View Full Version : Succession Game: The Chinese
joespaniel Jan 22, 2002, 09:10 AM The Chairmen:
joespaniel -------
donsig ----------
Knight-Dragon ---
Toasty ---------
Ohwell ----------
Gonzo ----------
Game Settings:
Difficulty: Regent
Map Size: Large
# of Civs: 12
Victory Conditions/Civ Abilities: All available
The Rules:
24 hours to check in.
72 hours to finish turns.
No shows will be skipped.
Maximum # of turns: 20 (no minimum)
All players using v1.17 patch
No SGEs or edited Mods allowed!
das Jan 22, 2002, 11:29 AM Can I join?3
Wait! Do you use any patches?
Toasty Jan 22, 2002, 01:56 PM *butts in*
Mind if I play, too? :D.
Azreq Jan 22, 2002, 02:35 PM Pick me! Pick me!
Be a pleasure to play with you guys. I've been following your German Succession games closely. Learning a lot.
Snaproll Jan 22, 2002, 02:58 PM I would really like to play as well! I'm fairly new but I've won several Regent games by myself a variety of ways. Oh, and I'll make good reports too! :D
gonzo_for_civ Jan 22, 2002, 05:23 PM Well, it looks like I got here too late to sign up. Put me on as a backup if anybody drops out of the game. Like mike in the german game, or psychosis for a while there. If you have any spots throw me in. I'll be reading this thread anyways.
joespaniel Jan 23, 2002, 05:20 PM Holy smokes! I didnt know there would be so much interest in this SG. Very cool.
However, we can only have so many, and experience shows six is pretty much the maximum. I have to give the last two slots to Toasty and Gonzo, because they asked earlier (the topic first came up during our other games). I am very sorry, I wish I could include everyone. :(
My suggestion to Charlie, Asreq and Das is to start another SG amognst yourselves. Go for it! I for one would check up on it frequently.:goodjob:
For the players, well, it starts tonight! I am off to make our first 1000 years of history!:D
donsig Jan 23, 2002, 06:48 PM There is another Chinese succession game already underway and there are openings! It's on a world map with correct starting positions for each civ and we're at 150 BC. There's no set rotation in that one. Just post your intent to play and have at it!
Here's the link:
Chinese succession game, world map (http://forums.civfanatics.com/showthread.php?s=&threadid=11817&pagenumber=5)
joespaniel Jan 23, 2002, 07:30 PM The Dawn of the Chinese Civilization
Our settlers wander for some years, not wishing to build where we start.
In 3900 BC our efforts are rewarded. We discover a river valley with cattle, and found the town of Beijing. There is also game nearby. Much trade could be developed on our many riverways.
Warriors explore outside our lands, and find small tribes. They teach us ceremonial burial, pottery and mysticism.
Wine and Furs are discovered. It also seems our civilization may be on an island...
Suggestions:
An archer is waiting in Beijing to escort the settler finished next turn. I was going to build a city right on top of the wine, but its out of my hands now. Great coastal city spot though, if we get some irrigation on the plains around it. I like cities on rivers alot! :D
I recommend building another archer and settler right away in Beijing. The 2 cattle keep us growing fast. Lets expand rapidly!
Roads and mines, I started a few. Remember: only irrigate plains for now. ;)
Damn, our worker is fast! I like the industrious attribute!:goodjob:
My BIG mistake: I started researching bronze working, and I should have went for alphabet. It looks like we may need map making in a big way.
I set the science rate to 20%, because it takes max # turns to discover the first 3 or 4 techs no matter how high you set it. I reaped a nice pot of gold that way.
Have fun exploring, Ohwell. I hope there is land south of us...
joespaniel Jan 23, 2002, 07:49 PM donsig - Would you be so kind as to post a screenshot of our new empire?
Thank you.
Knight-Dragon Jan 23, 2002, 08:13 PM Roads and mines, I started a few. Remember: only irrigate plains for now.He means don't irrigate grassland tiles; only mine and road them. We won't get the extra third food fr irrigating before monarchy anyways. ;)
gonzo_for_civ Jan 23, 2002, 09:42 PM I'm glad that you added me Joe. Thanks! I'm looking forward to a good, long game with plenty of interest for all!!!! Good luck all!!
donsig Jan 23, 2002, 10:16 PM donsig - Would you be so kind as to post a screenshot of our new empire?
Your wish is my command, Herr General.
Ooops! I'd better learn some Chinese!;)
Knight-Dragon Jan 23, 2002, 10:39 PM Pink again I see. :rolleyes: :o
Ooops! I'd better learn some Chinese!Did someone say learning Chinese? :D What do you want to know, donsig jiangjun (general)? ;)
Ohwell Jan 23, 2002, 11:14 PM A city placement map! The places with the green dot mean a good site. The tundra spot should be up one more square, my mistake:o .
ALso, down south, I found a ithsmus! A good city cite, so i have a archer fotigied there.
Ohwell Jan 23, 2002, 11:20 PM 2850- AN Ithsmus found! Archer forified on it.
2670- Shanghai founded on grapes.
2630- Got gold from minor tribe
2470- New settler heads north
2390- Got a nother warrior from tribe
2310- A light green border was found!
2190- Canton founded
2160- The Greeks, a very wierd tribe, greeted us! They gave us aphabet and bronze working in exchange for masonry, pottery, and 30 gold. We still keep ceremonial burial from them... don't sell it until they get more money.
Fun turns! I rarely play 20 turns, but I did now! We aren't on an island, but if you count the isthmus, actually there are quite a few choke points down south.
Good luck, uh, Chinese leader!
Knight-Dragon Jan 23, 2002, 11:35 PM I think the new settler to the east of Beijing shld just build a new city right on top of the deer. ;) Our production cities shld ring our capital as tightly as possible to reduce corruption.
Just my 2 cents. ;)
joespaniel Jan 24, 2002, 12:49 AM Hmm, if we put it where Ohwell said, we get the fish too. Flip a coin...
The green dot north-west of Beijing could one space over, right next to the river. No aquaduct needed then. Again, either is fine as long as its a coastal city.
The fur is just above the top of the screen, by the northernmost green dot. Just make sure its a coastal city, or it will never grow past size 2.
There! :p My 2cents. :lol:
EDIT: Add a green dot left of the archer on the hill, south of Beijing, right on the coast. That looks good to me.
I love new games, all the planning and building is fun!
If we build on the isthmus, make sure ships can pass through it, like a canal, from one ocean to the other. That will be VERY important later on, when we have a navy.
Nice job, Ohwell. Especialy holding back Ceremonial Burial from Alex, that was smart. Soak him for his gold.
OK, donsig is up. Lets build like crazy! Lots of cities is good, especialy coastal ones. I think this may be an archipelago map. Its your decision as to where they go, we are just suggesting options.
Good luck, donsig-san!
Knight-Dragon Jan 24, 2002, 01:18 AM Originally posted by joespaniel
Hmm, if we put it where Ohwell said, we get the fish too. Flip a coin...I miss the fish! Ah! Hard to decide now. We'll let donsig decide. :)
The green dot north-west of Beijing could one space over, right next to the river. No aquaduct needed then. Again, either is fine as long as its a coastal city.Would that overlap with Canton?
Also, can we squeeze another city SW of Beijing, on the river-mouth?
Good luck, donsig-san!san is a Japanese expression. Chinese equivalent is xianshen (Mister). ;) Isn't Civ3 educational? :)
donsig Jan 24, 2002, 01:23 AM 2110 BC: The Chinese people decide to build a road to The Isthmus. They look in earnest for ways to make their work easier.
2070 BC: Nanking founded in a forest teeming with wild game.
1725 BC: Another city, Tsingtao, is founded on a hill.
1625 BC: Chinese warriors exploring to the south find the Zhou tribe who use the wheel. The use of this labor saving device spreads quickly throughout China.
1550 BC: China enters the iron age.
Knight-Dragon Jan 24, 2002, 01:29 AM Wow, this game is running like the wind! Will be playing tonite, in another 4-5 hours. Imagine; 4 ppl have taken their turns within 1 day! :eek:
donsig Jan 24, 2002, 01:33 AM Here's a look at where I placed the two new cities. I liked Knight-Dragon's idea of building on the deer so I did that. The other I put on the hill just south of where Ohwell suggested it should be. Didn't read joespaniel's suggestions until after I had played my turns.:o
My main focus was to the south. Didn't even notice the furs up north until the end of my round.
donsig Jan 24, 2002, 01:40 AM As I mentioned earlier I didn't notice the furs in the north and focused on building a road to the south. There are some spices in the jungles and the Greeks seem to have plenty of gems. No horses in sight but look what's in the mountains next to Thermopylae!:eek:
Let's hope they don't realize what they're sitting on!;)
I chose to research mathematics rather than writing. Figured we'd need catapults to soften up those hoplites.
joespaniel Jan 24, 2002, 01:59 AM Looks good so far. I think its fine, donsig.
Since theres limited room around the capitol, we have to pack the cities in tight.
Build one on the other side of the river from Tsingtao, on the coast. Close, I know, but it will work.
It seems, unfortunately, we have to clobber the Greeks now. They have too much stuff we need. Iron and 2 luxuries. Tsk, tsk.
Shall we gear up for war, gentlemen? Or will this be a kinder, gentler diplomatic game? Trade for what we need, or take it. That is the question.
I vote catapults, spearmen and archers!:hammer:
Dont forget about map making too. The more I see of this map, the more Im convinced its an archipelago. Our navy will be crucial if it is.
joespaniel Jan 24, 2002, 02:17 AM Originally posted by Knight-Dragon
san is a Japanese expression. Chinese equivalent is xianshen (Mister). ;) Isn't Civ3 educational? :)
D'oh! Well, the ignorant American stereotype may be true after all...
:lol:
Start the tutorials, Knight-Dragon. What else can you tell us?
For instance, what is the proper name for a Chinese Emporer?
I know what a dynasty is, but not much else.
Im actually looking forward to learning some new things during this game. Maybe in between your turns, you can make some informational posts for everyone. I would be very interested.
Knight-Dragon Jan 24, 2002, 02:18 AM I'll have to look at the whole game I think before deciding. War or no war for now, I have a feeling that eventually, the Greeks will come at us. :D
Spearmen, archers and catapults against hoplites; it'll be close. We need the iron though..... So war! :hammer:
I agree with joe that we got to pack more cities in.
Knight-Dragon Jan 24, 2002, 02:26 AM Originally posted by joespaniel
Start the tutorials, Knight-Dragon. What else can you tell us?Depends on what you want to know. :D But don't get your hopes too high - my first language is actually English and the std of my Chinese is probably on par with a primary school kid. :lol: I can only speak the language.
For instance, what is the proper name for a Chinese Emporer?huangdi will be ok. Like Emperor Kangxi will be kangxi huangdi. ;)
I'm actually looking forward to learning some new things during this game. Maybe in between your turns, you can make some informational posts for everyone. I would be very interested.No problem. ;) But like I said, don't get your hopes too high. :lol:
Knight-Dragon Jan 24, 2002, 06:51 AM The mighty Dragon ascended the longwei (Dragon Throne or rather position). [dance]
Highlights : -
1450 BC - Dazi (barbarians) attacked Canton. Our mighty yongsi (warriors/braves) held.
1425 BC - Longzhou (Dragon district/province) was founded on the isthmus. :D The Donghai (Eastern Sea) and Xihai (Western Sea) are now linked. ;)
1275 BC - Dazi horsemen attked Canton again but were defeated.
1200 BC - Xiazhou (Knight district) was founded south of Beijing. :D
1175 BC - Beihai (northern sea) founded on the rivermouth NE of Qingdao.
1075 BC - Researching writing.
End
I have left some archers and warriors south. Also one warrior had just reached the barbarian encampment in the north.
Also a settler is heading southwards. We shld use that to establish a colonial city somewhere near that spice NE of that Greek city (forgotten name) so that we can access it in the future. ;)
Build more settlers and fill up the entire southern flank with Greece. ;)
Also the Greeks have comm with the Zulus and the Egyptians (again!).
I have also started on the Pyramids in Beijing and the Colossus in Qingdao but these are still in the early stages so up to the next to decide whether to continue or not.
joespaniel Jan 24, 2002, 08:42 AM Excellent, we are growing quickly. Lets keep going.
Thanks for the tutorial, Knight-Dragon.:goodjob:
Gonzo is up next, and has the decisions of where to put the next cities. Blocking up Greece sounds good.
Lets try to buy contact with Zulu and Egypt from Alexander. We should have enough gold to do that.
donsig Jan 24, 2002, 01:09 PM Re: the war question. Long term, I'm not sure. Short term. We should take what we need from Alex. With cities surrounded by jungle his army may not be so strong.
All right K-D, I have a couple questions. If Beihai is 'north sea' then what do Beijing and Shanghai mean? 'North something' and 'something sea'? One more: how do you say 'master'. (We should call you the language master!)
:)
Toasty Jan 24, 2002, 01:41 PM Yeesh! Spend a day playing a game and spend 1/2 hour reading on this sppeding SG :D.
At any rate, Greeks must either go or give us Iron. Without Iron is a bad place to be in the Middle Ages and even in the Industrial Era. MANY, MANY, MANY catapults for Hoplites needed (the guys scare me, okay?). Maybe sign a peace treaty for comms and then war again :rolleyes:.
War is pretty much the major choice now...but it seems unanimous anyways :p.
joespaniel Jan 24, 2002, 03:32 PM Hoplites are a good match for anything short of knights, and sometimes even then. We are a long way from riders...
I highly doubt we can trade him for his only iron source.
One other "peacefull" option is to get galleys and explore around our part of the continent. If we are real lucky, maybe another continent is close by. One we can expand onto, eventually building our forbidden palace on. If we are REALLY lucky, maybe well find some iron. Remember, no iron means no railroads too.
If all that fails, its war. And war with Greece in the ancient age is hell, as we learned in the Roman SG.
We should make a group consensus now. If Alexander gets swordsmen to go with his Hoplites, we are screwed. If its going to be war, it should be now . A big build up followed by a surprise attack.
However, I am receptive to a peacefull co-existence. We could become partners, trading tech and such.
Lets get a group vote, so to speak. What are everyones' thoughts on this?
