos, on the other hand, have been there for 60,000 years so if Australia is to be represented then I think it should have at least one aborigine to represent the indigenous culture.

GeneralX
Dec 30, 2005, 03:59 AM
From Encyclopedia Britannica

OK I will accept that with one proviso. I know that Encyclopaedia Britannica is regarded as a reputable tome, however encyclopaedias only give a general overview. There is no doubt that in the last 100 days of WWI Australian troops were amongst some of the most successful, especially under the leadership of Monash, however I am not convinced that qualifies them to be regarded as elite. I’m not one for overstating things or sentimentalism. However, in the context of Civ4 the debate isn’t over whether they are elite or not, but whether they are a unique unit. We have to remember that an essential component of ANZAC is the “NZ” bit. If no-one has any objection to Australia claiming exclusive rights to the title ANZAC then go nuts and include ANZAC as a unique unit. We may have to beat NZ at rugby to enforce the point and that will probably mean that the ANZAC UU will not be a reality for at least the next 20 years!

GeneralX
Dec 30, 2005, 04:02 AM
But there were resistance leaders to white invasion whose exploits are still remembered. A quick search on google comes up with Jandamurra, Yagan and Pemulwuy, for example.

Yes, but the point about Civilization is that it presents an historical "what if?" scenario. What if the aborigines had had a different environment, access to crops and so on?

Being a resistance leader of a tribe IMO does not qualify someone to be regarded as a National leader. There would have to have been a nationwide united movement behind that one person. There would also have to be a transition to a united Aboriginal nation with a functioning system of government. No such movement existed or even showed signs of emerging. Perhaps if you wanted to create a civilization out of a particular tribe you would be correct, but none of the people you mention were national leaders as such.

One final thing: Please don’t refer to indigenous Australians as “abos”. My indigenous friends find the term quite offensive and prefer other terms according to the area they are from (for example Murri is the preferred racial title in North Queensland).

TrueBlueAussie
Jan 03, 2006, 05:47 PM
Great Work, Charcoal.

Just been playing however the SAS is very Powerful, in my city with West Point, Heroic Epic, Barracks and the Pentagon I can produce SAS units with 6 promotions in total before they see battle, they are almost strong enough to defeat tanks without taking damage.

All in all very good, but the spelling of Adelaide and Wollongong in the city list is incorrect.

Thanks, TrueBlueAussie

Initals J.A.
Jan 18, 2006, 07:15 PM
I cant help it. I have to put my two cents in. Firstly though good work on making your mod!!!!!

I think as a rule current serving national leaders should not be used. Way to controversial. And you need some time to go by before you can judge if the leader is great or not. (and John Howard is a reptile.)

SAS vs Lighthorse. I think they could both be used but really, every country has an SAS type unit. The lighthorse were the last effective cavalry unit used in war, and that makes them a UNIQUE UNIT.

There should not be an Aboriginal leader. Just as there should not be a Native American leader for the USA. Australia is only about 200 years old and not a continuation of the Aboriginal culture. If you want a want if scenario then make a seperate Aboriginal mod.

Black Elf
Jan 18, 2006, 09:26 PM
Thanks for making australia i was working on it but you did a fine job

feando
Jan 18, 2006, 09:52 PM
origonal quote by initials J.A
SAS vs Lighthorse. I think they could both be used but really, every country has an SAS type unit. The lighthorse were the last effective cavalry unit used in war, and that makes them a UNIQUE UNIT.

this is not true at all. the light horse was OUR calvary unit. every nation with western infflence had clavary units at this time and it certantly wasnt the last effective calvary unit. what about the russan cossaks in WW2 there were whole divions of them. if u want to be truely austrlian i say go for the "digger" elete unit with an offensive, yes that right offensive bonus. why? may you ask a digger. well in every wart that the australian nation has every been invoved in we have sent the digger (and yes they have been called this since ww1) has been know as one of the most fearsome shock troops in the world. look up any war and we are referd to as "aggressive and adaptive but have no respect for authoriy." and to qote winston churchil when he was lord of the admilraty in ww1 " we will fight to the very last australian and new zealander." when reffering to the gallipoli campaign

BenniusCaesar
Jan 19, 2006, 09:52 PM
Oh wow, I'm impressed someone made one of these, should be fun. Looks like you spent a lot of time and effort!

