Belizan
Jan 24, 2006, 04:55 AM
So, I recently was doing a little modding and tried to do...
pUnit.setMoves(0)
And was boggled when it didn't work. I had the proper pUnit, but no change in movement points occured. I solved the problem by using finishMoves() instead, but... What's up with that?
pUnit.setMoves(0)
And was boggled when it didn't work. I had the proper pUnit, but no change in movement points occured. I solved the problem by using finishMoves() instead, but... What's up with that?