Ohwell Jan 24, 2002, 03:38 PM I say we expand quickly and get in their jungle, and later, maybe when we get riders, we can launch a quick, painless assault to cripple them, sue for peace, get their stuff. Then, once we recuperate, we should crush them.
But I want to have a more peaceful game this time, maybe trying to be the "International Policeman" of sorts. Being, if somebody is declaring war on somebody, we should give monetary support and rescources, luxuries to the defender. If they are getting kicked big-time, we should give them military support. My favorite thing to do in Civ2:D
joespaniel Jan 24, 2002, 04:06 PM Originally posted by Ohwell
I say we expand quickly and get in their jungle, and later, maybe when we get riders, we can launch a quick, painless assault to cripple them, sue for peace, get their stuff. Then, once we recuperate, we should crush them.
Sounds OK, but what if Alexander comes after us first, with Hoplites and Swordsmen...
But I want to have a more peaceful game this time, maybe trying to be the "International Policeman" of sorts. Being, if somebody is declaring war on somebody, we should give monetary support and rescources, luxuries to the defender. If they are getting kicked big-time, we should give them military support. My favorite thing to do in Civ2:D
I enjoy good intrigue too. But it helps to be one of, if not the most powerfull civ to do that.
We had the same problem in the German game, remember? Without iron, we are destined to be a second or third rate power.
Its a tough decision, but I think it may be necessary.
EDIT: We need to meet more civs. We got out of the hole trading for iron before. Lets get map making!:whipped:
Knight-Dragon Jan 24, 2002, 07:29 PM Originally posted by donsig
All right K-D, I have a couple questions. If Beihai is 'north sea' then what do Beijing and Shanghai mean? 'North something' and 'something sea'? One more: how do you say 'master'. (We should call you the language master!) :)Beijing means Northern Capital like Nanjing means Southern Capital. Jinchen will mean the imperial capital, chen meaning town, city, wall (?). Although imperial will usually be denoted by huang (yellow, the imperial colour).
Shanghai means 'above sea' or 'upper sea'. shang means 'up' in Chinese. In context, it probably means 'going to sea'.
Master? Very hard to translate cos of different cultural context. Depends on what context you are referring to. If teacher, then it's laoshi. Honorific for lord will be daren (big man). :) Honorific for teacher will be xianshen (mister). Or at least it says so in those HK costumed dramas. :p
More general terms : -
Military strategist - junshi.
Marshal - yuanshuai.
General - jiangjun.
Land army - lujun
Navy - haijun
Air force - kongjun
elite - jinying
elite troops - jinbing
force - pudui
troops - bing
war - zhanzhen
horse - ma
sword - jian
war boat - zhanchuan
cannon - dapao
cavalry - mabing
But I may be wrong.... :p :lol:
joespaniel Jan 24, 2002, 07:31 PM Toasty, if Gonzo doesnt check in tonight, go ahead and play.
Post before you start though, so we dont have 2 people playing at the same time.
Next up is Toasty or Gonzo, whoever posts first. :D
Knight-Dragon Jan 24, 2002, 08:01 PM Our first priority for now is to get at the iron. Therefore we shld make an all-out strike at Thermopylae and captured it (if possible). Then maybe strike at Argos and make peace (and try to squeeze something out of the Greeks too :D).
Then a massive buildup of swordsmen and riders (if possible) before we launch an all-out assault on Xila (Greece). ;)
So zhanzhen (war) we shld go for. :cooool:
gonzo_for_civ Jan 24, 2002, 08:13 PM This game has been flying! I didnt plan on playing for a few days. WOW! Im here and will now download. :)
gonzo_for_civ Jan 24, 2002, 08:23 PM Well, I haven't played yet but from my reading I have learned that the greeks are the only ones with iron. To solve this I propose this(note: I wont play until I receive some sort of comfirmation). We stick a few good defenders and a few attackers on their iron. When they say move, we say WAR. They can't build any swordsmen to pry us away so we can camp out until we have enough units to take the city and then hopefully, make peace. This sounds like an optimal plan to minimize unit loss and get iron while taking away their's. Once again, as soon as someone posts their opinion, I'll play. :)
donsig Jan 24, 2002, 10:16 PM i don't see anything wrong with your plan gonzo. I don't know if we have to hurry - I don't think Alex and his cohorts know about iron yet....
Knight-Dragon Jan 24, 2002, 10:30 PM The Greeks know about iron-working. Cos when I was messing around with the diplo screen with the Greeks, the only tech they want fr us is mysticsm.
And I think they're hemmed in in the unknown west by the Zulus and Egyptians.
joespaniel Jan 24, 2002, 10:42 PM Knight-Dragon's plan has merit. Take the iron city, then maybe the gems. See how it goes.
Just build up strong forces before attacking. I hate being on the defensive...
Lets get a city on that fur while we are at it.
Good luck, Gonz!
gonzo_for_civ Jan 24, 2002, 11:10 PM Ok, I will try to build cities down south and expand towards greece. If I feel our forces are significant later on in my reign I will post a few units on that iron so he can't build swordsmen. Then, I will make sure we have 4-5 catapults to bombard his hoplites before the bloodshed on our side starts.....
Is mysticism a prereq. to iron working?? I don't think so but I've lost my book. If it is, then it makes sense that we can only trade alex mysticism since you have to trade for all prereqs before getting a tech. thats further up the tree by trade.
I will have the game up in 24 hours at the max. Hopefully, I can get it done quicker since this game has been going so fast. Well, wish me luck and I'm off to expand the empire. Maybe I will get done before I go to bed tonight and then I could post but not a summary yet so tomorrow is the earliest for the summary. I will go as quick as I can but I do have work tomorrow morn. so I can't stay up too late. Hopefully, I can keep up the good work you guys have started. :):D:):nya::nya2::)
Knight-Dragon Jan 24, 2002, 11:21 PM Only pre-req for iron-working is bronze-working. And the Greeks may have other sources of iron.
And I fear catapults may not be so great. Fr past experience, almost useless for bombardment.... :(
I say let the reigning player decide. This is a succession game, not a discussion game you know. ;) :p The rest of us will rant (cos we have nothing better to do anyway :lol: ) but the reigning player will have to make the hard decision.
joespaniel Jan 24, 2002, 11:25 PM I think he's in for a surprise. Im pretty sure catapults wont go in jungle tiles.
I hope this doesnt backfire...
gonzo_for_civ Jan 24, 2002, 11:48 PM Here's the save:
Summary: Dispersed Ghuzz encampment for 25 gold. Traded Mathematics and 57 gold for Horseback Riding. Xinjian founded. Writing discovered and polytheism started. Got philosophy for w/map and 18 gold. Founded Chengdu. That's it. Didn't have time for more detailed report. I can answer any questions tomorrow. 4 catapults built but no war started yet. Lots of southward expansion.
donsig Jan 25, 2002, 12:08 AM Here's a shot of our new frontier cities!
Hmmm, so Alex knows iron working.:( That's even more reason for us to take that iron. It will be tough but with preperation we can do it. We will have to build a road right to that iron mountain. If we could manage to do that during peacetime then station our troops on the mountain tops, we can take Thermopylae. The catapults will be usefull, especially if we have a plentiful supply of them. All they have to do is knock a few HPs off those hoplites so our archers can do the rest. Being on the mountain top with a few spearmen defenders we could take our time with the catapults. It would be nice to have horses, though. ;)
joespaniel Jan 25, 2002, 09:30 AM Allright! Lets get Monarchy, thats my favorite Government! :D
This may sound crazy coming from me, but maybe we should just keep trading and be buddies with Greece for awhile. So far its been fairly profitable. :love2:
Honestly, we cant beat them right now anyway. They have swordsmen, hoplites and catapults. Maybe horsemen too. We have archers and spearmen, and would lose, bigtime. Building a road through four jungle tiles would take about 40 turns. Our efforts might be best served elsewhere.
And Gonzo, if you are about to attack someone, you shouldnt give them catapults too. :lol:
We seriously need map making. We have to see whats around our continent. I'll bet $10 theres resources nearby. Did we get contact with the other 2 civs yet?
Lets trade for map making and get some galleys built.
There are 8 more civs out there somewhere to meet!
EDIT: I noticed a spot 3 tiles north-west of Chengdu that should be a city. Right above the grass-shield tile on the coast. It would form a triangle of cities, and block Greece from expanding towards us. Just a thought.
joespaniel Jan 25, 2002, 04:21 PM OK, Toasty is up. Will it be war, or peace?
Its in your hands now...
gonzo_for_civ Jan 25, 2002, 05:03 PM And Gonzo, if you are about to attack someone, you shouldnt give them catapults too.
Haha, for some reason I thought that Mathematics was no longer a requirement for catapults like it was in civ2. I NEED MY CIV3 MANUAL BACK!!!!
Oh yeah, Alexander has contact with 6 or 7 people but he wanted all of our treasury for it:(
Toasty Jan 25, 2002, 06:59 PM Maybe we ought to get used to the 2nd rate power idea until we get riders. Alexander (from the look of it) seems to be advanced, large, and have a definite advantage. Oh well, kissy kissy, backstab :lol:.
Things are looking pretty grim without iron. Maybe if we suck up enough Alexander won't attack us.
joespaniel Jan 25, 2002, 09:16 PM Toasty, see if you can get contact with a couple of those civs, and wheel and deal with them for more contact.
One way to catch up in tech would be to build the great library after that.
We better do something before we become part of Greece! :lol:
Dish it up, Toasty. Good luck with your turns.
gonzo_for_civ Jan 27, 2002, 07:00 PM Ok the forums are back. Who's up???
We must obtain the iron!! Sucking up to Greece is a temporary solution. If they wanted to, they could wipe us out without effort. I say we secure the iron with spearmen and some offensive units and catapults. Do a little bombarding and let the bloodshed start. phaser
joespaniel Jan 28, 2002, 04:35 AM Toasty is up, and since the forum was down all weekend, lets give him a fresh 24 hours to check in.
Toasty Jan 28, 2002, 01:58 PM Pardon my lateness ^^. I have just been really busy this weekend (brand new livingroom, woohoo!) and the forums were down, so I'll get on it right now. Expect to see the report within 24 hours...
gonzo_for_civ Jan 28, 2002, 07:58 PM I just realized something. What if Alexander get's another source of iron? Not only would he have hoplites, he would be attacking us with swordsmen. We need his geographic knowledge first. Then, we get contact with other civs from him. Then, we attack. phaser
Knight-Dragon Jan 29, 2002, 07:10 AM Hoplites do not need the iron resource to be built.... ;) Alex will have them all the time.
Looks like we'll have to search for an iron source first before we can even contemplate attking Greece. :( Let's explore the seas around China first.
gonzo_for_civ Jan 29, 2002, 06:55 PM Hoplites do not need the iron resource to be built.... Alex will have them all the time.
I know, I was just stating that he would have them in addition to swordsmen. Maybe we should turn to the seas for our resources. Hopefully we can find a decent sized continent to settle and mine for resources. After we get iron, I say we attack Greece.
I have a riddle for you guys:
What is China after you subtract Fe?
Toasty Jan 29, 2002, 07:26 PM Bah, would someone go for me? I'm completely swamped. Sorry for holding everyone up :(.
Ohwell Jan 29, 2002, 07:45 PM Hello... Joespaniel... Haven't you noticed my post in the Roman thread? I told you to put me on "standby" for this game... I am having computer troubles you know... I might *possibly* be able to play before this game is over. But if not... ohwell ;)
If I can't play, good luck to the Mongol Riders and the great leaders of them! I will definatley be able to play in the next one if you will allow me...
This may be a LITTLE in advance, but, maybe Japan for our next adventure? The Land of The Rising Sun has never been ruled by me. Gotta see those samurai!
:( May I say a suggestion? If I will, I must say to keep Greece Happy! Gonzo's idea about using the seas could have merit, but the land could already be inhabited, and I dislike the idea of a lone city on a continent. Just keep Greece happy until the Early Industrial age, and use riflemen and cannons to attack. You may even get some iron via someone elses loss! An attack now would likely hinder our early and essential development. By the time you get riflemen, you will be developed enough to be able to handle a war of attriton which would be needed with an offensive based on the low attack of riflemen. I would say you have a better chance of war then than now. Remember, you won't get horses unless you attack, because horses never dissaperar. So no cavalry...
Trust me, an attack now would be suicidal! Keep em' happy until nationalism.
joespaniel Jan 30, 2002, 08:14 AM Toasty is skipped, and Ohwell is out of commission.
Im going now, followed by donsig.
joespaniel Jan 30, 2002, 02:52 PM 550 BC
- Switched to Literature in the hopes of building the great library. Our civilization is way behind in technology, and we are not large enough to support a Monarchy yet.
510 BC
- Greece begins construction of the Great Library. We have two wonders already underway, and will beat them once Literature is available.
410 BC
- Zulus finish the Pyramids 7 turns ahead of us...
350 BC
- Literature! 8 turns til we finish the Great Library! Map making in 13 turns.
330 BC
- Sent settlers to build a new city next to the spice, and beat Greek settlers by 1 turn! Ha!
- Right of Passage treaty signed with our mighty neighbor. We explore beyond and meet the Egyptians.
310 BC
- Archers die of disease in jungle, remainder pulled back to new border cities. Warriors explore to the west.
- Heavy trading of gold and maps for contact begins. We now have contact with Russia, France, America, Zululand, Persia, Japan and India. Time left to research map making drops in half.
290 BC
- France builds the Great Library! Dammit!
- We complete the Colossus and Oracle in following years.
More to follow...
joespaniel Jan 30, 2002, 03:51 PM 170 BC
- Chinese galleys take to the seas.
90 BC
- Land discovered both East and West! Horses to the west!! No civs in sight!!!
30 BC
- IRON next to horses!!!!!
10 AD
- End of my reign.
DONSIG - PAY ATTENTION! :lol:
Tsingtao - Settler and spearmen ready to board galley finnished next turn. For Horses! A library should be started, the colossus is there.
Xiazhou - Settler almost done, spearmen escort waiting. For iron!
Macao - Building harbor to link up new continent. First improvement in new overseas city should be a harbor.
Tatung - Right next to Delphi, has our spice. As soon as it gets to size 3, rush temple! We dont want to lose our spice to culture flip.