Just to those suggesting Governor Macquarie (of NSW) - I'm guessing you guys are all New South Welsh? Because I grew up there and remember Macquarie, but down in Victoria they wouldn't even know who he was. They love LaTrobe down here.

I think Menzies & Chifley would have been two good and balanced choices, but I see your dilemma in getting good photos of those guys easily!

GeneralX
Jan 20, 2006, 03:47 AM
Just to those suggesting Governor Macquarie (of NSW) - I'm guessing you guys are all New South Welsh?

Nope. QUEENSLANDER! And I have a bent banana to proove it. ;)

Selous
Jan 21, 2006, 07:37 PM
posted this in the other aussi mod ..... is all about the UU



so what representation of aussi should their be?
the first aussi soldiers were the pommi redcoats ... pass
then we had the boar war ... mounted infantry, excelled on the open plains and the hills of africa ... nice start
now ww1, birthplace of teh aussi soldier, gallipolli, our anzacs, now these guys are the same mounted infantry that were in the boar war (we are more organised this time with the AIF) ... they amphibious assulted the turks that were in the fortified hills, got beaten back and retreated 9 months later .... these same guys at beershiba, cav charged the turks and took the town after several thousand british heavy infantry failed to take, but im sure you all know the stories and to these men that the aussi UU should honour

http://www.lighthorse.org.au/historicbw.htm

http://www.lighthorse.org.au/historic.htm

now for the name .... ANZAC is a good one but i take it from the name that CivArmy was looking for a more generic term as such, how about mounted infantry (would be espically good cause you keep the same graphic) and by making them a gunpowder footslogger it will stop them getting smashed by riflemen (which are just around the corner)
so with all this in mind (and mebey some other things?) what bonus should the UU have?
while trolling and thinking about this i came up with an idea, make the UU still replace the cavelry unit with a "mounted infantry" which is a gunpowder unit rather than a mounted unit (i think this would have a signifigant effect) and also adding the xp upgrade of "march" .... now we have a unit that moves quick MP2 attacks hard AT15 but it isnt "mounted" so doesnt suffer teh ill effects of riflemen and can heal on the move (giving them that extra survivability and duribility that the aussi soldier has shown) ..... i dont think that this is to powerful (only 1 thing has been increased) but will be signifigent in the game

any thoughts?

WarriorZeus
May 23, 2006, 05:34 AM
Nice to see Australia added in, seems the UU is controversial (as is the leaders)

SASR or ANZAC/Digger or lighthorse, all are uniquely Australian, the SASR do things other special operations boys dont, the digger as stated is yes one of the troops that always gets sent to war (funny that since the 'digger' is a volunteer soldier), the lighthorse, while you could call them 'calvary', the term is incorrect, they were mounted mobile riflemen, unlike traditional cavalry, the lighthorse concept was that the horses got you to battle faster, dismount and fight the battle (with certain notable exceptions, like berasheba, pardon the spelling).

As for John Howard, well not to start a political debate, but the population in the majority did elect him (3 times last i checked), but i agree that current political leaders touch a nerve in general.

oh btw - the russian cossacks of WWII were cannon fodder, they were not 'effective' unlike the mounted riflemen of the lighthorse, it is generally regarded my military historians that the Australian lighthorse was the last 'effective' military incarnation of non-mechanised Cavalry

mentalmort
Jul 15, 2006, 07:16 PM
Actually, the WWI diggers were used by Britain as elite shock troops. So they should get offensive bonuses IMO. I also agree with the other guy that ANZAC should probably be the Aussie UU.

BTW, did you know that tiny Australia (which at the time had, from memory, a population of something like five million) had more battlefield fatalities in WWI than the United States? An amazing but little known fact.

