View Full Version : Through the Looking Glass


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fe3333au
Aug 02, 2005, 08:16 AM
Welcome to The Looking Glass

http://www.civfanatics.net/uploads10/sheepwolf.jpg

Here is where we will compile all information about our Rivals ...

This could be a sort of Espionage and Rivals Think Tank ... as the following thread pages would be used to analyse and discuss our Rivals and the meaning of any changes in their stats ...

http://www.civfanatics.net/uploads10/spyvspy.jpg

Here we can also Plan and Plot in matters best spoken only in whispers ... and kept best in places shadowed ...

http://www.civfanatics.net/uploads10/mata_hari.JPG

Lets Have Fun :clap:

-----------------------------------
Thought I'd add Game setting information ...

Game Parameters ... clarified by Rik Meleet

Difficulty Level = Emperor

The Map is 100% Hand Drawn, Human Designed :D

Map Size ... Small ... Standard ... Small
Landform ... Continents approximate 70% water

* Rik is the Map Designer ... well done *
I've rechecked the map size settings:
80x80 tiles
Land: 1360 (2 continents)
Water: 1840
Total: 3200
water %-age = 57,5%

Age ... 4 Billion ... n/a
Climate ... Normal ... n/a
Temperature ... Temperate ... n/a

Barbarian Poll = Roaming
Accelereated Production = OFF
Scientific Great Leaders = ON

Statue of Zeus ... 300 (not 200) shield cost, no Ivory required
Wines ... Instead of 1 food + 1 commerce wines give 2 commerce and 0 food.


SAVE MAILBOX

Here is the Team Info:

Username: mtdgMIA@gmail.com
Email Password: b1ug1ak6usPo
Login @: http://www.gmail.com
Save Password: go9prIAflU7H

fe3333au
Aug 02, 2005, 08:16 AM
Our Team 3 - M.I.A.

http://www.civfanatics.net/uploads10/MIA_LH.JPG
Name - M.I.A.
Civilisation - Greeks
Leader - Alexander
Traits - Scientific, Commercial
UU - Hoplite 1.3.1 +20^ (Spearman 1.2.1 +20^) - No Resource
Colour - Olive Green

Credo - Take No Prisoners

570 AD - State of the Nation, as of beginning Turn 177


Science = 70%, 0% Entertainment
Treasury = 603 +95 gold
Research = Electricity in 1 turns
Government = Republic
Golden Age = 17/20 Turns

Resources
* Itallic is unconnected
Luxury
> Ivory x 9, Incense x 2, Furs x 4, Spice x 3, Dyes x 3, Wine x 9
* Silk x 1 unconnected
Stretegic
> Horses x 4, Iron x 6, Coal x 24, Saltpeter x 1

Trade
Import
> nix
Export
> nix


Potential Foreign Goods
> KISS ... nix
> Nutters ... Gems
> TNT ... RIP


Cities

>
-->Look Here<-- (B,L,M,U,) Pop 10+0 turns (3xUnhappy), Bank+15, Science+44, Beer+0
Culture 233/1000+7, Corruption+13), Shield+25/11), Factory in 3
>
Senilityville (W,) Pop 3+20 turns (0xUnhappy), Bank+1, Science+4 (1xSage), Beer+0
Culture 0/10+0, Corruption+9), Shield+1/8), Marketplace in 92
>
The Two Rivers (L,B,Ct,) Pop 8+39 turns (3xUnhappy), Bank+6 (0xTaxer), Science+19, Beer+0 (1xCop)
Culture 57/100+3, Corruption+13, Shield+15/9, Marketplace in 6
>
Psaria Pylos (W,) Pop 6+0 turns (0xUnhappy), Bank+1 (0xTaxer), Science+10 (3xSage), Beer+0
Culture 0/10+0, Corruption+15, Shield+1/2, Marketplace in 92
>
Flaxon Musk (W,) Pop 6+5 turns (0xUnhappy), Bank+1 (0xTaxer), Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+15, Shield+1/4, Marketplace in 90
>
Special Farm (,) Pop 3+4 turns (0xUnhappy), Bank+1 (0xTaxer), Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+10, Shield+1/3, Marketplace in 92
>
Antville (B,L,A,M,) Pop 10+NEG turns (2xUnhappy), Bank+12, Science+33 (1xSage), Beer+0
Culture 225/1000+6, Corruption+10, Shield+23/8, Factory in 2
>
Gorin (L,A,B,Ct,) Pop 7+1 turns (3xUnhappy), Bank+6, Science+22, Beer+0
Culture 153/1000+3, Corruption+8, Shield+11/5, Marketplace in 9
>
April Fools (Ct,A,) Pop 2+3 turns (0xUnhappy), Bank+1, Science+1, Beer+0
Culture 0/10+0, Corruption+7), Shield+1/1), Worker in 6
>
Woodridge (Ct,) Pop 3+2 turns (0xUnhappy), Bank+2, Science+5, Beer+0
Culture 0/10+0, Corruption+7, Shield+4/4, Library in 9
>
Ephebe (L,M,U,B,Ct,) Pop 8+NEG turns (0xUnhappy), Bank+12 (0xTaxer), Science+38 (0xSage), Beer+0 (1xCop)
Culture 247/1000+7, Corruption+7, Shield+21/5, Factory in 4
>
Aliakmon Stronghold (B,L,M,U,) Pop 9+39 turns (2xUnhappy), Bank+12 (0xTaxer), Science+40 (0xSage), Beer+0
Culture 327/1000+7, Corruption+10, Shield+23/8, Factory in 3
>
Phoenopolis (B,L,M,) Pop 10+27 turns (3xUnhappy), Bank+12, Science+30 (0xSage), Beer+0
Culture 174/1000+3, Corruption+16, Shield+23/12, Factory in 2
>
Chuck Norrisville (W,) Pop 4+5 turns (0xUnhappy), Bank+0 (0xTaxer), Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+8, Shield+1/5, Marketplace in 93
>
Peter's Mt. Retreat (,) Pop 1+3 turns (0xUnhappy), Bank+0, Science+1, Beer+0
Culture 0/10+0, Corruption+7), Shield+1/3), Marketplace in 98
>
Tarkingrad (L,H,A,M,B,U,) Pop 8+14 turns (1xUnhappy), Bank+10, Science+34, Beer+0
Culture 213/1000+7, Corruption+13, Shield+11/3, Frigate in 4
>
Ceasaria (L,A,Ct,) Pop 7+0 turns (3xUnhappy), Bank+5, Science+19, Beer+0
Culture 138/1000+3, Corruption+11, Shield+15/9, Marketplace in 5
>
Parga (,) Pop 6+9 turns (0xUnhappy), Bank+1 (0xTaxer), Science+4 (0xSage), Beer+0 (2xCop)
Culture 0/10+0, Corruption+12, Shield+6/4, Marketplace in 16
>
Ithaca (Ct,) Pop 5+5 turns (1xUnhappy), Bank+4, Science+9, Beer+0
Culture 0/10+0, Corruption+10, Shield+3/2, Settler in 3
>
TNT Redemption (G,A) Pop 2+2 turns (0xUnhappy), Bank+0, Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+8), Shield+1/3), Marketplace in 98
>
Olympia (L,) Pop 5+2 turns (1xUnhappy), Bank+3, Science+10, Beer+0
Culture 141/1000+3, Corruption+8, Shield+7/6, Courthouse in 6
>
MIA Study Abroad (,) Pop 2+2 turns (0xUnhappy), Bank+0, Science+1, Beer+0
Culture 0/10+0, Corruption+8, Shield+1/1, Marketplace in 92
>
Filiatra (,) Pop 5+9 turns (1xUnhappy), Bank+2, Science+4, Beer+0
Culture 0/10+0, Corruption+12, Shield+5/9, Courthouse in 13
>
Monkey Fodder (,) Pop 6+18 turns (0xUnhappy), Bank+1 (0xTaxer), Science+10 (3xSage), Beer+0
Culture 0/10+0, Corruption+10, Shield+1/1, Marketplace in 91
>
Gbno1fan's Fortress (G,Ct,) Pop 2+5 turns (0xUnhappy), Bank+1, Science+2 (0xSage), Beer+0
Culture 0/10+0, Corruption+9), Shield+2/4), Marketplace in 49
>
Hindus River (L,Ct,B,U,) Pop 7+0 turns (3xUnhappy), Bank+7, Science+30, Beer+0
Culture 183/1000+7, Corruption+11, Shield+16/8, Marketplace in 1
>
Pure Green (,) Pop 2+1 turns (0xUnhappy), Bank+1, Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+12), Shield+1/3), Marketplace in 98
>
Fe's Winery (Ct,A,H,) Pop 3+5 turns (1xUnhappy), Bank+1, Science+3 (0xSage), Beer+0
Culture 0/10+0, Corruption+12), Shield+2/7), Marketplace in 48
>
Dadia Refuge (W,) Pop 4+4 turns (0xUnhappy), Bank+1 (0xTaxer), Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+9, Shield+1/5, Marketplace in 94
>
Pale Dove (L,M,B,Ct,U,) Pop 8+0 turns (1xUnhappy), Bank+10, Science+34, Beer+0
Culture 121/1000+7, Corruption+13, Shield+17/9, Longbow in 3
>
River of Success (,) Pop 2+3 turns (0xUnhappy), Bank+0, Science+1, Beer+0
Culture 0/10+0, Corruption+9, Shield+1/1, Worker in 2
>
Agrili (Ct,L,) Pop 7+9 turns (3xUnhappy), Bank+6 (0xTaxers), Science+21 (0xSage), Beer+0 (0xJester)
Culture 24/100+3, Corruption+19, Shield+7/7, Marketplace in 7
>
Paradise Hotel (,) Pop 2+4 turns (0xUnhappy), Bank+1, Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+10), Shield+1/3), Marketplace in 95
>
Dresden (,) Pop 2+7 turns (0xUnhappy), Bank+0, Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+8), Shield+1/6), Marketplace in 94
>
Grand Cleaning (,) Pop 2+7 turns (0xUnhappy), Bank+1, Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+10), Shield+1/6), Marketplace in 97
>
Sparta (Ct,) Pop 6+10 turns (2xUnhappy), Bank+4 (0xTaxers), Science+8 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+8/7, Aquaduct in 8
>
Mpanana (,) Pop 4+5 turns (0xUnhappy), Bank+1 (0xTaxers), Science+4 (1xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+11, Shield+1/5, Marketplace in 97
>
Greek Guy's Redoubt (,) Pop 2+1 turns (0xUnhappy), Bank+0, Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+8), Shield+1/3), Marketplace in 95
>
Abdera (Ct,L,) Pop 7+11 turns (3xUnhappy), Bank+6 (0xTaxers), Science+21 (0xSage), Beer+0 (0xJester)
Culture 9/10+3, Coruption+15, Shield+10/7, Marketplace in 8
>
Dismal Swamp (W,) Pop 6+9 turns (0xUnhappy), Bank+1 (0xTaxers), Science+10 (3xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+10, Shield+1/3, Marketplace in 92
>
Miletus (W,) Pop 3+4 turns (0xUnhappy), Bank+1 (0xTaxers), Science+4 (1xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/1, Marketplace in 92
>
Rollah Coasta (,) Pop 5+8 turns (0xUnhappy), Bank+2 (0xTaxers), Science+4 (0xSage), Beer+0 (1xCop)
Culture 0/10+0, Coruption+9, Shield+4/5, Courthouse in 17
>
Tha She Blows (,) Pop 3+2 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+12, Shield+1/3, Marketplace in 93
>
