View Full Version : Culture-Conquering


krazyhades
Dec 15, 2005, 09:34 PM
Also, here's another tip that I like (and keep in mind that this is only one, or a part of one, strategy. there are thousands of strategies!). I did this on Noble, but I am trying it on higher levels now. I was playing as the Arabs (the spiritual/philisophical leader) and I found (at least given my starting things, like leader attributes and position) that one great way to be able to be getting +30 and sometimes more on reasearch is to found lots (in my case, all of them :) ) of religions w/ the help of Great Prophets, and w/ more great prophets make the holy building of each one, then missionary spam all over the place!

As soon as I could I switched over to getting Great Artists and the Representation, Free Speech, Caste System (for tons of artists and prophets), State Property (to help deal with these far-flung culture-conquered cities) and Pacificism civic to a) keep the science at an insane rate and b)to culture-conquer all of your neighbors. I ended up winning the game, not through a culture city, b/c I focused my culture on the border cities which needed to conquer enemy (and allied!) ones, but by controlled enough of the map. It was awesome! By the end of the game, between civics, leader powers, and wonders, I was getting enourmous amounts of culture and great people points per turn.

BE SURE TO CONCENTRATE YOUR GREAT PEOPLE PRODUCTION IN JUST A FEW CITIES (or even just 1)! Otherwise, w/ this strategy, no city will be producing enough GP points to make a GP near the end of the game, as the cost of GP goes up w/ each one produced.

Using this tactic I was able to culture-steal all of the cities of 2 neighbors, with the help of high cuture from artists and culture bombs from Great Artists :lol: . The high profit from the holy structures dealt w/ the matinence of the cities (I was still getting like +34gold/turn) and then I controlled an ENTIRE CONTINENT! Haha! I barely had to worry about land units, and I sent missionaries accross the seas to convert even more peoples, further raising my profits. Eventually, I did a quick invasion to take a city, and then made peace, and used that as a base to take over more cities culturally.

As a side note, thanks to the high culture, I did not need to worry too much about being attacked, as culture grants a defensive bonus!

As a note to those who do not know, the holy buildings give you +1 gold/turn for each city which has the holy building's religion (yours and your neighbors). Think about it. 8 religions x only 10 cities is 80 GOLD PER TURN!:crazyeye:

Napo981
Dec 15, 2005, 09:39 PM
Which difficulty?

mutax2003
Dec 16, 2005, 12:21 AM
noble ~~~~~~~~~~~~~~~~`

krazyhades
Dec 18, 2005, 12:27 PM
Yah, noble, because I wanted to try it out and see how it works. I'm currently trying it on higher difficulties, but it could take awhile. Some of the bugs in the games + my old-ish computer = crashing before i save :mad: . Oh well...