Actually, Australia suffered the highest casualty rate in proportion to the population during the great war. That, and the Yanks didn't enter the war until late 1917.

König
Aug 04, 2006, 06:39 PM
Actually, Australia suffered the highest casualty rate in proportion to the population during the great war. That, and the Yanks didn't enter the war until late 1917.
We suffered such a high proportion of casualty because we had a really tiny population.

I don't really think Australia deserves to be a civilisation in this game though, sure we are a great country, but we are still part of the British Empire.

König :king:

Impaler[WrG]
Aug 05, 2006, 07:22 PM
Enough already with the "This Civ mod you just made dose not DESERVE to be in the game". Every single NewCiv mod has had some idiot post this in response and it is the most brain-dead thing you can possibly say in response to someone elses mod. And I will explain why.

1. The person has already MADE the damn mod, they arn't going to UNMAKE it because of your stupid comment.

2. 90% of these new Civ mods are made by people FROM the respective country/culture so your going to be insulting their entire culture/nation/race/religion ect ect.

3. The argument dose not hold 1 drop of water as has been pointed out a million times. If you could see past your mental brickwall of Cultural snobery and see that the Civilization series is built upon a belif in "Cultural Relativism" which is the belif that ALL cultures are equal and differences in them are the unique solutions that each group has created to coexist in its environment.

4. Its a wholy unconstructive comment which will just insite neadless argument. If you cant give a constructive comment just keep your fingers off the keyboard.

P.S. Has anyone considered using a Kangaroo siluete for the flag, It keeps with the Firaxis patern of not using real Flags from real countries (flags are changed often and have political conotations)

König
Aug 06, 2006, 02:50 AM
I know he isn't going to unmake a mod, I'm just saying that making Australia is kind of silly.
Australia is part of the English commonwealth. We aren't a whole new civilisation, we are more like a part of the English Civilisation. I mean the queen is still the monarch of our country. If it if was like as an Aboriginal civilisation I could understand, that would be different.

']If you could see past your mental brickwall of Cultural snoberyYeah snobbery, that must be it. I guess you are right I do look down my nose at myself....:crazyeye:

König :king:

Wyz_sub10
Aug 06, 2006, 03:45 AM
']P.S. Has anyone considered using a Kangaroo siluete for the flag, It keeps with the Firaxis patern of not using real Flags from real countries (flags are changed often and have political conotations)

CIV Gold uses a kangaroo flag for the Aborigines, and the southern cross for Australia.

And I couldn't agree more with what you said.

arseface
Aug 12, 2006, 07:25 AM
What about the ones who were here before the whities?!?! I think playing as modern Australia in 4000 BCE is stoopid IMHO. You should kick Howard and have an Aboriginal leader like Yagan or Truganini. Their traits could be spi/phi and spi/cre. The UU could be a woomera warrior (working title), with Blitz and 1st strike.

I would definately get it if it had an enhanced aboriginal side.

Wyz_sub10
Aug 15, 2006, 05:53 PM
What about the ones who were here before the whities?!?! I think playing as modern Australia in 4000 BCE is stoopid IMHO. You should kick Howard and have an Aboriginal leader like Yagan or Truganini. Their traits could be spi/phi and spi/cre. The UU could be a woomera warrior (working title), with Blitz and 1st strike.

I would definately get it if it had an enhanced aboriginal side.

As above - CIV Gold has both Australia & Aborigines.

Aborigine leaders are Yagan & Yunupingu, UU is Woomera Wielder.

Mozza
Aug 16, 2006, 05:47 AM
Australia are a perfectly valid Civ, yes they are part of the Commonwealth, but the Commonwealth holds no political power over Australia, it's a very different entity from the Empire. Australia stopped having legal ties to Britain since the 1940s when they essentially took total control of their own military (prior to this the Australian military were subordinate to the British military, in return Britain accepted responsibility for the defense of Australia). When Britain declared war in 1939, Australia went to war under the British declaration. Can you imagine the response if Britain attempted to commit Australia to a war now? The current links between Britain and Australia are due to an alliance derived of common culture. In most respects it is no different to the links between Britain and the USA. The Commonwealth is a free association, members are free to leave if they wish, though they have to apply to join (some members are Republics and a few were never part of the British Empire, Norway had an application to join rejected, and Charles De Gaulle even suggested that France should apply, though this was rejected by the French government).

