View Full Version : German SG II: The Second Reich!
joespaniel Feb 01, 2002, 09:05 AM Domination Victory!
The victorious German Chancellors
joespaniel -----------
LKendter ------------
donsig --------------
Ohwell --------------
Knight-Dragon -------
Palehorse76 ---------
Cunobelin of Hippo ---
Germany dominates the world!
Good game everyone!
Final score: 2592 "Bismark the Lion-Hearted"
The Game
Difficulty: Regent
Map Size: Standard (8 civs)
Map Settings: Continents, 70% water, temperate, 5 billion years.
Barbarians: Standard
The Rules
24 hours to check in.
72 hours to post summary.
Maximun # of turns: 20 (no minimum)
No shows will be skipped.
All players using v1.17 patch.
No SGEs or modified .bics allowed!
joespaniel Feb 01, 2002, 10:10 AM Our settler wanders, and immeadiately finds a good city location on a hill next to a river.
Berlin is founded, with cattle and furs nearby. We train warriors to explore. Our scientific people go to work to develope a new metal stronger than bronze. Iron. There are many hills around Berlin...
At this point, we devote most of our efforts to aquiring gold though. T/S/L rate set to 8/2/0, for now. (It takes about 50 turns to make any difference in tech research time).
3500 BC
- Warriors enter the villages of the Seljuks and Goths, and aquire 25 gold and knowledge of Ceremonial Burial.
- An unknown civilization is spotted north-east...
3250 BC
- We meet the Iroquois. They have knowledge of Pottery, but want too much in return for it. We part, weary of them.
3050 BC
- Another civiliazation is spotted due west of Berlin! We think it is the English! Damn! Expansionist tribes all around us!
- The Chancellor passes on, and a new leader takes the reigns as our first settlers are about to leave Berlin.
*** Lee is up next. ***
Im pretty sure its England to our west. I use "culturaly linked starting locations". We also need to explore south. Good luck.
5 squares NE of Berlin on the same side of the river looks REAL good for another city, to block off the Iroquois.
Sorry, guys! Looks like another game with lots of war ahead...
joespaniel Feb 01, 2002, 10:14 AM donsig - would you once again do the honors, and post a screenshot of our humble beginnings?
Thank you.
LKendter Feb 01, 2002, 07:22 PM 2900 BC - We meet the English. Trade Bronze working for Pottery and $10.
2850 BC - Goody hut gives us angry warriors :(
2800 BC - We have an elite warrior.
2750 BC - Leipzig is settled. We still have a lot of choice city sites :)
2470 BC - The Celts give us $25. Big whoop. Typical frelling AI. Niagra falls is CLOSER to us. One thing I get tired of with the AI. I swear it is programmed to build toward the human.
2430 BC - We buy the wheel from England for $72
2310 BC - The Goth tribe teachs us Mansony. At least the Pyramids are possible.
Summary - Our first 2 cities have barracks. We are really crammed. The next player can decide wheter to continue the Pyramids. Personally, I Hate playing without them
Our bind - I think all 4 x areas are critical areas - particullary the horses. If you build the horses TEMPLE is first build! I don't want a flip.
LKendter Feb 01, 2002, 07:23 PM And the game
joespaniel Feb 01, 2002, 09:50 PM Christ on a crutch! Can you say German Sandwich?
I dont believe it, caught between two expansionist civs, now the French up our @$$.
And this is a "standard" size map, not small.
OK, donsig said he will play Saturday, so if Hippo wants to go tonight, please do.
I cant imagine anything but rapid expansion, settlers galore. Pyramids would be nice too. We better get BIG really fast, or else we might not ever see the middle-ages...
sgrig Feb 02, 2002, 07:56 AM Good luck guys!!
Actually I am also currently playing as Germans on Regent, but on a huge map with 16 civs, but I was more lucky - my neigbours were Babylonians (?!), with which I dealt by late middle ages.
Currently I'm the biggest and best in the world :D (late industrial age in 1500's), so I wish you to achieve the same or even better!!:D
Btw, it was your last German game which inspired me to play as Germans myself!
Cunobelin Of Hippo Feb 02, 2002, 01:21 PM I say forget pumping out settlers-let's build up 4 cities to big size/big production/big development then pump out swordsmen/horsemen and take out one of our neighbours. You can't win an ICS against the AI I'm afraid ;)
donsig Feb 02, 2002, 02:13 PM Here's a zoomed out view of Germany.
I agree with the Head Pachyderm - we should get rid of someone quick. I think France has the better land - and that land should be GERMAN.
So, is it my turn or are you playing, Hippo?
LKendter Feb 02, 2002, 02:21 PM Well -
1 - Somebody can play :rolleyes: :rolleyes:
2 - Our cities should include those hugh blocks of Dyes and Furs!
3 - Donsig, you are next in the set order
donsig Feb 02, 2002, 06:57 PM I'm having trouble with this one guys. I can play one turn then it crashes. I tried several times, rebooted, etc. I am able to play another game I've been working on so I'm not sure what the problem is.
Maybe posting a new copy of the sav file will work? Anyone care to check it out and see if they also have a problem?
We may need to change my place in the rotation to get past this.:(
LKendter Feb 02, 2002, 07:14 PM Well guys -
I tried the .sav I have, and it locks up also.
What do you want to do? Seeing what happens in 2150, I know I will play me turn differently.
I tried an entertainer to avoid unhappy in Leipzig, but it did NOT help.
Cunobelin Of Hippo Feb 02, 2002, 07:51 PM Same here! I just had a try and I get an error after the first turn :(
Is this the end of the Second Reich?
Ohwell Feb 02, 2002, 08:01 PM :/ I guess somebody will have to retake those turns. I can't :(
No offense to any Mac users, namely you Hippo, but mac's suck, or at least mine does! I can barely run internet without lockups!
The second reich will continue, and stronger than ever! Immediate swordsmen production is in order! I wonder what is wrong... Probably just another "feature" of the game.
LKendter Feb 02, 2002, 08:12 PM Well joespaniel started this.
He can make the decision if I should replay my turns.
Cunobelin Of Hippo Feb 02, 2002, 11:04 PM Originally posted by Ohwell
No offense to any Mac users, namely you Hippo, but mac's suck, or at least mine does! I can barely run internet without lockups!
What kind of machine are you on? I won't start any redundant debates for the time being ;)
I blame inept user-ship :p
gonzo_for_civ Feb 02, 2002, 11:12 PM HAHA! The mighty germans, can't beat 'em in war, but leave 'em a little computer error and all hell breaks loose in the land. :lol:
Just kidding, sounds like this really sucks. Hopefully you can get whatever it is straightened out and continue playing. I love reading these games. Good luck to you guys!!
joespaniel Feb 02, 2002, 11:51 PM OK, I downloaded and tried it, had the same results as everyone else, and am stumped. Probably a corrupted save or zip-job.
Initialy, I thought it was the modified terrain pack, but it functions in other SGs, so I doubt it. Lets just hope it was a one-time-thing.
Since we now have played ahead, and can "rewrite history", I figure theres only one way to be fair;
We start again...
joespaniel Feb 03, 2002, 02:23 AM A New Game
4000 BC
The German tribe founds Berlin. We start on a river in grassland, with several shield tiles, forest and 1 cattle. North of us is tundra. Road and mine building begins, warriors are trained. Researching The Wheel, as I suspect horses will be nearby.
3500 BC
- After some exploring, we determine Berlin is atop a large isthmus, and continue southward. Minor tribes teach us Ceremonial Burial and give us 25 gold.
3400 BC
- Wine is discovered south of Berlin.
3300 BC
-The English are discovered south of us. London is very, very close...
3200 BC
- Contact with Elizabeth is disappointing. The English have knowledge of Alphabet, Pottery and Ceremonial Burial. Elizabeth is unwilling to trade fairly at all.
3100 BC
- Knowing the English have no knowledge of Bronze Working or Warrior Code, we attack them, killing their scout and capturing their worker!
3050 BC
- The German warriors and our slaves retreat towards Berlin, with the English Army on our heels. But, the unwitting English are heading into a Teutonic trap...
Well, what did you expect? Candycanes and puppydogs? Its me after all. :lol:
There is at least 1 English warrior following our guys back to Berlin. However, a spearman and an archer await, another archer in production. The 2 German warriors can go to Berlin for martial-law while the better troops attack London.
Good luck, LKendter, I hope you can capture London or at least squeeze Lizzy for tech and gold.
More importantly, lets hope your attachment works this time. :lol:
damunzy Feb 03, 2002, 03:35 AM (PaleHorse76 knocks sharply on door. Waits for permission to enter. Opens door smartly steps in, closes door, walkes directly in front of the desk of CPT joespaniel who is slouched behind it. PH76 whips out a snappy salute to joespaniel and states "Sir, Private Joe Snuffy reports as ordered!" Drops salute crisply after joe lazily offers one in reply.)
Ok, I have finally found my way over here....I hope I get more help on how to play the game! :eek: :p :lol:
And a quick question. Do we always play the zee Germans? (I love the character Turkish in Snatch.) If not then I suggest an expansionist civ like Americans, but perferrably one with a good early UU (damn sucky, I assume, F-15s).
LKendter Feb 03, 2002, 08:56 AM Pre-turn - Berlin switched to barracks. It will only take 4 turns, and I hate regular troops.
Culturely linked starting locations - :cry: Boring, I know Europeans are near us. Best thing about the patch, getting rid of that annoyance.
2950 BC - English warrior beats our warrior on a hill without a scratch :confused:
2800 BC - Our archers has revenge, and kills a warrior - losing 2 hp, but no promotion.
2750 BC - Our warrior defends well, is promoted to regular along with another dead English warrior. Troops need to rest some.
2630 BC - Berlin into Civil Disorder.
2550 BC - On the outskirts of London. They have spearman.
2390 BC - Kill another English Warrior. Hmmm... I think the loss ratio clearly favors Germany so far.
2350 BC - Our warrior is killed, but our archer promoted to veteran.
2230 BC - Oh, I am scared. The English have a DEAD archer.
2190 BC - Leipzig is formed. We need some peacetime activity. Of course, they do start building a barracks :lol:
2 veteran archers self destruct by London. We extort Alphabet for a peace treaty.
Summary - Fortify spearman #2 is Berlin so that is can be size 4. I hope we have possible horses.
joespaniel Feb 03, 2002, 09:26 AM Originally posted by PaleHorse76
And a quick question. Do we always play the zee Germans? (I love the character Turkish in Snatch.) If not then I suggest an expansionist civ like Americans, but perferrably one with a good early UU (damn sucky, I assume, F-15s).
Actualy, we have the Roman SG almost finished, and a new Chinese SG underway. The German thing was my idea, ofcourse :lol:, they are my favorite civ.
However, as far as expansionist, I plan a Russian game someday. Want to see the Cossack in action. Maybe sooner than I want, if this doesnt work again! :lol:
Now lets all hope this thing flies, donsig is up. Cross your fingers...
donsig Feb 03, 2002, 11:45 AM Here's the situation as I begin my turns...
donsig Feb 03, 2002, 12:32 PM ...makes for powerful German armies later!
2150 BC: We bought pottery from our new English friends for 55 gold. Forty years later a brilliant German revolutionizes the making of pottery by inventing the potter's wheel. Another bright German (who can think in three dimentions) sees that the potter's wheel can be useful vertically as well as horizontally. About the same time wild horses north of Berlin are found and the process of domestication begins. Horses are also noticed south of London.
1870 BC: The village of Bristol is founded on a vinyard south west of Berlin. (Must have gotten confused here. Playing the English in the GOTM!)
1650 BC: The are Phoenician barbarians in the north!:eek: Our spearmen are sent to disperse them. Fifty years later another new village is founded, this time north of Berlin. It is given a proper German name: Schleswig. The settlers in Schleswig learn masonry from the nearby Magyars. After another fifty years our spearmen reach the barbarian encampment. There are furs nearby!
1500 BC: The domestication of horses is complete and a chariot is started in Berlin.
donsig Feb 03, 2002, 12:40 PM Since peace had just been made I used my time to build cities, tend to barbarians and begin linking up resources and luxuries. BTW, we are researching iron working.
I think we need another city up north to link up the furs and help keep the barbs down. The luxuries will cut down on our need for military police. Instead of MPs we can have elite troops storming down the continent!
:satan:
Didn't do any exploring beyond Berlin. Was too busy making settlers. I did post a couple guards near London. Want to make sure Elizabeth doesn't build a city in the plains NE of London.
LKendter Feb 03, 2002, 01:09 PM Well we are probably screwed already on the Pyramids, but can Berlin please try for them :love: :love: :love:
Please, please, please ...
Nnow I remember why I like France, very easy to start them.
joespaniel Feb 03, 2002, 01:21 PM Very nice work, herr donsig. Im glad we got the wine ahead of England. Im REALLY glad we have no more download problems...
Cunnobelin of Hippo is up!
My only suggestion is to rename "Bristol" to something German. :lol:
Seems like bad karma, that is if it has an English name, it might end up belonging to the English. :eek: :lol:
Since we have Schleswig, how about Holstein?
Cunobelin Of Hippo Feb 03, 2002, 05:40 PM Okay, I've got it. Having a go...:)
Knight-Dragon Feb 03, 2002, 08:12 PM While I am gone, this happens....... :)
Hurry up, Hippo! :D
donsig Feb 03, 2002, 08:13 PM My only suggestion is to rename "Bristol" to something German.
I still don't know what I was thinking on that one!:blush:
Cunobelin Of Hippo Feb 03, 2002, 08:24 PM 1500 BC: A great wave of panic sweeps the German nation - from the lowliest peasent to the filthiest, most incompetent beuracrat. Chancellor Bismark is subsequently stuffed unceremoniously in a closet in Berlin where he is to remain until 1125 BC. In his place towers Warlord Hippo.
Hippo, being of a wise and well bred nature, heads immediately south with a heavily armed envoy to meet his neighbour, Queen Elizabeth of England. WIth crafy Germanic merchant skills, he gets a quality English worker off her for a mere 30 gold. Hippo looks forward to future encounters with this travesty of a tradeswoman.
1475 BC: Elizabeth hails Hippo to tell him of soldiers of his allegedly stealing her chickens and bothering her women. Pleased with their strong displays of testosterone, Hippo gladly moves them out. He also redirects a lowly batallion of archers to follow the west coast of the England in hopes of finding a suitable city site or two.