Rhodes (L,) Pop 8+33 turns (3xUnhappy), Bank+5 (0xTaxers), Science+22 (1xSage), Beer+0 (0xJester)
Culture 63/100+3, Corruption+16, Shield+6/5, Courthouse in 1
>
Phi Beta Kappa (L,A,M,U,) Pop 7+4 turns (0xUnhappy), Bank+12 (0xTaxers), Science+38 (0xSage), Beer+0 (0xJester)
Culture 134/100+7, Corruption+5, Shield+15/2, Factory in 12
>
Eureka Stockade (,) Pop 1+0 turns (0xUnhappy), Bank+1 (0xTaxers), Science+4 (1xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+2, Shield+1/1, WEALTH in production
>
Kurtz (W,) Pop 5+9 turns (0xUnhappy), Bank+1 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+11, Shield+1/6, Settler in 9
>
Ivory Tower (,) Pop 5+8 turns (0xUnhappy), Bank+1 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+12, Shield+1/3, Marketplace in 92
>
Donsig's Factory (W,) Pop 2+10 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+1/4, Worker in 4
>
Olympus Camp (W,) Pop 6+7 turns (0xUnhappy), Bank+1 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+17, Shield+1/8, Settler in 3
>
Deep Vault (,) Pop 5+20 turns (0xUnhappy), Bank+0 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+12, Shield+1/4, Marketplace in 92
>
Strider's Revenge (,) Pop 2+0 turns (0xUnhappy), Bank+0, Science+4 (1xSage), Beer+0
Culture 0/10+0, Corruption+7), Shield+1/3), Marketplace in 93
>
Sunshine Spa (,) Pop 4+1 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+13, Shield+1/5, Marketplace in 97
>
Swampland (,) Pop 2+2 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+1/2, Marketplace in 93
>
Northern Easel (W,) Pop 6+4 turns (0xUnhappy), Bank+1 (0xTaxers), Science+4 (1xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+18, Shield+2/11, Marketplace in 47
>
Old Lagoon (,) Pop 5+2 turns (0xUnhappy), Bank+1 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+1/3, Marketplace in 90
>
Shadow Mt. (,) Pop 5+1 turns (0xUnhappy), Bank+1 (0xTaxers), Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+12, Shield+2/9, Marketplace in 48
>
Gathering Storm (,) Pop 2+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+8, Shield+1/1, Marketplace in 92
>
Swamp Shepherd (,) Pop 2+5 turns (0xUnhappy), Bank+1 (0xTaxers), Science+2 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+2/5, Courthouse in 39
>
Lost Civ's Bulwark (,) Pop 1+3 turns (0xUnhappy), Bank+0, Science+1, Beer+0
Culture 0/10+0, Corruption+5), Shield+1/3), Worker in 8
>
Beakers for MIA (,) Pop 3+1 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+14, Shield+1/3, Marketplace in 92
>
Grape Grog (,) Pop 3+4 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+14, Shield+1/5, Marketplace in 92
>
Far University (,) Pop 2+3 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+1/3, Marketplace in 92
>
Plains of Victory (,) Pop 2+4 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+11, Shield+1/3, Marketplace in 92
>
Wine 'N Fish (,) Pop 2+7 turns (0xUnhappy), Bank+1 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+10, Shield+1/6, Worker in 3
>
Hilltop Resort (,) Pop 2+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Worker in 3
>
Northport (,) Pop 1+2 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Worker in 4
>
Victory Vista (,) Pop 2+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Marketplace in 94
>
Iron Will (,) Pop 2+7 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Worker in 4
>
Far West Port (,) Pop 2+7 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+8, Shield+1/4, Worker in 4
>
MIA Grand Forest (,) Pop 2+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/3, Marketplace in 94
>
MIA Fur Company (,) Pop 1+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Marketplace in 94
>
Mountain View (,) Pop 2+7 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+8, Shield+1/8, Marketplace in 95
>
Mountain Fortress (,) Pop 2+7 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Marketplace in 95
>
Rambuchan Tobac Fields (,) Pop 2+7 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/7, Marketplace in 95
>
MileHigh MIA (,) Pop 2+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Marketplace in 95
>
Singularity (,) Pop 2+10 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/5, Marketplace in 95
>
Prison Colony (,) Pop 1+2 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Marketplace in 96
>
Leo's Neighbor (,) Pop 2+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+9, Shield+1/8, Marketplace in 96
>
Grand Junction (,) Pop 1+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Worker in 6
>
Whispering Meadows (,) Pop 1+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Marketplace in 96
>
Soylent Green (,) Pop 1+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Marketplace in 96
>
Hero's Retreat (,) Pop 1+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Marketplace in 96
>
Cellblock 24601 (,) Pop 1+1 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Marketplace in 96
>
Joy of MIA (,) Pop 1+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Marketplace in 96
>
Salt Mines (,) Pop 1+4 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/3, Marketplace in 97
>
MIA Oil Company (,) Pop 1+2 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Worker in 7
>
International Trib HQ (,) Pop 1+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Marketplace in 98
>
Rubber Factory (,) Pop 1+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/4, Marketplace in 98
>
The Nunnery (,) Pop 1+4 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Marketplace in 98
>
Refuge Bay (,) Pop 1+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/3, Marketplace in 98
>
Top of the World (,) Pop 1+2 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/1, Worker in 8
>
Sunset Mt. (,) Pop 1+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/4, Worker in 8
>
Foothills of Glory (,) Pop 1+5 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/3, Worker in 8
>
Sunrise Mt. (,) Pop 1+3 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+5, Shield+1/1, Worker in 8
>
Dyes Monopoly (,) Pop 1+6 turns (0xUnhappy), Bank+0 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+6, Shield+1/4, Marketplace in 99
>
Jungle Heart (,) Pop 1+0 turns (0xUnhappy), Bank+0 (0xTaxers), Science+4 (1xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+3, Shield+1/2, Marketplace in 99
>
Athens* (P,B,M,L,Col,U,Bk,NU,) Pop 12+0 turns (5xUnhappy), Bank+42 (0xTaxers), Science+150 (0xSage), Beer+0 (0xJester)
Culture 983/1000+18, Coruption+0, Shield+35/0, Copernicus' Observatory in 1
>
Chamnix's Hold (G,Leo,) Pop 2+NEG turns (0xUnhappy), Bank+0, Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+7), Shield+1/1), Marketplace in 99
>
Black Hole (B,M,L,U,F,) Pop 12+MAX turns (4xUnhappy), Bank+18 (0xTaxer), Science+57 (1xSage), Beer+0
Culture 368/1000+7, Corruption+7, Shield+37/4, Longbow in 2
>
Northern Retreat (,) Pop 3+4 turns (0xUnhappy), Bank+1 (0xTaxer), Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+12, Shield+1/5, Marketplace in 92
>
Manifest Destiny (,) Pop 5+4 turns (0xUnhappy), Bank+1 (0xTaxer), Science+5 (1xSage), Beer+0
Culture 0/10+0, Corruption+12, Shield+1/6, Settler in 7
>
Heron (G,H,B,L,A,M,U,) Pop 12+0 turns (5xUnhappy), Bank+19 (0xTaxer), Science+64, Beer+0
Culture 305/1000+10, Corruption+5, Shield+26/3, Factory in 2
>
Tree House (,) Pop 4+1 turns (0xUnhappy), Bank+1 (0xTaxer), Science+1 (0xSage), Beer+0
Culture 0/10+0, Corruption+13, Shield+1/5, Marketplace in 92
>
Classical's Chamber (G,) Pop 2+NEG turns (0xUnhappy), Bank+0 (0xTaxer), Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+3), Shield+1/1), Marketplace in 99
>
Virtuoso (FP,L,M,U,B,) Pop 12+18 turns (3xUnhappy), Bank+18 (0xTaxer), Science+60 (2xSage), Beer+0
Culture 436/1000+9, Corruption+7, Shield+25/5, Factory in 1
>
Sword of General W (G,Ct,H,) Pop 2+NEG turns (0xUnhappy), Bank+0, Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+3), Shield+1/1), Marketplace in 99
>
Day 2 Kissoff (,) Pop 2+20 turns (0xUnhappy), Bank+1, Science+1, Beer+0
Culture 0/10+0, Corruption+9), Shield+1/3), Settler in 23
>
Tower of Azzaman (Ct,) Pop 2+3 turns (0xUnhappy), Bank+1, Science+2 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+8), Shield+2/4), Marketplace in 48
>
EMP City (G,L,A,U,M,B,) Pop 12+15 turns (0xUnhappy), Bank+15 (0xTaxers), Science+53 (3xSage), Beer+0
Culture 446/1000+10, Corruption+4, Shield+24/3, Factory in 1
>
Polecat (G,) Pop 2+NEG turns (0xUnhappy), Bank+0, Science+7 (2xSage), Beer+0
Culture 0/10+0, Corruption+3), Shield+1/1), Marketplace in 99
>
Meleagerville (B,L,A,M,F,) Pop 11+9 turns (4xUnhappy), Bank+15 (0xTaxer), Science+33 (0xSage), Beer+0
Culture 234/1000+6, Corruption+8, Shield+52/8, Palace in 18
>
Last Resistance (A,H,) Pop 2+NEG turns (0xUnhappy), Bank+0, Science+7 (2xSage), Beer+0 (0xJester)
Culture 0/10+0, Corruption+2), Shield+1/1), Marketplace in 99