To say that Australia shouldn't be in the game because they didn't exist in 4000BC makes no sense, neither did the USA, England, France, Germany etc etc.

The problem with the SASR is that (if they are anything like the British SAS) in order to make them realistic, you have to make them overpowered in the game, I don't think playability should suffer for realism. That said, I see no problem with them as a unique unit, Delta Force were modelled on the British SAS but that makes them no less American.

In all honesty though, If I were try and transcribe the SAS into CIV4, I wouldn't make them a unit in their own right, but would see them as Marines with about 15 promotions! They are very few in number due to the extremely high standards required, and thus cannot be produced en masse.

What about the Australian Defence Force? Maybe Infantry with a bonus in City Defence and maybe Forrestry I promotion?

fubar59
Aug 22, 2006, 12:08 AM
charcoal, i clicked on the link and it said updating to version 2. is there anywhere else i could download from?

Charcoal
Aug 22, 2006, 03:41 AM
charcoal, i clicked on the link and it said updating to version 2. is there anywhere else i could download from?
Unfortunatly, no.

I have since re-formatted my computer and lost it :(

but once the site comes up you will be able to access it again.

Dryhad
Aug 22, 2006, 03:53 AM
']P.S. Has anyone considered using a Kangaroo siluete for the flag, It keeps with the Firaxis patern of not using real Flags from real countries (flags are changed often and have political conotations)
Why doesn't this pattern extend to England or Japan in that case? I think the clearer pattern is that of using simple symbols on an appropriately coloured banner than a flag per se. Since England and Japan both have flags like this, theirs can stay. Of course, Australia does not have a flag like this so it should still be changed. The other Australia mod uses the southern cross, as Wyz_sub said, and being the meat of the current flag I think this works.

Finner
Sep 12, 2006, 12:38 AM
Just read this thread and thought I'd add my 2c.. Although I know you're probably not likely to be making any modifications at this stage..

If there is still any debate between the leaders that should be featured, as much as I love ol' Johnnie, I'd suggest an aborigine - Trugannini (or whoever), and James Cook - seeing as he did come and settle here.... who cares if it wasn't 4000 years ago, it's a game! You can play as Trugannini if that's what you'd prefer ;)

As for the UU, I like the idea of the ol' digger - can't get more australian than that, though our SAS are a fantastic bunch of soldiers :D

Nice work, looking forward to testing it out when I get home..! Only just installed the game, and the first civ I looked for was Aus, but it wasn't there! Now it can be..! Thanks.

Los Tirano
Sep 17, 2006, 05:58 AM
Since there has never actually been an aboriginal leader who has led australia i would like to shoot down that idea. Since there never was an aboriginal leader who united the hundreds of tribes and ruled over what is now Australian territory there certainly shouldnt be one 4000BC for the australia modelled off the government of the last hundred years.

Has anyone actually read the history or Yagan? This man does not deserve to be a leader, given his lack of accomplishments as an actual leader.

However, ive found the aboriginal civ in amra's mod quite good to play as or play against. Anyone interested should give it a go. Has all sorts of UU's (includng a worker with a strength score), but their phalanx unit skilled at taking down cavalry is a bit of a joke. :lol:

John Howard. I agree this man is a snake, but as far as leaders go he has tricked and manipulated his way into three terms democratically, thus, proving his political ability. He has got us involved in a number of conflicts and this war on terror, which will go down in history one way or the other. So while i dont like the man, and i voted against him, objectively he deserves leader status.

coppertop
Oct 07, 2006, 08:27 AM
great mod :rockon:

scoopy_loopy
Oct 15, 2006, 01:03 AM
Very nicely done! I've been wanting an Australian Civ for ages.

There is one problem however, there is no download at the link you've provided.