Leipzig comes out of civil disorder as Hippo declares "Free Satellite Channels for All" week while secretly activating his SS to deal with the troublemakers.
1450 BC: A spearmen regiment is ready to go in Bristol, and the factories prepare to work on a batch of settlers. A Barbarian encampment is sacked for 25 gold and local penguins have their tundra back (and promise a "significant" contribution to Warlord Hippo's upcoming campaign for re-election!)
1425 BC: Hippo reflects that it'd be nice to meet some other tribes as this English dipstick doesn't have any tech to buy :(
1400 BC: Berlin completes a band of chariots, and everyone's-favorite-warlord rolls over local prisinors on mainstreet as thousands cheer. The Pyramids, a great and foodstuffs-holding wonder (imperative for a healthy Warlord :D) have their ground-breaking ceremony. Tutankhamen would be rolling in his grave reflect local scholars.
1375 BC: A settler is completed in Leipzig, and sent west to follow the infamous archer to a nice city spot on the coast. This spot, notes Hippo, will deny the English access to a tile of horses! :p Chariots are deployed to escort the settlers.
1350 BC: Warlord Hippo rumbles north in his new humvee and whips the crap out of citizens in Schelswig until they're done his new temple.
1325 BC: The temple is complete, and in partially related news, violent heathen-beatings rise a shocking 500%! :eek: An archer is ordered by the leader-wth-the-100%-approval-rating (validity of said statistics subsequently questioned by rogue academic who disappears mysteriously days later). "Needless to say he could've used some ketchup..." comments Warlord Hippo.
1300 BC: A road to wines near Bristol is complete! Drinking-driving counterattack campaign launched.
1275 BC: Elizabeth has Iron Working! Hippo pays a visit and 130 gold to the old bat in order to learn the wonders of this new technology. His geologists report large quantities in the northern foothills, and even more intriguing, a large patch right on the English border. Evil cackling begins in earnest...
1250 BC: A lone chariot patrols the praries and continues harassing the English ladies ;) Feminists everywhere are ignored.
1225 BC: Warlord Hippo takes a break from his busy schedule to organize a drinking competition in Berlin and a pie-eating contest in Leipzig. The empire comes to a standstill...
1200 BC: Our heroic settler, having braved tile after tile of miserable hiking conditions (they forgot the TP in Bristol! :eek: ) surveys the land they plan to build upon. Then they pour cement and write their names and various obscenities in it :D
1175 BC: Hamburg is officially founded! Hippo orders a temple immediately started to combat English "culture" :lol: in the region.
1150 BC: Herodotus releases long diatribe on the military might of the nations of the world. Warlord Hippo is shocked to learn that his people are 'Puny' in the eyes of the bastards at UNN (United Neanderthal Nations) Headquarters, and writes a scathing letter in return. He does note with some satisfaction that Mrs. "I'm late for my milk bath" is listed as "Forgotten" :p Bristolian civilians are whipped mercilessly as Hippo embarks on a plot to steal some iron out from under Elizabeth's fat nose.
1125 BC: Temple complete! An archer is ordered, but that, reflects Warlord Hippo in his memoirs, is probably a mistake. "We need a barracks that we might unleash veteran swordsmen to sheath their swords into the beating hearts of our enemies!" he declares.
And with that Bismark is let out of his closet and prepares to take over for another term while Hippo heads off to someplace warmer to work on his tan. He claims the stress of the job was killing him, and judging from his relatively svelt midsection, burning off the calories to boot! This must be corrected of course - he hits the Berlin nightlife for 10 hours of solid snacking before his flight...
***
Author's notes: Go get the furs near Berlin with a colony. And KILL the English -they're weak, and we need more land. Focus on our military needs in the coming turns :)
Cunobelin Of Hippo Feb 03, 2002, 08:27 PM And here's the game for someone's gaming pleasure...
Cunobelin Of Hippo Feb 03, 2002, 08:29 PM And here's the game for someone's gaming pleasure...zipped this time around
joespaniel Feb 03, 2002, 11:21 PM :lol: Good summary! I laughed my @$$ off!
Aside from all the chronological anachronisms, ;) *ahem*, sounds like Cunobelin of Hippo had a good round. :goodjob:
Our man in Malaysia is up next, Knight-Dragon! How's the move coming along? :D
Might as well take London, we could use some real-estate.
Good luck and Godspeed!
damunzy Feb 03, 2002, 11:47 PM Oh goody! I can hardly wait, hurry up KD!
Knight-Dragon Feb 04, 2002, 01:01 AM Originally posted by PaleHorse76
Oh goody! I can hardly wait, hurry up KD! I'm at 'work' right now, as some of you might know. Will play in 4-5 more hours. Unless you want to go first, Palehorse (and I'll pick up after you later)? Post here to let us know. :)
Knight-Dragon Feb 04, 2002, 01:05 AM Originally posted by joespaniel
Our man in Malaysia is up next, Knight-Dragon! How's the move coming along? :D
Might as well take London, we could use some real-estate.
Good luck and Godspeed! London, you say. Will do it once we mass some swordsmen. :D We do have iron-working now, don't we?
Move's OK and done. Buying new stuff mostly so little to move, mostly my Mom's stuff. My own stuff is mostly strewn in Singapore. :cool:
damunzy Feb 04, 2002, 01:31 AM Nah, I don't want to jump you, I am can wait. Now hurry up! ;) j/k
Knight-Dragon Feb 04, 2002, 01:53 AM Originally posted by PaleHorse76
Nah, I don't want to jump you, I am can wait. Now hurry up! ;) j/k Serious, you can go now if you want to. I can only play in 4 more hours. ;) Then joespaniel can pick up next, after us. It's normal for us to jump queues around (joe, donsig, Ohwell, me). Makes the game run faster. ;)
Dark Sheer Feb 04, 2002, 02:38 AM Hey, keep it up guys! I was following you guys' last German game which inspired me to give the German Civ a go. And boy, did my Panzer roll over everyone! :lol: Thats on Monarch level (was my first Monarch, first time with German Civ) and destroyed Greek, Chinese, reduce Babylonian to 4 cities and lastly destroyed American (2nd largest behind me) as they tried to stop me from building spaceship while construction their own Apollo Program (found them building it in one of the city before I capture it). ;)
And Knight-Dragon continues to make we Malaysian proud in the Civ circle. :D
Knight-Dragon Feb 04, 2002, 05:32 AM My fellow Chancellors and Warlords, it would appear Hippo's file is unzippable on my machine. Can someone else pls give it a try? :confused:
LKendter Feb 04, 2002, 06:41 AM The zip is bad.
I get an error opening it also.
Ohwell Feb 04, 2002, 06:49 AM It may have to do with the way it was zipped, on my mac I have "Stuffit Expander" to zip things. It can't be opened by a PC maybe :confused:
joespaniel Feb 04, 2002, 08:56 AM Could Cunobelin of Zip-po please fix this situation, please???
EDIT: Nevermind. In the future, someone will have to transfer the Mac-zip to Win-zip. No biggie.
Dark Sheer Feb 04, 2002, 08:56 AM Yup, I believe its how StuffIt zip the file. I can't open it with Winzip but I can open it with StuffIt expander!!
So I have unzip it and rezip with Winzip for you guys. ;)
And here it is for whoever is up next. :D
joespaniel Feb 04, 2002, 09:07 AM Big THANK YOU to Dark Sheer!
As a small token of our appreciation, we'll name a battleship after you.;)
The Admiral Sheer!
OK, Knight-Dragon is up, or Palehorse76 can go next, since KD plays earlier than most of us. Whoever posts first. :D
Goals:
Get ready to take out London!
Build a city or colony to get the fur linked up.
Thanks again, DarkSheer!
Dark Sheer Feb 04, 2002, 09:31 AM I love to see this game continue as well. ;)
By the way, to avoid future problem, you guys can download a free copy of StuffIt expander from http://www.stuffit.com
It has both Mac and Win version. In fact, I think it also has Linux version for download. :cooool:
Cunobelin Of Hippo Feb 04, 2002, 07:46 PM Thanks for solving that one! :) In future I suppose I'll just post the savegame itself...if it's small enough.
Knight-Dragon Feb 04, 2002, 09:19 PM I can only play in another 9 hours. :( If Palehorse wants to play first, pls inform us here and go ahead by all means. This SG is quite dragged out already.
And thanks, Dark Sheer, for sorting out our technical problems for us! :goodjob:
Knight-Dragon Feb 04, 2002, 09:21 PM Originally posted by Cunobelin Of Hippo
Thanks for solving that one! :) In future I suppose I'll just post the savegame itself...if it's small enough. The game file will only grow bigger with each new round. It'll be a whole lot easier if you'll just use the same zipper as all the rest of us folks. ;) :p
damunzy Feb 04, 2002, 10:25 PM I will take the run since Knight-Dragon insists on taking forever! ;) j/k
Civ3 reinstalled and repatched and ready to go.
I also installed StuffIt extracter just incase there isn't a Mac Zipper besides it.
damunzy Feb 04, 2002, 10:43 PM I will be looking at the situation for at least 30 minutes trying to grasp what everyone has done and what the best course for the mighty Germany Empire will be.
BC 1125 Looking over the situation and think. Took screen shot. Still thinking. I am demobilizing the armies and turning us peaceful and going for sciences. I don't like wars unless I am going to win completely, so until we get iron only defense will be made. Changed from Temple to Wall in Hamburg as I can build wall then rush temple later in less time then building other way around. Moving 2nd Spearman from Bristol to Berlin to handle the dissedents that will pop up when I increase population.
To Cunobelin Of Hippo: If at all possible I would post Jpegs as they are smaller and come out looking better than Gifs (Look at mine versus yours 40K versus 80K). Just a suggestion. :)
LKendter Feb 04, 2002, 11:07 PM Hint - Improve tiles by Berlin, speed up the Pyramids
damunzy Feb 04, 2002, 11:09 PM That is what I was planning. Mines and roads plus use the trees that might be there now (got distracted by CornMaster and BotF). Also thinking of boosting the pop from another city to Berlin.
damunzy Feb 05, 2002, 02:43 AM Rethought the strategy:
I have a lot of notes but not enough time to post them. I will get to it in the morning (oh god, it is 0340East Coast US....I will probably post them around 0800).
Basically I stopped the pyramids as we don't need massive amounts of cities. I build a Granary instead in Berlin.
Here is game file and picture
damunzy Feb 05, 2002, 02:45 AM and the game:
We now have 2 or 3 Swordsmen and more on the way. I suggest building cities close to (like how close Frankfurt is) Berlin on the east and north west under Konigsburg and keep Berlin down to a pop of 6 for now (I think it can grow to 8 without uprisings and with a temple but it is turning out Swordsmen fast right now, nothing to stop us from taking continent but distance).
LKendter Feb 05, 2002, 06:38 AM Originally posted by PaleHorse76
Rethought the strategy:
Basically I stopped the pyramids as we don't need massive amounts of cities.
ARGGGGGGGGGGGGG!!!!!!!!!!!!!!
This could very well create a monster civ somewhere else.
Guys, drop me out of this one. My philosphy disagrees to much with PaleHorse76. To me Wonder building is a key portion of the game, and I don't want to have to worry about another cancel wondered.
Sorry, but this game isn't going to fun if I have to worry that any wonder I build will be cancelled
damunzy Feb 05, 2002, 06:55 AM Damn, sorry you feel that way lkendter. I thought since this was a mixing of ideas that changing in mid stride was allowed. I felt that it was more of a benefit to have Berlin pumping out troops, Swordsmen at that, and take our continent. IMHO the Pyramids aren't as valueable as let's say TGL (which we could build 3 turns from now). Also with strong military action now we have a better chance of GL early to rush more Great Wonders. If I was wrong in canceling the Pyramids I am sorry. Give the game another chance, just think of it as more of a challenge now or look at it as an opportunity to learn a new strategy first hand (whether the strat works remains to be seen, neh?)
I'd hate to see a fellow PA resident leave now! :D
Here are drining directions to my house incase you are really mad ;) Yahoo! Maps (http://maps.yahoo.com/py/ddResults.py?Pyt=Tmap&tarname=&tardesc=&newname=Home&newdesc=&newHash=&newTHash=&newSts=&newTSts=&tlt=&tln=&slt=&sln=&newFL=Use+Address+Below&newaddr=220+Thunder+Circle&newcsz=Bensalem%2C+PA+19020-2154&newcountry=us&newTFL=Use+Address+Below&newtaddr=&newtcsz=Quakertown+PA&newtcountry=us&Submit=Get+Directions) I live about 1 hour away. ;)
damunzy Feb 05, 2002, 07:40 AM Timeline:
BC 1125: Turn 0
Changed Schleswig from Archer to Spearman (3T)
Changed Berlin from Pyramids to Granary (1T), Lost 17 sheilds and 9 more to be produced this turn
Changed Leipzig from Temple to Settler (5T)
Changed Bristol from Archer to Walls (5T)
Changed Hamburg from Walls to Temple (7T)
Changed Science from 20% (34T) to 80% (13T)
Sold Barracks in Berlin to balance budget
Writing in 13T +0 Gold
BC 1100: Turn 1
Berlin builds Granary, building Settlers (4T)
Building Road from Schleswig to Fur
Building Road from Bristol to Iron, Bristol will eventually over take London's culture range opening the Iron to us. I know this b/c England's culture is lower than ours according to our foreign advisor.
Scouting with Archer
BC 1075: Turn 2
Nothing interesting to report, still scouting with Archer
BC 1050: Turn 3
Schleswig builds Spearman, building Walls (5T)
BC 1025: Turn 4
Nothing interesting to report, still scouting with Archer
BC 1000: Turn 5
Berlin builds Settler, building Walls (2T)
Bristol builds Walls, building Worker (5T)
Leipzig waiting 2 turns for population to catch up to settler production
-2 Gold T because Berlin settler production
BC 975: Turn 6
Schleswig builds Walls, building Spearman (4T)
50 gold impressed from the Goth tribe village by southern mountain range
BC 950: Turn 7
Berlin builds Walls, builds Spearman (5T)
Leipzig builds Settler, building Walls (5T)
BC 925: Turn 8
Hamburg builds Walls, building Temple (60T) will rush as soon as population allows
Archers meet with French Warriors.