There you go, the rest is up to you. Lots of exploring to do.
I recomend we go Republic after building libraries and markets. We are very far behind.
Persia is building Hanging Gardens, France & Japan the Great Wall.
We are closing in on currency, getting close to chivalry...
joespaniel Jan 30, 2002, 03:52 PM New worlds to explore in a new mellinium.
Ohwell Jan 30, 2002, 03:56 PM YAY! Iron and Horses! Better get that city protected...
I guess my plan wasn't needed...:( :) But for a good reason! Now you can crush the Greeks and get their stuff! Yay!
I wonder how this game will turn out... Considering we have a game full of warmongers...
BTW, I have a confession to make. Remember way back, in the German game, when on my turn the Russians declared war? They didn't. I attacked them! :D
Knight-Dragon Jan 30, 2002, 07:25 PM Let's get that island to the west and swamp it with our cities. :goodjob:
Remember to ship some workers too to build roads to those resources. ;)
What about the island to the east??? :confused:
gonzo_for_civ Jan 30, 2002, 07:30 PM Skip me when my turn comes up unless I post otherwise. I do not want to drop out of this game but for this round I will not get to play because my house was vandalized today. Needless to say I am not happy. I am leaving now to go punch a few holes in the wall. Goodbye:mad:
Toasty Jan 30, 2002, 08:03 PM That really must suck Gonzo. We're snowed in over here in detroit (7 in inches and 16 more coming! Eep!) So I'll just make up my turn now since people are dropping like flies :D. I'll do mine right now.
donsig Jan 30, 2002, 08:14 PM That's fine by me Toasty. Just make note of the points joespaniel made above! I'll play my turns after Toasty (probably in the morning).
Toasty Jan 30, 2002, 08:39 PM In a very bloody coup, Generalissimo of the toasted marshmallows (my sn is a high school nickname, okay?), Toasty, took a grab at the despotic throne of China at the end of the 10th year A.D. After the loss of the Gonzo & Ohwell dynasty lines, Toasty is able to put a firm hand over China. Unfortunately, Joespaniel did such a good job in prep that he doesn't use his power to do much :lol:.
10 A.D.: Excellent condition, however our culture seems to be lacking. More temples and libraries to come.
30 A.D.: Tsingtao completes another ship for the Chinese fleet and a harbor is planned. In a long-term note, we should definitely consider naval prowess over military prowess as we are on a long, skinny peninsula...Tsientsin is started on a temple, and Generalissimo Toasty considers switching to Monarchy from Currency in the grab for the Hanging Gardens. Colosseum started in Beijing, and I trade 28 gold for Egypt's territory map. They're low-population and spread out...not a good way to be in my humble opinion. The "ma haijun" (for those who don't recall KD's Chinese tutorial, that would be "horse navy") leaves Tsingtao for the horses on our little peninsula.
50 A.D.: Did the Greeks have Ephesus on that desert strait before I started? At any rate, Shanghai completes its temple and as a result of the sudden appearance (or notice) of Ephesus to fill that culture gap. The "ma haijun" docks but does not unload near the horse tile. Waiting for the opportunity to whip up some of them temples...
70 A.D.: Nanking completes its library and is put on a harbor. I'm hellbent on the navy idea, never played a mostly naval civ, might be fun :D. The "ma haijun" lands and the ships are sent to Macao to await the settler from Xiazhou. After more exploration, our empire could really find its wealth in the surrounding mini-continents. NO WORLD MAP TRADING!! GOT IT?! Interestingly enough, we have a LARGER army than our feared nemesis, Alexander. Larger is not synonymous with better, however...
90 A.D.: Wow! I bullied Alexander out of 60 gold. We could keep on bullying him for money since he has an itty-bitty military. Be careful not to push it though, he's on cautious now. Shantung founded right on the horse tile. First project: Harbor. 20 turns. ANOTHER Iron source is found NW of Shantung, on the same mini-continent.
Anyways, I gotta get some sleep, so I'm done for tonight. But I'm not done with my turns. See you tomorrow.
Knight-Dragon Jan 30, 2002, 09:55 PM Yep, let's occupy those islands. ;)
Have we decided where to put the second capital? I favour somewhere south on the Greek border, so that when those Greek cities are ours, they'll be productive. Maybe we shld hold off on a decision until we have absorbed all of Greece.
Seems like we're gonna have a solid game. :D
gonzo_for_civ Jan 30, 2002, 10:04 PM Seems like we're gonna have a solid game.
Of course, with this group of players, there is no other type of game we could have. :D I was just posting to confirm that I will be there for the next turn of mine. :D Let's expand and kick a little @$$.
gonzo_for_civ Jan 30, 2002, 10:05 PM Ok, I am finally alone without distractions:) I am alone at my house so I can play my next turn.
Sobieski Jan 31, 2002, 01:16 PM why do the forests look different in your version?
i.Psychosis Jan 31, 2002, 01:33 PM Are you sure you aren't looking at the jungle tiles?
:cooool:
Sobieski Jan 31, 2002, 03:08 PM No I am sure, the trees in my forests do look smaller, and individual trees are not as defined, but rather are in a mass of biomass.
joespaniel Jan 31, 2002, 04:40 PM Toasty - I seriously hope you did NOT switch research to Monarchy, we need marketplaces if we are going to be a Republic.
The Hanging Gardens are a limited wonder, compared to the Sistine Chapel which does not expire. And J.S. Bachs. ;) *hint*
I agree we need more culture, but build libraries first instead of temples. We have 3 luxuries, so happiness isnt a problem. Yet.
We are way behind in science. France and Persia are kicking our @$$ hard. Once we are a republic, things will start to turn around.
Take all of Alex's gold for me. :lol: That little bastard wouldnt give me the time of day during my turn. :hammer: Untill I made friends with everyone else, then he started being oh, so nice.
joespaniel Jan 31, 2002, 04:44 PM Im sure there will be some conflict in this game eventually, but it does seem this will be more of a diplomacy game. Thats fine with me, too.
Trade and alliances will be important. I am in favor of sucking up to Persia, they always have the biggest military. They could be a usefull pawn...er, I mean, ally. :mwaha:
EDIT: Lets save the Forbidden Palace for a little while and see if oportunity knocks.
It would go very nicely in the heart of Greece...:whipped:
Toasty Jan 31, 2002, 05:26 PM I think temples should take priority over libraries in prep for Republic (I guess I didn't realize we were planning on going Republic), seeing as I always have a hard time getting those whiney citizens happy :mad:. I mean, we can't very well build libraries if all our citizens are entertainers (considering by the time we are a Republic we'll be heading full steam for science, right?).
I'll get on it in a couple hours. I have to play some Diablo with my little brother for now so it'll be awhile :rolleyes:.
joespaniel Jan 31, 2002, 07:19 PM We have 3 luxuries. And we are lagging in science. Thats why I thought libraries, but its your show. Do as you will.
To all players:
I am kicking around the idea of starting a 2nd German game, but at much higher difficulty level. If anyone is interested, let me know, but I warn you, it wont be pretty... :hammer:
Now, on with the Chinese game! Lets get those riders! Woo-hoo!
Knight-Dragon Jan 31, 2002, 07:40 PM I am kicking around the idea of starting a 2nd German game, but at much higher difficulty level. If anyone is interested, let me know, but I warn you, it wont be pretty... Someone has just toooo much time (I think I said that before). The Roman game just about finished (or soon). Yeah, count me in.
What higher difficulty lvl do you have in mind? Monarch will be hard enough at this stage; let's go to Emperor in the next SG after that. ;)
joespaniel Jan 31, 2002, 07:47 PM Originally posted by Knight-Dragon
Someone has just toooo much time (I think I said that before).
Yes, you did. ;) I worked 80 hours a week for over 2 months, now its time to have fun.
The Roman game just about finished (or soon).
Thats exactly what I was thinking. :enlighten
You know what they say about "great minds"...
What higher difficulty lvl do you have in mind? Monarch will be hard enough at this stage; let's go to Emperor in the next SG after that. ;)
OK. Actually, regent is pretty damn hard when you consider how many fingers are in the pot. On monarch level, the AI gets free units and techs, and the barbarians are tougher. Maybe I should rethink this...
Ohwell Jan 31, 2002, 07:53 PM Originally posted by Knight-Dragon
Someone has just toooo much time (I think I said that before). The Roman game just about finished (or soon). Yeah, count me in.
What higher difficulty lvl do you have in mind? Monarch will be hard enough at this stage; let's go to Emperor in the next SG after that. ;)
:cry: I feel left out... :D Joking
Are you a Civ maniac??? Yet another SG? Hopefully it's start in about three weeks, so I can play! If not, :(
Are you tired of playing Germany, Joe? I am sort of... Almost all my games are Germany. Variety... Variety... :D
Sadly it seems I am losing my love for CIv 3... So SOON. I still like civ 2. Civ 3 must be saved! Spending more time on forums now, can't play civ, and I quit my job:D .
It is hard to follow a game you aren't following... But I can say this- Greece will not survive with this group of people!
joespaniel Jan 31, 2002, 08:07 PM I never get tired of Germany!
:lol: :lol: :lol:
Sorry, lets contain ourselves to the Chinese for now. Toasty should be done soon, then donsig and Knight-Dragon can go tonight.
Knight-Dragon Jan 31, 2002, 09:15 PM I can't 'go' tonight. Will be going straight to my JB, M'sia home after work. Where I don't have a computer (or even a phone line). Yet. ;)
Will be back on Sunday night though, so you may scroll me down the players' list. ;)
donsig Jan 31, 2002, 09:33 PM I can't play till tomoorow - put that's my day off so I have all day to play civ!:)
donsig Feb 01, 2002, 12:23 AM I am kicking around the idea of starting a 2nd German game, but at much higher difficulty level. If anyone is interested, let me know,
I'm interested!:D
joespaniel Feb 01, 2002, 08:27 AM OK, OK!
I have enough players for the new German game.
Knight-Dragon, donsig, Palehorse76, Cunobelin of Hippo, LKendter and me.
Ohwell is on standby.
It is going to be evil...:satan:
Now, on with the Chinese game.:D
joespaniel Feb 01, 2002, 10:47 AM Once Toasty is done, Gonzo can "make up" his skpped turn.
You guys are doing great!!!
Down the road a little ways, I envision China will be a dominant power.
Lets lay low until we have a mass of riders, then trample some hoplites!
:hammer: :shottie: :scout: :ar15: :arrow:
sealman Feb 01, 2002, 11:25 AM I have been watching your game while you play and wondering if you could post some screen shots of your current empire status.
Seems like a lot of fun, I might have to try to get in one of these games sometime.
Toasty Feb 01, 2002, 02:19 PM 120 A.D.: The Chinese culture spreads firmly over the peninsula. A road is started to Anyang to complete our infrasticture. In Tatung, I whipped that temple there to stop those darn Greeks :mad:. I then pumped 80 gold out of Alexander, he seems to be liking us less and less :lol:. With our extra cash, I established an embassy with Egypt (they seem to be on the level with Greece and could be useful in our future war) for 42 gold I then signed an RoP to get us another 89 gold. Since Joe suggested Persia, I bought their territory map for 35 gold. It would appear they're too far away from Greece to be of any help to our war. I then proceeded to bully the Russian's territory map out of them :lol:. After doing a little research on the tech front, we are actually quite advanced! The only thing we don't have that anyone else has is Monarchy. We should be well off. I loaded the Iron haijun off of Macao. Bullied the American's territory map off of them (are we just on a continent with the Greeks, Egyptians, & Zulus or what?). It would seem that Egypt should become our chief ally. I'm trying to get the stronger & closer countries on our side while bullying the little guys ^^.
Wow, long report for one turn. This is definitely gonna be a diplo game, eh?
140 A.D.: GOOD GOD! THE ZULUS ARE HUGE! Since we're running a deficit, I started doing wealth in a few non-crucial cities. Since Alexander is so pissy with us, I can't bully him :mad:. Whiney little...erhm, yes. That little boost in cash got us alot of maps and on a better political stat with the major powers, but this deficit is a pain in the rear end. Just a little exploration this turn, no big moves as far as politics go.
160 A.D.: Found yet another island to the NW. We might have a little corruption problem...perhaps we should try and wage all our wars under Republic? Otherwise our empire would god own the toilet.
180 A.D.: We are the first to discover Currency. We move into the middle ages. Colosseum in Beijing changed to Marketplace; I begin research on our eventual gov't, republic. My palace is expanded :D :D :D. To give our economy a boost, I sell currency to the non-scientific civs. French give us Monarchy so we can get in on the Hanging Gardens, 5 gold per turn, terr. map. They're rather, erhm, large. I practically give it away to our Egyptian allies. I guess the Greeks researched it (damn). Hey--There's someone on this new island! The Iroquois! Haven't made contact yet, but unless there's someone else on the cont. (or island) methinks we should annex them. I give Japan one of our excess furs for horses and 5 gold. Man, I'm not used to big maps...
200 A.D.: After Beijing completes its marketplace, we start on the Hanging Gardens (probably just gonna end up a placeholder). Harbor completed in Macao. Zimbabwe completes Great Wall. I made contact with the Iroquois, they're a horrid, weakling civilization (they don't even haave Mathematics! Scoff). I trade them Mathematics for communications w/Aztecs and 50 gold. For Philosiphy, World map and 20 gold. Trade Aztecs Mathematics for 118 gold. To keep them weak and undeveloped, no communications or maps are traded.
210 A.D.: %#@! GREEKS! They plopped another hoplite and settler right on that strait. Grrr...they die, A.S.A.P.! I'm done. The next player can enjoy these lovely Greeks *sigh*.
joespaniel Feb 01, 2002, 04:22 PM OK, no problem. The Greeks just build some future cities for us. :lol:
If Gonzo wants to pick it up here, so be it. Post and let us know.
Donsig and KD will play later this weekend. Good luck everyone, lets build some marketplaces! Were doing well! And lots to explore out there still...
Ohwell Feb 01, 2002, 04:28 PM Huh? What strait are you talking about??? Is it the one just south of Bejjing??? I put a archer there to defend it.
Who moved it...:rolleyes:
Get some economy rolling boys! I envision this game to be more of a peaceful win, possibly Diplomacy or histograph. Our only major war shoulkd be Greece. I am sick of war! Must have peace...
