View Full Version : Instruction Thread - Wednesday, January 18 (6:59pm EST, 2359 GMT)
Chieftess Jan 15, 2006, 04:42 PM Previous Turnchat Thread - 4000 BC - 4000 BC (http://forums.civfanatics.com/showthread.php?t=153887)
4000 BC Gamesave (http://www.civfanatics.net/uploads11/C4DG1_BC-4000.Civ4SavedGame)
Remember, only the DP is allowed to play the save. This thread is for instructions by elected officials, and is not a discussion thread.
The Chain of Command is as follows:
greekguy
Donovan Zoi
Octavian X
Aythanaeus
Nomad Bryce
Blkbird
Daveshack
Ravensfire
Stilgar08
Octavian X Jan 17, 2006, 09:53 PM Place the first city according the results of this poll: http://forums.civfanatics.com/showthread.php?t=154314
Temporarily name the first city according to the option that has the most votes in the following poll when the session begins: http://forums.civfanatics.com/showthread.php?t=154561
Donovan Zoi Jan 18, 2006, 01:45 PM Exploration
Based on general consensus, have our Scouts start exploration SE along the river. Try to end turn on high ground whenever possible.
Warrior
When our Warrior is built, send him north to investigate forest areas. Make sure he doesn't stray beyond three tiles of our capital.
Please end session after 10th turn, so that further input and assessments can be made. Thank you.
greekguy Jan 18, 2006, 02:23 PM Enemy Demands: How to Handle Them
Gold:
Envoy head on a pole
Techs:
Envoy head on a pole
Religion switching:
Yes, if friend. chop off head if foe
Civic switching:
undecided
Stop trading with Civ X:
Depends on who we are friends with, Civ X, or Civ Y demanding we stop the trading
Wars and Treaties: Don't declare war on anyone this TC. Don't sign any treaties because we don't have the knowldege of how to do so. ;)
End the chat after 10 turns like my fellow Tri member DZ said.
greekguy Jan 18, 2006, 02:29 PM Slider: Put the slider to max for Scientific research. Let it go as high as the game allows. The people have spoken and we want to "Get Smart".
Budget: Don't spend any money at all for this turnchat.
Settlers: Since the constitution says i technically control where settlers move, i thought i should just say don't move our settler. Settle in place as the Censor and Citzenry have said. :)
Disputes: If there is any fighting between officials during the turnchat, and i'm not there, then i charge the DP with the responsibility of resolving any disputes among fighting officials. (See Code of Laws Section B, IIA, 4 if you don't believe i have the authority to do this.)
End the chat after 10 turns like my fellow tri members DZ and greekguy said.
Blkbird Jan 18, 2006, 05:13 PM Exploration
Based on general consensus, have our Scouts start exploration SE along the river. Try to end turn on high ground whenever possible.
What Scout?!?
Blkbird Jan 18, 2006, 05:14 PM Enemy Demands: How to Handle Them
Gold:
Envoy head on a pole
[...]
Wars and Treaties: Don't declare war on anyone this TC.
Self-contradiction?
Blkbird Jan 18, 2006, 05:19 PM Start researching Animal Husbandry immediately.
In the rare case a Hut gives us Mysticism within the first 10 turns, switch research to Polytheism immediately.
Swissempire Jan 18, 2006, 05:21 PM Edit: Sorry
Chieftess Jan 18, 2006, 05:31 PM This is an instruction thread, not a discussion thread.
Chieftess Jan 18, 2006, 06:16 PM 4000BC - Turn 0 (http://www.civfanatics.net/uploads11/C4DG1_BC4000_Preturn.Civ4SavedGame)
3800BC - Turn 5 (http://www.civfanatics.net/uploads11/C4DG1_BC3800_Turn5.Civ4SavedGame)
Seems there's coast to our south/east.
Screenshot (http://www.civfanatics.net/uploads11/C4DG1_BC3800_Turn5.JPG)
3600BC - Turn 10 (http://www.civfanatics.net/uploads11/C4DG1_BC3600_Turn10.Civ4SavedGame)
We found a goody hut and popped a scout! (There's your "Scout", DZ! :lol: ). We've spotted another goody hut across the "bay", but 1 turn before getting to it, it was taken by the.....
MONGOLS!!!
The scout did survive 2 animal attacks, and is ready for a promotion.
Chatlog (http://www.civfanatics.net/uploads11/C4DG1_Turnchatlog_Jan18.zip)
Illini Rule Jan 18, 2006, 06:32 PM I cant load it. I have a earlyer version.
Chieftess Jan 18, 2006, 06:33 PM It's using 1.52. Go to advanced->Check for updates and upgrade.
Illini Rule Jan 18, 2006, 06:41 PM cant find. can you help.
Ginger_Ale Jan 18, 2006, 06:43 PM Main Menu of Civ4 -> Advanced -> Check for Updates
If you just want to manually install it, download it online from here (http://www.civfanatics.com/civ4/patch/).
Illini Rule Jan 18, 2006, 06:51 PM why dont you post a picture
fe3333au Jan 19, 2006, 07:20 AM Would it be possible for the Turn Taker to actually post screenies and a WRITEN SUMMARY REPORT per turn somewhere ?!! ... maybe a stickied thread :thumbsup: ...
As it is I'm having big trouble following the game (I presume that I am not the only one)
Tubby Rower Jan 19, 2006, 11:54 AM Should these threads be updated with the appropriate information? Who does that? any citizen, the DP, some other office?
Turnchat Schedule/Summary Thread (http://forums.civfanatics.com/showthread.php?t=132272)
Screenshots Thread (http://forums.civfanatics.com/showthread.php?t=132285)
EDIT:: forgive me for my ignorance as I'm still learning the DG process and customs
fe3333au Jan 19, 2006, 12:04 PM I've only had experience in the multi-team game ... but I agree with your suggestion and they should also be stickied so as not to get lost with other postings.
Tubby Rower Jan 19, 2006, 12:05 PM they should also be stickied so as not to get lost with other postingsyup, they already are
DaveShack Jan 21, 2006, 01:21 PM here is the screenshot as an image
http://www.civfanatics.net/uploads11/C4DG1_BC3800_Turn5.JPG
|
|