Traded Contact with English and The Wheel for Writing and 43 Gold. The French are very Polite but still deserve to be removed from our continent. The English are also Polite and deserve the same but sooner. ;)
BC 900: Turn 9
Schleswig builds Worker, building Spearman (10T)
Archer kills Seljuk Barbarians and raids camp, our victorious troops return 25G to our coffers
Berlin Settler builds Konigsberg
Konigsburg building Walls (5T)
Road to Konigsburg will be completely in 3T
Berlin changes from Spearman to Barracks (1T)
Researching Literature (19T)
BC 875: Turn 10
Berlin builds Barracks, building Spearman (3T)
Bristol builds Worker, building Wealth
Leipzig Settler builds Frankfurt directly to the west on coast.
Frankfurt building Walls (5T)
BC 850: Turn 11
Nothing interesting to report, still scouting with Archer
BC 825: Turn 12
Leipzig builds Walls, building Wealth
Will have Iron in 3T
Road complete to Konigsberg bring Fur and Wine to all cities except Frankfurt and Hamburg
BC 800: Turn 13
Berlin builds V. Spearman, building Settlers (4T)
Changed Schleswig's production to Barracks (6T)
Changed Leipzig's production to Barracks (10T)
-1 Gold T, still 80% science
BC 775: Turn 14
Konigsberg builds Walls, building Weath
BC 750: Turn 15
Frankfurt builds Wals, building Barracks (10T)
Road to Iron build, now the conquering of the continent can begin in earnest.
Changed Berlin's production to Swordsman (2T)
BC 730: Turn 16
Schleswig builds Barracks, building Swordsman (8T)
BC 710: Turn 17
Berlin builds Swordsman, build Swordsman (3T)
BC 690: Turn 18
English Establish embassy in our capital
Literature in 5T
Rushed Temple in Hamburg at cost of 2 population
BC 670: Turn 19
Hamburg builds Temple, building Wealth
BC 690: Turn 20
Berlin builds Swordsman, building Swordsman (3T)
Traded 47 Gold and World Map for Mysticism and World Wap from French
1 Swordsman station to guard our iron. England worried about invasion plans leaked thru rouge newspaper. Lord PaleHorse puts a few news services to fire (newspapers without printing presses invented yet? ;)). We sent embassador to Elizabeth to calm her fears. The story we give is to "defend" our supply of Iron. Embassador reports Elizabeth's jealously over Iron Working scientific advance and the English Army sleeps fitfully with our troops stationed on the border to London. Another Berlin Swordsman on route to Iron "defense".
Empire Summary:
247 Gold, +0GT, Literature 3T
Army: 8 Spearmen, 2 Swordsmen, 1 Chariot, 1 Archer (Scout)
Workers: 3 Native, 2 English
Local Resources: (1)Horse, (1)Iron, (2)Wines, (1)Fur
damunzy Feb 05, 2002, 07:55 AM I suggest that we build 2 more cities near Berlin and take advantage of the lack of corruption being so close to the capital. I have attached a picture with those suggest building locations. None of the cities are within Berlin's city radius and when we are ready to build Berlin past size 6 or so then we can stopped these cities from using Berlin's resource squares. If we don't build cities here I feel that the tiles will be wasted. My 2 cents.
Knight-Dragon Feb 05, 2002, 08:09 AM Originally posted by lkendter
ARGGGGGGGGGGGGG!!!!!!!!!!!!!!
This could very well create a monster civ somewhere else.
Guys, drop me out of this one. My philosphy disagrees to much with PaleHorse76. To me Wonder building is a key portion of the game, and I don't want to have to worry about another cancel wondered.
Sorry, but this game isn't going to fun if I have to worry that any wonder I build will be cancelled Pls stay with us till the end. :love: This will definitely be a fun game with so many 'colorful' ppl playing. :lol:
It's in the nature of SGs for prod orders to chg and what-have-yous on the spot, by the decision of the current player. ;) Makes the game feels more exciting.
joespaniel Feb 05, 2002, 08:48 AM Originally posted by lkendter
My philosphy disagrees to much with PaleHorse76. To me Wonder building is a key portion of the game, and I don't want to have to worry about another cancel wondered.
Sorry, but this game isn't going to fun if I have to worry that any wonder I build will be cancelled
Well, it wasnt personal. Palehorse wanted to go with troops and then the Great Library instead.
Considering your successful knack for aquiring contact and maps, LKendter, the Great Library would be quite usefull indeed.
As for your request to be dropped;
No! You have to finish! :p ;)
Seriously, I hope you re-consider. There are many different personalities in this group. More so than any SG Ive played before. It will make for a very interesting game, I wager.
Besides, Ive seen alot of games where France (as the AI) builds the Pyramids. If they do...
:scout: :scout: :scout: :frog:
Knight-Dragon Feb 05, 2002, 09:01 AM "Besides, Ive seen alot of games where France (as the AI) builds the Pyramids. If they do..."
Think of it this way - the French are building the Pyramids for us. ;) How helpful of them. :D
Anyway, highlights of my turn : -
490 - Founded Munich east of Berlin.
430 - Declared war on Elizabeth and her cronies. :lol: Our forces swept down on London!
410 - Captured London with no losses. English spearmen heading east with settler....
390 - Heidelburg was founded west of Berlin. There goes Palehorse's twin cities. ;)
350 - Hastings destroyed! It was an accident, I swear! :p
End
Knight-Dragon Feb 05, 2002, 09:03 AM The invasion of England begins!
joespaniel Feb 05, 2002, 09:03 AM Cunobelin of Hippo -
Dont worry about the Zip thing, if you dont have a win-zip program, I will install the stuff-it one myself and convert your attachments for the next player. :D
Knight-Dragon-
Good job, I will continue the crusade against whats left of England. :lol:
Then build up to face off with France.
damunzy Feb 05, 2002, 09:31 AM I suggest that everyone get Stuff-It extractor that way if Joe or I am not avail you can still get the file and play. I have it and it is free, just watch out for all the quick launch bar icons it makes, it also tries to steal file associations with zips and such, becareful. :)
350 - Hastings destroyed! It was an accident, I swear! Yeah, right! ;) Just remember if the city is size 1 and doesn't have a Great Wonder in it then it WILL be destoryed when you take it over. If it does have a Great Wonder in it the city will be spared (This worked for me in a game, once, so maybe it is random, anyone know for sure?).
K-D, that was a better placement for the west city than I said, good call.
joespaniel Feb 05, 2002, 11:10 AM Not much to say...
I attacked and unavoidably razed some size 1 English cities, but built new ones in better spots.
There is a couple swordsmen waiting to attack the last English city. It wont grow to size 2...
Hamburg is building a settler. If it is done before that little bugger is size 2, blast it and build a new one.
Building lots of swordsmen to attack France. They are rapidly expanding towards us.
Babylon got the Pyramids. We are working on the GL. So is France.
We need some galleys to explore and find more civs, otherwise the GL will be totaly worthless.
LKendter is up:
joespaniel Feb 05, 2002, 11:15 AM I renamed Bristol to Breslau. :D
That is also where I think we should move the Capitol, maybe soon. Its more centralized than Berlin.
If we conquer France, which we should, then we can build the Forbidden Palace in Paris too.
That would maximize production and commerce across the whole continent.
Meanwhile, we have alot of swordsmen to make...
damunzy Feb 05, 2002, 11:18 AM Originally posted by joespaniel
We need some galleys to explore and find more civs, otherwise the GL will be totaly worthless.Are you saying that if we don't meet them we can't get their sciences? Interesting. I normally don't go for Great Wonders, I just capture them. The 30 turns it takes to make TGL (the only way to abbrv The Great Library ;)) I could have 10 more swordsmen......well, 13.3333 if you go by shield cost but since shields don't carry over (aack, I hate that) you will only end up with 10.
joespaniel Feb 05, 2002, 11:20 AM Exactly. In civ3, you have to have contact to get tech from TGL.
GALLEYS! QUICK! It will help us catch up! We are behind France!
LKendter Feb 05, 2002, 06:43 PM Pre-turn -
OK, I will concede somewhat of a knee-jerk reaction However I have never had anyone in the 15+ succession games I have played cancel a wonder. You are right about diverse player styles. I am actually a development player mainly. I can be nasty during war time, but I have won many games with Space Race / Diplomatic, and 20000 culture city.
I will give it another shot, but I want to come to agreements for future wonder plans. The cascade effect of the Pyramids is hugh, I feel it has put Germany and an major disadvantage. We are trapped on a island, an could fall way behind the rest of the world in science. All of the extra pop would help big time.
We need to play dirty, to salvage this mess :flamedevi: Peace treaty with England - Get all of their money, and code of laws. :flamedevi: Oops, sorry England, news of the peace treaty didn't get to our troops in time.
Disband all of the regular Spearman, I HATE non-veteran units. We are at peace for now so switch to VETERAN spearman production.
Saxony is hopelessly corrupt, so switch to settler and whip it out.
Switch Rostock to Galley. I want to know what is on the Island next to France.
Establish an embassy with Paris - DAMN IT! Great Library in 15 turns. Well I have MY challenge, for these 20 turns ...
- Well the people like my plans, and we add to the palace.
50 AD - Switch Munich to temple. Some year, I would like that Iron in our borders. Massive manuerving to beat France to the GL.
90 AD - Beat France to killing a barb camp. Hey, $25 is our money. The palace expands again?
150 AD - Begin the settler dance with France.
190 AD - Since I know what you war manaics are up to, I start pillaging some roads outside of the French borders.
210 AD - We are royally screwed. Japan finishes the Great Library. I wasted a fortune in effort to beat France :( We the worlds most expensive library, wasting 282 shields.
260 AD - Nuremberg is founded - we own the big fur spot.
290 AD - Republic is orders to be researched.
350 AD - The French declare war on us, and the people celebrate by expanding the palace? :confused:
We Joanie shoots herself in the foot. So far we have lost 1 unit, Gain a great leader, and kill multiple French units.
360 AD - First contact - India. It cost $100, but we know what the world looks like :) The Indians world give up any communcations, so send the Galley NORTH and contact Russia ourselves.
Summary - Well you wanted war, didn't you? Keep the leader nearby for the fobidden palace! If India is any indication, we are behind in tech big time.
LKendter Feb 05, 2002, 06:45 PM The first contact plan, follow the red arrow, and we can make first contact ourselves.
Knight-Dragon Feb 05, 2002, 07:17 PM Originally posted by PaleHorse76
Yeah, right! ;) Just remember if the city is size 1 and doesn't have a Great Wonder in it then it WILL be destoryed when you take it over. If it does have a Great Wonder in it the city will be spared (This worked for me in a game, once, so maybe it is random, anyone know for sure?).Of coz I know that. ;) Just trying to up some drama.
Anyway when I took London, it was size 1 too. So maybe capitals are different as well. ;)
Looks like we're gonna have the Western Continent all to ourselves. :D
Cunobelin Of Hippo Feb 05, 2002, 08:42 PM So who's up? Joespaniel perhaps?
Our knights will hasten the demise of Joan and her cronies...
LKendter Feb 05, 2002, 09:01 PM donsig is up next
Grey Fox Feb 05, 2002, 09:51 PM When you take a 1 sized city, you raze it if it has never produced any culture. And because their capital have had their palace in it, it has produced culture...
joespaniel Feb 05, 2002, 10:56 PM Good tip, Grey Fox. I didnt know that.
I have to agree with LKendter, we better get some wonders built.
I propose shooting for The Art of War, aside from free barracks and veteran troops, our civilization will enter a Golden Age as it is completed. That will catapult Germany ahead in science.
Heres the catch:
If we build the AoW with the Great Leader, no Golden Age will occur. We have to build it the hard way.
I also think we should bypass engineering temporarily, and shoot for Astronomy instead. That means Theology and Education first. Then we can build Copernicus and a university in our capitol.
And ofcourse, Sistine Chapel. A fantastic wonder, later in the game.
Remember: If we trade a tech now, with anyone, Japan will get it for free! Until Education is researched and cancells the Great Library. So, be judicious. Or buddy up to Japan and get their tech! :D
The Great Leader should be saved, for now. For the Forbidden Palace. If we get a second GL, build whatever you feel is best. An army of swordsmen would be nice, or a new Palace in Breslau.
More importantly, donsig:
We must aggressively attack and conquer France now. Quickly! I know you have the experience and gusto to do it, Knight-Dragon and Cunobelin of Hippo will follow.
Take it to 'em! :scout:
Knight-Dragon Feb 05, 2002, 11:11 PM I'll agree with joe on this one. We must take out France as soon as possible. Then, even if we're slightly behind in tech compared with the rest, we'll be secured as we'll have no enemies connected to us landwise. ;)
Seems like I'm up next after donsig. :D
Do the new Germans (i.e. Frenchmen) have swordsmen? :D
joespaniel Feb 05, 2002, 11:22 PM Originally posted by lkendter
We need to play dirty, to salvage this mess :flamedevi: Peace treaty with England - Get all of their money, and code of laws. :flamedevi: Oops, sorry England, news of the peace treaty didn't get to our troops in time.
:rotfl:
THAT was classic, Lee. Ah, it reminds me of the old days...
Well, we can forget the UN victory! :lol: :lol:
Knight-Dragon -
donsig is catching some ZZZZs right now, and will play tonight. Then your up. And, yes, I am pretty sure France does have iron working.
But we have better Generals. You guys. :goodjob:
donsig Feb 06, 2002, 01:28 PM 370 AD: Lost horse.
380: Lost sword, oan loses sword.
390: Lost horse and 2 slaves.
400: Contact with Russia. Dijon destroyed, France loses sword & spear, we capture 2 slaves. We also kill French warrior on Big Horse Island. French advancing on Nuremburg.
410: India is building Hanging Gardens. We lose a sword, France loses 4.
420: France loses 2 swords, we lose one. Nuremburg abandoned.
430. Russia building Hanging Gardens. Nuremburg occupied by French troops.
440: Germans learn about 'republican' government. Evil despots shun the whole idea.
450: Joan wants peace.:lol: We lose sword and spear but capture 2 slaves. France loses 2 swords & a spear.
470: Ameins destroyed and 2 slaves taken. France and Germany both lose a sword.
490: German coinage begun in Berlin. France loses spear.
500: Germans reoccupy Nurembuerg but lose 2 horse.
520: Dusseldorf founded. Joan loses sword.