P - Palace
W - Walls
G - Granary
B - Barracks
H - Harbour
T - Temple
Ct - Courthouse
L - Library
M - Marketplace
A - Aquaduct
FP - Forbidden Palace
Col - Colossus
K - Colosseum
U - University
Bk - Bank
NU - Newton's University
Leo - Leonardo's Workshop
Cop - Copernicus' Observatory
F - Factory


Units
Settler = 1 1
KISS Settler = 2 0
Worker = 123
KISS Slaves = 48
Nut Slave = 1

Knight = 1
Cavalry in 43
Cannon = 16
KISS Cannon = 18
TNT Cannon = 1
Caravel = 1
Galleon = 2
Hoplite = 17
Medieval Infantry = 1



Roll of the Dead :(
>
Worker - Spudboy on (T-91) 780 BC ... to Minoan conscript Barbarian (2/2)
Ares Warrior - Athens (2/3) on (T-92) 760 BC ... suspect Phoenisian Barbarian
Ares Warrior - Heron (3/3) on (T-122) 180 BC ... suspect Barbarian on Battle Island
6 x Maces, 10 x Cavalry on (T-167) 470 AD ... Blitzkreig on KISS.
1 x Cavalry (T-167) 470 AD ... KISS counter attack.

fe3333au
Aug 02, 2005, 08:17 AM
F-11 Top 5 Cities Information

Cities
New this Turn - Name
Invisible to Map but mentioned in other screens - Name

Team 1 - Doughnut
>>Springfield*
> Shelbyville
> Sugar
>Glazed
>Crunch
>Cinnamon
>Dunkin
>Powdered
>Strawberry
>Krispy Kreme
>Barnpolis
>Frosted Lemon
>Munckin
>Jam Filled
>Hot Doughnuts
>Chocolate Glazed
>Glazed Gingerbread
>Apple Crumb
>Jelly Filled
>Chocolate Frosted
>Bavarian Kreme
>vbraunopolis
>Niagara Falls
>Spurgos
>Tiao
>Homer's Special
>Mauch Chunk ... renamed Boston Kreme
>Centralia ... renamed Salty Nuts
>Akwesasne
>Kahnawake
>Caughnawaga ... renamed Marble Frosted
>Maple Frosted
>Sweet Flour
>Battleground Donutton
>Cawabunga
>Blueberry Crumb
>Gewauga ... renamed TNT's Cage
>Goigouen ... renamed Robi's Bakery
>Kawauka
>Kente
>Kiohero
>Owego
>Neodakheat
>Ivory Coast
>Sugar Plantation
>Saltpeter Mountain
>Dancing Banana ... taken from TNT ... gifted to KISS
>Cattaraugus
>Jungle Jen
>Gap Filler
>TNT's Final City
>dl's Place
>Tyendenaga
>Jungle Central
>Oka


Team 2 - TNT
>>Dancing Banana* ... taken by Nuts
>Dynopolis ... taken by KISS
>Carpetbomb ... reborn Carpetbomb
>Grenadapolis
>Furbomb
>Fort Midnight Tavern ... renamed Mezzonotte Keep
>Shilhanopolis
>Provobomb
>Semtex
>Unabomb


