View Full Version : [Fantasy] Undead skins pack.


C.Roland
Jan 06, 2006, 01:23 PM
Some undead skins.

First a zombie warrior

C.Roland
Jan 06, 2006, 01:23 PM
2.Death knight

C.Roland
Jan 06, 2006, 01:24 PM
3.Zombie swordman

C.Roland
Jan 06, 2006, 01:25 PM
4.Skeleton maceman

C.Roland
Jan 06, 2006, 01:25 PM
5.Cadaveric soldier
There's 4 version of this one.
-With a shield
-Without shield
-With a shield perforated
-With a shield perforated, who as the form of a skull.

C.Roland
Jan 06, 2006, 01:26 PM
All in one zip.

Kael
Jan 06, 2006, 01:37 PM
Woot!

Its getting so I hang on this board waiting for posts from you! Just amazing work.

woodelf
Jan 06, 2006, 02:50 PM
Nice stuff Roland. Any chance you want to do dwarves? :)

CrazyAce
Jan 06, 2006, 03:07 PM
Yeah man now this is what I'm talking about, I love them.

C.Roland
Jan 06, 2006, 04:37 PM
Nice stuff Roland. Any chance you want to do dwarves? :)
It would be difficult just by skinning but i can try if you want.
What model should i use for them ? Axeman ?

Kael
Jan 06, 2006, 06:15 PM
It would be difficult just by skinning but i can try if you want.
What model should i use for them ? Axeman ?

We need a dwarven crossbowman, a dwarven smith (maybe a maceman reskin?), and a dwarf covered in armor (I was using the Praetorian model, but their may be better).

The other thing we need is a new skin for a demon unit. He uses the great engineer model and is surrounded by flames (I can add the flames). Right now he is pure black. I've attach a zip file with the picture of what he is supposed to look like, the current skin, and the normal great engineer skin so you can see where everything lays out).

MattJek
Jan 07, 2006, 01:26 AM
Amazing stuff... Looks like we're gonna have some cool mods pretty soon. I cant wait!

Mumin
Jan 07, 2006, 08:31 AM
By the way: How do you make a picture show up automatically in the forum, rather than just as an attachment?

Zuul
Jan 07, 2006, 09:05 AM
It shows automaticly if the file is an image.

Nice work Roland :-).

Kael
Jan 07, 2006, 09:47 AM
It shows automaticly if the file is an image.

Nice work Roland :-).

And if there is only one attachment for that post.

Goblin Fanatic
Jan 07, 2006, 10:27 AM
Your work is great, showing how much can be accomplished by reskins alone.
Say, could you consider, or just know if it's possible, to reskin the buddhist missionary into a zombie? Is it possible to do that without him looking silly in combat?

C.Roland
Jan 07, 2006, 12:46 PM
Your work is great, showing how much can be accomplished by reskins alone.
Say, could you consider, or just know if it's possible, to reskin the buddhist missionary into a zombie? Is it possible to do that without him looking silly in combat?

I can reskin it, but he will probably look silly in combat. I can't change the animations, just the textures.

We need a dwarven crossbowman, a dwarven smith (maybe a maceman reskin?), and a dwarf covered in armor (I was using the Praetorian model, but their may be better).

The other thing we need is a new skin for a demon unit. He uses the great engineer model and is surrounded by flames (I can add the flames). Right now he is pure black. I've attach a zip file with the picture of what he is supposed to look like, the current skin, and the normal great engineer skin so you can see where everything lays out).

I will do a demon pack skin and a dwarf pack skin so you will have the choice of maybe 4 dwarf and 4 demon.

Kael
Jan 07, 2006, 12:56 PM
I can reskin it, but he will probably look silly in combat. I can't change the animations, just the textures.

I will do a demon pack skin and a dwarf pack skin so you will have the choice of maybe 4 dwarf and 4 demon.

That would be awesome!

Goblin Fanatic
Jan 07, 2006, 02:55 PM
Nevermind the buddhist then, i saw another interesting thing.
Maybe i'm ignorant when it comes to graphics, but how did you make the 'cadaver' available without a shield? Is it already possible for skinners to make parts of model transparent?

Mumin
Jan 07, 2006, 05:13 PM
And if there is only one attachment for that post.

Thanks Kael! (That was really confusing.)

C.Roland
Jan 07, 2006, 11:57 PM
Nevermind the buddhist then, i saw another interesting thing.
Maybe i'm ignorant when it comes to graphics, but how did you make the 'cadaver' available without a shield? Is it already possible for skinners to make parts of model transparent?

Only somes parts are tranparent so we could put alphachannel on them so they look transparent. Shields and arms are generaly transparent and the body white or with teamcolor.

Goblin Fanatic
Jan 08, 2006, 09:03 AM
Would you say that a warrior withouth a club, swinging just with his arms, would be technically possible? I'm thinking about the 'Zombie Island' mod being possible, or not, on civ4 like it is now.

Kael
Jan 08, 2006, 09:12 AM
Would you say that a warrior withouth a club, swinging just with his arms, would be technically possible? I'm thinking about the 'Zombie Island' mod being possible, or not, on civ4 like it is now.

Yeah, you can make a warrior without a club. One of the models in my mod is a reskinned warrior without a club.

drzoidberg
Jan 10, 2006, 06:08 AM
That looks really good

AK47
Jan 17, 2006, 01:41 PM
:eek:
waaaw...
Great stuff !
AK.

MurdockTheCrazy
Mar 02, 2006, 04:56 PM
I like it... But I would like to see a zombie without a weapon... Like the unarmed zombie mobs you see in the movies.

Might be worth adding some red [blood] splattered all over them, too...