540: Contact with Japan - they built a city on Big Horse Island.:mad: We lose a horse and two workers - but they are immediately recaptured. Germans learn better construction techniques as a religion with only one God spreads through the land.
550: France loses sword.
560: India building Great Lighthouse. The fighting has been heavy these past years: we lost 5 horse, 5 swords and a spear. We captured 6 slaves. France lost a warrior, 3 spear and 13 sword.
donsig Feb 06, 2002, 01:34 PM My progress was hampered by the terrain. We have roads leading south now and our new reinforcements are reaching the front.
I was heading for Cherbourg then Paris. Was planning to bypass Poitiers but it may have to be reduced to protect Nuremburg.
There's a setter in the galley. I was sending it to Big Horse Island to build a city.
The leader is in Danzig waiting to build that palace in Paris!:)
joespaniel Feb 06, 2002, 03:06 PM Good show, donsig! Sounds like you destroyed the bulk of the French army. Good city placement too.
We must hurry up and take the whole continent now, before others come and "vulture" our liebensraum. We dont want France to get gunpowder and start making their blasted musketmen either. That would be very bad. They would have a golden age, and prolong the war.
The quicker we get to Education too, the better. I would even consider going for Theology before Chivalry and Engineering. Start the AoW and shoot for Astronomy. Knights probably wont be needed to destroy France.
It sounds like donsig did just fine with swordsmen. :lol:
I am in complete agreement with Lkendter, that we need some wonders. Germany should have AoW, Sistine and Copernicus. I like Leonardos, but we could live without it. The future will be a heavy naval game. And alot of improving of our cities. Lets plan for it. Ohwell will like the naval part. ;)
The Middle-Age wonders are the best ones, IMHO, lets see if we can build ALL of them. Culture victory as the Germans??? :eek:
Building all those Great Wonders would do alot for relations with other nations too. :lol: Screw 'em.
Knight-Dragon is up next, unless Cunobelin Of Hippo wants to go now. KD doesnt play until after work, which is after midnight US time.
Whoever posts first, goes first.
Goals: Simple. Take all of France!
donsig Feb 06, 2002, 05:16 PM I tried to balance our war effort with city improvements (mostly libraries and harbors). Did start a couple marketplaces in the hope that it will soon be time to try out our new found republican form of government...
We have 20 turns to go before the Great Lighthouse is built (unless someone builds it quicker!)
joespaniel Feb 07, 2002, 05:42 PM Knight-Dragon or Cunobelin Of Hippo, one of you is up.
Looks like we are going to conquer France.
Donsig took a big bite out of their army, finish 'em off.
Cunobelin Of Hippo Feb 07, 2002, 06:59 PM Okay, I'll take a shot at it. Here we go...
Knight-Dragon Feb 07, 2002, 08:05 PM Pls skip me till Feb 17. Will be going home for the Chinese New Year. :cooool:
And like joespaniel said once.....
[darth vader voice]DO NOT FAIL ME![/darth vader voice]:D
And also....
[MacArthur voice]I SHALL RETURN![/MacArthur voice] :D ;)
joespaniel Feb 07, 2002, 08:31 PM KD - Will you play tonight, after Hippo?
Knight-Dragon Feb 07, 2002, 08:54 PM Nope, going straight home after work. It's gonna jam at the Causeway to Msia. :(
Good luck, gentlemen!
BrianJ Feb 07, 2002, 10:04 PM Lee, are you forgetting the no-wonder Zulu game already? :lol:
Well, we got Pyramids eventually, from the Germans! :D
Cunobelin Of Hippo Feb 08, 2002, 12:33 AM Okay...either I can play tomorrow and update you around 5PM PST (GMT -8) or someone can step in and play now then I'll jump in after then. Heavy workload tonight, no time to rip the Frenchies :(
joespaniel Feb 08, 2002, 08:38 AM No problem, Cunobelin OF Hippo. You have plenty of time.
Rip the Frenchies at your leisure. :D
Knight-Dragon is now officialy on vacation 'til Feb. 17th, so Palehorse76 is next after CoH.
joespaniel Feb 09, 2002, 07:04 AM *YAWN* Good morning....http://community.theunderdogs.org/smiley/misc/gmorning.gif
Hopefully Herr Hippo will post his summary today, then Palehorse76 can have at them.
Im sure he is busy performing his Mod-ly duties, you know, chasing scorch and juize around the forums... :lol:
damunzy Feb 09, 2002, 04:07 PM Originally posted by joespaniel
*YAWN* Good morning....http://community.theunderdogs.org/smiley/misc/gmorning.gifHopefully Herr Hippo will post his summary today, then Palehorse76 can have at them.
Im sure he is busy performing his Mod-ly duties, you know, chasing scorch and juize around the forums... :lol: No just complaining about custom avatars and being sick IRL from the flu. I have never been this sick in my life for this long, it is going on 4 days now. I am tired of.....well I won't sicken you with the details. ;)
joespaniel Feb 09, 2002, 11:51 PM I hope you feel better soon, Palehorse.
Thanks for sparing us. ;)
Hippo still has another day to post a summary, and it sounds like he is busy. So we will exercise some patience, and wait for him.
damunzy Feb 10, 2002, 02:07 AM Going on 5 days right now...I am pulling myself from this turn and maybe some more until I get better. Sorry all, but I am in no condition to play well right now.
LKendter Feb 11, 2002, 05:30 PM Hey joespaniel,
Cunobelin Of Hippo is a no show! How about a move here.
Cunobelin Of Hippo Feb 11, 2002, 08:11 PM Sorry my fellow Chancellors, I've had a miserable few days of homework and unwanted extracurriculars :( I'll be off Civing for at least the next two days it looks like, so please go on ahead!
joespaniel Feb 12, 2002, 07:57 AM I fired up the game, and played a few turns.
Our domestic situation sucks! Its kind of depressing. Our city placements are terrible.
Palehorse is fired as "city planner". :lol:
OK, I am devoting effort to try and make things work, but its pretty far gone. Massive production of swordsmen ordered, to end this war quickly.
My only hope is to get the AoW and pull us out of this mess with a golden age. After I get us a Monarchy going...
damunzy Feb 12, 2002, 01:24 PM Originally posted by joespaniel
Our domestic situation sucks! Its kind of depressing. Our city placements are terrible.
Palehorse is fired as "city planner". :lol:
Hey! They were good placements b/c of the problem of corruption, plus if the city size is kept down to 6 there are no problems. When we start getting more thana 6 population then those cities can be disbanded. :p
joespaniel Feb 12, 2002, 03:09 PM Yes, Im disbanding the one on the hill surrounded by tundra right now. :lol: It should have been a coastal city.
The two cities that flank Berlin are eating into its territory, so I "relocated" some citizen efforts to fishing. :fish:
I fixed the -9 gold/turn deficit this way, combined with lowering the lux rate to 10%.
We should move the capitol to Breslau ( Bristol :lol: ). Im saving Barbarossa for the Forbidden Palace, but if I get another GL, thats what Im going to do with him.
Death to France! :scout: :frog:
joespaniel Feb 12, 2002, 04:30 PM The attack continues, hammerblows are rained upon France and they give way.
However, at the gates of their capitol, we run into a foe we cannot beat.
Logistics.
Our new units cannot get to the front quickly enough, and we are being whittled down by counter-attacks. The situation is dire!
Our brave swordsmen on the southern island boarded a galley and launched a surprise attack that cut off Joan's iron supply, but unless we take London and relieve them, it may become a suicide mission.
This war has entered a final phase:
End with victory, or stalemate.
And stalemate is defeat in the long run.
joespaniel Feb 12, 2002, 04:31 PM The current situation:
joespaniel Feb 12, 2002, 07:34 PM Sorry, my Dear Joan, we need a treaty to build more swordsmen.
German armies consolidate at Cherbourg, reinforcements are coming.
The Indians sold Monarchy and Map to us for 50 gold and Map.
The despotism was overthrown, 3 more turns of anarchy.
Sun Tzus is over 50% done in Schleswig, and Japan just started theirs. We should get it, and our golden age.
And none too soon, as we are beginning to stagnate.
I rush built ALOT of culture improvements. My only good news to report.
Aside from that, it was not one of my best turns. By far.
Better luck to LKendter, at the very least, I set you up good.
*Hint* Joan linked up her other iron source and is building swordsmen again in large numbers. If you attack, watch your flanks.
donsig Feb 12, 2002, 07:55 PM Our brave swordsmen on the southern island boarded a galley and launched a surprise attack that cut off Joan's iron supply, but unless we take London and relieve them, it may become a suicide mission.
London? When did France get London?
Or do you mean Paris?:confused:
LKendter Feb 12, 2002, 09:25 PM Pre-turn -
We are in Anarchy, not much to do.
We are #6 in the most Advanced nations list :(
760 AD - DEMAND joan leave our territory, and she does. I love it, Joan with us $30 for world map.
780 AD - Berlin begins Hanging Gardens - This is a place holder for the Chappel.
790 AD - Rome completes the Great Lighthouse. Gack - cascades to Chappel.
820 AD - Our leader arrive at Munich, as rushes the forbidden palace. Our economy desperately needs a boast.
830 AD - The FP comes on line, and we go from +13 to +42 gold. We can up science 10% to a total of 30%. Not my standard, but I go for Chivalry next.
850 AD - Interesting, I can trade with Rome. Dyes for 6gpt. Science upped to 40%
890 AD - India completes the Hanging Gardens, cascade to Sun Tzu / Sistine Chappel.
910 AD - Path of least resitance, Engineering in 4 turns. Oh well, time for the hammer to hit. War with France. Grab multiple workers, marching on cities, kill several French units at no cost.
920 AD - The first French counter attack results in more dead French units, then ours. WTH? Berlin already rioting about the war. War weariness hits ALL of our city the fastest I have ever seen it. Dijon is captured. Once French cities is ours. The French defense is really thin - Grenoble is ours, it was defend by just 1 spearman. Joanie won't talk yet, so we will take more our your cities.
930 AD - How many units are in Chartes? I kill more, but it still has defenders. Kill several defenders in Marseillies. French have a good counterattack, and kill 3 units by Chartes.
940 AD - Statemated turn.
950 AD - The French drop a city is OUR ice area????????
Summary - Well, that did not go as well as I hoped it would. The horses are in Munich to upgrade to knights. Good luck, this war effort turning into a loser. :(
joespaniel Feb 12, 2002, 10:32 PM Well donsig, its your turn to try and make something happen.
I wish there was some advice I could offer, but I dont know what to do. I thought I would wipe 'em out during my turn, like old times, but this whole game has been just plain weird from the get-go.
I was tempted to retire the whole damn thing during my turn. :lol:
And yes, I meant Paris. I caught the same thing you have. English-itis.
Ohwell Feb 12, 2002, 10:44 PM I will almost definitely be able to play by next rotation, so, I can help crush France into oblivion! I am sure they don't have Longbowmen yet, so I am in luck! I would'nt end the war, because of my alllmost annoying perseverence, but if I were one of you I would try to get some infrastructure in and get those scientists testing! I am near shell-shock still from the German and Roman Games, and just reading this one makes me shudder! :lol: :lol:
;) Good Job Chancellors if the German Republic! I can't WAIT for the naval battles to come...
You know, I really hope there is India in this game, because they are formidable naval opponents in the game... A challenge I see!:love:
donsig Feb 12, 2002, 11:04 PM The game must go on! But it's midnight and I'm just now leaving work so I may not play till in the morning!;)
donsig Feb 13, 2002, 01:30 PM 960 AD: Marseilles captured.
970: French units retreating on all fronts.
980: Palace expanded.:)
990: Resistance in Marseilles ends as French units advance on the city.
1000: German scientists make great breakthroughs in engineering.
1010: French forces advance on all fronts. Japanese building Leonardo's workshop.
1020: RIOTING! Palace expanded.:crazyeyes Research halted!
1030: Ameins destroyed in the north, lost a knight. Indians building Leo's place.
1040: Battle outside Rouen as German forces reach the outskirts of the city.
1050: Rouen razed. Romans building Leo.
1060: We trade furs and chivalry to Ceasar for invention. Romans building Sistine Chapel.
1070: Research (barely) re-established.
1080: Toulouse razed - no French iron left?
1090: German forces advance on Tours and Paris.
1100: Palace expanded.:) Tours razed, lost a knight and swordsman. PARIS RAZED!:) :)
donsig Feb 13, 2002, 01:37 PM Here is what is left of France.
Our economy and research rates are very bad. We must finish off France, colonize the areas we raze and get back on track!
Leo is set to build next turn - unless the next player wants a different wonder. There's Sun Tsu, Sistine Chapel and maybe another available to us. Whoever's up next: if you don't want Leo yet you'll have to switch production before you end the current turn! Good luck!
joespaniel Feb 13, 2002, 03:35 PM Im on it!
France is a goner, and I will make science the #1 priority.
Good work you two. Things look alot better than they did.
Unlike the first German SG, its seems in this one I got to do some "setting up" for others. Apparently their is some justice in this world.:D
damunzy Feb 13, 2002, 05:39 PM Add me back on please! :D I am finally better after 7 days!
Oh, and have you guys seen the improvements in 1.17f? OMG! I am almost in heaven with these changes. Once again I feel better towards Firaxis. Sorry to get so far off topic, but I said this all for a reason: If we apply Patch 1.17f to our copy of Civ3 will it mess up the SG? So far I only see the readme for 1.17b so I guess the patch isn't out quite yet.
joespaniel Feb 13, 2002, 06:22 PM Germany conquers France!
The new German Chancellor, Joeseph IV, has brought peace to the land from sea to sea.
France is no more, Long Live Germany!
Our attack was swift and crushing, and produced a Great Leader, who returned to Munich to inspire the populace to build a great cathedral for a composer named Johann Sabastian Bach!
The Art of War was completed in Schleswig, but no Golden Age materialized.
(:confused:???)
Our learned collegues developed a means to navigate by the stars, Astronomy! A massive device to study the Heavens is now underway in Berlin, an Observatory dreamt up by a man named Copernicus.
Japan and India both imitate us, but our lead is certain. We will finish ours first! Damn the Japanese, who finished the Sistine Chapel just ONE year ahead of us. Russia also beat us to Leonardo's workshop.