Team 3 - MIA

Team 4 - KISS
>>Simpleton* ... taken by MIA
>Dunderhead
>Ignoramus ... taken by MIA
>Polecat ... taken by MIA
>Jesterton ... taken by MIA
>SKWTD ... taken by MIA
>Notthefullshilling ... taken by MIA
>Cyprus Creek
>Frozen Lake ... taken by MIA
>Gilfach ... taken by MIA
>Idiote ... taken by MIA
>Cretinograph
>Crackhead ... taken by MIA
>Devil's Soul ... taken by MIA
>Village d'Idiota
>Effing Whomping Rower ... taken by MIA
>Senilityville ... taken by MIA
>DuMass
>Paradise Hotel ... taken by MIA
>Dresden ... taken by MIA
>Fortress of Stuidity
>Nincompoopicity ... taken by MIA
>Dionysus ... taken by MIA
>Spite ... Battle Isle
>Malice ... Battle Isle
>Wilde Side ... taken by MIA
>Auda City ... Battle Isle
>Apefish ... taken by MIA
>Swampland ... taken by MIA
>Dynopolis ... Battle Isle, taken from TNT ... renamed Boomboomoplis
>FishyFishyIntheSea ... Battle Isle
>Stoogeville ... taken by MIA
>Fofomeno ... Battle Isle
>Idiotincum ... Battle Isle
>Left-overs ... Battle Isle
>Fairfield Street ... Battle Isle
>Crack-a-toe-ah ... Battle Isle
>Dancing Banana ... Battle Isle, gifted from Nuts
>One Last Kiss ... Battle Isle
>Jungle Boogie
>Nuts



The High Fives
* Bolded is negative growth
* Underlinded is no growth or ZPG, zero population growth

Turn 1 > Dancing Banana (1) - Springfield (1) - ? - ? - ?
Turns 2-5 > Athens (1) - Dancing Banana (1) - Springfield (1) - Simpleton (1) - ?
Turn 6 > Springfield (2) - Athens (1) - Dancing Banana (1) - Simpleton (1) - ?
Turn 7 > Dancing Banana (2) - Springfield (2) - Athens (1) - Simpleton (2) - ?
Turn 8-10 > Athens (2) - Springfield (2) - Dancing Banana (1) - Simpleton (2) - ?
Turn 11 > Springfield (3) - Athens (2) - Dancing Banana (1) - Simpleton (3) - ?
Turn 12-14 > Athens (3) - Dancing Banana (2) - Springfield (1) - Simpleton (3) - ?
Turn 15 > Athens (3) - Dancing Banana (3) - Springfield (2) - Simpleton (4) - Shelbyville (1)
Turn 16 > Dancing Banana (3) - Athens (2) - Springfield (2) - Simpleton (4) - Shelbyville (1)
Turn 17-18 > Athens (2) - Springfield (2) - Dancing Banana (1) - Simpleton (4) - Dynopolis (1)
Turn 19 > Athens (3) - Springfield (3) - Dancing Banana (2) - Simpleton (4) - Dynopolis (1)
Turn 20-21 > Athens (3) - Springfield (3) - Dancing Banana (2) - Simpleton (5) - Shelbyville (2)
Turn 22 > Athens (3) - Dancing Banana (3) - Springfield (1) - Simpleton (4) - Shelbyville (2)
Turn 23 > Dancing Banana (3) - Athens (2) - Springfield (2) - Simpleton (4) - Shelbyville (2)
Turn 24 > Athens (2) - Springfield (2) - Dancing Banana (1) - Simpleton (5) - The Black Hole (2)
Turn 25 > Athens (2) - Springfield (2) - Dancing Banana (1) - Simpleton (5) - Carpetbomb (2)
Turn 26-27 > Athens (2) - Dancing Banana (2) - Springfield (2) - Simpleton (4) - Carpetbomb (2)
Turn 28 > Springfield (3) - Athens (2) - Dancing Banana (2) - Simpleton (5) - Carpetbomb (2)
Turn 29 > Dancing Banana (3) - Springfield (3) - Athens (2) - Simpleton (5) - Carpetbomb (2)
Turn 30 > Athens (3) - Dancing Banana (3) - Springfield (3) - Simpleton (4) - Carpetbomb (3)
Turn 31 > Athens (3) - Dancing Banana (3) - Springfield (3) - Simpleton (3) - Carpetbomb (3)
Turn 32 > Athens (3) - Dancing Banana (3) - Springfield (3) - Simpleton (2) - Carpetbomb (3)
Turn 33 > Athens (3) - Springfield (3) - Dancing Banana (1) - Simpleton (3) - Carpetbomb (3)
Turn 34 > Athens (4) - Springfield (4) - Dancing Banana (1) - Simpleton (3) - Shelbyville (4)
Turn 35 > Athens (4) - Springfield (4) - Simpleton (4) - Dancing Banana (4) - Shelbyville (4)
Turn 36 > Springfield (5) - Athens (2) - Simpleton (4) - Dancing Banana (4) - Shelbyville (4)
TNT capital city renaming scenario
Turn 37 > Springfield (5) - Athens (3) - Simpleton (5) - Dancing Banana (4) - Shelbyville (4)
* Underlinded is no growth
Turn 38 > Springfield (5) - Athens (3) - Simpleton (5) - Dancing Banana (2) - Shelbyville (5)
Turn 39 > Athens (3) - Springfield (3) - Simpleton (4) - Dancing Banana (2) - Shelbyville (5)
Turn 40 > Athens (4) - Springfield (4) - Simpleton (4) - Dancing Banana (2) - Shelbyville (5)
Turn 41 > Athens (4) - Springfield (4) - Simpleton (5) - Dancing Banana (3) - Shelbyville (5)
Turn 42 > Springfield (5) - Athens (4) - Simpleton (5) - Dancing Banana (3) - Shelbyville (5)
Turn 43 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (3) - Shelbyville (5)
Turn 44 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (3) - Shelbyville (5)
Turn 45 > Athens (5) - Springfield (4) - Simpleton (5) - Dancing Banana (3) - Shelbyville (6)
Turn 46 > Athens (6) - Springfield (4) - Simpleton (5) - Dancing Banana (3) - Shelbyville (6)
Turn 47 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (3) - Shelbyville (6)
Turn 48 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (4) - Dunderhead (5)
Turn 49 > Athens (5) - Springfield (4) - Simpleton (5) - Dancing Banana (4) - Dunderhead (5)
Turn 50 > Athens (6) - Springfield (4) - Simpleton (5) - Dancing Banana (4) - Dunderhead (5)
Turn 51 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (4) - Dunderhead (5)
Turn 52 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (4) - Dunderhead (5)
Turn 53 > Athens (5) - Springfield (4) - Simpleton (5) - Dancing Banana (4) - Dunderhead (5)
Turn 54 > Athens (6) - Springfield (4) - Simpleton (5) - Dancing Banana (5) - Dunderhead (5)
Turn 55 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (5) - Dunderhead (5)
Turn 56 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (5) - Dunderhead (5)
Turn 57 > Athens (5) - Springfield (5) - Simpleton (5) - Dancing Banana (5) - Dunderhead (5)
Turn 58 > Springfield (6) - Athens (4) - Simpleton (5) - Dancing Banana (5) - Dunderhead (5)
Turn 59 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (5) - Dunderhead (5)
Turn 60 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (5) - Dunderhead (5)
Turn 61 > Athens (5) - Springfield (5) - Simpleton (5) - Dancing Banana (4) - Dunderhead (5)
Turn 62-63 > Springfield (5) - Athens (4) - Simpleton (5) - Dancing Banana (4) - Dunderhead (5)
Turn 64 > Springfield (6) - Athens (5) - Simpleton (4) - Dancing Banana (4) - Dunderhead (5)
Turn 65 > Springfield (6) - Athens (5) - Simpleton (4) - Dancing Banana (4) - EMP City (5)
Turn 66 > Athens (4) - Springfield (4) - Simpleton (4) - Dancing Banana (5) - EMP City (5)
Turn 67 > Athens (4) - Springfield (4) - Simpleton (4) - Dancing Banana (5) - EMP City (6)
Turn 68 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (5) - Dunderhead (5)
* Bolded is negative growth
Turn 69 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (5) - EMP City (5)
Turn 70 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (5) - EMP City (5)
Turn 71 > Springfield (5) - Athens (4) - Simpleton (4) - Dancing Banana (5) - EMP City (6)
Turn 72 > Athens (5) - Springfield (4) - Simpleton (4) - Dancing Banana (5) - Ignoramus (5)
Turn 73 > Athens (5) - Springfield (4) - Simpleton (4) - Dancing Banana (5) - Shelbyville (6)
Turn 74 > Springfield (5) - Athens (4) - Simpleton (5) - Dancing Banana (5) - Heron (6)
Turn 75 > Springfield (5) - Athens (4) - Simpleton (5) - Dancing Banana (6) - EMP City (6)
Turn 76 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (6) - Ignoranus (5)
Turn 77 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (6) - Ignoranus (6)
Turn 78 > Athens (4) - Springfield (4) - Simpleton (5) - Dancing Banana (6) - Ignoranus (6)
Turn 79 > Athens (4) - Springfield (4) - Simpleton (5) - Dancing Banana (6) - EMP City (6)
Turn 80 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (6) - Ignoranus (6)
Turn 81 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (6) - Semtex (5)
Turn 82-83 > Springfield (6) - Athens (4) - Simpleton (5) - Dancing Banana (6) - Semtex (5)
Turn 84 > Athens (5) - Springfield (4) - Simpleton (4) - Dancing Banana (6) - Semtex (5)
Turn 85 > Athens (5) - Springfield (5) - Simpleton (4) - Dancing Banana (6) - Semtex (5)
Turn 86-87 > Athens (6) - Springfield (5) - Simpleton (5) - Dancing Banana (6) - Semtex (5)
Turn 88 > Athens (6) - Springfield (5) - Simpleton (6) - Dancing Banana (6) - Semtex (6)
Turn 89 > Springfield (6) - Athens (6) - Simpleton (6) - Dancing Banana (7) - Semtex (6)
Turn 90 > Springfield (6) - Athens (6) - Simpleton (5) - Dancing Banana (7) - Semtex (6)
Turn 91 > Springfield (6) - Simpleton (6) - Athens (6) - Dancing Banana (7) - Semtex (6)
Turn 92 > Springfield (6) - Simpleton (6) - Athens (6) - Dancing Banana (7) - Semtex (6)
Turn 93 > Springfield (6) - Simpleton (6) - Athens (7) - Dancing Banana (7) - Semtex (6)
Turn 94-95 > Springfield (4) - Simpleton (5) - Athens (7) - Dancing Banana (7) - Semtex (6)
Turn 96-97 > Springfield (5) - Simpleton (6) - Athens (8) - Dancing Banana (7) - Semtex (6)
Turn 98 > Springfield (5) - Simpleton (5) - Athens (9) - Dancing Banana (5) - Semtex (6)
Turn 99 > Springfield (5) - Simpleton (5) - Athens (9) - Dancing Banana (COLOR="DarkOrange"]5[/COLOR]) - Semtex (6)
Turn 100 > Springfield (5) - Simpleton (6) - Athens (9) - Dancing Banana (5) - Semtex (6)
Turn 101 > Springfield (4) - Simpleton (6) - Athens (9) - Dancing Banana (5) - Semtex (6)
Turn 102 > Springfield (4) - Simpleton (5) - Athens (10) - Dancing Banana (5) - Semtex (7)
Turn 103 > Springfield (4) - Simpleton (5) - Athens (10) - Dancing Banana (5) - Semtex (7)
Turn 104 > Simpleton (6) - Springfield (4) - Athens (10) - Dancing Banana (5) - Semtex (7)
Turn 105 > Simpleton (6) - Springfield (4) - Athens (10) - Dancing Banana (5) - Semtex (7)
Turn 106 > Simpleton (5) - Athens (10) - Springfield (5) - Dancing Banana (5) - Semtex (7)
Turn 107 > Simpleton (5) - Athens (10) - Springfield (5) - Dancing Banana (6) - Semtex (7)
Turn 108 > Simpleton (6) - Athens (10) - Springfield (5) - Dancing Banana (6) - Semtex (7)
Turn 109 > Simpleton (6) - Athens (10) - Springfield (6) - Dancing Banana (6) - Semtex (7)
Turn 110 > Simpleton (5) - Athens (10) - Springfield (6) - Dancing Banana (7) - Semtex (7)
Turn 111 > Simpleton (5) - Athens (11) - Springfield (5) - Dancing Banana (7) - Semtex (7)
Turn 112 > Simpleton (6) - Athens (11) - Springfield (5) - Dancing Banana (7) - Semtex (7)
Turn 113-114 > Athens (11) - Simpleton (6) - Springfield (6) - Dancing Banana (7) - Semtex (8)
Turn 115 > Athens (12) - Simpleton (7) - Springfield (5) - Dancing Banana (7) - Semtex (8)
Turn 116 > Athens (12) - Simpleton (7) - Springfield (6) - Dancing Banana (7) - Semtex (8)
Turn 117 > Athens (12) - Simpleton (7) - Dancing Banana (8) - Springfield (6) - Semtex (8)
Turn 118 > Athens (12) - Simpleton (7) - Dancing Banana (8) - Springfield (6) - Semtex (8)
Turn 119-121 > Athens (12) - Dancing Banana (8) - Simpleton (8) - Springfield (6) - Semtex (9)
Turn 122-124 > Athens (12) - Dancing Banana (8) - Simpleton (9) - Springfield (6) - Semtex (9)
Turn 125 > Athens (12) - Dancing Banana (8) - Simpleton (10) - Springfield (5) - Semtex (9)
Turn 126 > Athens (12) - Dancing Banana (8) - Simpleton (10) - Springfield (5) - Semtex (10)
Turn 127 > Athens (12) - Dancing Banana (8) - Simpleton (10) - Springfield (6) - Semtex (10)
Turn 128 > Athens (12) - Dancing Banana (8) - Simpleton (9) - Springfield (7) - Semtex (10)
Turn 129 > Athens (12) - Dancing Banana (9) - Simpleton (9) - Springfield (7) - Semtex (10)
Turn 130 > Athens (12) - Dancing Banana (9) - Simpleton (9) - Springfield (7) - Semtex (9)
Turn 131 > Athens (12) - Dancing Banana (9) - Simpleton (9) - Springfield (8) - Semtex (9)
Turn 132 > Athens (12) - Dancing Banana (10) - Simpleton (10) - Springfield (8) - Semtex (9)
Turn 133 > Athens (12) - Dancing Banana (10) - Simpleton (10) - Springfield (9) - Semtex (9)
Turn 134 > Athens (12) - Dancing Banana (10) - Simpleton (10) - Springfield (9) - Semtex (9)
Turn 135-136 > Athens (12) - Dancing Banana (10) - Simpleton (11) - Springfield (10) - Semtex (9)
Turn 137 > Athens (12) - Dancing Banana (11) - Simpleton (11) - Springfield (11) - Semtex (9)
Turn 138 > Athens (12) - Dancing Banana (11) - Simpleton (12) - Semtex (9) - Springfield (11)
Turn 139 - 140 > Athens (12) - Dancing Banana (11) - Simpleton (12) - Semtex (9) - Springfield (12)
Turn 141 > Athens (12) - Dancing Banana (11) - Simpleton (12) - Semtex (9) - Springfield (12)
Turn 142 > Athens (12) - Dancing Banana (11) - Simpleton (12) - Semtex (9) - Springfield (12)
Turn 143 > Athens (12) - Dancing Banana (11) - Simpleton (12) - Semtex (10) - Springfield (12)
Turn 144 - 145 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (10) - Springfield (12)
Turn 146 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (11) - Springfield (12)
Turn 147 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (12) - Springfield (12)
Turn 148 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (12) - Springfield (12)
Turn 149 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (12) - Springfield (12)
Turn 150 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (12) - Springfield (12)
Turn 151-152 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Semtex (12) - Springfield (12)
Turn 153-154 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (10)
Turn 155 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (10)
Turn 156 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11)
Turn 157 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11)
Turn 158 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11)
Turn 159 > Athens (12) - Dancing Banana (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11)
Turn 160 > Athens (12) - Simpleton (12) - Dancing Banana (11) - Springfield (12) - Notthefullshilling (11)
Turn 161 > Athens (12) - Simpleton (12) - Dancing Banana (10) - Springfield (12) - Notthefullshilling (11)
Turn 162 > Athens (12) - Simpleton (12) - Dancing Banana (10) - Springfield (12) - Notthefullshilling (11)
Turn 163 > Athens (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11) - Virtuoso (11)
Turn 164 > Athens (12) - Simpleton (12) - Springfield (12) - Notthefullshilling (11) - Virtuoso (11)
Turn 165-166 > Athens (12) - Simpleton (12) - Notthefullshilling (11) - Springfield (12) - Virtuoso (11)
Turn 167 > Athens (12) - Simpleton (12) - Notthefullshilling (12) - Springfield (12) - Virtuoso (11)
Turn 168 > Athens (12) - Simpleton (12) - Notthefullshilling (12) - Springfield (12) - Virtuoso (11)
Turn 169-171 > Athens (12) - Springfield (12) - EMP City (11) - Virtuoso (11) - Black Hole (12)
Turn 172-174 > Athens (12) - Springfield (12) - EMP City (12) - Virtuoso (11) - Black Hole (12)
Turn 175-176 > Athens (12) - Springfield (12) - EMP City (12) - Virtuoso (12) - Black Hole (12)