Seriously, you should try to make a quick as war as possible. Though that is easy with riders...:D
Don't forget not to raze cities, I have accidentaly razed cities in my personal games because of that German game:lol:
gonzo_for_civ Feb 01, 2002, 05:49 PM Ok, I am gonna download now. I am finally back and I am rapidly trying to make up for lost time in SGs. I guess I'll download and play 15 turns. Look for a report in hopefully, less than 10 hours. Looks like we are doing pretty good so far. Can't wait to play... :D:):p:):D
joespaniel Feb 01, 2002, 10:05 PM Originally posted by Ohwell
Huh? What strait are you talking about??? Is it the one just south of Bejjing??? I put a archer there to defend it.
Who moved it...:rolleyes:
Nobody. KD built a city there. The Greeks built one inbetween ours. The AI is a whore when it comes to city placement, they will build on your front doorstep if you let them. Just ignore it for now, we have a RoP and will deal with it soon enough. :scout:
Get some economy rolling boys! I envision this game to be more of a peaceful win, possibly Diplomacy or histograph. Our only major war shoulkd be Greece. I am sick of war! Must have peace...
We are now focusing on markets, libraries and temples. Shooting for a Republic.
donsig Feb 02, 2002, 01:56 PM WOW! This looks alot different than it did when I last played! There's a lot of civs out there! This shot is from after Toasty's turn. I'll post anoth after gonzo plays.
gonzo_for_civ Feb 02, 2002, 03:28 PM Well, i wasgonna play earlier but i forgot what our current strategies are so I had to get back online and check. I know now so I will start play in a few hours and then upload it. Can't wait!:)
gonzo_for_civ Feb 02, 2002, 06:13 PM Here's the file, summary to come shortly!!
gonzo_for_civ Feb 02, 2002, 06:30 PM I played 10 turns
210 ad - inherited the throne
260 ad - gave russia contact with the Aztecs and the Iroquois for Terr. Map, 26g, and 2g/turn.
270 ad - Chinan Founded
280 ad - The people love me, they expand my palace:D
310 ad - Since it was my last turn I rushed almost everything. During my turns we got a good amount of the marketplaces and libraries done.
Summary - We will get republic in 1 turn. We should have a stable enough economy to handle an immediate switch. Soon, we'll be the rulers of the world :lol: :lol:
Sorry I couldn't write more. I have 2 more SGs to play.
donsig Feb 02, 2002, 07:08 PM Here is China after gonzo's turn.
My question: The foreign advisor screen only shows 8 civs. When there are more how do you change which civs you can look at?
gonzo_for_civ Feb 02, 2002, 07:14 PM I believe you hold shift and right click on the leaders head you want to change and then select the civ leader you want to appear there. It might be ctrl right-click but I'm not positive...... ;)
donsig Feb 02, 2002, 10:19 PM After centuries of despotic rule the Cinese people rose up against their oppressive rulers in 320 AD. Chaos and anarchy followed. There were riots in the ancient capital and other major cities as China endured a Dark Age lasting almost fifty years.It was in this period that far off Persia declared war on China's neighbor, Greece. Also during this time the Japanese finished a great project they call the 'Hanging Gardens'. They stole the idea from China and perhaps it was this event which brought order back to China. The Republic of China was founded om 360 AD.
The fledgling republic was offered an alliance against Greece by Xerxes. The leaders of China were inclined to accept the offer until a lowly clerk in the Senate pointed out that Persia cannot send an army to Greece. Not wanting to face Greece alone the offer was declined.
Right after dismissing the Persian ambassador the Senate received an emmisary from Zululand. The young Senate was shocked as Shaka'a demands for Chinese gold and maps was read. The Senate unanimously refused to give in (since Zulu forces would have to go through Greece to get to China). Word was soon forwarded that Shaka had declared war on China. The Senate immediately sought an alliance with Alexander of Greece but the price (Chinese maps) was too high. The Senate next sought help from Egypt and Cleopatra was so eager for the alliance that she actually paid China for the deal! Bolstered by this success the Senate established and embassy in Paris hoping to entice Joan of Arc to join the crusade against Zululand. Joan was not as accomodating as the lovely Cleopatra.
Three bands of Chinese explorers/warriors were ambushed and massacred by Zulu horsemen in the far off south. One other band took to the mountains. They succeeded in destroying Zulu roads to a gem depot and killed 2 Zulu warrior bands and 3 detachments of archers that were sent against them. they nearly killed another band of archers before falling in battle.
Toasty Feb 02, 2002, 10:27 PM EEEEEEEEEEEEK! War with Zululand? They're the leading power!
EEEEEEEEEEEEK!
EEEEEEEEEEEEK!
EEEEEEEEEEEEK!
Okay, I'm done :D .
donsig Feb 02, 2002, 10:46 PM In 380 AD Alexander asked for an alliance against Persia. Remembering that Persian armies cannot reach China, the Senate was inclined to accept the offer. However, at the time, Chinese workers had ALMOST completed a road to Delphi. It was hoped the road would open trade to some far off lands and it was thought that Greece would offer very favorable trade terms for the alliance against Persia once the road was open. So, the Senate declined Alexander's offer while urging their workers to press on through the jungle. This descision proved fateful for Alex promptly allied with Shaka!:eek:
China's friends in Egypt were contacted. Cleopatra was willing to join the war against Greece but she wanted to learn the inside workings of the Chinese Senate. China chose to fight alone. Walls were orders for the border cities and the Chinese army (3 catapults and 3 archers) was rushed towards Delphi. It was hoped that a quick strike could capture that city and force peace. This was not to be for Greek archers and swordsmen appeared in the jungles near Delphi. In the bloody fighting that followed the Greek losses were larger than those suffered by China, yet, the siege of Delphi had to be lifted before it even began. The Chinese army pulled back to a defensive position near Tatung. They fortified to await whatever forced the new republic could muster. In 450 AD Xinjian barely escaped capture by Greek archers. Luckily the new walls held! A Greek army of archers landed in China near Tientsin but was quickly dispatched by Chinese horsemen. The army also held it's own inflicting damage on Alexander's army as horsemen filtered south from Beijing. After initially refusing Chinese envoys Alexander will now accept peace for 80 gold. The Senate refused to pay. They also continually refuse to pay Shaka the 180 gold that he demands as the price of peace.
Egypt and Zululand made peace in 480 amid rumors that Shaka had hired a Chinese national, named Sun Tsu, to teach Zulus the art of war. Other rumors said that greatlighthouses were being constructed in India and France.
All was not darkness and war during this period of China's history. Most cities contined working on internal improvements despite the war. New cities were also founded on the northern islands: Beiwan and Beifeng on the northeast island and Kaifeng on the northwest island. A harbor was also completed on the northwest island.
donsig Feb 02, 2002, 10:55 PM We lost the Gardens during anarchy. We had 8 turns to go on it so we wouldn't have gotten it even if we hadn't been in anarchy.
Our worst fears have been realized. We're fighting Alex and he has hoplites and swordsmen and we don't. We've got iron on the NW island and a harbor but can't build swordsmen on the mainland! :( I think we need astronomy or navigation!:mad: Our science rate isn't so hot but no one has any tech to sell us.
It just occurred to me that the iron on that island may not yet be within our borders. Not sure.:confused:
It may be worth our while to pay off Alex. Trouble is we can't afford to buy off both Greece and Zululand so war continues.
Here's the file...
joespaniel Feb 03, 2002, 12:09 AM Knight Dragon is up.
Rhodes and Ephesus should be neutralized first, as they are in our midst.
Lets kick Alexander's @$$!
As for the iron, I dont get it.:confused: If the horses are coming across, the iron should too. Maybe KD can figure it out during his turn.
Give me swordsmen and horsemen, and I'll have him begging for peace!:hammer:
gonzo_for_civ Feb 03, 2002, 12:58 PM we must have more than one source of horses somewhere. No resources travel accross until astronomy is discovered. That is the prerequisite. Can't wait to have iron!!!
joespaniel Feb 03, 2002, 01:24 PM Astronomy actually. Knight-Dragon should be here tonight, and he can figure it out.
Give me more soldiers noble leader... ;)
Knight-Dragon Feb 03, 2002, 08:50 PM Alright, will play in another 10 hours or so. Got back to Spore pretty late on Sunday night and was damn tiring fr all the shopping (for Chinese New Year). :D
I figure during my turn will take those 2 Greek cities within our midst and then try to squeeze a peace outta them after that. And building some more units. We need riders and pikes if we want to attempt a serious war against Greek hoplites, so we all need to be a bit patient. :o
donsig Feb 03, 2002, 10:44 PM Knight-Dragon: When is Chinese New Year? I'm a (metal) rat. I did alot of reading about Chinese astrology last year. Found out that rat men shouldn't marry horse women. My first wife was a (fire) horse. If only I had found Chinese astrolgy twenty years ago...
Knight-Dragon Feb 04, 2002, 01:17 AM Chinese New Year is Feb 12 and 13. In the old days, it lasts 2 whole weeks IIRC. :eek: Even now, some of the local Chinese-owned firms will give their staff one week or so off. Unfortunately I work for a German bank. :o
I don't know about those zodiac/geomancy/soothsaying stuff. Not really into them. I don't even have an altar in my new house. :p You know more than me in this case. ;)
Knight-Dragon Feb 04, 2002, 07:04 AM My question: The foreign advisor screen only shows 8 civs. When there are more how do you change which civs you can look at?Press shift-D and then a list of the available AI civs will appear. ;)
Knight-Dragon Feb 04, 2002, 07:15 AM The Xia-Long emperor ascended the Dragon Throne.
Highlights : -
510 - Saw right away there's iron just outside Beifeng on the Dongbei (east-north) island. Can connect cos can reach the island thru shallow water!
520 - Attked Rhodes with horsemen. Both were forced to withdraw w/o inflicting any dmg on the hoplite....
530 - Made peace with Greece and paid 20 gold. Peace... for now.
550 - France and Persia began building the Art of War.
560 - Other civs began building too.... Rushed harbour in Beifeng.
570 - We got iron!More civs building the AoW! Egypt finished building the Lighthouse. Traded the Persians for feudalism in exchange for our world map. The Persians are far far away.... ;)
580 - Zulu impis appearing on our southern borders...
600 - Theology! Researching chivalry in 13 turns.
610 - Our swordsmen massing outside Rhodes and that other Greek city.
630 - Killed 2 impis outside Tatung.
640 - Made peace with the Zulus for 60 gold. Zulu swordsmen crawling outside Chengdu in numbers...
650 - Zulu forces left...
End
Well, joe, I left you a force of some horse and swordsmen outside Rhodes. Use wisely. :cool: More swordsmen will arrive there soon also. We got a steady stream of swordsmen coming thru. :mwaha:
joespaniel Feb 04, 2002, 08:44 AM My turn! :D
I had a feeling about that iron...;) Thanks Knight-Dragon.
Im not sure what Im going to do, yet. I might just build-up a ton of riders and let the next few players get the glory...
joespaniel Feb 04, 2002, 09:27 PM 660 BC
------
- The new Prime Minister of China takes office.
-The Sisitine Chapel is begun in Beijing.
680 BC
------
- Greek troops move up to our border at Tatung, attempting to menace China. We move 3 swordsmen past Rhodes to show we are not impressed.
690 BC
------
-The Greeks back off, and we now have more force in the south. Silly Greeks. :p
- Beijing switches production to Sun Tzu's, because of its superior size and capacity. Tsingtao is now building the Sistine Chapel.
700 BC
------
- No less than 5 other civs ask for our maps! We flatly refuse all!
710 BC
------
- Tokugawa of Japan wants Theology from us. Pfah! Even though he is supplying us horses, we wish to keep our secrets to ourselves. We do give him a gift of 21 gold, hoping to mollify him.
720 BC
------
- China begins training Riders! They use paper cut-outs of Alexander for target practice.
- Our scientists are put to the task of improving our sea trade. Education! The science rate, previously 40% of our economy, is pushed to 50% and luxuries are increased to 10% to induce workers to toil harder.
Thus we are running a small deficit. Some uneeded city improvements are sold off, and marketplaces are ordered to be built in many cities. Then aquaducts, since larger cities produce more commerce.
730 BC
------
-3 more civs ask for our maps, and we tell them we lost them somewhere... :rolleyes: ;)
- OUR SUPPLY OF HORSES WAS CUT OFF!
Greedy Tokugawa insisted we give up Theology for continued trade!
:mad: Fortunately for Japan, we have no idea what atomic fission means.
We wheel and deal for a long, long time, until finaly an agreement is reached.
We give furs, Chivalry (d'oh) and 80 gold in return for horses and Japan's territory map. Now we know where they are...;)
An attempt to trade with Shaka was fruitless, he is more arrogant than Tokugawa.
- A lone Greek Hoplite wanders out of Rhodes into our territory. We kindly ask him to leave. He assures us that they were just probing our defenses...er...ah, picking berries, yeah thats it, and will leave immeadiately.
Thus we continue to build our markets and a few riders, feeling confident the peace will last. Some settlers are also started to expand and consolidate our new islands. Our future looks prosperous!
Knight-Dragon Feb 04, 2002, 09:28 PM When we begin attking Greece, one of the priorities is to take out their iron first (if they only have one tile; the one near Thermoplyae). Just a reminder. ;)
Greece must go..... quietly into the night. They're squatting on our territory! :D :lol: :mwaha:
Time to evict them, I say. Thermoplyae will make a nice second capital. :cooool:
joespaniel Feb 04, 2002, 10:09 PM 740 AD
-------
- Hoplites taking their sweet @$$ time leaving our teritory are asked again to GTFO!
Alexander declares WAR on China!
- Chinese troops massed on the border pour into Greece killing 2 hoplites and an archer, for the loss of 1 horseman!
750
-------
- Rhodes and Ephesus are captured by our troops! 4 hoplites killed for the loss of 1 swordsman and 1 horseman!
- 2 horsemen load onto a galley for a possible attack from the sea...
760-770
-------------
- Moving troops to the frontier, not a single Greek soldier in sight.
780
-------
- Troops massing at Chengdu, for attack on Thermopylae.
- Greek galley sunk off Anyang! *whew* I thought we might lose our raiding party for a second there...