Now its Germany's turn! WE will build Great Wonders ahead of the rest! :hammer:
We look into a new financial concept called Banking now, which will lead us to a new era of wealth in ECONOMICS!!!
A man named Adam Smith has some GOOD IDEAS...
*BIG HINT*
Germany's future looks bright!
joespaniel Feb 13, 2002, 06:25 PM Behold! JS Bach's Cathedral in Munich!
joespaniel Feb 13, 2002, 06:26 PM We are on top of the world!
damunzy Feb 13, 2002, 06:28 PM Good job Joe!
joespaniel Feb 13, 2002, 06:34 PM LKendter is up next!
And I am proud to report that we are in FINE shape! :D
You can raise the science rate to 60% and still make $$$ each turn. I STRONGLY urge we go for Adam Smiths next, thus researching Economics after banking.
If we build that, we are the Kings of the World! No one will catch up to us!
:mwaha:
I built ALOT of aquaducts and markets, but we need more. Especialy markets, then banks for Wall Street.
We will beat them all to Copernicus, I started 4 turns ahead of Japan and maximized the production of Berlin by taking tiles away from Rostock.
Have a blast, its all downhill now.
Ohwell Feb 13, 2002, 06:42 PM originally posted by joespaniel
I smell Panzer fumes...
;) I smell some already. I also smell some newly made destroyers... Wish I could play :( I doubt I can play here because I have to go for a few weeks to see family, but I will stay connected once my Laptop comes in.
Well all I can say is, good luck. And may much crepes, sashimi, curry, and vodka be with you!
joespaniel Feb 13, 2002, 09:33 PM Notice to all players:
I will be installing the new v1.17 patch as of Friday, and I assume everyone else will be too.
If there are any problems concerning this, please let me know.
Its LKendters turn, build Adam Smith's for me! $$$ :D
donsig Feb 13, 2002, 09:47 PM Oh yeah, the patch sounds good. So does our progress in this game!:goodjob:
LKendter Feb 13, 2002, 10:34 PM Pre-turn -
I check trading possiblities - Wines to Japan for 5gpt and misc. Furs for 7gpt. Japan is now cautious to us.
Furs to India for 7gpt and misc. 9gpt for wines. 8gpt for dyes. India is now polite.
Furs to Russia for 3gpt and misc. Wines 5gpt and misc. Dyes 5gpt.
Furs to Rome for 2gpt and misc. Wines 5 gpt.
Our first embassy on its way, 4 to go.
1305 - I begin research on Gunpowder. Time to find our the nasty question on saltpeter.
1310 - GACK! Something must have been rushed at Munich. So much for cascading university to Smiths :(
1315 - Smith's in 47 turns - I hate no cascade.
1325 - We can already trade with the world, so chemistry next.
1330 - Copernicu's completed in Berlin. I am offered to build musketmen [dance]
1345 - Physics next, with Newtons on the brain.
1350 - The babs are building Magellans :confused:
1360 - Japan joins the Magellans club :(
Summary - Our cities are now defended by Musketman. We are broke, but at +97 a turn, we should be back to $1000 by the time we build Wall Street.
Build Newtons in Berlin. Lets multiply the effect of Corpunicus.
joespaniel Feb 14, 2002, 04:37 PM OK, I dont know how the hell they got navigation so fast, but it doesnt matter. We will get Adam Smiths and try for Newton's in Berlin.
Donsig - see if you can up the production of Munich by making some mines without stopping its growth. Its worth a look.
Go for Newton's, we are neck and neck with Japan. Dont let them get it first!
Also, I rush-built JS Bachs in Munich, so we might not need to spend 10% on luxuries anymore. Again, its worth looking into.
If we are making +97 gold per turn, we can up the science rate a notch or two. It should be at least 60% if not 70%.
Its donsig's turn, followed by Palehorse76.
Have fun with it, good luck!
EDIT: I have installed v1.17 patch. I suggest everyone do the same before their next turn.
donsig Feb 15, 2002, 12:22 PM 1375 AD: Physics now taught in German universities.
1395: New theory of gravity taught in German universities. Gave 20 gold foreign aid to Babylon. Sold physics to Ghandi for 15 g/t + 9 g. Also sold him saltpeter for his WM, 8 g\t + 20g. Enrolled Ceasar in Phy 101 in return for printing press, navigational aids and spices.
1400: Lost incense imports and Japan declares war on the German Republic! They attack Lubeck on Big Horse Island. Spontaneous celbrations in support of the Chancellor through out Germany.
1405: Seige of Matsuyama begun.
1410: Matsuyama occupied.
1415: Political activists urge democracy. They are quietly ignored.
1420-1445: Germany navy upgraded as our forces move north. Objective: Sapporo.:)
donsig Feb 15, 2002, 12:26 PM Many wonders in progress. Free artistry 2 turns away. Our science rate is at 50%. Upping it did not gives us new techs faster than 4 turns.
My advice is to conquer Japan. They started the war so war weariness should be acceptable. There is also room to increase the luxury rate. India and Babylon have luxuries we could trade for. We have cash to buy colliseums and cathedtrals.
And most importantly of all: Germany is militaristic!;)
joespaniel Feb 15, 2002, 09:34 PM Nice turns, Herr Donsig. :D
Palehorse is up, take that island!
As for conquering all of Japan, would it be worth it?
Would we gain alot of luxuries and resources?
Time will tell...
Good luck, Palehorse!:goodjob:
damunzy Feb 15, 2002, 10:19 PM On it.
donsig Feb 15, 2002, 11:47 PM I think the Japanese only have incense. Who knows, they may have rubber or oil someday.
They wanted to talk on my last turn. I ignored them.
If we get ahead in science we could get all the luxuries we want for techs.
Knight-Dragon Feb 17, 2002, 08:24 AM Danzig (the second capital IIRC) lies smack in the middle of Germany I notice. Shall we now send our forces across the Eastern Sea to conquer the lands there and build a new palace for New Germany there, sometime in the future? :D
Otherwise, all we'll be doing is developing our empire. How uncustomary.... :)
joespaniel Feb 17, 2002, 08:35 AM Munich is the 2nd capitol, which keeps the entire lower half of the empire out of corruption.
If we move the Palace out of Berlin, the top half will be near useless.
Actually, improving our empire is exactly what we were doing, untill Japan declared war on us.
Japan----> :spank: <---- Germany
After Palehorse76 is done, Knight-Dragon or Cunobelin of Hippo is up.
Whoever posts first after PaleHorse's summary.
Knight-Dragon Feb 17, 2002, 08:43 AM Are we gonna involve ourselves in the 'Old World' now or shall we play an isolationist but powerful empire? :D
I think we shld start looking out for conquest opportunities esp for luxuries. Looks like we have a great set-up for our homeland.
But Japan seems too far away. :(
damunzy Feb 17, 2002, 10:03 AM Still looking as to what I am goign to do (plus been busy with life). Any input would be appreciated! I like all the workers we have going, the screen is alive with slaves and blue collared workers! :)
Knight-Dragon Feb 17, 2002, 10:06 AM Development for now I guess and continual naval defence against Japan. Just don't let them land troops. Other than that, we can take over those small islands with Japanese cities. The rest is up to you. ;)
damunzy Feb 17, 2002, 10:52 AM O.K. Any suggested first city? Pick off the satelites and work my way inside? I am afraid that since they are a religions empire that flipping might occour (I always play Japs so I have never had play against them).
---------------Summary of Events---------------
Turn Year Event
0 1445 Nothing yet, just starting this thang and looking around.
Cunobelin Of Hippo Feb 17, 2002, 03:20 PM KD should go after PH. I've got to get a crack for the new patch in order to play.
As for the Japanese...do we really want to fight them just as they're getting Samurai??? Could be a VERY difficult invasion with those guys around.
damunzy Feb 17, 2002, 04:11 PM crack is already out and works good, ofcourse I am talking about the stuff they sell on the streets! ;)
Knight-Dragon Feb 17, 2002, 07:39 PM Originally posted by PaleHorse76
O.K. Any suggested first city? Pick off the satelites and work my way inside? I am afraid that since they are a religions empire that flipping might occour (I always play Japs so I have never had play against them).
---------------Summary of Events---------------
Turn Year Event
0 1445 Nothing yet, just starting this thang and looking around.
It's your call, so decide on your own. ;) Just don't take forever..... :spank:
But I think mainland Japan is too far away at this time; an invasion will hurt our economic and scientific development somewhat. We shld reserve any mainland invasion for our Panzers. :D
joespaniel Feb 17, 2002, 07:55 PM Take their island near us and then make peace.
We'll fry that fish later.:fish:
damunzy Feb 19, 2002, 06:44 PM Sorry it has taken me so long but it had been a busy long weekend. I only was able to get thru 10 turns, but without further ado, here is the game:
Knight-Dragon Feb 19, 2002, 07:08 PM Some small explanation or a really concise report will be nice. :p But never mind, will get to it in 10-12 hours. ;)
Ohwell Feb 19, 2002, 09:38 PM The German Reich has grown substantially since I last saw her...
I say forget waiting until panzers, so that our teutonic vassals can send forth their knights and smite all Japanese evil!
That is just my opinion...
Actually, I would love to do some island hopping! We'd have to go for amphibious warfare though...
I can't wait for Mass Production... It is by far my favorite tech in the game. By then, we shall rule the known seas! :mwaha:
I got my PC back yesterday, but the battery ran out. :mad: ANd they forgot to send me a power cord! :mad: :lol: funny though. I really want to play this game!
Knight-Dragon Feb 19, 2002, 09:46 PM Originally posted by Ohwell
The German Reich has grown substantially since I last saw her...Same for me. Last I played, just taken London..... Actually, that was the only time I played. :(
I say forget waiting until panzers, so that our teutonic vassals can send forth their knights and smite all Japanese evil!
That is just my opinion...Japan is quite far away. It'll be fun though. :D
I got my PC back yesterday, but the battery ran out. :mad: ANd they forgot to send me a power cord! :mad: :lol: funny though. I really want to play this game!So you're waiting for your power cord this time? :D
damunzy Feb 20, 2002, 07:25 AM Originally posted by Knight-Dragon
Some small explanation or a really concise report will be nice. :p But never mind, will get to it in 10-12 hours. ;) :p
Sorry, the south of our Empire is being attack by Japan, a few Samurai, but they shouldn't be a problem as we have Riflemen down there. The city we took from Japan is being attacked by Japan with Samurai. I was going to attack Babylon Since they Allied with the Japs. I figure that we should raze their cities though as they have a higher culture than us according to our advisor. I didn't change from Republic to Demo b/c of the X amount of turns in Anarchy would have hurt us bad in our war versus Jap....we don't have much more than the basics to defend our shores and a small army to cause some havoc. I have upgraded almost all the musketmen and knights to riflemen and calvary, respectively. If we do fight versus Babylon and Japan it will be a long blood war and will slow us down in science after a while, giving an advantage to India. I suggest that we raze a few cities and then sue for peace. 2 or 3 Babylon cities for alliying with Jap shoukd be good and maybe go up to Japan and cause some trouble. ;)
Knight-Dragon Feb 20, 2002, 08:09 AM Now you tell me. After I have (happily) engulfed the world in blood and gory..... :rolleyes: :p
Anyway, it's a great set-up. :goodjob: Highlights as followed : -
1500 - We are in the midst of a Golden Age! We got 3700+ gold! Withdrew fr all the trades with India, Rome and Russia (our luxuries for their minute amt of gold). New trade with India (their silk for our furs and 15 gold per turn). Established new embassies with Rome and Russia. We're also at war with the Babylonians.
1505 - Jap samurai attked Sapporo, Lubeck and Matsuyama but in vain.
1515 - Researching industrialization. Began railroading. Landed forces outside Eridu.
1520 - Captured Eridu and Uruk. If we applied enough mil units in them, they won't flip (cos of the new patch). ;) I hope so anyway.
Also bribed the Russians into attking Babylonia for a miserly 54 gold and the Romans into attking Japan for wine. The Romans will only accept wine but not fur or dye. Peculiar..... Remember to end this trade after 20 turns. The world is now at war.
Knight-Dragon Feb 20, 2002, 08:16 AM More highlights : -
1525 - The Japs beat us to Shakespeare's by 1 bloody turn. :mad: And we got 2 turns to go before getting industrialization, even at 100% science. :mad:
1530 - Berlin chged prod to colliseum.... More troops sailing for New Germania. :)
1535 - Berlin building the Suffrage in 24 turns. Researching medicine.
1540 - Finished Magellan's in Schleswig. Fleet bombarded Nineveh and Satsuma. Army moved against Nineveh.
Knight-Dragon Feb 20, 2002, 08:20 AM Continue : -
1545 - Rushbuilt harbour in Eridu. Captured Nineveh and 3 workers outside it. Cavalry massing outside Babylon. :mwaha:
Knight-Dragon Feb 20, 2002, 08:29 AM Continue : -
1550 - Rushed temple in Uruk. Gems coming! :) Two Jap cavalry attked our forces outside Babylon. We lost a riflemen.
1555 - Attked Babylon and captured it with loss of 1 cavalry. We got the Pyramids, Leornardo's and the Great Wall. :) Lee, got you your Pyramids but unfortunately on the wrong continent. :lol: Captured 2 workers outside Babylon. Massed our cavalry in Babylon - about 8-10 of them.
Knight-Dragon Feb 20, 2002, 08:35 AM Lastly, the saved file. We got 7600+ gold! :D
Also remember, the Japs and Babs got cavalry and riflemen now....
joespaniel Feb 20, 2002, 09:26 AM WOW!!!:eek: :D Very impressive! This is an awesome game!
Cunobelin of Hippo should be next, good luck.
EDIT: Looks like a domination victory at this rate. Or at least conquest.
damunzy Feb 20, 2002, 09:32 AM You did better than I thought we could in such a short time K-D. I am a little lost with our UU coming in so late (like I said I usually play Japan and I would have started my world conquest by now, starting with Swordmen, like I did when we got them and doing major damage when I got Samurai). The tank wars should be fun.
On world domination. How should we go about bringing the end to the Indians? I believe they are the most powerful country, next to us and I believe they deserve some long term strategy. Or am I wrong and we just need to crush them with an overwhelming force?
joespaniel Feb 20, 2002, 09:39 AM Well just have to wait and see. I personally wouldnt mess with India yet, but...