>
Turn 177 > Athens (12) - Springfield (12) - EMP City (12) - Virtuoso (12) - Black Hole (12)

fe3333au
Aug 02, 2005, 08:17 AM
A Record and Summary of all Victory Point Tallies
* as they are displayed in the upper right of the main game screen *

Victory Point Summary
Teams Doughnut and TNT will have completed their turns ... Us and KISS will still have a turn to complete ...


4000 BC Turn: 1 - VPs: 0 for all Teams
3950 BC Turn: 2 - VPs: 25 for all Teams
3900 BC Turn: 3 - VPs: 33 for all Teams
3850 BC Turn: 4 - VPs: 38 MIA, 37 others
Fact - MIA has connected Lux + 1 Happy Citizen
3800 BC Turn: 5 - VPs: 42 MIA, 40 others
3750 BC Turn: 6 - VPs: 44 MIA, 41 others
3700 BC Turn: 7 - VPs: 45 MIA, 43 others
3650 BC Turn: 8 - VPs: 46 MIA, 45 others
3600 BC Turn: 9 - VPs: 47 MIA, 46 others
3550 BC Turn: 10 - VPs: 49 MIA, 47 others
3500 BC Turn: 11 - VPs: 49 MIA, 48 KISS, 47 others
3450 BC Turn: 12 - VPs: 55 MIA, 54 KISS and DNuts, 53 TNT
3400 BC Turn: 13 - VPs: 60 MIA, 59 KISS, 58 TNT and DNuts
3350 BC Turn: 14 - VPs: 64 MIA, 63 KISS, 62 TNT and DNuts
3300 BC Turn: 15 - VPs: 69 DNuts, 68 MIA, 67 KISS, 66 TNT
3250 BC Turn: 16 - VPs: 75 DNuts, 71 MIA and KISS, 69 TNT
3200 BC Turn: 17 - VPs: 80 DNuts, 74 MIA and KISS, 72 TNT
3150 BC Turn: 18 - VPs: 84 DNuts, 77 TNT and KISS, 76 MIA
3100 BC Turn: 19 - VPs: 88 DNuts, 82 TNT, 80 KISS, 78 MIA
3050 BC Turn: 20 - VPs: 92 DNuts, 86 TNT, 83 MIA, 82 KISS
3000 BC Turn: 21 - VPs: 95 DNuts, 92 TNT, 87 MIA, 84 KISS
2950 BC Turn: 22 - VPs: 99 DNuts, 98 TNT, 91 MIA, 86 KISS
2900 BC Turn: 23 - VPs: 104 TNT, 102 DNuts, 95 MIA, 88 KISS
2850 BC Turn: 24 - VPs: 109 TNT, 104 DNuts, 98 MIA, 90 KISS
2800 BC Turn: 25 - VPs: 113 TNT, 107 DNuts, 101 MIA, 93 KISS
2760 BC Turn: 26 - VPs: 118 TNT, 109 DNuts, 104 MIA, 97 KISS
2720 BC Turn: 27 - VPs: 123 TNT, 111 DNuts, 108 MIA, 100 KISS
2680 BC Turn: 28 - VPs: 128 TNT, 115 DNuts, 112 MIA, 103 KISS
2640 BC Turn: 29 - VPs: 133 TNT, 119 DNuts, 115 MIA, 108 KISS
2600 BC Turn: 30 - VPs: 138 TNT, 122 DNuts, 119 MIA, 113 KISS
2560 BC Turn: 31 - VPs: 142 TNT, 125 DNuts, 122 MIA, 117 KISS
2520 BC Turn: 32 - VPs: 147 TNT, 129 DNuts, 126 MIA, 122 KISS
2480 BC Turn: 33 - VPs: 151 TNT, 132 DNuts, 129 MIA, 126 KISS
2440 BC Turn: 34 - VPs: 155 TNT, 134 DNuts, 132 MIA, 130 KISS
2400 BC Turn: 35 - VPs: 158 TNT, 137 DNuts, 134 MIA, 134 KISS
2360 BC Turn: 36 - VPs: 160 TNT, 140 DNuts, 137 MIA, 138 KISS
2320 BC Turn: 37 - VPs: 162 TNT, 143 DNuts, 142 KISS, 140 MIA
2280 BC Turn: 38 - VPs: 164 TNT, 146 DNuts, 145 KISS, 142 MIA
2240 BC Turn: 39 - VPs: 166 TNT, 149 KISS, 147 DNuts, 144 MIA
2200 BC Turn: 40 - VPs: 168 TNT, 152 KISS, 148 DNuts, 146 MIA
2160 BC Turn: 41 - VPs: 170 TNT, 155 KISS, 149 DNuts, 148 MIA
2120 BC Turn: 42 - VPs: 173 TNT, 160 KISS, 150 DNuts, 151 MIA
2080 BC Turn: 43 - VPs: 176 TNT, 164 KISS, 154 MIA, 151 DNuts
2040 BC Turn: 44 - VPs: 179 TNT, 167 KISS, 157 MIA, 153 DNuts
2000 BC Turn: 45 - VPs: 182 TNT, 172 KISS, 160 MIA, 156 DNuts
1960 BC Turn: 46 - VPs: 185 TNT, 177 KISS, 163 MIA, 158 DNuts
1920 BC Turn: 47 - VPs: 188 TNT, 183 KISS, 166 MIA, 160 DNuts
1880 BC Turn: 48 - VPs: 191 TNT, 189 KISS, 168 MIA, 162 DNuts
1840 BC Turn: 49 - VPs: 195 KISS, 194 TNT, 171 MIA, 165 DNuts
1800 BC Turn: 50 - VPs: 201 KISS, 197 TNT, 174 MIA, 167 DNuts
1775 BC Turn: 51 - VPs: 208 KISS, 204 TNT, 180 MIA, 172 DNuts
1750 BC Turn: 52 - VPs: 214 KISS, 200 TNT, 177 MIA, 170 DNuts
1725 BC Turn: 53 - VPs: 220 KISS, 208 TNT, 183 MIA, 176 DNuts
1700 BC Turn: 54 - VPs: 226 KISS, 212 TNT, 187 MIA, 179 DNuts
1675 BC Turn: 55 - VPs: 231 KISS, 216 TNT, 191 MIA, 183 DNuts
1650 BC Turn: 56 - VPs: 237 KISS, 220 TNT, 195 MIA, 186 DNuts
1625 BC Turn: 57 - VPs: 244 KISS, 223 TNT, 198 MIA, 189 DNuts
1600 BC Turn: 58 - VPs: 250 KISS, 226 TNT, 202 MIA, 192 DNuts
1575 BC Turn: 59 - VPs: 256 KISS, 230 TNT, 205 MIA, 197 DNuts
1550 BC Turn: 60 - VPs: 261 KISS, 233 TNT, 208 MIA, 201 DNuts
1525 BC Turn: 61 - VPs: 267 KISS, 236 TNT, 212 MIA, 204 DNuts
1500 BC Turn: 62 - VPs: 273 KISS, 239 TNT, 215 MIA, 209 DNuts
1475 BC Turn: 63 - VPs: 280 KISS, 241 TNT, 219 MIA, 213 DNuts
1450 BC Turn: 64 - VPs: 286 KISS, 244 TNT, 224 MIA, 217 DNuts
1425 BC Turn: 65 - VPs: 292 KISS, 248 TNT, 228 MIA, 222 DNuts
1400 BC Turn: 66 - VPs: 298 KISS, 251 TNT, 232 MIA, 226 DNuts
1375 BC Turn: 67 - VPs: 304 KISS, 255 TNT, 236 MIA, 230 DNuts
1350 BC Turn: 68 - VPs: 310 KISS, 258 TNT, 240 MIA, 233 DNuts
1325 BC Turn: 69 - VPs: 317 KISS, 262 TNT, 245 MIA, 237 DNuts
1300 BC Turn: 70 - VPs: 323 KISS, 265 TNT, 250 MIA, 241 DNuts
1275 BC Turn: 71 - VPs: 330 KISS, 269 TNT, 256 MIA, 244 DNuts
1250 BC Turn: 72 - VPs: 336 KISS, 273 TNT, 263 MIA, 248 DNuts
1225 BC Turn: 73 - VPs: 343 KISS, 276 TNT, 269 MIA, 251 DNuts
1200 BC Turn: 74 - VPs: 349 KISS, 280 TNT, 276 MIA, 255 DNuts
1175 BC Turn: 75 - VPs: 355 KISS, 284 TNT, 283 MIA, 260 DNuts
1150 BC Turn: 76 - VPs: 361 KISS, 290 MIA, 288 TNT, 264 DNuts
1125 BC Turn: 77 - VPs: 367 KISS, 296 MIA, 292 TNT, 267 DNuts
1100 BC Turn: 78 - VPs: 373 KISS, 304 MIA, 296 TNT, 271 DNuts
1075 BC Turn: 79 - VPs: 378 KISS, 312 MIA, 300 TNT, 275 DNuts
1050 BC Turn: 80 - VPs: 385 KISS, 321 MIA, 305 TNT, 278 DNuts
1025 BC Turn: 81 - VPs: 391 KISS, 329 MIA, 309 TNT, 283 DNuts
1000 BC Turn: 82 - VPs: 398 KISS, 338 MIA, 314 TNT, 289 DNuts
975 BC Turn: 83 - VPs: 404 KISS, 346 MIA, 318 TNT, 296 DNuts
950 BC Turn: 84 - VPs: 411 KISS, 356 MIA, 322 TNT, 302 DNuts
925 BC Turn: 85 - VPs: 418 KISS, 366 MIA, 327 TNT, 308 DNuts
900 BC Turn: 86 - VPs: 426 KISS, 376 MIA, 331 TNT, 314 DNuts
875 BC Turn: 87 - VPs: 434 KISS, 387 MIA, 336 TNT, 319 DNuts
850 BC Turn: 88 - VPs: 443 KISS, 398 MIA, 341 TNT, 325 DNuts
825 BC Turn: 89 - VPs: 451 KISS, 408 MIA, 347 TNT, 331 DNuts
800 BC Turn: 90 - VPs: 460 KISS, 419 MIA, 352 TNT, 336 DNuts
780 BC Turn: 91 - VPs: 468 KISS, 429 MIA, 358 TNT, 341 DNuts
760 BC Turn: 92 - VPs: 476 KISS, 440 MIA, 364 TNT, 348 DNuts
740 BC Turn: 93 - VPs: 486 KISS, 451 MIA, 370 TNT, 354 DNuts
720 BC Turn: 94 - VPs: 495 KISS, 461 MIA, 376 TNT, 360 DNuts
700 BC Turn: 95 - VPs: 504 KISS, 473 MIA, 383 TNT, 366 DNuts
680 BC Turn: 96 - VPs: 513 KISS, 484 MIA, 389 TNT, 371 DNuts
660 BC Turn: 97 - VPs: 521 KISS, 495 MIA, 395 TNT, 377 DNuts
640 BC Turn: 98 - VPs: 530 KISS, 506 MIA, 400 TNT, 383 DNuts
640 BC Turn: 99 - VPs: 538 KISS, 517 MIA, 404 TNT, 388 DNuts
600 BC Turn: 100 - VPs: 547 KISS, 528 MIA, 409 TNT, 394 DNuts
580 BC Turn: 101 - VPs: 556 KISS, 539 MIA, 413 TNT, 400 DNuts
560 BC Turn: 102 - VPs: 566 KISS, 550 MIA, 419 TNT, 405 DNuts
540 BC Turn: 103 - VPs: 575 KISS, 561 MIA, 425 TNT, 411 DNuts
520 BC Turn: 104 - VPs: 584 KISS, 571 MIA, 430 TNT, 416 DNuts
500 BC Turn: 105 - VPs: 594 KISS, 582 MIA, 435 TNT, 422 DNuts
480 BC Turn: 106 - VPs: 604 KISS, 593 MIA, 441 TNT, 427 DNuts
460 BC Turn: 107 - VPs: 614 KISS, 604 MIA, 446 TNT, 433 DNuts
440 BC Turn: 108 - VPs: 623 KISS, 615 MIA, 451 TNT, 438 DNuts
420 BC Turn: 109 - VPs: 633 KISS, 626 MIA, 457 TNT, 443 DNuts
400 BC Turn: 110 - VPs: 644 KISS, 637 MIA, 469 TNT, 448 DNuts
380 BC Turn: 111 - VPs: 655 KISS, 648 MIA, 469 TNT, 454 DNuts
360 BC Turn: 112 - VPs: 667 KISS, 659 MIA, 474 TNT, 458 DNuts
340 BC Turn: 113 - VPs: 679 KISS, 670 MIA, 480 TNT, 464 DNuts
320 BC Turn: 114 - VPs: 691 KISS, 681 MIA, 487 TNT, 471 DNuts
300 BC Turn: 115 - VPs: 703 KISS, 693 MIA, 494 TNT, 477 DNuts
280 BC Turn: 116 - VPs: 715 KISS, 705 MIA, 501 TNT, 483 DNuts
260 BC Turn: 117 - VPs: 727 KISS, 717 MIA, 508 TNT, 489 DNuts
240 BC Turn: 118 - VPs: 740 KISS, 730 MIA, 515 TNT, 495 DNuts
220 BC Turn: 119 - VPs: 753 KISS, 743 MIA, 521 TNT, 502 DNuts
200 BC Turn: 120 - VPs: 766 KISS, 756 MIA, 525 TNT, 509 DNuts
180 BC Turn: 121 - VPs: 778 KISS, 770 MIA, 530 TNT, 516 DNuts
160 BC Turn: 122 - VPs: 791 KISS, 784 MIA, 535 TNT, 523 DNuts
140 BC Turn: 123 - VPs: 803 KISS, 797 MIA, 539 TNT, 531 DNuts
120 BC Turn: 124 - VPs: 814 KISS, 812 MIA, 543 TNT, 539 DNuts
100 BC Turn: 125 - VPs: 827 MIA, 826 KISS, 548 TNT, 548 DNuts
80 BC Turn: 126 - VPs: 842 MIA, 837 KISS, 557 DNuts, 553 TNT
60 BC Turn: 127 - VPs: 858 MIA, 849 KISS, 566 DNuts, 559 TNT
40 BC Turn: 128 - VPs: 874 MIA, 861 KISS, 576 DNuts, 564 TNT
20 BC Turn: 129 - VPs: 889 MIA, 873 KISS, 586 DNuts, 569 TNT
1 AD Turn: 130 - VPs: 905 MIA, 885 KISS, 597 DNuts, 575 TNT
20 AD Turn: 131 - VPs: 922 MIA, 897 KISS, 607 DNuts, 580 TNT
40 AD Turn: 132 - VPs: 938 MIA, 910 KISS, 618 DNuts, 586 TNT
60 AD Turn: 133 - VPs: 955 MIA, 923 KISS, 630 DNuts, 586 TNT
80 AD Turn: 134 - VPs: 971 MIA, 937 KISS, 640 DNuts, 598 TNT
100 AD Turn: 135 - VPs: 988 MIA, 951 KISS, 651 DNuts, 604 TNT
120 AD Turn: 136 - VPs: 1005 MIA, 966 KISS, 665 DNuts, 608 TNT
140 AD Turn: 137 - VPs: 1022 MIA, 966 KISS, 678 DNuts, 612 TNT
160 AD Turn: 138 - VPs: 1039 MIA, 994 KISS, 691 DNuts, 616 TNT
180 AD Turn: 139 - VPs: 1055 MIA, 1009 KISS, 705 DNuts, 620 TNT
200 AD Turn: 140 - VPs: 1072 MIA, 1023 KISS, 719 DNuts, 624 TNT
210 AD Turn: 141 - VPs: 1087 MIA, 1037 KISS, 733 DNuts, 625 TNT
220 AD Turn: 142 - VPs: 1102 MIA, 1052 KISS, 747 DNuts, 627 TNT
230 AD Turn: 143 - VPs: 1118 MIA, 1067 KISS, 762 DNuts, 627 TNT
240 AD Turn: 144 - VPs: 1134 MIA, 1082 KISS, 777 DNuts, 628 TNT
250 AD Turn: 145 - VPs: 1150 MIA, 1097 KISS, 792 DNuts, 629 TNT
260 AD Turn: 146 - VPs: 1166 MIA, 1112 KISS, 807 DNuts, 628 TNT
270 AD Turn: 147 - VPs: 1166 MIA, 1112 KISS, 824 DNuts, 628 TNT
280 AD Turn: 148 - VPs: 1182 MIA, 1127 KISS, 835 DNuts, 628 TNT
290 AD Turn: 149 - VPs: 1199 MIA, 1141 KISS, 840 DNuts, 627 TNT
300 AD Turn: 150 - VPs: 1216 MIA, 1156 KISS, 857 DNuts, 626 TNT
310 AD Turn: 151 - VPs: 1234 MIA, 1171 KISS, 874 DNuts, 625 TNT
320 AD Turn: 152 - VPs: 1252 MIA, 1187 KISS, 892 DNuts, 624 TNT
330 AD Turn: 153 - VPs: 1269 MIA, 1202 KISS, 910 DNuts, 623 TNT
340 AD Turn: 154 - VPs: 1287 MIA, 1218 KISS, 930 DNuts, 621 TNT
350 AD Turn: 155 - VPs: 1305 MIA, 1234 KISS, 950 DNuts, 619 TNT
360 AD Turn: 156 - VPs: 1322 MIA, 1249 KISS, 971 DNuts, 616 TNT
370 AD Turn: 157 - VPs: 1340 MIA, 1265 KISS, 992 DNuts, 613 TNT
380 AD Turn: 158 - VPs: 1358 MIA, 1281 KISS, 1013 DNuts, 611 TNT
390 AD Turn: 159 - VPs: 1376 MIA, 1297 KISS, 1034 DNuts, 608 TNT
400 AD Turn: 160 - VPs: 1394 MIA, 1312 KISS, 1056 DNuts, 605 TNT
410 AD Turn: 161 - VPs: 1412 MIA, 1326 KISS, 1078 DNuts, 603 TNT
420 AD Turn: 162 - VPs: 1431 MIA, 1341 KISS, 1100 DNuts, 600 TNT
430 AD Turn: 163 - VPs: 1450 MIA, 1353 KISS, 1123 DNuts, 597 TNT
440 AD Turn: 164 - VPs: 1469 MIA, 1367 KISS, 1145 DNuts, TNT
450 AD Turn: 165 - VPs: 1489 MIA, 1382 KISS, 1167 DNuts, TNT
460 AD Turn: 166 - VPs: 1508 MIA, 1400 KISS, 1188 DNuts, TNT
470 AD Turn: 167 - VPs: 1527 MIA, 1418 KISS, 1211 DNuts, TNT
480 AD Turn: 168 - VPs: 1546 MIA, 1436 KISS, 1233 DNuts, TNT
490 AD Turn: 169 - VPs: 1566 MIA, 1446 KISS, 1254 DNuts, TNT
500 AD Turn: 170 - VPs: 1592 MIA, 1443 KISS, 1274 DNuts, TNT
510 AD Turn: 171 - VPs: 1620 MIA, 1440 KISS, 1294 DNuts, TNT
520 AD Turn: 172 - VPs: 1649 MIA, 1438 KISS, 1316 DNuts, TNT
530 AD Turn: 173 - VPs: 1678 MIA, 1435 KISS, 1337 DNuts, TNT
540 AD Turn: 174 - VPs: 1709 MIA, 1433 KISS, 1359 DNuts, TNT
550 AD Turn: 175 - VPs: 1739 MIA, 1432 KISS, 1380 DNuts, TNT
560 AD Turn: 176 - VPs: 1769 MIA, 1430 KISS, 1401 DNuts, TNT
570 AD Turn: 177 - VPs: 1800 MIA, 1428 KISS, 1422 DNuts, TNT

580 AD Turn: 178 - VPs: 1829 MIA, 1427 KISS, 1445 DNuts, TNT

fe3333au
Aug 02, 2005, 08:17 AM
Report on Team 1

http://www.civfanatics.net/uploads10/D-Nut_LH.JPG
Name - Doughnut
Civilisation - Iroquois
Leader - Homer_Jay_Simpson
Traits - Commercial, Agricultural
UU - Mounted Warrior 3.1.2 +30^ (Horseman 2.1.2 +30^) - Horses
Colour - Purple

Status - Contact = Turn 28 Written Meeting, Turn 30 Physical ... Turn 31 Formal Meeting

Agreement Traitors !!!!

Embassy Cost - Established on Us !!!! :mad:
Government ... Republic


teamdoughnut@gmail.com


Cities
Springfield - Capital
Shelbyville - (Turn 15)
Sugar - (Turn 56 - Wonder)
Glazed - (spotted on Known Map Turn 80)
Crunch - (spotted on Known Map Turn 86)
Cinnamon - (spotted on Known Map Turn 87)
Dunkin - (spotted on Known Map Turn 91)
Powdered - (spotted on Known Map Turn 97)
Strawberry - (spotted on Known Map Turn 98)
Krispy Kreme - (spotted on Known Map Turn 112)
Barnpolis - (spotted on Known Map Turn 113)
Frosted Lemon - (spotted on Known Map Turn 118)
Munchkin - (spotted on Known Map Turn 122)
Jam Filled - (spotted on Known Map Turn 124)
Hot Doughnuts - (spotted on Known Map Turn 125)
Chocolate Glazed - (spotted on Known Map Turn 129)
Glazed Gingerbread - (spotted on Known Map Turn 129)
Apple Crumb - (spotted on Known Map Turn 134)
Jelly Filled - (spotted on Known Map Turn 135)
Chocolate Frosted - (spotted on Known Map Turn 135)
Bavarian Kreme - (spotted on Known Map Turn 138)
Chocolate - (Turn 143 - Wonder)
Niagara Falls - (spotted on Known Map Turn 144)
vbraunopolis - (spotted on Known Map Turn 144)
Spurgos - (spotted on Known Map Turn 145)
Tiao - (spotted on Known Map Turn 146)
Homer's Special - (spotted on Known Map Turn 146)
Mauch Chunk - (spotted on Known Map Turn 146)
Centralia - (spotted on Known Map Turn 147)
Akwesasne - (spotted on Known Map Turn 147)
Kahnawake - (spotted on Known Map Turn 150)
Caughnawaga - (spotted on Known Map Turn 150)
Sweet Flour - (spotted on Known Map Turn 152)
Battleground Donutton - (spotted on Known Map Turn 152)
Cawabunga - (spotted on Known Map Turn 152)
Maple Frosted - (spotted on Known Map Turn 153)
Blueberry Crumb - (spotted on Known Map Turn 153)
Boston Kreme - (renaming of Mauch Chunk, spotted on Known Map Turn 153)
Marble Frosted - (renaming of Caughnawaga, spotted on Known Map Turn 153)
Gewauga - (spotted on Known Map Turn 155)
Goigouen - (spotted on Known Map Turn 155)
Kawauka - (spotted on Known Map Turn 157)
Kente - (spotted on Known Map Turn 157)
TNT's Cage - (renaming of Gewauga, spotted on Known Map Turn 158)
Robi's Bakery - (renaming of Goigouen, spotted on Known Map Turn 158)
Salty Nuts - (renaming of Centralia, spotted on Known Map Turn 158)
Kiohero - (spotted on Known Map Turn 159)
Owego - (spotted on Known Map Turn 160)
Neodakheat - (spotted on Known Map Turn 161)
Ivory Coast - (spotted on Known Map Turn 162)
Sugar Plantation - (spotted on Known Map Turn 162)
Saltpeter Mountain - (spotted on Known Map Turn 162)
Dancing Banana - taken from TNT - (spotted on Known Map Turn 163)
Cattaraugus - (spotted on Known Map Turn 164)
Dancing Banana - gifted to KISS - (spotted on Known Map Turn 166)
Jungle Jen - (spotted on Known Map Turn 168)
Gap Filler - (spotted on Known Map Turn 170)
TNT's Final City - (spotted on Known Map Turn 170)
dl's Place - (spotted on Known Map Turn 170)
Tyendenaga - (spotted on Known Map Turn 171)
Jungle Central - (spotted on Known Map Turn 171)
Oka - (spotted on Known Map Turn 175)


___________________________

:eek: Right of Passage with KISS

___________________________

Military Pop Head
MIA Military is STRONG Compared to Doughnut :D

Foreign Units
>
Slaves ... 2 from TNT
Trebuchets ... 1 from TNT, 5 from KISS

Lost Units
>
Workers ... 1 to KISS MIA

___________________________

Technology

Tradable Tech
>
Chivalry
Steam Power researched or stolen
Medicine
Industrialisation
>

They Have
>
Monarchy

Current Research
>F@$#$% KNOWS
___________________________

Resources

Tradable Luxuries with Harbour
>
Dyes x 2
Spices x 2

Tradable Strategic
>

___________________________



Turn 12 Population of Springfield dropped from 3 to 1
>> Settler
Turn 15 Shelbyville founded

Turn 22 Population of Springfield dropped from 3 to 1
>> Settler

Turn 39 Population of Springfield dropped from 5 to 3

Turn 45 Population of Springfield dropped from 5 to 4

Turn 49 ... Population of Springfield dropped from 5 to 4
>> Worker or Settler

Turn 53 ... Population of Springfield dropped from 5 to 4
>> Worker or Settler

Turn 59 ... Population of Springfield dropped from 5 to 4
>> Worker or Settler

Turn 66 ... Population of Springfield dropped from 6 to 4
>> Settler

Turn 72 ... Population of Springfield dropped from 5 to 4
>> Settler or Worker

Turn 78 ... Population of Springfield dropped from 5 to 4
>> Settler or Worker

Turn 84 ... Population of Springfield dropped from 6 to 4
>> Settler

Turn 94 ... Population of Springfield dropped from 6 to 4
>> Settler

Turn 101 ... Population of Springfield dropped from 5 to 4
>> Settler or Worker

Turn 111 ... Population of Springfield dropped from 6 to 5
>> Settler or Worker

Turn 115 ... Population of Springfield dropped from 6 to 5
>> Settler or Worker

Turn 125 ... Population of Springfield dropped from 6 to 5
>> Settler or Worker

fe3333au
Aug 02, 2005, 08:17 AM
Extra room created by Rik :worship:

Doughnut Capital Screenie ... Given turn 75 from KISS

http://img354.imageshack.us/img354/143/springfield4us.th.jpg (http://img354.imageshack.us/my.php?image=springfield4us.jpg)


Cattaraugus from Espionage City Peaking ... Turn 175
http://img9.picsplace.to/img9/20/thumbs/cattaraugusvw7.jpg (http://img9.picsplace.to/img.php?file=img9/20/cattaraugusvw7.jpg)


Tyendenaga from Espionage City Peaking ... Turn 176
http://img8.picsplace.to/img8/20/thumbs/Tyendenaga175.JPG (http://img8.picsplace.to/img.php?file=img8/20/Tyendenaga175.JPG)

fe3333au
Aug 02, 2005, 08:18 AM
Report on Team 2

http://www.civfanatics.net/uploads10/TNT_LH.JPG
Name - TNT ... or No-Namers :confused:
Civilisation - Persian
Leader - Traditori
Traits - Scientific, Industrious
UU - Immortal 4.2.1 +30^ (Swordsman 3.2.1 +30^) - Iron
Colour - Aqua Blue

TNT are RIP on Turn 163



Status - Contact = Turn 53 through Curragh

Embassy Cost - Embassy Established
Government ... Republic


teamtnt@gmail.com


Cities
Dancing Banana - Capital
Dynopolis - (shown in Turn 17)
Carpetbomb - (shown in Turn 25) and (curragh sighted Turn 54)
Grenadapolis - (curragh sighted Turn 56)
Semtex - (wonder building Turn 80)
Furbomb - (spotted on Known Map Turn 92)
Carpetbomb razed by TNT - (missing from Map in Turn 97)
Carpetbomb rebuild same location - (spotted on Turn 100)
Fort Midnight Tavern - (spotted on Known Map Turn 108)
Mezzonotte Keep - (renaming of FMTavern, spotted on Known Map Turn 109)
Furbomb - razed (missing from Map in Turn 118)
Shilhanopolis - (spotted on Known Map Turn 135)
Provobomb - (spotted on Known Map Turn 137)
Semtex - (spotted on Known Map Turn 138)
Dancing Banana - (spotted on Known Map Turn 138)
Grenadapolis - razed (missing from Map in Turn 139)
Unabamb - (spotted on Known Map Turn 140)
Carpetbomb and Shilhanopolis - razed by KISS/Nuts - (spotted on Known Map Turn 141)
Dynopolis - (spotted on Known Map Turn 141)
Unabomb - razed (spotted on Known Map Turn 142)
Dynopolis - taken by KISS (spotted on Known Map Turn 146)
Mezzonotte Keep - razed (spotted on Known Map Turn 147)
Provobomb - razed (spotted on Known Map Turn 152)
Semtex - razed (spotted on Known Map Turn 153)
Dancing Banana - taken by Nuts - (spotted on Known Map Turn 163)


___________________________

Turn 8 Population of Dancing Banana dropped from 2 to 1
>> Worker
>or slight possible Settler ... Turn 17 Top Five Cities ... Dynopolis

Turn 17 Population of Dancing Banana dropped from 3 to 1
>> Settler ... Turn 25 Top Five Cities ... Carpetbomb

Turn 24 Population of Dancing Banana dropped from 3 to 1
>> Settler

Turn 33 Population of Dancing Banana dropped from 3 to 1
>> Settler

Turn 38 Population of Dancing Banana dropped from 4 to 2
>> Settler

Turn 61 Population of Dancing Banana dropped from 5 to 4
>> Settler or Worker

Turn 98 Population of Dancing Banana dropped from 7 to 5
>> Settler ... re-build on the ruins of Carpetbomb ... they should call it Provo's Folly :lol:

Turn 130 Population of Semtex dropped from 10 to 9
>> Worker

fe3333au
Aug 02, 2005, 08:18 AM
Extra room created by Rik :worship:

TNT Capital Screenie ... Given turn 75 from KISS

http://img354.imageshack.us/img354/9881/dancing7pm.th.jpg (http://img354.imageshack.us/my.php?image=dancing7pm.jpg)


TNT Capital Screenie from Embassy ... Turn 145 ... sent to Nuts

http://img160.imageshack.us/img160/6549/dancingbanana5tf.th.jpg (http://img160.imageshack.us/my.php?image=dancingbanana5tf.jpg)

War Target from Espionage City Peaking ... Turn 145 ... requested and sent to Nuts

http://img160.imageshack.us/img160/9176/mezzonottekeep8vh.th.jpg (http://img160.imageshack.us/my.php?image=mezzonottekeep8vh.jpg)

fe3333au
Aug 02, 2005, 08:18 AM
Report on Team 4

http://www.civfanatics.net/uploads10/CeltLH.JPG
Name - KISS
Civilisation - Celts
Leader - Way_too_Cool_Dudes
Traits - Agricultural, Religous
UU - Gallic Swordsman 3.2.2 +40^ (Swordsman 3.2.1 +30^) - Iron
Colour - Dark Green

Credo - The Best Defence Is A Strong Offence

Status - Contact = Turn 28 through message ... Official Meeting Turn 29

Embassy Cost - Established by KISS :mad:
Government ... Republic

WAR ... Turn 167 :ninja:


teamkiss@gmail.com


Cities
Simpleton - Capital
Ignoramus - (Warrior spied Turn 45)
Dunderhead - (Turn 48) and (Warrior sighted Turn 52)
Polecat - (Turn 51)
Jesterton - (Curragh sighted Turn 57)
SKWTD - (Warrior sighted Turn 57)
Notthefullshilling - (Map appeared Turn 57)
Senilityville - (mentioned in chat Turn 66)
Cyprus Creek - (spotted on Known Map Turn 69)
Frozen Lake - (spotted on Known Map Turn 71)
Gilfach - (spotted on Known Map Turn 80)
Idiote - (spotted on Known Map Turn 86)
Cretinograph - (spotted on Known Map Turn 88)
Crackhead - (spotted on Known Map Turn 100)
Devil's Soul - (spotted on Known Map Turn 101)
Village d'Idiota - (spotted on Known Map Turn 105)
Effing Whomping Rower - (spotted on Known Map Turn 106)
Senilityville - (spotted on Known Map Turn 108)
DuMass - (spotted on Known Map Turn 109)
Paradise Hotel - (spotted on Known Map Turn 110)
Desden ready for fire bombing :mischief: and Fortess of Stupidity - (spotted on Known Map Turn 111)
Nincompoopicity - (spotted on Known Map Turn 112)
Dionysus - (spotted on Known Map Turn 116)
Spite - (spotted on Battle Isle on Known Map Turn 126)
Malice - (spotted on Battle Isle on Known Map Turn 127)
Wilde Side - (spotted on Known Map Turn 130)
Auda City - (spotted on Known Map Turn 132)
Apefish - (spotted on Known Map Turn 134)
Swampland - (spotted on Known Map Turn 134)
Saltpeter Colony - (spotted on Known Map Turn 144)
Dynopolis taken from TNT - (spotted on Known Map Turn 146)
Fur Colony on Battle Isle - (spotted on Known Map Turn 148)
FishyFishyIntheSea - (spotted on Battle Isle on Known Map Turn 150)
Stoogeville - (spotted on Known Map Turn 151)
Fofomeno - (spotted on Battle Isle on Known Map Turn 155)
Idiotincum - (spotted on Battle Isle on Known Map Turn 156)
Boomboomoplis - (renaming of Dynopolis, spotted on Known Map Turn 156)
Left-overs - (spotted on Battle Isle on Known Map Turn 157)
Fairfield Street - (spotted on Battle Isle on Known Map Turn 161)
Dancing Banana - taken from Nuts (spotted on Battle Isle on Known Map Turn 166)
Crack-a-toe-ah - (spotted on Battle Isle on Known Map Turn 166)
One Last Kiss - (spotted on Battle Isle on Known Map Turn 167)
Jungle Boogie - (spotted on Known Map Turn 167)
Dunderhead - MIA razed (spotted on Known Map Turn 168)
Cyprus Creek - MIA razed (spotted on Known Map Turn 168)
Cretinograph - MIA razed (spotted on Known Map Turn 168)
Village d'Idiota - MIA razed (spotted on Known Map Turn 168)
Senilityville - taken by MIA (spotted on Known Map Turn 168)
DuMass - MIA razed (spotted on Known Map Turn 168)
Fortess of Stupidity - MIA razed (spotted on Known Map Turn 168)
Wilde Side - taken by MIA (spotted on Known Map Turn 168)
Swampland - taken by MIA (spotted on Known Map Turn 168)
Jungle Boogie - MIA razed (spotted on Known Map Turn 168)
Saltpeter Colony - MIA razed (spotted on Known Map Turn 168)
Polecat - taken by MIA (spotted on Known Map Turn 169)
Ignoramus - taken by MIA (spotted on Known Map Turn 169)
Notthefullshilling - taken by MIA (spotted on Known Map Turn 169)
Jesterton - taken by MIA (spotted on Known Map Turn 169)
SKWTD - taken by MIA (spotted on Known Map Turn 169)
Simpleton - taken by MIA (spotted on Known Map Turn 169)
Frozen Lake - taken by MIA (spotted on Known Map Turn 169)
Gilfach - taken by MIA (spotted on Known Map Turn 169)
Idiote - taken by MIA (spotted on Known Map Turn 169)
Crackhead - taken by MIA (spotted on Known Map Turn 169)
Devil's Soul - taken by MIA (spotted on Known Map Turn 169)
Effing Whomping Rower - taken by MIA (spotted on Known Map Turn 169)
Paradise Hotel - taken by MIA (spotted on Known Map Turn 169)
Dresden - taken by MIA (spotted on Known Map Turn 169)
Nincompoopicity - taken by MIA (spotted on Known Map Turn 169)
Dionysus - taken by MIA (spotted on Known Map Turn 169)
Apefish - taken by MIA (spotted on Known Map Turn 169)
Stoogeville - taken by MIA (spotted on Known Map Turn 169)
Knucklehead - taken by MIA (spotted on Known Map Turn 169)
Malice - new Battle Isle capital (spotted on Known Map Turn 170)
Nuts - (spotted on Known Map Turn 171)

___________________________

Right of Passage with Nuts

___________________________

Military Pop Head
MIA Military is STRONG Compared to KISS :clap:

Foreign Units
>
Slaves ... 5 from TNT
Trebuchet ... 5 from TNT ... now Cannon !!!

Lost Units
>
Trebuchet ... 5 to Nuts

___________________________

Technology

Tradable Tech
>
???

They Have
>
Monarchy

Current Research
> ??? in ???

___________________________

Resources

Tradable Luxuries
>
???

Tradable Strategic
>

___________________________



Turn 22 Population of Simpleton dropped from 5 to 4
>> Settler
>or Worker ... I suspect this less likely

Turn 26 Population of Simpleton dropped from 5 to 4
>> Settler
>or Worker ... I suspect too long to produce a worker for this city

Turn 30 Population of Simpleton dropped from 5 to 4
>> Settler
>or Worker ... I suspect too long to produce a worker for this city

Turn 31 Population of Simpleton dropped from 4 to 3
>> Worker
> Settler see above

Turn 32 Population of Simpleton dropped from 3 to 2
>> Worker ... maybe ????

Turn 36 ... "We have 3 cities" ... during Chat Meeting

Turn 39 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 43 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 47 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 51 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 55 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 59 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 64 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 76 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 80 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 84 ... Population of Simpleton dropped from 5 to 4
>> Worker or Settler

Turn 90 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 92 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 98 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 102 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 106 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 110 ... Population of Simpleton dropped from 6 to 5
>> Worker or Settler

Turn 128 ... Population of Simpleton dropped from 10 to 9
>> Worker or Settler

fe3333au
Aug 02, 2005, 08:18 AM
Extra room created by Rik :worship:

KISS Capital Screenie ... Given turn 75 from KISS ... doctored by Daghie :clap:

http://img529.imageshack.us/img529/7524/simp758qt.th.jpg (http://img529.imageshack.us/my.php?image=simp758qt.jpg)

This came in from KISS ... 720 BC, Turn 94.

Damned those Idiots [pissed] ... Removed reference to intel gleaned from KISS Demarkation Line map

Target City Spying prior to Attack ... 470 AD, Turn 167.
http://img9.picsplace.to/img9/20/thumbs/Senilityville.JPG (http://img9.picsplace.to/img.php?file=img9/20/Senilityville.JPG)

http://img9.picsplace.to/img9/20/thumbs/Effing.JPG (http://img9.picsplace.to/img.php?file=img9/20/Effing.JPG)

http://img9.picsplace.to/img9/20/thumbs/Wilde_Side.JPG (http://img9.picsplace.to/img.php?file=img9/20/Wilde_Side.JPG)

