View Full Version : OCC-BG1 a variant
jeremiahrounds Dec 11, 2005, 03:23 PM Anyone try all the mandatory BG1 rules with the addition of OCC?
I tried my first OCC challenge this way. Its interesting if your burnt out on trying BG1 attempts. I specifically tried to keep everything the same as my normal attempts with the addition of OCC to contrast.
The one thing that is different is im pretty sure that all peaceful civs IS NOT the way to go to win a BG1-OCC variant. unless i completely and totally bungled the start (possible) the problem is that leads to civs that out tech you and look to finish spaceship before you. [in my starter game im going to war now in an attempt to distract people but a world of peaceful civs arnt very distractable...]
So you need warlike civs so they dont run away from you and to keep the other civs honest and to have someone to help you beat up on other civs when the time comes.
On the otherhand if you can finish with all warlike civs that wont be best because a peaceful trading partner or two is liable to give someone a severe advantage.
So at some point i figure you need to actually fight something to get a good time on a OCC-BG1 challenge. Which makes it an interesting contrast to the "dont make any military units" runs of BG1 i had thus far.
panzooka Dec 11, 2005, 05:42 PM i tried, i always tried for my first few games, but all ended up in late 1800s and early 1900s.
because u need time to build military, and your research lowered to 50% for some time.
Smirk Dec 11, 2005, 05:56 PM Thats no doubt certainly true. I intend to give this a try at some point, been meaning too as I loved these games in Civ3. I am no stranger to pointy stick research so maybe thats what you might try, I figure I would try that first.
jeremiahrounds Dec 11, 2005, 06:39 PM alright well i found one way that didnt work. (cough failed)
no industrious opponents. put in one spoiler in the lot. im going with alex and genghis.
I had a fabolous city. Tanks in 2 turns sometimes 1. Arty in 1. 13 turn space elevator. zoooooom but gandhi won 5 turns after i got robotics lol. Tech was to slow and if you get so far behind that nobody needs what you have its officially over on the science front.
jeremiahrounds Dec 12, 2005, 02:16 PM i ended up at a 1960 or something launch. im sure i can do much better. I came out with a decent respect for the game play value of OCC. I made horrible decisions and got badgered by genghis khan. I had 7 civs none of which were particularly peaceful on purpose but also none were industrious. I should have just used random civs and barbarians to preserve the coolness factor as industrious isnt a big enough threat in a nonpeace game. (as opposed to the gimping it factor).
It definatly was better having hostile civs about however with the mr.genghis ummm not so much. That AI will take the largest precentage of its standing army of any AI and invade all at once with it. He hit me from 3 sides twice. He pillaged me in two seperate wars. Very annoying getting towns pillaged on OCC. On the upside he doesnt leave very many units at home so his defence is nothing once you kill his initial wave. All and all khan is one of the more fun AIs to have on the board imo. But for speed trials not so much...
Best part of OCC:
Beware my borders come armed with raze.
razing stuff via border expansion == the win!
I want to supplement OCC with some 3 city runs. With one city being the super city and getting everything. And the two outer cities just garnering resources and extra tech and production. I want to see if its closer to OCC or closer to a normal game.
Shillen Dec 12, 2005, 02:30 PM Don't use towns in an OCC, all farms. Then you merge all the great people into the city. You'll be getting more production/science/gold from merged specialists than from worked tiles. With globe theatre your growth is only limited by health so trade away all your happy resources for health resources. And build lots of wonders for more GPP of course.
Denniz Dec 12, 2005, 05:22 PM iAll and all khan is one of the more fun AIs to have on the board imo.
:eek: Don't say that. Are trying to get one someone's ( :king: ) bad side? Personally, I think Khan should be exterminated at the first opportunity. :mischief:
superslug Dec 12, 2005, 05:36 PM :eek: Don't say that. Are trying to get one someone's ( :king: ) bad side? Personally, I think Khan should be exterminated at the first opportunity. :mischief:
Are you implying someone in the HOF community has a passion for watching Khan suffer? :mischief: Now, who would that be?
Denniz Dec 12, 2005, 06:09 PM Are you implying someone in the HOF community has a passion for watching Khan suffer? :mischief: Now, who would that be?14 minutes. Not bad. ;)
I thought it was the computer. I noticed that if you submit a game to the 4000BC checker in Civ3 HoF, it doesn't say okay or invalid. It just says "Khaaaaaaaaaaaaaaaannn!!!!" :mischief:
Dianthus Dec 12, 2005, 07:08 PM 14 minutes. Not bad. ;)
I thought it was the computer. I noticed that if you submit a game to the 4000BC checker in Civ3 HoF, it doesn't say okay or invalid. It just says "Khaaaaaaaaaaaaaaaannn!!!!" :mischief:
I just had to check if that was true. Someone has been learning php recently, and I wasn't totally sure whether that person might have done that for a laugh :lol:.
Smirk Dec 13, 2005, 12:25 AM I'll have to go back to manual OCC or 3CC as you can NOT win any culture game using the one city setting. I figured since they went to the trouble of modding the national wonders you might win with legend in one city, which is as difficult if not more than your usual culture game.
Shillen Dec 13, 2005, 05:02 AM Why do you have to win culturally? You can't win via domination either...
Zevus Dec 13, 2005, 10:53 AM I'll have to go back to manual OCC or 3CC as you can NOT win any culture game using the one city setting. I figured since they went to the trouble of modding the national wonders you might win with legend in one city, which is as difficult if not more than your usual culture game.
Getting your city to legendary in an OCC is easier than in a normal game since you can build all the national wonders in the same city. I always win my OCC via Space Race, almost all my early victories the city was Legendary status, but not so much now anymore... since I don't build junk like Hermitage (don't want the great artists)... but it's still quite easy.
Tventano Dec 16, 2005, 06:24 PM Tonight I won my first OCC game (on noble). In 2013 Moscow was size 28 and had 114088 culture.
248 gpppt (gpp: 2287/4800)
100% science: 892 bpt
279 gpt
Smirk Dec 17, 2005, 11:24 AM The OCC was an invention to explicitly ignore the flaw in Civ3 where cities equal power and more cities equal even more power. Of course you can't win by domination, thats the sole purpose of its invention, thus explaining why that last C stands for "challenge".
Shillen Dec 17, 2005, 11:42 AM Well not being able to win culturally makes it more challenging. So the C has more meaning than ever now.
Smirk Dec 18, 2005, 10:44 AM However, the OCC in Civ3 originated with a 20k culture games, thus explaining my original disappointment in the Civ4 variation.
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