The Hippo - Elephant War would be pretty fun to see! :D :lol:
Lets just make sure we can hold what we take. Lots of cavalry is in order no matter what the next player decides to do.
Ohwell Feb 20, 2002, 10:02 AM Oh, NOW you tell me...
We are PAST the knight age...
And are into the cavalry age, my favorite age, except Panzer time!
I say to kill India, we do a Panzer Pillage Party! That is, we pillage their land, capture their workers, and attack lingering uniuts. Then, we sit back and watch India starve! :mwaha: We can attack later, assembling a proper force.
Oh well, at least you haven't reached combustion...
I must be the FIRST to build a destroyer!
Ohwell Feb 20, 2002, 12:51 PM Yay!
I got the cord via mail just today, and wish to play just after Hippo. Cause I can't play today, and he may already started.
Meanwhile, I will be downloading the patch and playing some Civ2 :D
LKendter Feb 20, 2002, 06:51 PM Hmmm...
$3700 and started Suffarge. :crazyeyes
I am the only one who uses this idea? Start a factory in Berlin. Disband 1 junk unit (swordsman). Rush the factory. You get Suffrage sooner, and the factory is already there . :)
Guess that's the problem with being a developer among Warmongers. I have focused on all types of tricks for production, etc.
Probably the same reason that our leader stayed idle, until I build FP. I am not sure what location was being waited on, but ...
donsig Feb 20, 2002, 07:08 PM I like that idea lkendter. Thanks!:goodjob: But how much does a factory cost to rush build? I never have tons of gold in my games. I keep the 1000 to earn interest but always spend the surplus on my non-productive cities.
Of course having 7000+ gold gets us 350+ gold/turn just in interest, nicht war? That's a good chunk of change.;)
Knight-Dragon Feb 20, 2002, 07:25 PM Originally posted by donsig
Of course having 7000+ gold gets us 350+ gold/turn just in interest, nicht war? That's a good chunk of change.;) Int fr Wall Street can only be chged on the 1st 1000 gold. ;)
I left 2 cavalry each in Leipzig and Munich to act as our home defence in case anybody lands on our territory. Also remember to 'starve' down Babylon - I already did for Uruk and Eridu and in process of doing in Nineveh.
Also I had planned a staging point for our forces fr the homeland for embarkation for New Germania. Spot where all the riflemen and calvary are heading for. ;)
Knight-Dragon Feb 20, 2002, 07:30 PM Originally posted by PaleHorse76
On world domination. How should we go about bringing the end to the Indians? I believe they are the most powerful country, next to us and I believe they deserve some long term strategy. Or am I wrong and we just need to crush them with an overwhelming force? We can make 2 Indias, at the very least. :) This game is a winner.
They are even further away, beyond Russia on their own island. I was thinking of taking down Babylonia and Japan (and their luxuries - gems and incense) before looking for further opportunities of conquest.
Wouldn't it be fun to hog all the world's luxuries and deprive the enemy of strategic resources as well? :mwaha:
Ohwell Feb 20, 2002, 07:36 PM Huh? No welcoming party?
:( :rolleyes: :mad: :cry: ;)
Can I play after CoH? Thanks. Wish I played from the beginning though... that would have been fun.
Riflemen???????????????? Cavalry!!!!!!!! Oh so late in the game already...
:crazyeyes
donsig Feb 20, 2002, 09:10 PM Int fr Wall Street can only be chged on the 1st 1000 gold.
Is that how it works? I thought you had to have at least 1000 gold to earn any interest.
So why are we hoarding all the geld?
joespaniel Feb 20, 2002, 09:56 PM For the factory in Berlin, donsig. ;)
Lets secure some luxuries and raise the science rate. I would rather wait, build a domestic paradise and then have a panzer blitz when the rest are researching steam power.
I dont think I can handle another game with 200 units to move and 1 hour turns.
Cunobelin of Hippo is up.
EDIT: Hippo, your mailbox is full again. :lol:
Knight-Dragon Feb 20, 2002, 10:03 PM Originally posted by donsig
Is that how it works? I thought you had to have at least 1000 gold to earn any interest.
So why are we hoarding all the geld? You can only earn interest on 1000 gold with Wall Street. The prev rule on 1000 gold is so we can make the fullest use of Wall Street and earn the most income fr it. I am sure you guys will find all sorts of interesting ways to spend this money. :lol:
In my 11 turns, we're in a Golden Age. Research is relatively fast (3 techs my time). No need for luxury settings. So the money piles up. We don't even have Wall Street yet or the option to build it. ;) So we can build even more banks. Our homeland is a cash-spinner. :)
joespaniel Feb 21, 2002, 10:19 AM OK, I think Hippo is still busy, so Im going now.
To CoH and Ohwell:
Let us know when you are ready.
joespaniel Feb 21, 2002, 11:02 AM YES!!!
:mwaha: :mwaha: :mwaha:
joespaniel Feb 21, 2002, 11:08 AM OK, that was fun! :D
I just got called into work, so Im done. I have to work a double-shift tomorow and saturday as well.
Thus, having built our first army (of cavalry), I will pass to the next player. LKendter can go now.
Factories rushed in Berlin (now Suffrage) and Munich (now Military Academy), the Heroic Epic underway in Schleswig.
:mwaha: I rule!
Good luck, LKendter!
Knight-Dragon Feb 21, 2002, 07:07 PM I think Ohwell's ready to play. ;)
Ohwell Feb 21, 2002, 07:28 PM Well I hope you all don't mind if I play this round without the new patch... their download server is very slow today, and when I downloaded yesterday Igot cut off... :/
Sound good? Or not?
Ohwell Feb 21, 2002, 07:40 PM Aargh darn!
It didn't work, so I will try the patch.
LKendter Feb 21, 2002, 08:09 PM :confused: :confused:
I thought it was already announce it was my turn.
It is sounding like OhWell is about to play.
Ohwell Feb 21, 2002, 08:16 PM ??
Oh, ok go Lee! I am downloadin the patch anyway:)
joespaniel Feb 21, 2002, 09:21 PM LKendter is up, then Ohwell.
You need the patch first, Ohwell. Otherwise we're not all on the same sheet of music. Ya?
In the future, lets try not to change the order of play, unless I change it in the first page. Or I will have to get "Prussian" on somebody. :whipped:
;) :lol:
Danke. Now lets go!
LKendter Feb 21, 2002, 10:59 PM Pre-turn -
:mad: We are in a middle of a war as factories become available :mad:
Screw new units, almost every town switches to Factory.
If this doesn't end quickly, I will offer peace. However, Elipi will be ours. We suck for luxuries.
1565 AD - Heroic Epic now building in Breslau with it's rushed factory. Elipi falls, but is recaptured :(
1570 AD - Ashur captured. Elipi is again captured.
1575 AD - Elipi and 20% luxuries make the people happy for the moment. Oh, the Uruk gems also came on-line. Begin research on Scientific Method.
1590 AD - Ur falls.
1595 AD - I watch my next Babylon city target get razed! Next up - replacable parts - we need artillery.
1600 AD - Heroic Epic cancelled in favor of ToE. We can always build small wonders. Akkad falls - Peace with Babylon, and we get Lagash in the deal. All that Babylon has left is an ice town. Well this sucks - Russia declares war on us. What a mess
Heroic Epic ordered again, this time in Dusseldorf - 5 turns, I think it will complete.
1605 AD - 3 more turns until I can cancel the alliance with Rome. One of the sickess deals I have done - Furs, Wines and Dyes for Silks. However, we can't afford to lose luxuries in the middle of a war. Russia takes Ellipi :(
1610 AD - Rome signs a peace treaty with Japan. We do the same, I hated to Japan $200, but we can't keep fighting a 2 front war.
1615 AD - Lots of factories come on line, and start pumping out war materials. Well I am glad I read these boards, our Calvary army kills 2 cossacks, and reclaims Ellipi.
1620 AD - Next up - Atomic Theory.
1625 AD - Military academy is completed - 15 turns for an army :confused:
1630 AD - Well, the Heroic Epic is finally completed.
1640 AD - :lol: Rome and Russian sign an alliance against Babylon, get one city is so tough :lol:
1645 AD - Finally, progress vs. Russia, Kiev is taken.
1655 AD - This is the round from HELL! Rome turns against us, and allies with Russia.
Summary -
The palace is building up shields for Hoover - That is the big goal.
I have us a paper thin rail net connecting our cities, expand it!
Knight-Dragon Feb 21, 2002, 11:42 PM Can we get Japan to attk Rome now? And the Indians too to join our side? Always fun to play off the enemy civs against each other. :mwaha:
Otherwise, the Russians and Romans may get them to fight us instead.
donsig Feb 22, 2002, 06:24 AM Things don't seem so bad. We are causing havoc on the other continent and the home front sounds stable.
The Germans just can't seem to stay out of wars. They're so darn militaristic.:D
BTW, we're still a republic aren't we? We didn't have to go commie to fight these guys did we?
LKendter Feb 22, 2002, 06:31 AM We are still republic for the moment.
Peace with Japan / Babylon helped a lot with the war weariness.
The new luxuries from Babylon have helped also.
However, I don't think our republic will survive much longer if we keep figthing...
The good news - we have boomers now. Several artillery units on the new continent. They have already helped kill stray units, and are ready to blow up the next Russian town :)
Multiple factories on line - However to much production is military - we could use the happy boast from Cathedrals / money boast from market places etc ...
donsig Feb 22, 2002, 06:35 AM Here's a shot of New Germania.:)
Ohwell Feb 22, 2002, 06:48 PM Ha- Ha!
I sure am having fun with this new patch! Ok I will stop, and download, and Kill Russia, and post the file and summary. :)
It is great to be civ- enabled! You know, three weeks without Civ makes it SO much more fun when you get it back :)
joespaniel Feb 22, 2002, 08:52 PM Good work, Lee! Excellent round.
Whatever happens, PLEASE do not switch to Communism this time. I'll even take Monarchy over that any day.
I hate Communism in Civ3. Shared corruption! Pfft! :mad:
Ohwell is busy, so Herr Donsig is up now.
Give 'em hell.
damunzy Feb 23, 2002, 04:31 AM I am confused. Didn't ohwell just post that he was taking turn or did you get an update thru an instant messenger?
donsig Feb 23, 2002, 09:30 AM I thought Ohwell was playing now, too!:confused:
I'm at work now (Saturday MORNING). I don't usually work at this time but here I am. I'll be home in about 8 hours and will play then.
Ohwell: if you're already playing please post and I'll wait till you're done!:)
Ohwell Feb 23, 2002, 01:35 PM Oh I am playing :) I will start immediately. Sorry, I was having a little too much fun playing as my SP game as Persia! Persia is really cool!
Ohwell Feb 23, 2002, 03:23 PM We should switch over to infantry only. The first 3 turns were a massacre for the cavalry, though we managed to get St. Petersburg. 6 Cavalry and an entire Cavalry army died attacking Moscow, and not a single defender died. After that turn, I surrendered to Russia, though I have something up my sleeve that the next player should follow.
Turn 0. Before playing my turns, I put an Embassy in Japan and Told them to attack Rome. They did so for Furs, Wines and Dyes. They would not attack Russia unless we gave them tech, which I said NO to.
Turn 1. Russian Cossacks take Ellipi, defended with Riflemen. Our Scientists made the Atomic Theory, and went on to build Electronics. Our wish came true, and the Japanese attacked Russia for free, maybe just to get some cities. Our forces captured St. petersburg with only one Cavalry regiment lost. St. Petersburg was then heavily fortified. Our Cavalry then Captured Odessa.
Turn 2. Berlin grants Universal Suffrage, and the Women don't seem to stop rebelling though:lol: . 2 Cavalry attack Moscow, and retreat. Another 2 attack and are destroyed, and the Army attacks. It is lost, with only one damage on the riflemen:mad: .
Ellipi is liberated by a rifleman, who kills the stupid Cossacks.
Turn 3. Ellipi once again captured by Russia, we gave up on that crappy city anyway. St. Petersburg Resistance ends, we rush a library.
4. Our galleons are being pummeled by thr Russian Navy, we need more Ironclads! 3 More cavalry are killed attacking Moscow. Wearied by the War, Chancellor Hammers surrenders to the Inferior Russians, though with a Right of Passage. He has a trick up his sleeve... St. Petersburg Rushes a Courthouse. St. Petersburg has a culture expansion, and is unlikely to flip because there is an enormous military presence :)
5. People Celebrating about the end of the war with Russia, though Rome is still at war. Temples in New Germany Rushed.
6. Nada.
7. Russia Kills Babylon :lol: New army finished, though unfilled. 4 galleons arrive near Koenigsberg, and are filled by infantry, cavalry, artillery, and the unloaded army. A nearby city rushes a ironclad to escort.
8. St. Petersburg builds a temple, as well as other cities.
9. Electronics discovered, now researching the Corporation. Dussledorf building the Hoover Dam.
10. Romans offer peace, we accept for a ROP. Theory of Evolution completed, we get the COpration, and Steel. We are now researching Refining. The FOur galleons unload near moscow.
-IMPORTANT- Keep all the units that are in ST. Peters there, we don't want a culture flip. Put the unloaded units by Moscow on a mountain, and attack when the ROP is finished. I did some good setting up for the next player, use the forces near Moscow and in St. Petersburg wisely. The stack near Moscow contains an unloaded army, I suggest it be filled with infantry.
Remember, we have ROP's with ROme and Russia now, so we can send some galleons to Rome as well :mwaha:
Why is our navy so SMALL!! I build a few ironclads. I guess I am only one to value a good big navy. Our galleons were being pummeled in the first three turns.
joespaniel Feb 23, 2002, 09:15 PM OK, donsig is up for real this time.
Ohwell asked to be skipped via a post in the Chinese thread, thats why things got confusing here. Then he went ahead anyway.
No biggie, we've always been flexible about turns.
So after donsig, its KD or Palehorse76.
I strongly urge we take back Elipi for the luxuries when this Right of Passage crap is over.
The time is drawing near for a panzer blitz. :D
donsig Feb 23, 2002, 10:47 PM 1720: The German Parliament calls for more spending on research and developement.
1725: Traded gems, coal and steel to India for ivory and 25 gold/turn. Traded furs, wines and steel to Japan for incense.
1735: Hoover dam complete.
1740: German scientists perfect refining. We have oil. We have ANARCHY.
1741-1752: ANARCHY.