790
--------
- Iroquois and Zulu galleys are violating our borders! :mad:
We express our displeasure, but they keep coming. I dont think they are loaded, just exploring our coast.
- Still no peep out of Greece. :confused:
800
------
- Large Greek army moves into attack position near Tatung! Our forces are quickly re-routed to meet this new threat.
- Marauders (2 horsemen) land at Corinth to wage partisan warfare.
- Across the Globe, the Persians have completely destroyed the Russians! :eek:
810
------
- The Greeks pillage the road to Delphi, but we wipe them out without losing any units. 3 hoplites and an archer gone.
- Chinese marauders pillage roads to some gems at Corinth.
820
------
- Our swordsmen crush the Greek troops outside Delphi and push to the city gates! Mwa-ha!
- A really large Greek army moves into sight of our marauding horsemen at Corinth.
Our diversionary tactic has worked, and bought us time to get our riders to Chengdu.
Fearing their time has run out, and not expecting much, the 2 horsemen launch a suicide attack at the city.
The first horseman kills a hoplite defender! Woo-hoo!
The second horseman loses at first, then out of sheer desperation, overcomes and tramples the second hoplite!
We ride in and raze their city! Corinth is gone!!! Alexander lost his gems! HA!
830
-----
- Universities can now be built, our wise men look into Astronomy...
- Delphi is razed to the ground and a seperate skirmish is fought in the jungle nearby. We lose a swordsman, but the Greeks lose 2 and an archer. We have a nice group of elite swordsmen now...
- More Greek troops appear outside Chengdu. They seem to have alot more than us, but Riders have made it to the front. Finaly!
840
------
- We buy knowledge of engineering from Japan for 75 gold.
- Horsemen, archers and swordsmen attack the Greek troops at Chegdu before they get to the city and wipe out many for moderate losses. The last Greek standing is mowed down by a Rider, and something awesome occurs...
China has entered a Golden Age!
- Sadly, the Prime Minister has served his term and must step down in his finest hour.
joespaniel Feb 04, 2002, 10:14 PM "The Front" at the end of my turns.
joespaniel Feb 04, 2002, 10:38 PM *whew* What a turn...
OK, donsig, its all you. Then KD is next.
Heres the deal:
6 turns til the AoW is done in Beijing. I would start a university next, then Copernicus' after that.
8 turns til Sistine Chapel in Tsingtao. It needs an aquaduct after that, and then since it has the Colossus, a university would be prudent.
I loaded the build-que so it will go to those things automaticaly, unless you change it.
I built ALOT of markets and aquaducts, some are still underway but close. Once they finish, you have alot of Rider-building cities all set to go. ;)
War stuff:
There is still a large group of Greek troops in the fog west of us, where Corinth was . :D
So watch out for them, they might sneak up on Anyang.
I suggest you regroup and launch a massed attack to take Thermo and then Athens. I bet you get a Great Leader with all those elite swordsmen I left you.
You and KD are all set to rampage all over Greece! Good luck and have a blast with the Riders! 3 movement points!!! They really cook!
Will post the attachment as soon as I zip it.
joespaniel Feb 04, 2002, 10:41 PM Ride 'em hard!
joespaniel Feb 04, 2002, 10:43 PM Heres one city I wanted to build, but my turn ended.
joespaniel Feb 04, 2002, 10:49 PM BTW donsig, I left you 1 settler east of Chengdu to build on the Gems where Corinth was. You can see it in the first screenshot.
You will have to wait and decide when its safe enough to do so. I was going to wait until Thermo was captured then move out. With ALOT of escort.
Just dont let Cleopatra get them! :eek:
donsig Feb 05, 2002, 02:21 AM 850 AD: Yangchow founded. Greek settler spotted near gems.
860: A hoplite and ten archers cross our border. I regret to report that we only have enough troops on hand to kill the hoplite and 7 of the archers. (No Chinese losses, 5 new elite units.):) Corinth rebuilt.
870: Surviving archers move on Chengdu, 2 are slain. 2 hops, 4 swords, 2 archers and a warrior enter our country. Our forces rest as we expect these Greeks to advance on Chengdu.
880: They do. Our catapults excel at the right time: 3 hits on the hoplites.:) Our elite riders sweep down on the hoplites from the mountains and Kublai Khan leads the Chinese forces to victory: the Greek hops, swords and warrior are all gone. Shaka wants our maps and gold. Khan refuses. Shaka declares war. (Haven't I been here before?)
890: The people expand Khan's palace. (They must really hate Shaka.) The great Kulai Khan makes a quick visit to Cleo. He sweet talks her with a fur coat and the next thing you know Egypt declares war on Greece and Zululand. (Marc Antony eat your heart out.) 2 dead Greek archers = 2 more elite Chinese troops.
900: A greek swordsman kills our pikeman in the fort outside Tatung. First Chinese losses in over 50 years. Our worker is captured and Tatung lays undefended!:eek: We build Sun Tzu and most everyone switches to the Sistine Chapel. (Japan tries for Leo.) Our catapults attack the pike killing swordsman who takes some damage but still manages to hold off a vet rider! We send in an elite swordsman (5hp vs 1hp) and OUR sword dies! :mad: Send in a vet horseman and it kills the bad sword guy. No Greeks left in China.
910: Dead Greek archer = another elite Chinese unit. Now the fighting is in Greece.
920: Alex wants to talk. He want peace for free.:lol: Sistine Chapel built as our forces push into the Greek jungle unopposed.
930: Greece and Persia make peace. The phony war is over. Astronomy mastered by Chinese scientists. Outskirts og Thermopylae reached. Rider occupies thier iron mountain. Still no opposition.
940: One more dead Greek archer.
950: We lost our supply of horses.
960: We attack Thermopylae. Elite rider kills hoplite. Next elite rider dies but takes hopy down to 1 hp. An elite sword dies and hopy gains a hp! What to do? Send in a horseman which kills the hoplite and takes the city.:crazyeyes We keep it, capturing 2 workers and a catapult.
970: Resistance in Thermopylae ended. We learn to invent things.
980: hmm... we can still make riders even though we lost our supply a while back. Guess there's no need to renew that trade agreement...
990: Argos occupied.
donsig Feb 05, 2002, 02:26 AM I stopped making military units and started on universities and cathedrals.
Pushed towards Sparta to get there before Cleo.
Saved the great leader for Knight-Dragon but he is on his was to Thermopylae. I think we would be best used to build the forbidden palace in one of the ex-Greek cities.
We're a little behind in score and also have a rival or two culturewise.
Knight-Dragon Feb 05, 2002, 02:55 AM It's my turn again already? :D Time sure flies when you're having fun. :lol:
I envision we'll awash Greece in pink. Or what used to be Greece. :D
I'll see how the war goes before deciding what to use the GL for. For now, will press the attk on either Sparta or Athens. I don't think we need to worry bout the Egyptians much; I think they'll be swamped soon by the Zulus. ;)
Knight-Dragon Feb 05, 2002, 07:50 AM The Xia-Long emperor (990-1090 AD) ascended the Dragon Throne yet again.
Highlights : -
1010 - Captured Athens and 1 worker.
1030 - The Zulus are too powerful. Bribed the French to attk them for furs and 100 gold.
1040 - Captured Sparta and 5 workers. Captured Thessalonica but lost 4-5 riders to the same bloody hoplite. :mad: Also captured 3 workers. Captured Knossos as well and 1 worker. :D
1050 - Golden Age ended. Built the Forbidden Palace in Athens over the ruins of Alexander's palace. :D Founded Zhennan (cos Egyptian settlers heading this way). Killed Zulu impi and captured their settler. Researching music theory.
1060 - Greek longbowmen recaptured Zulu workers. :mad:
1070 - Captured Pharsalos.
1080 - France building Bach's.
1090 - Captured Herakleia and 2 workers as well as Eretria. Captured another worker on the Zulu border.
End
I'll leave guarding the long Zulu border in the south to my brother emperors. Remember to take the 2 Greek cities NW of Thermopylae. ;) Let's grind Greece into dust..... :D
Knight-Dragon Feb 05, 2002, 07:53 AM The Southern Border. I think it's gonna be a long war along this stretch of the land. :crazyeyes
joespaniel Feb 05, 2002, 08:22 AM Great work, guys! Well done!
Its up to Gonzo now, to finish off Greece and get those gems!
We will have 4 luxuries! :eek: Thats 6 happy citizens in every city with a market!
:):):):):):)
The New Capitol in Athens! Excellent! We have two empires now! More $!
We could see if Japan will attack the Zulus too. They have Samurai, and we need allies.
Was that a musketman I see? We must have gunpowder now.
donsig - Astronomy linked up our harbors on the islands, thats why we have no need for Japan's horses. We have our own now.
China is self-sufficient! A major power!
Next, lets go for banking and economics and build Adam Smith's!
The best middle-age Great Wonder, in my humble opinion.
Go Gonzo!
EDIT: I noticed we are making 73 gold/ turn now. I think we could bump the science rate up to 60% without losing any gold. ;)
Knight-Dragon Feb 05, 2002, 09:08 AM We got gems already. Outside Herakleia. ;)
Yup, upgraded a few pikes. That's why I want the money. ;) We're running very short of defenders. Need to rush prod of a few muskets and send them trotting towards the border to guard our new conquests. ;) Note for the next emperor. ;)
joespaniel Feb 05, 2002, 09:15 AM OK, thanks KD! :goodjob:
Gonzo -
Your job is to finish Greece! Lucky you! Have fun with the Riders.
I suggest shooting for Banking and Economics next.
Adam Smith's = $$$$$$$!
Since we need a strong navy, Adam Smith will also give us FREE HARBORS!
Thats veteran ships!
Good luck!
Knight-Dragon Feb 05, 2002, 07:29 PM Just remember we're still at war with the Zulus and now we are sharing a long southern border with them. Those southernmost conquests are still mostly w/o muskets to defend them. ;) Although the Zulus are probably embroiled in border battles with France and a large segment of their army shld be in Egypt but it doesn't hurt to be careful.
Suggestion is to mass more muskets on the Zulu marches before we thrust towards the heart of Zululand. :cool: Our empire is built like a dagger aiming for the heart of the Zulu empire. :mwaha:
Also I made a military alliance with France against the Zulus, so we cannot make peace until the alliance is up. ;) Also remember to stop sending furs tribute to Egypt and France once the turns are up. I think for Egypt, the turns may be up already. Only other nations send tribute to China, never the other way around. :mwaha:
joespaniel Feb 05, 2002, 11:34 PM Yeah! Well said.
One question:
We are building the Observatory in Beijing now, right?
To be followed by a university. Or vice-versa.
Knight-Dragon Feb 05, 2002, 11:40 PM Yup, we are building Copernicus in Beijing and also Leonardo's in Tientsin IIRC.
During my 10 turns, didn't build a single rider and only 1-2 defenders. All our cities in the original heartland were busy building cathedrals or universities. So my offensive into Greece was largely unsupported by fresh troops.
I'm worried about the defense for the new conquests. Hopefully the riders will hold until more muskets can arrive. We still have 8-10 riders who can provide an active defense all along the long Zulu border. I think.
joespaniel Feb 05, 2002, 11:55 PM ALRIGHT! Sounds good!
I doubt we will get Leonardo's, because we were a little late getting invention. But who knows...
BTW, we need another Great Leader to make an ARMY of Riders!
Get to work, Gonzo! :whipped:
;) :lol:
Knight-Dragon Feb 06, 2002, 12:00 AM Tientsin is size 9. ;) That Leonardo's is actually foundation work for another Wonder. ;) IIRC, still 30 plus turns before completion so... I am researching Bach's next which only the French are building now. Hopefully, we can switch over and finish that.
OTOH, we're 6-7 turns away fr completing Copernicus in Beijing. :D
joespaniel Feb 06, 2002, 12:05 AM YES! Even better!
Make sure Gonzo knows this, though.
GONZO - Sorry, but you should read-back into these posts before playing. Knight-Dragon set us up GOOD! Now the rest of us should follow.
We are going to kick @$$!
Knight-Dragon Feb 06, 2002, 12:22 AM Originally posted by joespaniel
YES! Even better!
Make sure Gonzo knows this, though.
GONZO - Sorry, but you should read-back into these posts before playing. Knight-Dragon set us up GOOD! Now the rest of us should follow.
We are going to kick @$$! Most of it was done by donsig and you. I only continue it and take the logical course of action. :p
Since when did we never kick @$$? :D
One last small thing to note - those muskets who're supposed to trot to the Zulu marches? Well, they don't exist yet. :p Still years away fr completion in those cities along the former Greek border. That's why we need the money now!
Note to gonzo - rush some muskets! We're gonna need them at the Zulu frontiers. In numbers. ;)
joespaniel Feb 07, 2002, 05:39 PM Gonzo has not checked in, I will PM him once, then skip him. 24 hour rule.
Toasty asked to be skipped in the Roman game because he is busy, so I assume he wants to skip this one too.
I will gladly put both back in the active roster if they so desire.
gonzo_for_civ Feb 07, 2002, 07:44 PM I'm here. I don't know why I haven't been here but I'm here now. I'll download and be done within 24 hours.
joespaniel Feb 07, 2002, 07:49 PM Good luck, Gonzo! :)
I recommend reading KDs posts about fortifying our frontier with Zululand.
They are big and mean, and dont like us. ;)
If you can, try and steer us towards Economics.
Best of all, enjoy those Riders! I did!
Knight-Dragon Feb 07, 2002, 09:22 PM Originally posted by joespaniel
I recommend reading KDs posts about fortifying our frontier with Zululand.
They are big and mean, and dont like us. ;)No, no, that was a century or two ago. Now we are big and mean and don't like them. :p :D
Once we have fortified the frontier cities and taken the rest of Greece, we shld make a main thrust into the heart of Zululand and split it. :D Gonna need more muskets.
gonzo_for_civ Feb 07, 2002, 11:13 PM Well, my plan was to take and raze a few of their border cities and destroy all the roads in order to stop anything they try to send. All was going to plan, until they launched a little offensive of their own. They took sparta and Thessalonica from us in one turn. I was able to take back thessalonica and then I spotted what is shown in this picture. I need some advice, what do we do? The reason I am asking is because this involves critical decisions witch could greatly decrease our empire. In the end, we shall win, but this must be dealt with.
joespaniel Feb 07, 2002, 11:28 PM Well, look at that. I guess they got tired of beating up Egypt and decided to come after us instead.
