View Full Version : questions about world builder


immortals84
Dec 17, 2005, 03:28 AM
I dont think this is the correct thread, but im not sure if anyone will notice this if its in any other forum.

Is it at all possible to load a map from one mod to another? I mean i love the Eurasia map created by Strombringer but i want to use 18 civs. I also want to use civilizations that are in civarmy 1994s' next level mod pack, which features 15 or 16 more civs however many he created.

I know I know you want this and you want that, but maybe im missing something here. Am i just gonna have to recreate Stormbringers map myself for my custom game?

Thanks!

Otterbear
Dec 17, 2005, 10:01 AM
I also cannot find a forum for world builder questions...glad you started this thread. :goodjob:

Q. Has anybody noticed how on normal (temperate) climate the wold builder creates WAY to much desert? :sad:

Q.can this be fixed in the XML's?

Any help would be apreciated.

Aeon221
Dec 17, 2005, 02:06 PM
Wrong forum guys. Click on the link that says

Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - User-created Maps



on the top of the page and post it there.

Junuxx
Dec 17, 2005, 07:23 PM
@immortal:

Yes, that's possible. Make a copy of Stormbringer's map file and add the players and starting locations. See this (http://forums.civfanatics.com/showthread.php?t=135669) tutorial to find out how.

@Otterbear:
1. Nope, haven't noticed that. :)
2. Can be fixed, not in the XML but in the python map scripts I think. (Well, not really sure. The pc I'm on now hasn't got Civ4 installed so I can't check)

immortals84
Dec 18, 2005, 06:42 AM
What if the map you want to use does not exist in a mod, say you just downloaded it from this creation and customization forum? How do you access the contents of that map?

Thanks so much Junuxx!

Junuxx
Dec 18, 2005, 09:31 AM
Oh, the map file is really all you need. But instead of placing it in the mods folder, place it in the public maps folder :)

Rufus T. Firefly
Dec 18, 2005, 03:18 PM
http://www.civfanatics.net/uploads7/grforum.gif

Dear Aeon, after put the post about the wrong forum, you must also report it to mods.

immortals84
Dec 19, 2005, 12:13 AM
The map file as in the "world builder save file"? Or is there supposed to be a PY file for each map? I have already placed the "world builer save" file in the public maps folder, but whenever I load the "next level mod", and then load the Eurasia map, i can still only use 15 specific civs, not the custom 18 that i want. :confused:

Thanks agian Junuxx:)

Junuxx
Dec 19, 2005, 07:05 AM
Yes, I meant the worldbuildersave. The py files are more like scripte how to generate each map type. You don't need these to actually play on a map.

What changes did you make to the worldbuildersave file?

Peuri
Dec 19, 2005, 09:34 AM
Can I add more than 18 players to the map? I tried to do so, but it didn't work.. Sadly..

Red Door
Dec 19, 2005, 09:46 AM
Can I add more than 18 players to the map? I tried to do so, but it didn't work.. Sadly..

Not at this point.

Peuri
Dec 19, 2005, 09:56 AM
Argh! Suicide ->

Otterbear
Dec 19, 2005, 11:43 AM
Wrong forum guys. Click on the link that says



on the top of the page and post it there.

Thanks Aeon221, sorry about the off topic post :blush: I will go to the link you so kindly gave.:)

Hey, at least Rufus got to use his cool Gif anyways.:)

PS: Thanks also for the information about the .PY file. You can edit them to get rid of desert(useless) tiles, and I did. However Im not sure if this effects the oil resource placement or not. I changed all desert tiles to grassland.

immortals84
Dec 19, 2005, 04:59 PM
Yes, I meant the worldbuildersave. The py files are more like scripte how to generate each map type. You don't need these to actually play on a map.

What changes did you make to the worldbuildersave file?


I didnt make any changes. I was trying to figure out how i can add civs to a map scenario. Whenever I load different maps from the scenario option on the main menu, each map has a different number of civs that are playable. So i want to use the "next level mod" created by "civarmy s 1994", which has like 16 new civs, and play on A map that only allows 15 to play all together. How can i modify the map so that i can play 18 civs?

I know how to add civs to a mod, but worldbuildersaves dont have XML sheets do they? So my questions is how can you change the number of civs playable for a specific map?

Even if this is not possible i appreciate your time Junuxx, Thanks!:)

Junuxx
Dec 20, 2005, 05:17 AM
WorldBuilderSaves are pretty similar to XML. The biggest difference is that it's tab delimited instead of <tagged>. It's easy. Have you checked the tutorial I linked to a few posts ago?

Basically, it's as follows.
*Open the worldbuildersave in wordpad
*Look at the stuff between the BeginTeam/EndTeam and BeginPlayer/EndPlayer signal words.
* For your map, I guess 15 are filled in and 3 are basically empty. Fill these and you have all 18 players.
* Save the file!
* Fire up Civ and have fun

Hope that helps :)

immortals84
Dec 21, 2005, 03:04 AM
WorldBuilderSaves are pretty similar to XML. The biggest difference is that it's tab delimited instead of <tagged>. It's easy. Have you checked the tutorial I linked to a few posts ago?

Basically, it's as follows.
*Open the worldbuildersave in wordpad
*Look at the stuff between the BeginTeam/EndTeam and BeginPlayer/EndPlayer signal words.
* For your map, I guess 15 are filled in and 3 are basically empty. Fill these and you have all 18 players.
* Save the file!
* Fire up Civ and have fun

Hope that helps :)

JUNUXX!!! YOU ARE A GENIOUS!!!:D :D :D HAHA! Im gonna try it out, i think im counting my chickens before they hatch huh?

THIS SCENARIO! Is the whole reason i bought the game.

I owe you one man!!!:goodjob: :goodjob: :goodjob: