Chris105
Jan 22, 2006, 07:08 PM
Just submitted my first win after a month trying to beat Deity; thought I would share the strategy I developed. If you want to follow along with the log look here:
http://hof.civfanatics.net/civ4/game_info.php?entryID=645
It's not a complicated strategy. The settings are the most important part. Start on a Balanced map on Future era with Gandhi, marathon speed. Set the minimum # of AI opponents and choose you favorite push-overs.
Future era/ marathon gets you a 1440 AD start date, a revealed map, all techs, 3 settlers and 3 workers. Because you have all techs you get to set your civics first turn and with Gandhi’s spiritual trait you avoid the anarchy that slows the AI down. Once you found your first town turn science down to 0% and set culture to whatever you need to keep your people happy.
The rest is just a modified chop rush. You are going to build 8 cities and between 30-40 workers. The number of workers varies, but I have tried this enough to say that 8 cities is optimal. More slows down development and less provides too little production.
You should be running under Bureaucracy all game and your capital’s production is very important. The bottle-neck is the Apollo program and must be finished quick. Build up your capitols population by making farms, a few extras if it doesn't have any food resources. You can convert them to production later. As you chop extra workers in your smaller town move them to your capitol to improve it. If you are growing fast enough, you should focus on fully working your capitol before the other cities. Build a theater, factory, and coal plant rushing with gold when possible, then start Apollo. Once it is done, go to your other cities and speed their growth the same way. Don't forget to build the space elevator somewhere.
You production queue is theater, factory, coal plant, observatory, lab.
Once Apollo is built and you finish labs, start churning out spacecraft parts.
It's just that easy. :)
(P.S. I lost about 6 or 7 games before winning the first and have won 2 in a row now. It's kinda easy once you get it down, but tricky to learn.)
http://hof.civfanatics.net/civ4/game_info.php?entryID=645
It's not a complicated strategy. The settings are the most important part. Start on a Balanced map on Future era with Gandhi, marathon speed. Set the minimum # of AI opponents and choose you favorite push-overs.
Future era/ marathon gets you a 1440 AD start date, a revealed map, all techs, 3 settlers and 3 workers. Because you have all techs you get to set your civics first turn and with Gandhi’s spiritual trait you avoid the anarchy that slows the AI down. Once you found your first town turn science down to 0% and set culture to whatever you need to keep your people happy.
The rest is just a modified chop rush. You are going to build 8 cities and between 30-40 workers. The number of workers varies, but I have tried this enough to say that 8 cities is optimal. More slows down development and less provides too little production.
You should be running under Bureaucracy all game and your capital’s production is very important. The bottle-neck is the Apollo program and must be finished quick. Build up your capitols population by making farms, a few extras if it doesn't have any food resources. You can convert them to production later. As you chop extra workers in your smaller town move them to your capitol to improve it. If you are growing fast enough, you should focus on fully working your capitol before the other cities. Build a theater, factory, and coal plant rushing with gold when possible, then start Apollo. Once it is done, go to your other cities and speed their growth the same way. Don't forget to build the space elevator somewhere.
You production queue is theater, factory, coal plant, observatory, lab.
Once Apollo is built and you finish labs, start churning out spacecraft parts.
It's just that easy. :)
(P.S. I lost about 6 or 7 games before winning the first and have won 2 in a row now. It's kinda easy once you get it down, but tricky to learn.)