View Full Version : cIV Milk?
a space oddity Dec 14, 2005, 10:45 AM Hi all, through chance I have some time to spend playing so I tried a milkrun on cIV. I'm not sure it can be done so I though I'd give it a whirl.
Well, to cut to the chase, I failed to make it to 2050AD. I triggered domination in the 18th century. :( :lol:
There's no ruling yet on whether I can reload in such a case, so this might be a good time for that.
The game obligingly tells you the score in case you'd win that turn, and it was still on the rise. I had started the first future tech and was maxxing food. Not being able to raze your own cities is a handicap of course, so I had to thimk carefully which cities to keep and which to raze. In the end I was just too greedy. :blush:
I submitted the game, but it won't be long before it disappears from the lists in the light the date for dominination was was it was and all the more because of the Settler difficulty level. :rolleyes: :lol:
Smirk Dec 14, 2005, 03:20 PM The score isn't an average of each previous turn so this changes the milking concept quite a bit. On the surface it would seem to me that the full run milk score would equal the fast domination score minus the early win bonus. The only thing the milk has on its side is the increasing score for wonders and tech researched.
You can raze cities the same way we had to back when Civ3 was first released (Ahh the same omissions remade every version, lovely.) gift the city then attack and raze it.
a space oddity Dec 14, 2005, 03:45 PM The score isn't an average of each previous turn so this changes the milking concept quite a bit. On the surface it would seem to me that the full run milk score would equal the fast domination score minus the early win bonus. The only thing the milk has on its side is the increasing score for wonders and tech researched.
Plus that I'm usually not that fast in my games but I get there in the end, allowing me hopefully to score almost as good. Or that was what I was trying to find out. :rolleyes:
You can raze cities the same way we had to back when Civ3 was first released (Ahh the same omissions remade every version, lovely.) gift the city then attack and raze it.
Ah, I didn't realize it was that way in earlier versions too, I only started 'milking' games when C3C was around with the beefed-up specialists and gave me a chance to finally claim one of the GotM awards and luring me to the HoF in the process. :) But that's a good tip, I'll use that, thanks. :thumbsup:
superslug Dec 14, 2005, 05:33 PM Well, to cut to the chase, I failed to make it to 2050AD. I triggered domination in the 18th century. :( :lol:
I'm still wrestling with whether or not to port that rule over from III. I'm afraid that at the moment I agree with both sides of the argument.:lol:
CiverDan Dec 16, 2005, 05:58 PM with the current scoring system, Milk runs will only provide the highest score for Histographic. For anything else Speed is (mostly) more important. High scores via milk runs will be more challenging though, Like avoiding expansions into land like tundra and (worse) ice. Controlling Border expansions with Culture slider instead of improvements for the later cities.
a space oddity Dec 17, 2005, 05:00 AM That's correct. It is much harder to score well, and avoid earlier wins. In my current try on Chieftain, I need to abstain in the UN vote and avoid 50k in the third city. I have not found a way to remove buildings, anyone here who does? That would make life so much easier. I had to use the gift-city trick already a few times and it's only the early twentieth century. :cringe:
Score is going down since my city build-up was not optimal, so my city growth isn't making up for the loss in early win bonus.
Moonsinger Dec 20, 2005, 03:33 PM How about this...for the milk game or for the histographic type of game, all victory conditions can be turned off. That means we can build/use up to 99% of the land if we want to. No one, including the AI can win the game (just turn off all victory condition). Whatever score we can get at 2050 will go into the "histographic HOF". What do you think?
superslug Dec 20, 2005, 03:52 PM How about this...for the milk game or for the histographic type of game, all victory conditions can be turned off. That means we can build/use up to 99% of the land if we want to. No one, including the AI can win the game (just turn off all victory condition). Whatever score we can get at 2050 will go into the "histographic HOF". What do you think?
That would really cheapen high level milk runs wouldn't it? I personally always enjoyed the whole juggling aspect of milk games, trying to become the top civ on the map, coming as close to possible to winning without actually winning and preventing all the AI from winning any victory condition at all. Disabling the victory conditions just strips the whole concept of milking of it's complexity.
It would also mean completely splitting the histograhpic games off into their own Hall of Fame.
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