Personally, I would fight a delaying battle, until I had enough riders to whittle-down that army with hit and run attacks. Theres too many for a frontal confrontation, and our strength lies in the mobility of our special unit. Fighting on our own turf is a deffinate advantage.
You might have to sacrifice land-for-time, and even cities. A good, fortified defender can wreak havoc on many attackers.
The biggest threat is to our Forbidden Palace. Losing that would hurt, big-time.
Most of their troops are regular, ours are veteran or elite. Their best defender is spearmen, ours musketmen. Plus we have the rider, they have no horse units at all, that I can see.
< EDIT: Scratch that, they have knights. >
I could stop that army, Im sure of it. You can too, Gonzo. Watch for opportunities, and dont waste units on suicide missions. Every one will count. Try to build an equally large stack, and let them burn themselves out on it.
Hit and run, thats how to beat them.
Just some ideas. Good luck.
Are you finished Gonzo? Or are you going to play some more turns?
donsig Feb 08, 2002, 12:11 AM YIKES!!!!
joe gave some good advice. It will work well, especially if Shaka has to go through the jungle. That's how we wore the Greeks down. If you manage to get a leader I'd say we need an army!
EDIT: Where is our new palace?
Knight-Dragon Feb 08, 2002, 12:29 AM I put the new palace in Athens. Cos it's nearer to France and the south. ;) (HINT! HINT!) :D
Back to that stack, I think joe gave some good ideas. Gonzo, just try your best. ;)
(That stack ain't nothing, compared with the ones in the First Reich.) :D
joespaniel Feb 08, 2002, 08:56 AM Leonardo's just got REALLY important...
Give 'em hell, Gonzo! Nobody messes with China!!! :hammer:
gonzo_for_civ Feb 08, 2002, 06:46 PM I will play 3 more turns to round it out at 10 total. The only problems are that stack has 10 impi in it. Our Riders are in that battle for good, they come out victorious or not at all. Don't worry, our other units should arrive soon from the conquests in Zululand:D Oh yeah, they have musketmen now :( And they have 2 saltpeter sources :(
I will try to beat up this stack but the next leader better be ready to send task forces into Zululand to take out their saltpeter or else we will be waiting a long time before we kill the Zulu.
gonzo_for_civ Feb 09, 2002, 12:43 AM Ok, here's a screenshot, I'll post the file with my summary in 10 min. The cities in red are dangered/doomed cities defended by 1 musketman at full health and veteran, the red highlight makes them look unhealthy. The blue arrows are my proposed conquests/reinforcings that I think should happen during the next turn. The green area is the area where their 25 unit stack is. I keep picking off units but they keep building more. Also, I lost about 4 riders to 2 swordsmen(defending) and an impi:mad:
gonzo_for_civ Feb 09, 2002, 12:53 AM 1090 - Copernicus in Beijing
1100 - Captured 2 egyptian workers from the Zulu and razed zunguin:)
1110 - Nada.
1120 - Started researching banking, took a pair of Zulu workers, and destroyed the roads to their only horses with a rider.
1130 - took new zimbabwe to the ground. They took thessalonica
1140 - Took back thessalonica from them. Spent a lot of gold rushing musketmen. Spotted 24 unit stack,
1150 - Iroquois take out Zunguin(the new one) from the Zulu.
1160 - Since the road network in their empire is cut in half, I took out the only saltpeter on the main half by destroying the roads. Only a temp. solution but it works.
1170 - Garrisoned athens with 4 muskets.
1180 - 1200 = Just a little Zulu whoopin' and upgrading defenses.
To the next ruler: Take back our cities, slap them around a little, and then make some peace to end this crazy weariness. Take out that $#*$(# stack!!!!!! Most of all, have fun:)
joespaniel Feb 09, 2002, 06:48 AM OK, things dont look so bad, we just need more riders to turn the tide.
You did just fine, Gonzo. It is a hairy situation.
Toasty is up next. Get 'em!
Toasty Feb 09, 2002, 09:13 AM Okay, I'll get on it some time today.
Ohwell Feb 11, 2002, 04:54 PM Uh, who's there...
It might have been 72 hours already... Toasty! Can you please post a summary to know your there? :D
donsig Feb 11, 2002, 04:57 PM I think we're waiting on Knight-Dragon to come back from his week long vacation. Joespaniel said something about starting up a Russian game...
Is your laptop back in playing shape Ohwell?
Ohwell Feb 11, 2002, 05:19 PM Originally posted by donsig
I think we're waiting on Knight-Dragon to come back from his week long vacation. Joespaniel said something about starting up a Russian game...
Is your laptop back in playing shape Ohwell?
Yes, I know about the Russian Game, I may drop out of this one to join that one, or maybe not.
For all I know my laptop could be being REshaped :eek: ;) It'l be back here by Friday Im sure, I DID send it to California :eek: It is a Sony, and that is their repair centre :crazyeyes That must be why I am waiting for so long.
joespaniel Feb 12, 2002, 07:45 AM Lets give Toasty a few more hours, then his time is up.
Toasty Feb 12, 2002, 01:35 PM Actually, go ahead and skip me. I've got an English paper to work on.
joespaniel Feb 12, 2002, 02:56 PM And once again, as usual, all my turns are at the same time in all SGs...
:lol:
Unless donsig has any objection, Im going to "shelve" this game until the valiant Knight-Dragon returns. Just consider it on hold for a week.
donsig Feb 12, 2002, 04:07 PM No objections. I thought we were on hold already!:crazyeyes
gonzo_for_civ Feb 13, 2002, 08:24 PM Sorry guys. I am dropping out of all of my succession games. The reason, I am not downloading that devil-patch v1.17f. It elminates my single-most favorite feature of the game which is despot pop. rushing. If I ever decide to download the patch or double-install civ3 and have one with the patch, I will re-join. Until then, this is goodbye. Sorry :(
joespaniel Feb 13, 2002, 09:29 PM Well it doesnt eliminate it, actually.
It still allows rush-building, but it takes away the happy citizens and leaves the discontent. Which makes for more serious consequence, but I think its appropriate.
I LOVE the new stack-movement feature! It cures my ails about polution clean-up.
If you reconsider, Gonzo, you are welcome to rejoin us.
gonzo_for_civ Feb 13, 2002, 09:36 PM * Eliminated 'Despot Pop Rushing'.
That is what I read in the post that TF made. So, naturally, I interpret that there will no longer be Despot Pop Rushing of any kind. If there is, I will rejoin, but only after I am completely assured of this.
gonzo_for_civ Feb 16, 2002, 10:18 AM (bump) (bump) (bumpety) (bump)
Hello? Who's up next? We must continue. If it's me then someone can go ahead of me because I have quite a bit of stuff to do today.
joespaniel Feb 16, 2002, 04:16 PM Well, if you would bother to read the thread, you would know we have the game on hold until KD gets back from vacation. :D
Knight-Dragon Feb 17, 2002, 07:56 AM Well, I am back fr vacation. :) Let the game roll!
Time to read thru the prev posts.... <sigh>.
Knight-Dragon Feb 17, 2002, 08:08 AM Question : Do we all use the latest 1.17 patch?
joespaniel Feb 17, 2002, 08:23 AM Welcome back, we waited for you in this game, mainly because there's only 4 of us...:rolleyes: ;)
Everyone should be on the v1.17 patch.
And I believe its my turn, so...
donsig Feb 17, 2002, 08:58 AM I am using the v1.17 patch.:)
joespaniel Feb 17, 2002, 09:46 AM I hate to be the bearer of bad news, but we are in DEEP trouble.
The Zulus outnumber us roughly 7 to 1, and have taken four of our cities.
They have 20+ swordsmen, and about a dozen Impis.
Theres a whole bunch of longbowmen coming up from the south.
WHAT HAPPENED TO OUR ARMY???
We have no army to speak of anymore. Just a handfull of defenders.
Five existing riders, and some more in production.
The Iroquois are all over our territorry, with no RoP!!!
I told them to withdraw or declare war, they withdrew.
Still polite too. But I dont trust them.
I only played one turn so far, its a mess.
Im going to need a couple days to work on this one.
Shaka will accept peace for peace, and we might have to take it. :mad:
But it would give us time to recover.
Our Alliance with Egypt is up, and the one with France is up in 2 turns.
I may have to end it then, and suck up our losses.
Zulus stand poised to take one more city from us before that.
I can hold the rest, including Athens.
This sucks bad!
Knight-Dragon Feb 17, 2002, 10:01 AM I did warn about our critical lack of defenders at the end of my turn after our riders swarmed all over what was once Greece. ;) But main thing now is to ensure Athens doesn't fall IMHO cos our FP is there.
Are the French still at war with the Zulus? I was expecting them to hold down at least some of the Zulu army along their borders. We'd better get other land-adjoining civs to attk Zululand too, if any. :(
Do what you can, joe. We trust you. :)
Kefka Feb 17, 2002, 12:04 PM Nice game I Just been following it since well around the time you meet greece I think its going nicely (exept for the zulu thing ;))
I just want to remind you guys to keep up the good work and post screenshots now and then :)
gonzo_for_civ Feb 17, 2002, 12:40 PM I am using 1.17f now. I am taking the rest of the day off just to play with it. :D
joespaniel Feb 18, 2002, 09:55 PM Upon becoming Emperor, I executed the General of the Army and took personal control of the defense of our rapidly dwindling southern empire.
All non-combatants are fleeing the war-zone, and defenses have been rushed in critical areas. Cities with little to no chance of survival have been fortified with our most fanatical troops, in the hopes of bleeding the Zulus dry during their ceaseless attacks.
ALL cities not engaged in building Great Wonders are training riders (and ofcourse the small towns build what they can within reasonable time constraints).
Our plan is simple:
Defend every town, city, hill and valley to the death, taking as many Zulus to Hell with us as possible. We are buying time, trading land for time to be precise.
Once our "Golden Horde" has been assembled at Athens, we will unleash a storm upon the Zulu, a storm of steel and hooves. We WILL reclaim our land and deal Shaka a crippling defeat he will never recover from.
To aid our faltering ally, Egypt, we traded Chivalry for 50 gold. Not something I would have ever pondered in other circumstances, but necessary.
France seems to be idle, thus we can hope for no real support from abroad. Its our war, and we must win it ourselves.
We have destroyed four legions of Zulu swordsmen for no loss.
However the approach of their gigantic army will change that quickly.
I have given up all thought of negotiating for peace.
We will make peace with the sword.
joespaniel Feb 18, 2002, 10:00 PM 24 Zulu legions (16 swordsmen) make up their main army.
We have a musketeer, 2 riders and 2 catapults.
Knight-Dragon Feb 18, 2002, 11:20 PM I see that the Greeks still live..... Oh well, we can deal with them later. :)
Can we get that civ on the SW of Zululand to join in the attack on the Zulus as well? Since the French aren't really drawing off any significant no of the Zulus.
BTW, seen any Zulu knights? I believe I wiped off one before during the march on Greece.
joespaniel Feb 19, 2002, 12:59 AM Thats Japan behind Shaka, and they dont want to help us yet. Once we finally stomp the Zulus enough, Im sure everyone will dog-pile them though.
Greece is causing alot of dissent in our southern cities, war weariness. I plan to wipe them out quickly to end that.
Havent seen any Zulu knights, as I suspect they are running amok in Egypt right now.
Azreq Feb 20, 2002, 05:47 AM This has been really exciting to read so far. The Zulus are by far the most back-stabbing and ruthless civ. They have already declared war on you twice for not giving up to their demands, so making peace again is not really worth it, especially since you have a whole host of allainces. Then again, it might give you a chance to build up your defences. Anyway, good luck on whatever you do.
joespaniel Feb 20, 2002, 09:34 AM My humble apologies for takin so long.
I have been doing my taxes the last 2 days, and thats depressing enough without taking my turns in this game. *sigh*
OK, short update. Zulus are swamping us with sheer numbers, and we will have to make peace to save whats left of our southern empire.
I will build as many riders as I can, and let the next player kill Shaka.
And when you do, I mean go all the way. Take back our cities and press into Zululand. Capture reasonably close cities (to Athens) and raze the rest. Be ruthless!
Now for the really good news. Japan has declared war on us too.
Samurai are moving into our territory.
joespaniel Feb 20, 2002, 10:09 PM Japan has taken one of our cities, and the Zulus another.
Their army has been whittled down, but its still huge.
A great leader emerged from the battle outside Athens, and an army of musketmen has been formed. It may be exactly what we need to turn the tide.
Riders are coming, but anti-war demonstrations are out of control. Production is almost crippled. Mobs destroyed the temple in Canton (first time Ive seen that).
The next few turns will be critical.
joespaniel Feb 21, 2002, 10:10 AM Persia declares war on China.
Corinth is taken, driving Greece out of our southern empire completely. Peace is signed with Alexander and he gives us a printing press, which we quickly reproduce in violation of copyright law.
Shaka asks for peace, and since he could roll us up like an egg-roll if he wants, we accept. We did squeeze him for Navigation, world map and 25 gold though.
War-weariness has subsided. Citizens still need to be put back to work in some cities however. :whipped:
Greece signed an alliance with France against Shaka.:confused:
We take Pharsalos back from Japan and kill some samurai. They arent so tough. :p
The great leader, Sun Tzu (no, Im not making that up), and his army of musketmen stands ready in Athens to escort riders to the re-conquest our cities. We need ALOT more riders first.
Zimbabwe finished Leonardo's, and Japan built JS Bach's. We finished a very expensive cathedral and bank instead.
Economics in a few turns. START ADAM SMITH'S IMMEADIATELY IN BEIJING!!! :eek:
A few notes on terrain improvement:
Do not clear forest from tundra. Add forest to tundra, after building road. Even then, a city can only use 1 or 2 tiles of this sort, so why build so many?
Do not build mines on desert, irrigate instead. Same reason.
Do not clear jungle that isnt within a city radius. Duh!
Clear jungle first, then build road. Saves time.
I know this isnt donsig and Knight-Dragon doing these things...
