View Full Version : Hellhound - (12/28/05)
woodelf Dec 28, 2005, 01:34 PM My first skin. Basically a wolf reskin, but meaner looking. :mischief:
Sadly my computer settings won't let me attach files so it's been uploaded at filegone. My files are also .rar and Gimp so the forum won't let me attach them anyhow! Tiny download. If anyone wanted to attach a screenie I'd be eternally indebted.....
http://www.filegone.com/usnc
Kael Dec 28, 2005, 03:41 PM Here is a pic:
MeteorPunch Dec 28, 2005, 03:50 PM I made some screens too...not gonna let them go to waste. :p
I'm thinking when we get the SDK (or maybe sooner?) someone can add some animated smoke or flames to it. :devil: But it still looks really cool as is.
http://www.civfanatics.net/uploads10/hellhound2.jpg
http://www.civfanatics.net/uploads10/hellhound.jpg
IamSid Dec 28, 2005, 03:59 PM OMG! He's gonna eat the pigs! Great Unit.
Gunner Dec 28, 2005, 04:38 PM Wow that is sweet.
woodelf Dec 28, 2005, 04:48 PM Thanks for posting the pics guys. He looks better going after the pigs than in my game!
I'm trying to perfect my Frost Giant now.
Hell's Angel Dec 28, 2005, 07:17 PM Cool unit!!
Frost giant!What unit are you using, Warrior?
woodelf Dec 28, 2005, 07:37 PM Cool unit!!
Frost giant!What unit are you using, Warrior?
Yeah, but I'm having a hard time visualizing the removal of his sandals. :)
Hell's Angel Dec 28, 2005, 08:11 PM Yeah, but I'm having a hard time visualizing the removal of his sandals. :)
Make it all white and it'll look like his feet;)
Mumin Dec 29, 2005, 04:45 AM Cool! Or was it hot? :goodjob:
Rando Dec 29, 2005, 07:43 AM Great unit! Woodelf - I have a question on modding units. Do you know how to resize the unit? I want to try reskinning a few myself - including making dwarf axemen and want to resize the axemen model. Do you know how to do that? I have the skinning part down, but don't know how to shrink/expand the models. Great work!! Hope we will see the hellhound and frost giant in a future version of Kael's mod. :goodjob:
woodelf Dec 29, 2005, 07:53 AM Great unit! Woodelf - I have a question on modding units. Do you know how to resize the unit? I want to try reskinning a few myself - including making dwarf axemen and want to resize the axemen model. Do you know how to do that? I have the skinning part down, but don't know how to shrink/expand the models. Great work!! Hope we will see the hellhound and frost giant in a future version of Kael's mod. :goodjob:
Thanks for the comments. I've graduated to mages, but the Frost Giant is still being worked on. The sizing is done in the Civ4ArtDefines_Unit xml file. It looks like this:
<UnitArtInfo>
<Type>ART_DEF_UNIT_HELLHOUND</Type>
<fScale>0.7</fScale>
<fInterfaceScale>1.4</fInterfaceScale>
<NIF>Art/Units/hellhound/Wolf.nif</NIF>
<KFM>Art/Units/hellhound/Wolf.kfm</KFM>
<SHADERNIF>Art/Units/hellhound/Wolf_FX.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/WolfShadow.nif</ShadowNIF>
<ShadowAttachNode>LionBip Spine</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
salty Dec 30, 2005, 06:33 AM http://www.civfanatics.net/uploads10/hellhound.jpg
You should build a cottage on the pigs.
Frostyboy Jan 16, 2006, 10:41 AM I wouldn't like to meet one of them as a scout!
Nice skin job :thumbsup:
WilliamOfOrange Apr 05, 2008, 08:49 AM I know this is an old thread, but this got me thinking. Would it be possible to mod the game so that animal barbs do come in your borders, but only eat an animal resource? Like the wolf and pigs shown up above. As long as you have a unit...even a worker..within sight, the barb wouldn't though. That would be pretty cool for some scenarios, no?
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