1754: Democracy sweeps over Germany and New Germania.
1758: Cancelled RoP w/India.
1760: Russia and Japan make peace.
1762: Germans use that refined oil to make internal combustion engines.
1764: Time to renew peace treaty with Russia. Catherine will not teach German scientists the secrets of communism. Germany must have communism!!! War is declared on Russia!!! Cavalry army formed. Moscow captured with the loss of but one cavalry division.
1766: Russia fights back by forming a trade embargo with Rome against Germany. Oh, Catherine also sent out a division of knights to drive our forces away. It didn't work.:lol: The resistance in Moscow ends and Smolensk is razed.
donsig Feb 23, 2002, 10:56 PM I got tired of building army stuff and concentrated on cathedrals and coliseums. Let's see how war works in democracy!
There are only 4 Russian cities left near us. (The rest are on an island?) We can take them before war weariness gets to us! We have a pretty big army...
Have fun whoever is next.
The time is drawing near for a panzer blitz.
At this point I think we can roll far with just cavalry!
Oh, BTW: on my last turn I used that j command to move things around and ended up seperating our cavalry from our army. I'm not even sure exactly where the army's cavalry went.:confused: Sorry about that!
AND there are about 4 or 5 turns left in the RoP with Rome - unless their embargo cancelled it already.
Knight-Dragon Feb 24, 2002, 07:31 AM Me playing now. :D
Knight-Dragon Feb 24, 2002, 09:42 AM There's something wrong with the Army unit in Moscow. Note that although the active unit is the Army but the graphic representation is of a cavalry unit. :confused:
I left it in Moscow for the next person to figure it out. Also note that the game keeps keeping me out, so it may be unstable. SAVE constantly. ;)
Knight-Dragon Feb 24, 2002, 09:50 AM A few suggestions regarding our Conquest in New Germania : -
- Don't develop the cities there (tile development is OK though). These are those useless one trade type cities. At most build temples and walls.
- Build mkts instead of cathedrals (cos we got all the luxuries). More cost-effective.
- Never build aqueducts. We don't need oversized useless cities there.
Anyway, highlights (only played 4 turns) : -
1766 - Rushed temple in Ashur. Drop science to 40% (same no of turns to tech). Put back cities into producing war material. :D
1770 - Japanese insulting us.... War is imminent... once we disposed of the Russians....
joespaniel Feb 24, 2002, 09:56 AM Its that bug with the new patch. You cannot move armies with the "j" hot key or problems result like the one we are now having.
Palehorse76 is up next. I hope the bug hasnt made the game unplayable.
Knight-Dragon Feb 24, 2002, 09:56 AM The war continues....
1772 - Motorized transportation in 4 turns. :D I smell Panzer fumes (our std motto by now). :D Upped science to 60%. Also just realized we don't need the 20% lux at all, so drew it down to zero. :o Bombardment softened up the inf in Odessa and our cavalry then took the city easily.
1774 - Battleships being built. Massed troops outside Minsk.
Note - Lagash is ungarrisoned. And remember to use artillery & ships to bombard and soften def before attking using cavalry. Russian infantry are tough.
Knight-Dragon Feb 24, 2002, 10:00 AM Latest progress on the Russian coast.
Ohwell Feb 24, 2002, 10:04 AM Originally posted by joespaniel
I strongly urge we take back Elipi for the luxuries when this Right of Passage crap is over.
So, you don't like my style? :p TOO BAD. This is a Succesion Game :rolleyes: .We didn't need the luxuries. I made a cease fire with Russia because I HAD to, now because I don't like war. Our Tranport fleet had no escorts, and were being killed every turn. I needed time to build ironclads and more Galleons, and ship a large army to Russia. It isn't my fault that every single one of my cavalry died attacking Moscow! And the Army!
DON'T call my actions crap. I'd rather not let 4 galleons be sunk and have cossacks capturing New Germany. Whenever I do something I think would help us, you all let it slide away. You don't know how it would have been if I stayed at war. Noone seems happy for the 16-unit reinforcement I sent, which included an unloaded army. I built temples and libraries to help cutlure in New Germany. I upgrtaded to infantry in some New German lands. What I didn't do was send the remainder of my existing cavalry in New Germany to attack Moscow. Moscow destroyed 6 cavalry, and an army of three. That isn't my fault.
Can any of you play when not at war?:rolleyes:
Knight-Dragon Feb 24, 2002, 10:06 AM Ellippi is now Japanese. We can't touch it till we go to war with Japan. Soon though. :cooool: The RoP shld be ending soon....
Ohwell Feb 24, 2002, 10:14 AM Originally posted by Knight-Dragon
Ellippi is now Japanese. We can't touch it till we go to war with Japan. Soon though. :cooool: The RoP shld be ending soon....
Yes, that happened during my turn, because I got Japan to attack Russia AND Rome, another one of my accomplishments.
Knight-Dragon Feb 24, 2002, 10:20 AM These are all small details really. The game's won. :D Just a matter of time.
Right now, I am more worried that the game file may be unstable cos of that strange Phantom Army. Kicked me out a few times. :mad:
Oh and Ohwell, I have put in orders for a couple of battleships for you. ;) :D
damunzy Feb 24, 2002, 10:50 AM Originally posted by Ohwell
So, you don't like my style? :p TOO BAD. This is a Succesion Game :rolleyes: .We didn't need the luxuries. I made a cease fire with Russia because I HAD to, now because I don't like war. Our Tranport fleet had no escorts, and were being killed every turn. I needed time to build ironclads and more Galleons, and ship a large army to Russia. It isn't my fault that every single one of my cavalry died attacking Moscow! And the Army!
DON'T call my actions crap. I'd rather not let 4 galleons be sunk and have cossacks capturing New Germany. Whenever I do something I think would help us, you all let it slide away. You don't know how it would have been if I stayed at war. Noone seems happy for the 16-unit reinforcement I sent, which included an unloaded army. I built temples and libraries to help cutlure in New Germany. I upgrtaded to infantry in some New German lands. What I didn't do was send the remainder of my existing cavalry in New Germany to attack Moscow. Moscow destroyed 6 cavalry, and an army of three. That isn't my fault.
Can any of you play when not at war?:rolleyes: Ohwell, you take offense at something one person posts and you are goingto insult the rest of us? Back down and cool off. He didn't say that making the Right of Passage deal was crap, he was just making a statement about how he felt then about the ROP. The ROP just frustrated him b/c he couldn't take back our city. To illustrate that I am not a warmonger I have won by culture in a SP game before. :p
donsig Feb 24, 2002, 02:04 PM Like Knight-Dragon said, this game is won. That's why I switched to democracy then attacked Russia. It doesn't matter, we have arrived.
You did fine Ohwell. I did what you said and you had me set up good. I sent over all the reinforcements you made (plus the few I made). Waited for the RoP to end then opened up on Catherine and her knights. The artillery and ironclad bombardment helped pave the way for our cavalry.
Now I did screw up with that j key. I went to move some extra cavalry and forgot that command will move even units inside armies. That army should have 3 cavalry in it. Perhaps if we can get the cavalry and the army back on the same tile the game will restabalize.
joespaniel Feb 24, 2002, 03:46 PM I had the same theory as you donsig, about re-marrying the lost army. I am curious to see if that will fix the bug, but I doubt it. Firaxis needs to look at that.
To Ohwell - We are having a misunderstanding.
I didnt say anything directed at your "style of play" or strategy. If I didnt like it, why have I asked you to play in this SG, or all the others I started, to begin with?
I said: Lets attack them when the RoP crap is over.
Meaning: We have every intention of annihilating them, thus its just a formality to wait until the 20 turns is up. In other words, crap. ;)
I also was unaware that Japan now owns the town in question. So its a moot point anyway.
I am sorry if you felt it was a critisism, because it wasnt. Maybe I was not being clear.
However, I dont see the need to cut down everyone else, especialy when they have offered alot to our games.
Lets all shake hands now, and get over it. :love:
joespaniel Feb 24, 2002, 03:52 PM Palehorse76 is up.
You will have the honor of rolling the first panzer off the assembly line. :D
:tank:
damunzy Feb 24, 2002, 04:29 PM Great, I'm up. DLing it and will play tonight in about 4 or so hours...but if the next person wants to take my turn, then I will take their turn after they finish mine...if you can do it within 4 hours, I am agreeable to that. :) 4 hours from the time this was posted.
joespaniel Feb 24, 2002, 04:37 PM Originally posted by PaleHorse76
Great, I'm up. DLing it and will play tonight in about 4 or so hours...but if the next person wants to take my turn, then I will take their turn after they finish mine...if you can do it within 4 hours, I am agreeable to that. :) 4 hours from the time this was posted.
:lol: And not a minute more!!!
damunzy Feb 24, 2002, 04:41 PM Not a problem sir! I just have to get things done around the house! My Wife is higher in rank that thou. ;)
donsig Feb 24, 2002, 08:15 PM Not a problem sir! I just have to get things done around the house! My Wife is higher in rank that thou.
I know what you mean brother!;)
Last time I played the Chinese SG I had JUST attacked the Zulus and then had to spend hours trying to fix the darn kitchen sink. And that kind of thing isn't funny either.
Ohwell Feb 25, 2002, 04:24 PM PaleHorse said he could not finish and asked me to play, so I am going to play his turns. He had played a few turns already, but could not post them here for some reason. So he sent them to me.
If you don't like this, it's his fault;) :lol: :)
NOTE- this has nothing to do with the turn order, he just asked me to finish his turns, or at least post them. He played three turns, and I intend to play a few more.
joespaniel Feb 25, 2002, 04:35 PM Good, then I get to go tonight. :D
Glad your still with us, Ohwell.
Ohwell Feb 25, 2002, 05:24 PM If only PH76 played... he would have seen the first panzer... However, the true priveledge goes to joespaniel, who gets to use them first in BATTLE! :mwaha: I only played three turns, though PH76 played three as well.
1. ? No updates
2.? No updates
3. He didn't finish this turn... Well he had a nice expedition force ready to take Sevastopol, and it was captured, and so was Krasonyarsk. Only one cavalry was killed.
4. MOTORIZED TRANSPORT! Parade in Berlin! Free beer in Munich! :beer: We aim for sanitation, our cities are all smelly and sickly. Munich produces a new army, ready to load up some Panzers.
5. Nuthin... ;)
6. We offer Atomic theory to India, they give Sanitation, Communism, Ivory, and 40 gold! We now aim for Flight.
Wow, Palehorse just loves the GoTo command!:goodjob: There may still be some ships moving around to somewhere...
Well, all I can say is I have prepared a few transports to load up the new panzers, they will be heading for the rest of Russia(5 cities, 2 isolated near india and Japan)
I have also sent some artillery, cavalry, and infantry to the Japanese border, our next target :satan:
Have fun with the panzers!
joespaniel Feb 25, 2002, 07:16 PM Sounds good Ohwell.
Im going to give Cunobelin of Hippo one more chance to show up.
Then its the firing squad!
:sniper:
:shotgun:
:shottie:
:scout: ----------------------> :cringe:
:ar15:
:ak47:
EDIT: A PM has been dispatched to notify him of his duty to the Reich.
Failure will mean immeadiate execution.;)
damunzy Feb 25, 2002, 08:03 PM Goto is great! I hardly use just the keyboard when dealing with long distances. Sorry for passing my turns to ohwell, but I felt bad for only doing 2/3 turns and taking so long. WarCraft3 has distracted me!
Knight-Dragon Feb 25, 2002, 09:19 PM Originally posted by PaleHorse76
Goto is great! I hardly use just the keyboard when dealing with long distances. Sorry for passing my turns to ohwell, but I felt bad for only doing 2/3 turns and taking so long. WarCraft3 has distracted me! Sure goto is great but the next player will be wondering where those units are heading for. Esp ships.
You can play any no of turns fr 1 to 20. Just don't exceed 20. ;) I only played 4 turns during my last turn.
How's Warcraft3? :D
LKendter Feb 25, 2002, 09:22 PM Originally posted by PaleHorse76
Goto is great! I hardly use just the keyboard when dealing with long distances. Sorry for passing my turns to ohwell, but I felt bad for only doing 2/3 turns and taking so long. WarCraft3 has distracted me!
Well in a succession game - GOTO SUCKS!
I have wasted time more the once, trying to catch go to ships. Sorry, but I can't stand getting stuck with someone else's orders. Kind of defeats the purpose of a succession game, doesn't it?
joespaniel Feb 25, 2002, 10:28 PM :lol: I have to agree. Its not very nice.
Speaking of sucks, sounds like that new game has you "sucked in".
Palehorse76 ----> :spank: <---- Warcraft3
Cunobelin Of Hippo Feb 26, 2002, 12:20 AM Argh :( Go ahead guys...I'm completely swamped with some Biology projects this week :( I'll be watching though! Make this Chancellor proud! :)
joespaniel Feb 26, 2002, 09:56 AM A little shot from my first turn.
Ive never seen Ghandi like this before!
joespaniel Feb 26, 2002, 09:57 AM This is a more appropriate name for it.:rolleyes:
:lol: :lol: :lol:
joespaniel Feb 26, 2002, 10:07 AM OK, sorry. :D
Seriously now, Im playing a "setting-up" turn for the next few players.
All units are off go-to.
The city of Ashur on the Japanese border is being reinforced MASSIVELY. Panzers, infantry and artillery galore.
Our navy is being expanded significantly.
Signed an RoP with India to sail through to Rome and bombard their coastal cities.
India should be the last to go, IMHO.
I will mop up Russia meantime.
BTW, who was building coal plants when we already have Hoover Dam? :lol:
That was funny.
joespaniel Feb 26, 2002, 01:06 PM Some of the forces stationed at Ashur. :mwaha:
Notive the airport at Babylon.
We can airlift into Neu Deutchland now.
joespaniel Feb 26, 2002, 01:11 PM I started connecting RR at the Japanese frontier.
Our navy is MUCH bigger now, and in position around the world.
There are empty transports and a pile of panzers at Konigsberg.
Carriers and bombers in the works.
Airports in the heartland cities underway, one in Babylon. Airlifting is so much nicer than sea transporting. ;)
Now somebody can light the fuse... :mwaha:
Lkendter is up, have a good time! Donsig and KD are up after that.