USE YOUR HEAD!:mad:
OK, sorry, but I hate having to clean up after other people. Im a bartender, so I get enough of that at work. ;) :lol:
donsig is up next, followed by KD.
There is no way we can expect to attack for a long time. We need MANY more riders first, and some musketmen to follow behind and fortify the captured cities. Build many, many riders! :mwaha:
Prepare for small attacks from Japanese in the area near Athens. I left a decent military for you, after starting with none.
Good luck!
joespaniel Feb 21, 2002, 10:13 AM Our short lived, former southern empire.:mad:
joespaniel Feb 21, 2002, 11:18 AM See you guys on Sunday, good luck!:goodjob:
donsig Feb 21, 2002, 03:37 PM We have orders for riders, riders, more riders and a little Adam Smith on the side.
I'll get on it tonight and try to post the results by early morning so Knight-Dragon can play right after. :)
Knight-Dragon Feb 21, 2002, 07:15 PM Ohwell shld go after donsig and before me. He's civ-enabled now. ;)
Back to the game, well, at least Greece isn't trouble anymore. :)
joespaniel Feb 21, 2002, 09:30 PM Originally posted by donsig
We have orders for riders, riders, more riders and a little Adam Smith on the side.
Sounds good, for an appetizer. The main course is Zulu, with a little Japan for dessert. :D
I will put Ohwell after Knight-Dragon, so he will go before I do. That way, we limit the amount of Great Leaders and Armies lost to longbowmen.
:rotfl:
Sorry, Ohwell. Just kidding. ;) We are glad to have you back. :goodjob:
You're just in time to start building our fleet, Admiral Hammers.
EDIT: See below. Ohwell is up after donsig.
Knight-Dragon Feb 21, 2002, 09:47 PM I'll be going home to Msia tonight and only be back on Sunday. Better let Ohwell go first before me.....
donsig Feb 22, 2002, 07:37 PM 1265 AD: Killed of a Japanese horsemen west of Athens. ordered up a few banks. Started Magellen's in Macao. (Shifted Beijing production in order to maximize Macao's production. The Senate did away with luxury spending in favor of increased science funding. Zulu & Iroquois make peace as do Greece and Egypt.
1270: We sell gems to Hiawatha for chemistry, WM, 25 g and 2 g/t. We up science another notch. Small deficit but we get economics in one turn.
1275: Started Adam Smith's in Beijing. To celebrate we sell gems to India for WM, 130 g and 8 g/t. Sell furs to Joan for 3 g + 6 g/t (France is poor). Sell newly discovered economics to Hiawatha for 250 g, WM and 9 g/t. We now have almost 600 gold and a small surplus so we do not have to lower science rate.
1280: Neither Persia or Japan will talk to us. Traded WM with Monty.
1285: Elite Japanse archers spotted near Pharsolos. Chinese troops kill them. Umtata is Persian. When did that happen?:confused:
1290: Giza and Thebes are also Persian! And we have a dozen riders twidling their thumbs in Athens. DOH!!! They are dispatched to the old Egyptian cites but are ambushed by the Japanese on the way and we lose a rider.
1295: More Japanese archers are killed but other Japanese forces are spotted. Our riders advance on them.
1300: Our riders are wounded but not killed as they annihilate the Japanese force. Alas, more Japanese are seen to the south. Darn - Thebes is now Shaka's and Byblos belongs to Hiawatha.!:eek: Japanese Samurai south of Pharsalos. We now have more gems to sell. Too bad everyone is broke.:(
1305: Riders regroup at Pharsalos and will rendevous with musket army to make stand against samurai. Shaka has taken Giza and New Zimbabwe.
1310: Samurai defeated with lose of one rider - but more are on the way. Is there no end to these Japanese hordes? Egypt asks for an alliance against Shaka. The Senate is divided. Some Senator's take the floor and passioinately recall Cleopatra's eagerness to ally with the Great Khan in China's glorious past. Other Senator's calmly point out that eagerness and readiness are not the same. It is the former without the latter that has led to Egypt's decline. The cooler heads prevail and China refuses the offer.
1315: Many Japanese troops die but more appear. We lose another rider. America enters and alliance with Japan. Alex and Shaka make peace.
1320: Chinese cannons open up on Samurai but another rider is lost. india and France ally versus Shaka.:) Our people want to build the Heroic Epic.
1325: We are at war with Persia, Japan and America. Shaka is at war with Egypt, France and India(?).
1330: We establish an embassy with Zululand asnd the Senate authorizes the construction of a military academy. We learn that some Zulu held cities are thinly garrisoned.
1335: The war party gains the upper hand in the Senate and a deal is made with France. China enters into an alliance against Zululand and exports gems to France in return for democracy and physics. War declared on Shaka. Zanguin easily captured but TWO ELITE riders are lost to the SAMURAI stationed outside that city. Thessalonica occupied but one of our new cavalry units is lost.
1340: Japanese samurai attack our musket army as Zulu knights advance.
1345: Heraklia captured. America and France ally versus Shaka.:)
1350: Egypt allies with America against China. Roads into Zanguin cut by Japanese.
1355: Heights outside Zanguin occupied in an effort to break Japanese siege. Our own seige of Sparta continues. Persians land near Xinjian. Japanese land near Athens and Beifeng!:eek: Greece allies with Japan against us!
1360: Sparta captured.
donsig Feb 22, 2002, 07:47 PM I started another war with Shaka. Their conquests were lightly held so retaking them was easy. As long as those big stacks don't reappear...
The Japanese are a BIG pain! They landed a horseman and longbowman on our NE island.
And we still don't have much of an army. Lots of cannons made and cavalry on the way.
In the next 10 - 15 turns we should have Adam Smith's, Heroic Epic and Magellan's. Unless one of these is switched to the the military academy. (It is currently underway but about 30 turns away.) A couple banks are still in progress. Once they are done we can build Wall Street, too.
India and the Iroquois are the only civs with any gold. They will be our main competition later on - assuming we survive my newest war with Shaka!
joespaniel Feb 22, 2002, 08:35 PM Holy cow, its a world war! We better get some more allies.
Abydos needs to be taken, its close enough to Athens to be usefull. Its time to get a navy too. I prefer to defend against my enemies before they are on my soil. ;)
Ohwell is up. This will be a critical turn.
Ohwell Feb 22, 2002, 08:44 PM Oh damn, responsibility :)
Joking! I have both my turns at the same time, and can't play tomarrow. So please wait a while... :)Or maybe somebody can play before me this time... as well as in the German Game.
joespaniel Feb 22, 2002, 08:55 PM You have plenty of time, and KD wont be back til Sunday.
I will push you back a slot in the German game.
donsig Feb 23, 2002, 09:40 AM We have many countries fighting us but Greece and Egypt are mere shells of their former selves and others (like Persia and America) are far away and we've never seen their armies.
Japan keeps sending Samurai (that defend at 4!). I think we should make peace with them if possible.
Let's hope Shaka's big stacks were used up in his other wars. There are Zulu knights around. I took Zanguin first because our forces were there fighting the Japanese AND the Zulu city to the SW of Zanguin may be Shaka's only source of iron. that was my next objective.
Toasty Feb 23, 2002, 11:31 AM Well, I'm finally free, so I can take Ohwell's turn if you'd like.
At least we aren't up against the horde. Is Cleo at war with us now, or did I just misread?
Almost Industrial, and we have cav, woohoo! Maybe Shaka will pay when we've got riflemen & cav and he's stuck with Muskets and Knights :lol:.
donsig Feb 23, 2002, 12:34 PM Yes, Egypt is at war with us. you did not read it wrong. The fickle Cleaopatra was bribed into an alliance by the Americans. Almost broke my heart. But somehow 'Abe and Cleopatra' doesn't have the same ring as 'Antony and Cleopatra'.:lol:
We have cavalry and cannons now but not many. I did not produce as big an army as I should have. I hope the banks and wonders I invested in will pay off for us.
joespaniel Feb 23, 2002, 09:19 PM Glad to see your back Toasty. :D
I agree with donsig, make peace with Japan and smash the Zulus.
A military build up sounds good now that donsig fixed up our domestics for us. Lets hurt some Impis!
:die!:
Knight-Dragon Feb 24, 2002, 07:43 AM Looks good, considering what Zulu hordes we had faced down. Got back all the ex-Greek cities plus Zanguin to boot.
Can we finish off the pathetic Greeks at Mycenae? :)
Do we have enough defenders to hold down the south this time? I would think better to have more defenders to hold down our Reconquest, rather than more riders for further invasions.
donsig Feb 24, 2002, 02:15 PM Our army is thin. The Zulu cities I took were easy conquests - one was defended by a single impi. We must now deal with the samurai (and hope the large stacks of Zulus are gone for good).
I started enough banks so we'd be able to build Wall St. In addition We have cities working on Magellan, Adam Smith, Military Academy and Heroic Epic. 3 of these will be done in 10-15 turns but in the mean time our military production is suffering.
joespaniel Feb 25, 2002, 04:38 PM How's it going, Toasty?
Toasty Feb 25, 2002, 05:55 PM Oh, I wasn't sure if I was up at bat or not :D. I'll get started ASAP.
joespaniel Feb 25, 2002, 10:33 PM No problem.
You can always check the first page to see whats going on, as I keep updating it.
;)
Toasty Feb 26, 2002, 06:53 PM After (yet another) bloody coup, the Chinese Republic once again becomes subjugated to the wrath of the Toasty dynasty :lol:. Prime Minister Toasty II finds the military in the disgusting state. He looks at the web of alliances in the diplomatic screen and can't make heads nor tails of it. Destruction, end of story!
He immediately tries to talk to beloved Cleopatra, but she's stopped returning Toasty's calls. He orders to the army that she will either come running back to China or die.
Toasty II's 2nd diplomatic action is to make peace with Japan for 140 gold. He then trades furs to them for (!!) 21 g/pt.
A white peace is made with Persia. World Maps traded with Joan, who is either very friendly or flirting with Toasty II--despite the fact that she can never replace Cleo :lol:.
Toynbee proclaims us the largest nation in the world! Peace made with America for 50 gold, as the War Weariness is really biting Toasty II bad. Only at war with Greece, Zululand & *sniff* Egypt.
Toasty starves revolts in Sparta and Pharsalos (whiney Greek Zulu sympathizers! let's see how loud your whining is when you don't have the energy to protest!).
------------------------------------------------------------------------------------
1365
Not much happening. Worker movement. War Weariness quiets.
------------------------------------------------------------------------------------
1370
Japan is pulled into the war against Zululand by France! The vultures are circling...
A Greek Longbowman is killed outside the gates of Sparta. Only an elite Impi defends Abydos, and it is taken with a single cavalry unit. We now are within striking distance of the last Greek city, Mycenae.
Some Japanese Samurai run amok on the Chinese-Zulu border. Weee, the Zulus are goners. Toasty II spins around in his computer chair.
------------------------------------------------------------------------------------
1375
Cleo still won't talk to us :cry:. War Weariness & Revolts remain only in Tsingtao, Thessalonica & Herakliea.
3 Cavalry units sent to conquer Mycenae :D.
Egyptians land a Spearmen due North of Thermopylae. A skirmish between Japan & Zululand is fought just South of the Chinese border.
------------------------------------------------------------------------------------
1380
Mycenae is taken and kept. The "fragile" Greeks are no more, and this should end the revolts in the Greek cities of Herakliea & Thessalonica. We again plead for Cleo to come back to us, but she once again refuses to return Toasty's calls. Maybe she's given up on us...
I establish embassies with America, Japan, and India. Only Aztecs remain un-embassied.
------------------------------------------------------------------------------------
1385
We buy Magnetism from France for 1 gold, and we become industrial. Research on Nationalism is begun (5 turns...does EVERYONE have it?).
After 20 years (10 turns) of reign, Prim Minister Toasty II stands down and waits for the bloody reign of the Marshmallow house to resume. The capture of Abydos and the death of Greece among his accomplishments, Toasty II knows he has done his country a great service, and expects the next to do the same.
He also posts the file.
donsig Feb 26, 2002, 07:24 PM It's those evil American's who have turned Cleo against us! They should be :spank:
Knight-Dragon Feb 26, 2002, 07:27 PM Is Ohwell skipped and my turn now? :confused: Just to confirm.
Knight-Dragon Feb 26, 2002, 07:29 PM Originally posted by donsig
It's those evil American's who have turned Cleo against us! They should be :spank: Evil Americans. :lol:
Ohwell Feb 26, 2002, 07:32 PM Originally posted by Knight-Dragon
Is Ohwell skipped and my turn now? :confused: Just to confirm.
No, I think that was from last round, where I was swamped with work. He must have not changed it yet. ;)
If it isn't, then I have no idea why I would be skipped.
But, with that said, it is probably my turn. I only played one turn in this game I believe, and the sooner I see the situation, the better.:)
Knight-Dragon Feb 26, 2002, 07:37 PM Originally posted by Ohwell
No, I think that was from last round, where I was swamped with work. He must have not changed it yet. ;)
If it isn't, then I have no idea why I would be skipped.
But, with that said, it is probably my turn. I only played one turn in this game I believe, and the sooner I see the situation, the better.:) Well, it's your turn now. Hurry up! :)
donsig Feb 26, 2002, 07:43 PM Well, it's your turn now. Hurry up!
Hey, that's my line!;)
Knight-Dragon Feb 26, 2002, 07:49 PM Originally posted by donsig
Hey, that's my line!;) Well, you didn't trademark or patent it, so it's common public property now. :p
Ohwell Feb 26, 2002, 07:53 PM Originally posted by Knight-Dragon
Well, you didn't trademark or patent it, so it's common public property now. :p
How do you get the TM tag? I am an idiot with keyboards...
I will finish the turn tomarrow:D
Knight-Dragon Feb 26, 2002, 08:04 PM Originally posted by Ohwell
How do you get the TM tag? I am an idiot with keyboards...
I will finish the turn tomarrow:D No idea, you'll have to ask CurtSibling for his Enemy Ace trademark. I assume it's something to do with the vB coding, no?
Better hurry up..... :sniper:
joespaniel Feb 26, 2002, 10:20 PM You did very well, Toasty. Good turns.:goodjob:
Knight-Dragon - Play tonight if you want, as Ohwell said he's on for tomorow and no one has downloaded Toasty's save yet.