GeneralX
Oct 19, 2006, 07:25 AM
I think Charcoal may update this mod for Warlords. We will just have to wait and see if and when he has the time.

unexplained
Oct 28, 2006, 06:11 PM
I reckon the leaders should be Menzies and Whitlam, one for the mount of time in charge, t'other for the impact and shakeup he brought. Although I would love to see Boony as a leader. anything but Johnny Winston Howard :mad:

As far as unique units, the light horse would be good, essentially mounted infantry so infantry with two movement points might work, SASR is a good choice as well, but I also wondered if the coastwatchers could be somehow be utilized? I guess they would essentially be some sort of spy, hence of limited use.

All in all, looks good.

azaghul
Nov 14, 2006, 11:14 PM
Is there an alternate link for this mod? The link on page 1 of this thread is not working (for me). Thanks

Wyz_sub10
Nov 16, 2006, 01:24 PM
An Australian mod is included in CIV Gold, with Menzies as leader and Mounted Infantry (Light Horse) as the UU. The UB is the Athletics Complex.

As for the Aborigines civ, that one is mine (not the 2nd UU, though). It's alos in CIV Gold with Yagan and G. Yunupingu as leaders, the Woomera Wielder as the UU, and the Bora Ring as the UB.

abuaftab
Nov 27, 2006, 11:16 PM
A proper Australian leader should be Henry Parkes, the Father or Federation. There is a city named after him! He could be Charismatic, since he was to achieve what he did and perhaps he could be protective?

Unique Unit could be a modified horseman/cavalry type? called the Bushranger, that has a bonus to movement like a keshik or the mobility promo, or maybe bonus versus gunpowder unit?

Unique building? Pub? +1 happiness from wine?

Just 2 cent thoughts.

jexus2
Dec 27, 2006, 03:10 PM
cannot download file, has it been deleted?

michael_g24
Apr 01, 2009, 07:35 AM
Any place for a BtS version of the mod?
it was good as on warlords, but i pretty much never play it anymore ;)

strategyonly
Apr 01, 2009, 09:48 AM
almost 2 1/2 year old?
http://i517.photobucket.com/albums/u338/strategyonly/old_thread.jpg
But anyways Welcome to CFC

michael_g24
Apr 02, 2009, 04:27 AM
well, i was here ages ago, and got a random email, linkin to this page :S
i didn't realise it was so old ;)
just got internet back :D

strategyonly
Apr 02, 2009, 06:35 AM
well, i was here ages ago, and got a random email, linking to this page :S
i didn't realize it was so old ;)
just got internet back :D

Thats ok, i was just joking anyways, i found an Australian civ if your interested, in my sig i have the Aborigines already.:p Of course it is modular.

The Capo
Apr 03, 2009, 11:35 AM
If you download my mod and module packs Australia is one of them (Module Pack II) and has fully flavored units (as they all do). To download this stuff check my signature. There are also three different flag/button options for Australia which you can customize to your liking; the Southern Cross, the Commonwealth Star, and a Boxing Kangaroo (they are all bicolor, so those are the white symbols over a dark blue banner).

If you have any questions go to the discussion thread for my mod (the link is in the download page for the mod). I hope this helps.

chrissifniotis
Apr 05, 2009, 02:27 AM
If the whole flag is the Australian flag, near the top, it gets very warped and looks ugly.
That way (with the actual flag on a green/gold background) was the best was I could come up with.

I know it's a bit late for it, but I think you chould add part of the flag rather than all, similar to the American flag. Why not simply use the Southern Cross or the seven point star?

Why doesn't this pattern extend to England or Japan in that case? I think the clearer pattern is that of using simple symbols on an appropriately coloured banner than a flag per se. Since England and Japan both have flags like this, theirs can stay. Of course, Australia does not have a flag like this so it should still be changed. The other Australia mod uses the southern cross, as Wyz_sub said, and being the meat of the current flag I think this works.

michael_g24
Apr 05, 2009, 04:54 AM
awesome, thanks heaps guys :D