Knight-Dragon Feb 26, 2002, 07:34 PM I see the Japanese are having a real good time against the Romans. But not for long..... :)
We got Panzers now, eh. :D
LKendter Feb 26, 2002, 11:47 PM Pre-turn -
:confused: Why are all transports running around with NO escorts :confused:
1794 AD - :sleep: We perform the troop shuffle.
1796 AD - :tank: I play with my first Panzer, and take Sverlovsk.
Peace with Russia, we get all their cities except the capital.
:cringe: Our panzer suck vs. Yakutsk, but on Calvary takes if :cooool:
Hey guys, I thought panzer were so great :lol:
The strong Russians are toasted.
1798 AD - Please see 1794 for details.
1800 AD - wptts. Free tech = rocketry.
1802 AD - wppts & don't forget mmow.
The romes raze Vladivostok, who cares :sheep:
1804 AD - mmow, wppts
1806 AD - :sleep - The Germany leader, Field marshall Lee, falls asleep.
NEXT -
Summary -
Dusseldford is building the palace as a placeholder for the UN
joespaniel Feb 27, 2002, 12:30 AM Originally posted by lkendter
Pre-turn -
:confused: Why are all transports running around with NO escorts :confused:
Because no enemy ships are anywhere near them.
:cringe: Our panzer suck vs. Yakutsk, but on Calvary takes if :cooool:
Hey guys, I thought panzer were so great :lol:
The first attack always fails, then the second works. Usually.
If artillery is not available, I attack with a crappy unit first, then blast through with a panzer.
Each enemy unit in a stack or city requires a softening-up attack first.
At least thats been my experience.
Herr Donsig is up next, followed by KD. Enjoy!:D
damunzy Feb 27, 2002, 12:54 AM Well, atleast with goto I know where the transport ship was intended to drop off at. I feel it is better to have a ship on goto than to find a transport in the middle of the sea doing nothing.
I am dropping out of the game. Thanks for having me in it but this type of game is not for me.
joespaniel Feb 27, 2002, 07:32 AM Palehorse, Im sorry you arent going to stick it out, we are almost done anyway. It will be a group victory.
I could care less about the go-to orders, I just turned them off for LKendter, who follows me in the rotation and doesnt like them.
I hope you reconsider, as you may get to play one more time, and Im sure it will be worth it.
Unless you are busy with WC3... ;)
damunzy Feb 27, 2002, 09:03 AM My dropping out has more to do with lack of time than anger at anyone. Good luck to all, even though you do not need it. :D
Ohwell Feb 27, 2002, 07:19 PM ATTACHMENTS ARE NOT ALLOWED UNTIL FRIDAY, SO WHOEVER IS PLAYING HAS LOTS OF TIME TO THINK ABOUT THEIR MOVE :)
LKendter Feb 27, 2002, 07:27 PM Originally posted by Ohwell
ATTACHMENTS ARE NOT ALLOWED UNTIL FRIDAY, SO WHOEVER IS PLAYING HAS LOTS OF TIME TO THINK ABOUT THEIR MOVE :)
ARGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
ARGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
ARGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
Where did you see this terrible of news???
Nothing on the main page that I saw.
Knight-Dragon Feb 27, 2002, 07:30 PM Site Feedback. ;) TF made a post bout it.
donsig Feb 27, 2002, 07:42 PM I probaly can't play until tomorrow morning anyway (and Friday is my day off) so the delay works for me!;)
joespaniel Feb 27, 2002, 10:22 PM Thats fine donsig. No problem.
LKendter, you can always e-mail attachments between players in your other SGs. ;)
Cunobelin Of Hippo Feb 27, 2002, 10:50 PM What's this? A spy within our midst has blocked data transportation from the capitol? :D Release the Panzers!
joespaniel Feb 27, 2002, 10:52 PM Hey! I though we executed you!:eek:
Does this mean you want to play one final turn? :)
donsig Feb 28, 2002, 02:58 PM Novgorod was captured by the Romans in the early part of 1808. German panzers advanced to the border with Japan and halted. For two months debate raged in the Fatherland as the 'phoney war' with Rome continued. Finally, the Chancellor was given proof that Japan was interfering in the German war effort against Rome. (Their country was in the way of the German panzers.:D ) So, Germany declared war on Japan. This resulted in the loss of incense imports from Ellipi. Ellipi was destroyed and two panzer divisions were lost.
In 1810 the Japanese took Lagash even as German troops entered Edo. Oblivious to all the fighting Indian settlers land south of Moscow and build a city!
Early in 1812 the Japanese counter attacked and drove the Germans from Edo. A week later the Germans reoccupied Edo and defiantly garrisoned the town with a division of swordsmen.
On the home front a massive hospital building program was undertaken, the cornerstone of which is a medical research center in Berlin that will specialize in battlefield medicine.
There is more to come tomorrow as our panzers and artillery advance on a couple major Japanese cities on their trek towards the Japanese capital...
(We can win this war if I can keep the panzers in our army. Yeah, I used the j key again and seperated them. Got 'em reloaded though.:) )
joespaniel Feb 28, 2002, 03:46 PM Remember you can airlift panzers into Babylon from several home cities.
A city can airlift out once per turn, but can recieve unlimited times.
Just in case you didnt know, :D
Good luck, donsig!
I dont want to see any green on that map when your done!:hammer:
donsig Feb 28, 2002, 04:26 PM We can airlift units into Babylon? What is this Babylon? Perhaps you mean Neue Deutschland?;)
I neglected to mention our navy in my update. Our ironclads sent a couple green ironclads to the sea bottom while we lost one. Then I lost a destroyer attacking an ironclad!:mad:
I'm a naval novice but have (finally) realized that a task force should bombard enemy ships then attack them! I'm learning...
Knight-Dragon Feb 28, 2002, 07:35 PM Warmongers...... :rolleyes: :D :goodjob:
Japan must now go quietly into the night... They have outlived any usefulness (uselessness really) to us for way too long. Time to turn Japan into dust. :D
donsig Feb 28, 2002, 08:57 PM Time to turn Japan into dust.
So let it be written. So let it be done.:egypt:
joespaniel Feb 28, 2002, 09:20 PM Originally posted by donsig
So let it be written. So let it be done.:egypt:
I love quotes like that. :D :goodjob: Smash 'em donsig!:hammer:
donsig Mar 01, 2002, 12:52 AM they are running amok in Japan and we can't keep up with them!
Our panzers roll into both Osaka and Yokahama in 1814. Kyoto is surrounded on three sides. The German navy shells Pisae and Lutetia. Panzers, infantry and cavalry hit the beaches near Lutetia. Two years later German scientists split the atom and there are rumors of a top secret Leipzig Project. The resistance ends in Osaka as civil unrest rocks some minor German cities. An army of Grouchos is dispatched to bring peace to these cities. Satsuma is occupied.
Japan and Germany hold peace talks in 1818 but Japan only offers two cities. The Chancellor scoffs at the proposal, declaring German CAVALRY can take more than that! After the talks break up German cavalry destroy Byzantium sending a mesage to both Japan Kyoto and Rome. Nara is captured by the panzergruppen (infantry do not standup to panzer armies that can attack twice!) cutting off vital war materials from reacing Japan.
A few more turns in the morning and someone else can have fun driving the panzers!
donsig Mar 01, 2002, 09:41 AM 1820 AD: Ghandi threatens to cut off our supply of silk unless we give him the secret of flight. The Chancellor flies into Delhi for a summit meeting. Neither side gives in and the Chancellor is heard muttering something like, 'no scribes allowed'. The Chancellor returns to Berlin and convinces congress to grant German citizens a special 'luxury' tax refund (at the expense of R&D).
The old Roman cities of Hispalis, Viroconium, Pompeii, Ravenna and Lugdunum are all 'liberated' from Japan. This deprives Japan of some oil, rubber and aluminum while opening the Road ro Rome. Our panzer roll over some Roman infantry outside Pompeii.
1822: Ghandi demands our fine German wine. The Chancellor flies to Delhi once more and offers to trade German wines for Indian silks. Ghandi refuses. While in Delhi the Chancellor is approached by a Roman emissary who offers peace in Ceasar's name. Since there are no territorial concessions on Rome's part the offer is rejected.
Our ivory imports have stopped. No matter, there are elephants in Japan.
Kyoto is occuppied after a fierce battle and the Japanese government flees to Nagoya. A few divisions of panzers roll in right behind them. the government flees to Nagasaki leaving behind 10 resistors in Nagoya. The panzers are sent to Nagasaki. The Japanese fight to their last defender but the outcome is inevitable. Six resistors are left in Nagasaki as the government flees to Tokyo. Our panzers are unable to reach that city but do capture Shimoneski.
1824: Riots in our cities. More Grouchos mobilized. Some of our cities start producing wealth. Battlefield Medical Center completed in Berlin.
Most of our panzers have stopped to refuel though there was enough diesel left to take Pisae from the Romans. Der Tweischen Panzergruppen formed.
1826: German troops land near Novgorod. Panzers make repairs as our artillery positions itself for the final assault on Japan.
donsig Mar 01, 2002, 09:48 AM Well, there is still 3 cities worth of green left for Knight-Dragon to mop up. Rome has 5 cities left.
The UN should be done in a few tuens - too bad there will only be two nations left!;)
We'll also have space flight in a few turns.
I expect this was my last round in this game...
joespaniel Mar 01, 2002, 03:43 PM Woo-hoo![dance]
Donsig kicked their @$$ good! :lol:
Nice blitz! :D
OK, now we need Knight-Dragon to roll up the rest on Sunday.
The final mission will most likely go to Ohwell. The conquest of India.
And final victory.
Good luck Herr Field Marshals. :goodjob:
joespaniel Mar 03, 2002, 01:28 AM Ohwell, do you want to go now?
Just post your intent to play so we know who is going.:goodjob:
Japan and Rome should be destroyed completely, then India can be dealt with last and on one front instead of multiple ones.
Just my 2 cents.:grad:
Ohwell Mar 03, 2002, 09:43 AM Originally posted by joespaniel
Ohwell, do you want to go now?
Just post your intent to play so we know who is going.:goodjob:
Japan and Rome should be destroyed completely, then India can be dealt with last and on one front instead of multiple ones.
Just my 2 cents.:grad:
Sure! But if Knight-Dragon can Play within 24 hours of this post, go for it.
Knight-Dragon Mar 03, 2002, 10:29 AM Ohwell, pls go on ahead. I have already played for another SG and won't be touching my home comp for 24 hrs. ;) Figure you'll want some time alone with the Panzers. :D Have fun!
joespaniel Mar 03, 2002, 02:19 PM Yes, everyone should have some "quality time" with their panzers. :lol:
OK, Ohwell is up. Destroy Japan and Rome!:hammer:
Ohwell Mar 03, 2002, 02:33 PM Originally posted by joespaniel
Yes, everyone should have some "quality time" with their panzers. :lol:
OK, Ohwell is up. Destroy Japan and Rome!:hammer:
Plans being executed sir! Red and Green will run through the seas! :mwaha:
I am playing right now... I might play 20 turns this time, a rarity for me.
I might even abandom the artillery and launch a blitzkrieg, but If it doesn't work out it will have to be slow and painful... :mwaha:
Ohwell Mar 03, 2002, 04:08 PM Well, I was going to play 20 turns... but...
DOMINATION VICTORY!!!
:D It was all working for me. If I had 5 more turns India would have been crushed.
Turn 1- Nagoya Rebels, we take it back. Izumo Captured, Tokyo Captured, Rome Captured. Novgorod Razed.
Turn 2- Kagoshima Captured! Tokugawa executed, Japanese Armed Resistance ceases. Neapolis siezed, we get a leader.
Turn 3- Our bright minds discover how to reach the stars, and aim to improve current electronics with "computers". Dussledorf builds the UN, and we decline Election Holding. Cumae is attacked and siezed! Roman Parliament is Jailed, Rome is no more. Troops, using a ROP with India, go near Indian Cities near New Germany. Transports unload, and far-off New German cities send their infantry to India. We are Planning for a suprise attack.
Turn 4- German Forces storm across border! Indian Cities fall like flies! All of the Indian cities not on islands are captured with few casualties on our part. The last stronghold is the Main Island itself.
Turn 5- Transports load up Large military force to assault India, but upon hearing that INIDA SURRENDERS... they celebrate!
Our victory happened on Turn 5, Bismarck is a Lion-Heart! Our score is 2592!!!!
The turn before:
donsig Mar 03, 2002, 06:15 PM Panzers.:love:
I think we beat the score in the first German game and the Roman game, too.
Knight-Dragon Mar 03, 2002, 07:33 PM Well, that was fast. :D
Ohwell Mar 03, 2002, 09:27 PM Originally posted by Knight-Dragon
Well, that was fast. :D
Yes, it was. I was preparing for an invasion of India... I had an infantry army, and several Panzer Armies. I completely forgot about domination! How about a third Reich anyone? ;)
joespaniel Mar 03, 2002, 10:08 PM Originally posted by Ohwell
How about a third Reich anyone? ;)
Good job Ohwell!!! You have mastered the art of blitzkrieg!
[DARTH VADER VOICE] I taught you well, OB1! [/DARTH VADER VOICE]
:lol:
As for the 3rd German SG, it will be called "King of Prussia", and it will be a modified scenario. Germany will be "Prussia" and new civs like Poland, Austria and Denmark will be our foes.
I have to work out the mod first, but I should have it up by Monday or Tuesday and we can start! :goodjob:
Monarch, continents, 80%ocean, temperate, 12 civs.
Sign up is here! Who wants to play? :D
Ohwell Mar 03, 2002, 10:14 PM Originally posted by joespaniel
As for the 3rd German SG, it will be called "King of Prussia", and it will be a modified scenario. Germany will be "Prussia" and new civs like Poland, Austria and Denmark will be our foes.
I have to work out the mod first, but I should have it up by Monday or Tuesday and we can start! :goodjob:
Monarch, continents, 80%ocean, temperate, 12 civs.
Sign up is here! Who wants to play? :D
Oohh.... (Drool running down)
Oh do I! Poland will fall... Austria shall be our great friends... and England shall die! The saxons will be our first target!
Sounds very very very fun... :D :D :D :D :D :D
joespaniel Mar 03, 2002, 10:18 PM Ohwell is confirmed. :goodjob:
Some of the other civs:
Spain
Sweden
The Dutch
England
Russia
France
Oh yeah, Prussia will have a new unique unit also... :eek:
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