Then Ohwell can go tomorow as planned.
Knight-Dragon Feb 26, 2002, 11:01 PM Originally posted by joespaniel
You did very well, Toasty. Good turns.:goodjob:
Knight-Dragon - Play tonight if you want, as Ohwell said he's on for tomorow and no one has downloaded Toasty's save yet.
Then Ohwell can go tomorow as planned. As usual, I can only play in 7-8 hours, being physically (but not spiritually) located in the office..... Ohwell, if you're gonna play soon, post within this time period. ;)
Knight-Dragon Feb 27, 2002, 05:29 AM Me playing now.
Ohwell Feb 27, 2002, 06:17 AM /me goes in furious rage! :mad:
You skipped me! Why! It wasn't even a day yet, and he gets to go instead!
I can't play at the time I said that, it was two in the morning. I remember you all waiting longer for other people...
:rolleyes:
joespaniel Feb 27, 2002, 07:25 AM Ohwell TM , it's OK!!!
Im sure Knight-Dragon TM will be done in short order and you can go. You havent been skipped, we just changed the order like we always have.
Relax, have a beer and a schnitzel. ;)
Knight-Dragon Feb 27, 2002, 07:43 AM Now before Ohwell goes into a rage, let me just say you don't want to take my turn. The empire is horrible. Our southern cities hardly have anything more than temples (if at all). And some are producing aqueducts (???). Defense is non-existant in some cities; some aren't even garrisoned. Our best cities are being defended by spearmen....
Science and economy are hopeless. We'll need to make development of the southern cities closest around Athens a PRIORITY. Also to build more universities.
Anyway, have fixed most of it and scrap together an army for dear Ohwell to play with. ;) You have it better than me; considering I come into game without almost nothing (except 2-3 cavalry in Abydos and Mycenae) at the Zulu front. :rolleyes:
Highlights : -
1395 - The Epic completed. Nanjing building Wall Street.
1400 - Smith's completed. Beijing building Newton's now.
1405 - Magellan's completed.
1425 - Army scrapped together captured Ngome. Lost one cavalry and killed 3 muskets.
1430 - Iroquise completed Newton's. :mad: Renegotiated trade deals with Iroquise and Indians for more money (42 and 30 gold per turn :eek: ). Scrap the one with the French. Also negotiated peace with the Egyptians for free artistry, world map and Pithom (on the island west of Paoting).
End
Note - Chg production in Beijing; can't produce Newton's anymore. Try to renegotiate deals (I may have missed some) and also new deals. We'll have to spike out more money and science too. Our alliance with the French ending next turn; remember to cut off gems tribute.
Knight-Dragon Feb 27, 2002, 07:46 AM The Zulu front. The French are finally making headway. Too much headway. They took New Zimbabwe which was just south out Eretria. Watch out.
joespaniel Feb 27, 2002, 08:09 AM It may be time to become isolationist and build city improvements.
Somehow we have fallen behind again.
Without breaking any treaties, we should end all wars ASAP and focus on our domestic front. Especially the southern cities.
They have no improvements due to "changing hands" with the Zulus.
Lets set up a good healthy economic and scientific base.
We could try for a culture victory, as Im sure everyone is getting their fill of war.
Knight-Dragon Feb 27, 2002, 08:18 AM A cultural victory will be hard. We're behind the Japanese I think.
Tech-wise we may be slightly ahead. We already have calvary and riflemen. All I saw were French knights. The Egyptians still use chariots. :lol:
We can make peace with the Zulus next turn when our alliance with the French is up. ;)
No amount of war is ever enough. Esp for you. You're a wolf in sheep's clothing. :sheep: :D
joespaniel Feb 27, 2002, 08:27 AM Pah! Look who's talking! Who attacked and conquered half the world in the current German SG? Hmm? :lol: :lol: :lol:
OK, OK. I think it would be a challenge to catch up and beat the Japanese in culture. Any thoughts from our other Chairmen?
Knight-Dragon Feb 27, 2002, 08:39 AM Originally posted by joespaniel
Pah! Look who's talking! Who attacked and conquered half the world in the current German SG? Hmm? :lol: :lol: :lol:Well, it ain't me. All I did was take London, Odessa and 4 Babylonian cities. :p All the rest (France, Russia, rest of Babylonia) were taken by you guys. :D :goodjob:
gonzo_for_civ Feb 27, 2002, 08:19 PM Well guys! I don't know what has happened while I have been gone but I am here now with the v1.17f patch and ready to be put in the order and play when it's my turn. I can't wait to see the game, it must have greatly improved.
joespaniel Feb 27, 2002, 10:19 PM Hi Gonzo, I was wondering where you disapeared to. ;)
Ohwell is up, then Gonzo is next.
Knight-Dragon pointed out that our southern cities need improvements, so your work is cut out for you.
joespaniel Feb 28, 2002, 09:22 PM How is it going, Ohwell?
Ohwell Feb 28, 2002, 09:27 PM Oh! MY turn already? I thought you skipped me... Oh you just pushed me back a slot.
Reporting for duty sir! The assignment will be completed within 24 hours sir!
Ohwell Mar 01, 2002, 02:51 PM Don't worry... I am currently playing :) Be ready for a summary and the file in app. 2 hours.
Ohwell Mar 01, 2002, 04:10 PM More like 2 minutes ;) Actually I took some time to anylize our situation in the cities, and that is NOT good. SOme of our major cities don't have the university. Our newly conquered cities are rebelling crazily, with most entertainors.
There is no turn-by-turn update, the 5 turns played were insignificant seperately.
However, I feel that the "war" with Zulu is nothing more than a border skirmishes and petty battles. Though it is all quiet on the defense, our offensive Cavalry were unsuccesful in brining down even a single musketmen. The Zulu infantry (musketmen) is quite adept at holding their ground.
I tried to make peace, but to no avail. The French did not wish to cancel the alliance, be sure to cancel it on your turn.
Oh yes, I switched production in Bejjing to WallStreet, while the city building that changed to university.
NOTE- I noticed a lot of GoTo on my turn... please tell where they are headed whoever does it!
joespaniel Mar 01, 2002, 04:17 PM Knight-Dragon warned that things were in rough shape. The non-stop wars have taken their toll.
Gonzo is up next. Give it your best shot. Try to run out the treaties and make peace, and work on improvements.
Ohwell Mar 01, 2002, 04:20 PM Oh, I think we should start prepariong for an invasion of Japan, though after our economy is stimulated and our borders are secure.
Japan is ahead of us in score and culture. We must kill them...
joespaniel Mar 01, 2002, 04:26 PM I think we could overcome Japan's lead once we have peace.
How many turns are left on that alliance?
Ohwell Mar 01, 2002, 04:31 PM Not sure... It may be over but they never consulted me. America is wanting a MPP, I declined to check out them for a while. So if you want a MPP, go to them first.
But I highly doubt you will want a MPP with them... :mwaha: :satan:
gonzo_for_civ Mar 03, 2002, 12:55 AM To save time, I am gonna let someone go ahead of me. If I can still get to it, I might sneak in a turn later on but my CD ROM is broken now so I need to borrow a friends so I can do my no-cd crack and still play. It will be a while though. Keep it up :D
P.S. I tried to post this as quickly as possible so i dont slow the game down.
joespaniel Mar 03, 2002, 01:23 AM How much time do you need Gonzo?
We can wait for you if you want.
Knight-Dragon Mar 03, 2002, 07:23 AM Not sure... It may be over but they never consulted me. America is wanting a MPP, I declined to check out them for a while. So if you want a MPP, go to them first.
But I highly doubt you will want a MPP with them... :mwaha: :satan:There shld be only 1 turn left on that alliance with the French (against the Zulu) at my last turn IIRC, so it shld be long since up. ;) IMHO, an MPP with a far-off civ will only get us involved in pointless wars in distant places. Let's not play with fire for now. :)
Oh, I think we should start prepariong for an invasion of Japan, though after our economy is stimulated and our borders are secure.
Japan is ahead of us in score and culture. We must kill them...Japan is too far fr Athens; all their cities will be colonial cities to us. Let's roll up the remaining Zulu (and Egyptian cities) first. ;) And watch France. They're nearer than the Japs....
Like joe said, once we up our cities' infrastructure, the Japanese will be no match for us. :lol:
joespaniel Mar 03, 2002, 02:30 PM I agree with KD. The southern empire needs improvements, so we should seek peace, after giving Shaka one more good trouncing. :hammer:
I'll wait another 24 hours for Gonzo, otherwise I am going to take my turns after work tomorow.
We could concievably win a culture victory in this game if we play it right. I think conquest would be really messy, much worse than the first German SG. Spaceship is likely, but boring. UN is also possible, but chancey.
Regardless, I really think this has turned out well. I like our sprawling empire. It has style.:D
I would be satisfied with a histograph win.
Lets outbuild Japan. Any thoughts?
Ohwell Mar 03, 2002, 02:37 PM Originally posted by joespaniel
I would be satisfied with a histograph win.
Lets outbuild Japan. Any thoughts?
I still think we should de-throne Tokugawa... :sniper: :king:
Lets raze their cities! They shall pay for the invasion of Manchuria!!!:cool:
More fun than just making temples...:p
Yeah a culture win sounds good. Bloody unlikely for us cannibals though :D
donsig Mar 03, 2002, 06:44 PM Don't we need 100,000 culture points for a culture win?
Any idea how many we have now?
Knight-Dragon Mar 03, 2002, 07:36 PM Originally posted by Ohwell
I still think we should de-throne Tokugawa... :sniper: :king:
Lets raze their cities! They shall pay for the invasion of Manchuria!!!:cool:Japan's time will come. We just need to make a few minor preparations first though. :)
joespaniel Mar 03, 2002, 10:26 PM Remember, we are on a large map with 12 tribes.
Well, actually 10 now. ;)
A conquest strategy would involve MASSIVE amounts of troop movement, maybe dwarfing the 1st German SG.
I dont know if I could handle that... :crazyeyes
Lets just see what happens. I think we could beat Japan at their own game.
Knight-Dragon Mar 03, 2002, 10:34 PM Let's do it one step at a time. For now, just improve on those southern cities. We can see how it goes later on. ;)
The way I see it, we shld max out productivity, build a larger army, take out all the close-by AI cities nearer to Athens and finally go on a world conquest spree.
10 civs? So? Has that ever been a problem? :) It will be fun!
gonzo_for_civ Mar 04, 2002, 12:50 AM Ok, since Joe was nice enough to wait, I will download. I wan't to take some time and make these turns right this time so it might take a full 24 hours but hopefully not more. Thanks for waiting :D
gonzo_for_civ Mar 04, 2002, 07:51 PM Progress Report:
It will take me one more day to finish my turns.
Ngome defected to the Zulu
I'm building up so we can take out the cities near Athens.
Looking for suggestions on what to do no that we lost a big force in Ngome.
donsig Mar 04, 2002, 08:19 PM What is the extent of our losses Gonz?
More importantly what do we have left? Maybe we should just lay low and build up our strength.
gonzo_for_civ Mar 04, 2002, 09:24 PM We've lost our entire force in Ngome which was anywhere from 8-? units. I didn't get a chance to check it out since it was gone just after I hit enter on my inaugaral(sp?) turn. We only have small scattered forces from what I can tell and the Zulu have plenty of Musketmen guarding their lands. I think that laying low is a great idea.
Knight-Dragon Mar 04, 2002, 09:58 PM A terrible loss. :mad: We'll have to rebuild our forces and lay low for now I guess. Agreed.
gonzo_for_civ Mar 04, 2002, 10:01 PM Since it is agreed, that is what I will act upon. I will either make peace for a few cities or so or just stay at war, recall the troops back to heal and regroup, and make more units and then hand it on to the next ruler for conquest.
Ohwell Mar 04, 2002, 10:04 PM Let us train more Cavalry! Mwahahahahahaha! And then we shall control the entire eastern continent of the Westlands! :mwaha:
Sorry, lately I have been feeling quite in a warmonger mood... :D Nothing wrong with that!
Wait, only 8 units lost? That isn't much! Hey, remember, if you put enough units in a city culture is unflippable! I use this new tactic alot in my games... often 20 at a time!
Oh boy, I am still remembering last night when the Indian border cities fell like stones...:love: If only there were more transports...
joespaniel Mar 05, 2002, 01:18 AM Wow. That sucks.
Not your fault Gonzo, just try not to lose any cities to capture, weve paid dearly for them over and over.
Its time to end the wars, all of them. We desperately need to rebuild.
gonzo_for_civ Mar 05, 2002, 08:04 PM I am gonna go finish my turns right now. ithink i will stop after 5 because of time constraints. I have mainly just been rebuilding the army and I made peace with the Zulu for 2 small cities which will probably flip back anyways but I don't care because whoever is next will probably start the war back up again. We were just too vulnerable with their troops nearing our cities and our offense shattered.
gonzo_for_civ Mar 05, 2002, 09:06 PM Ok guys, I'm done, here's the save after 5 turns with a summary to follow shortly. We are not at war but we are rebuilding the economy rapidly. Lots of micromanaging and preperation to take over for the next leader.
gonzo_for_civ Mar 05, 2002, 09:11 PM Here's a summary:
1455 - Steam Engine discovered and Industrialization started. Lots of war rioting. Started mass rail building. Ngome culture flipped causing the loss of a number of units estimated at 8-15.
1460 - Signed a peace treaty for a few of the Zulu's worthless southern cities name New Bapedi and New Isandhlwanda and a w/map.
1465 - Wall street built in Beijing
1470 - France and Japan sign MPP. I think there may be some evil, evil intentions planned. Refused MPP and RoP with Egypt and told their units to get the **** out.
1475 - Continued building the culture of our new cities so that they don't flip. Also, I have been doing work on getting more military. :)
Summary of Turns:
I retreated the remainder of our forces and repaired them. I have also moved a few more cavalry to the front and I am building some defensive units in interior cities to be moved to less productive border cities. We are doing pretty good with a strong economy and 16 more turns of peace to get the biggest, baddest, military this continent has ever seen. Then, I suggest we destroy the remainder of Zululand and kill Egypt to get them out of the way and to expand a bit. Soon, we conquer the world. Sorry for being late :(
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