fe3333au
Aug 02, 2005, 08:45 AM
City Watch ... views from the Map

KISS

* Ignoramus population shows on Turn Taker screenies ... NOT my save :confused:
Turn
50 ... Ignoramus (?) sighted
51 ... Polecat (1) sighted, Ignoramus (2) pop count
53 ... Dunderhead (?) sighted, Ignorumus (?) hidden pop count, not for zoom
55 ... Dunderhead (5) pop count
56 ... Notthefullshilling (1) sighted, Ignorumus (2 > 3)
57 ... Jesterton (1) sighted, SKWTD (1) sighted
58 ... Polecat (1 > 2)
59 ... Simpleton (4) capital sighted, Jesterton (1 > 2)
64 ... Simpleton (5 > 4)
61 ... Simpleton (4 > 5), SKWTD (1 > 2)
64 ... Simpleton (5 > 4)
62 ... Ignorumus (3 > 4)
65 ... Polecat (2 > 3)
66 ... Jesterton (2 > 3)
69 ... Cyprus Creek (1) sighted, Dunderhead (5 > 4)
70 ... Ignorumus (4 > 5)
71 ... Frozen Lake (1) sighted
72 ... Polecat (3 > 4)
74 ... Simpleton (4 > 5)
76 ... Jesterton (3 > 4), Simpleton (5 > 4)
77 ... Ignorumus (5 > 6)
78 ... Simpleton (4 > 5), SKWTD (3 > 4)
79 ... Dunderhead (4 > 5), Cyprus Creek (1 > 2)
80 ... Gilfach (1) sighted, Polecat (4 > 5), Simpleton (5 > 4)
81 ... Ignorumus (6 > 7)
82 ... Simpleton (4 > 5)
83 ... Dunderhead (5 > 6)
84 ... Simpleton 5 > 4
85 ... Idiote (1) sighted
86 ... Dunderhead (6 > 7), Jesterton (4 > 5), Simpleton (4 > 5)
87 ... Polecat (5 > 6), Gilfach (1 > 2)
88 ... Cretinograph (1) sighted, Notthefullshilling (2 > 3), SKWTD (4 > 5), Simpleton (5 > 6), Cyprus Creek (2 > 3)
89 ... Polecat (6 > 7)
90 ... Frozen Lake (1 > 2), Simpleton (6 > 5)
91 ... Simpleton (5 > 6), Cyprus Creek (3 > 2)
92 ... Ignoramus (7 > 8), Idiote (1 > 2)
93 ... Notthefullshilling (3 > 4), Frozen Lake (2 > 1)
94 ... Gilfach (2 > 3), Simpleton (6 > 5)
95 ... Jesterton (5 > 6), SKWTD (5 > 6), Cyprus Creek (2 > 3), Cretinograph (1 > 2)
96 ... Simpleton (5 > 6)
97 ... Dunderhead (8 > 9)
98 ... Simpleton (6 > 5)
100 ... Simpleton (5 > 6), Frozen Lake (1 > 2), Idiote (2 > 3), Crackhead (1) sighted
101 ... Ignoramus (8 > 9), Gilfach (3 > 4), Devil's Soul (1) sighted, Cyprus Creek (3 > 2)
102 ... Jesterton (6 > 7), SKWTD (6 > 7), Cyprus Creek (2 > 3), Simpleton (6 > 5)
103 ... Notthefullshilling (5 > 6), Cretinograph (2 > 3)
104 ... Simpleton (5 > 6)
105 ... Village d'Idiota (1) sighted
106 ... Devil's Soul (1 > 2), Effing Whomping Rower (4) sighted, Ignoramus (9 > 7), Simpleton (5 > 6)
107 ... Crackhead (1 > 2)
108 ... Simpleton (5 > 6), Gilfach (4 > 5), Dunderhead (9 > 8)
109 ... Ignoramus (7 > 8), Notthefullshilling (6 > 7), Idiote (3 > 4), DuMass (1) sighted, Polecat (7 > 6), Gilfach (5 > 3)
110 ... Cretinograph (3 > 4), Paradise Hotel (1) sighted, Simpleton (6 > 5)
111 ... Frozen Lake (2 > 3), Desden (1) and Fortess of Stupidity (1) both sighted
112 ... Dunderhead (8 > 9), Simpleton (5 > 6), Devil's Soul (2 > 3), Village d'Idiota (1 > 2), Nincompoopicity (1) sighted
114 ... Crackhead (2 > 3), Senilityville (3 > 2)
115 ... Simpleton
(6 > 7), Gilfach (3 > 4), Dunderhead (9 > 7), Crackhead (3 > 2), Senilityville (2 > 1)
116 ... Polecat (6 > 7), Cyprus Creek (3 > 4), DuMass (1 > 2), Dionysus (1) sighted
117 ... Ignoramus (8 > 9), Dunderhead (7 > 8), Idiote (4 > 5), DuMass (2 > 1)
118 ... Devil's Soul (3 > 4), Senilityville (1 > 2), Dresden (1 > 2)
119 ... Simpleton (7 > 8), Fortess of Stupidity (1 > 2), Ignoramus (9 > 8)
120 ... Cretinograph (4 > 5), Crackhead (2 > 3), Paradise Hotel (1 > 2), Nincompoopicity (1 > 2)
121 ... Village d'Idiota (2 > 3), Dresden (2 > 1), Fortess of Stupidity (2 > 1)
122 ... Notthefullshilling (7 > 8), Simpleton (8 > 9), Ignoramus (8 > 7)
123 ... Gilfach (4 > 5), DuMass (1 > 2)
124 ... SKWTD (7 > 8), Frozen Lake (3 > 4), Devil's Soul (4 > 5), Dionysus (1 > 2)
125 ... Simpleton (9 > 10), Ignoramus (7 > 6)
126 ... Cyprus Creek (4 > 5), Nincompoopicity (2 > 3), Spite (?) sighted, Dionysus (2 > 1)
127 ... Ignoramus (6 > 7), Dunderhead (8 > 9), Crackhead (3 > 4), Village d'Idiota (3 > 4), Malice (1) sighted
128 ... Dresden (1 > 2), Simpleton (10 > 9)
129 ... Devil's Soul (5 > 6)
130 ... Idiote (5 > 6), DuMass (2 > 3), Paradise Hotel (2 > 3), Wilde Side (1) sighted, Dresden (2 > 1)
131 ... Ignoramus (8 > 6)
132 ... Notthefullshilling (8 > 9), Simpleton (9 > 10), Gilfach (5 > 6), Cretinograph (5 > 6), Auda City (1) sighted
133 ... Ignoramus (6 > 7), Crackhead (4 > 5), Fortess of Stupidity (1 > 2), Nincompoopicity (3 > 4)
134 ... Village d'Idiota (4 > 5), Apefish (1) sighted, Notthefullshilling (9 > 8), Nincompoopicity (4 > 3)
135 ... Dunderhead (9 > 10), Simpleton (10 > 11), Dresden (1 > 2), Wilde Side (1 > 2)
136 ... Frozen Lake (4 > 5), Idiote (6 > 7), Senilityville (2 > 3), Dionysus (1 > 2), Swampland (1) sighted
137 ... Ignoramus (7 >8), Malice (1 > 2)
138 ... Notthefullshilling (8 > 9), Jesterton (7 > 8), Simpleton (11 > 12), Crackhead (5 > 6)
139 ... Ignoramus (8 > 9), SKWTD (8 > 9), DuMass (3 > 4), Auda City (1 > 2)
140 ... Gilfach (6 > 7), Devil's Soul (6 > 7), Effing Whomping Rower (4 > 5), Nincompoopicity (3 > 4), Apefish (1 > 2), Senilityville (3 > 2)
141 ... Ignoramus (9 > 10), Fortess of Stupidity (2 > 3), Swampland (1 > 2)
142 ... Village d'Idiota (5 > 6), Dresden (2 > 3), Malice (2 > 3)
143 ... Idiote (7 > 8), Cretinograph (6 > 7), Crackhead (6 > 7)
144 ... Auda City (2 > 3), Apefish (2 > 1), Saltpeter Colony
145 ... Polecat (8 > 9), Ignoramus (11 > 12), Dunderhead (10 > 11), Cyprus Creek (5 > 6), Frozen Lake (5 > 6), Senilityville (2 > 3), Paradise Hotel (3 > 4), Wilde Side (2 > 3), Apefish (1 > 2), Dresden (3 > 1)
146 ... Notthefullshilling (9 > 10), Village d'Idiota (6 > 7), DuMass (4 > 5), Malice (3 > 4), Swampland (2 > 3), Polecat (9 > 7), Ignoramus (12 > 10), Dunderhead (11 > 9), Dynopolis (8 > 7) taken from TNT
147 ... Jesterton (8 > 9), Nincompoopicity (4 > 3)
148 ... Cyprus Creek (6 > 4), Dynopolis (7 > 6), Fur Colony
149 ... Ignoramus (11 > 12), Dresden (1 > 2), Fortess of Stupidity (3 > 4), Auda City (3 > 4), Dynopolis (6 > 5)
150 ... Cyprus Creek (4 > 5), Frozen Lake (6 > 7), Dionysus (2 > 3), Apefish (2 > 3), FishyFishyInTheSea (1) founded, Ignoramus (12 > 10), Paradise Hotel (4 > 2), Dynopolis (5 > 4)
151 ... Polecat (7 > 8), Ignoramus (10 > 11), Idiote (8 > 9), Devil's Soul (7 > 8), Malice (4 > 5), Stoogeville (1) sighted, Dynopolis (4 > 3)
152 ... Dunderhead (9 > 10), Village d'Idiota (7 > 8), Paradise Hotel (2 > 3), Dynopolis (3 > 2)
153 ... Ignoramus (11 > 12), Jesterton (9 > 10), SKWTD (9 > 10), Crackhead (7 > 8), Dresden (2 > 3), Auda City (4 > 5), Swampland (3 > 4), Dynopolis (2 > 3), Dionysus (3 > 1)
154 ... Cretinograph (7 > 8), DuMass (5 > 6), Nincompoopicity (3 > 4), Dionysus (1 > 3), Dynopolis (3 > 1)
155 ... Senilityville (3 > 4), FishyFishyInTheSea (1 > 2), Fofomeno (1) founded
156 ... Polecat (8 > 9), Notthefullshilling (10 > 11), Cyprus Creek (5 > 6), Village d'Idiota (8 > 9), Apefish (3 > 4), Stoogeville, Idiotincum founded, Ignoramus (12 > 10)
Dynopolis renamed to Boomboomoplis
157 ... Ignoramus (10 > 11), Dresden (3 > 4), Dionysus (3 > 4), Malice (5 > 6), Left-overs founded, Auda City (5 > 4)
158 ... Jesterton (10 > 11), Idiote (9 > 10)
159 ... Paradise Hotel (3 > 4), Fortess of Stupidity (4 > 5), Ignoramus (11 > 9), Nincompoopicity (4 > 2)
160 ... Swampland (4 > 5), Boomboomoplis (1 > 2)
161 ... Ignoramus (9 > 10), Dunderhead (10 > 11), Dresden (4 > 5), Nincompoopicity (2 > 3), Idiotincum (1 > 2), Fairfield Street founded, DuMass (6 > 4), Malice (6 > 4)
162 ... Cretinograph (8 > 9), Village d'Idiota (9 > 10), Auda City (4 > 5), FishyFishyInTheSea (2 > 1)
163 ... Idiote (10 > 11), Crackhead (8 > 9), FishyFishyInTheSea (1 > 2), Stoogeville (2 > 3)
164 ... Polecat (9 > 10), Gilfach (7 > 8), Senilityville (4 > 5), DuMass (4 > 5), Malice (4 > 5), Left-overs (1 > 2)
165 ... Ignoramus (10 >11), Jesterton (11 > 12), Dionysus (4 > 5), Wilde Side (3 > 4)
166 ... Dunderhead (11 > 12), Devil's Soul (8 > 9), Paradise Hotel (4 > 5), Dresden (5 > 6), Apefish (4 > 5), Swampland (5 > 6), Dancing Banana (7) taken, Crack-a-toe-ah founded
167 ... Notthefullshilling (11 > 12), Idiote (11 > 12), Boomboomoplis (2 > 3), FishyFishyInTheSea (2 > 3), One Last Kiss founded, Jungle Boogie founded, Idiotincum (2 > 1), Left-overs (2 > 1), Dancing Banana (7 > 5)
168 ... SKWTD (10 > 11), Nincompoopicity (3 > 4), Idiotincum (1 > 2), Fairfield Street (1 > 2), Dunderhead (12) razed, Cyprus Creek (6) razed, Cretinograph (9) razed, Village d'Idiota (10) razed, DuMass (5) razed, Fortess of Stupidity (5) razed, Jungle Boogie (1) razed, Senilityville (5) captured, Wilde Side (4) captured, Swampland (6) captured
169 ... only Battle Isle settlements left
170 ... Malice (5 > 6), Malice new capital, Dancing Banana (5 > 3)
171 ... Auda City (5 > 6), Left-overs (1 > 2), Crack-a-toe-ah (1 > 2), Nuts founded
172 ... Fofomeno (1 > 2)
173 ... FishyFishyInTheSea (3 > 4), One Last Kiss (1 > 2)
174 ... Malice (6 > 7), Boomboomoplis (3 > 4), Idiotincum (2 > 3)
175 ... Malice (7 > 6)
176 ... Fairfield Street (2 > 3), Dancing Banana (3 > 4), One Last Kiss (2 > 3)
177 ... Left-overs (2 > 3), Crack-a-toe-ah (2 > 3)
178 ...






TNT

Turn
55 ... Carpetbomb (5) sighted
56 ... Grenadapolis (1) sighted
60 ... Carpetbomb (5 > 4)
64 ... Carpetbomb (4 > 5)
70 ... Carpetbomb (5 > 4)
71 ... Grenadapolis (1 > 2)
72 ... Carpetbomb (4 > 5)
74 ... Carpetbomb (5 > 4)
77 ... Carpetbomb (4 > 5)
81 ... Carpetbomb (5 > 4)
83 ... Carpetbomb (4 > 5)
86 ... Carpetbomb (5 > 4)
88 ... Carpetbomb (4 > 5)
90 ... Carpetbomb (5 > 6), Grenadapolis (2 > 3)
92 ... Furbomb (1) sighted, Carpetbomb (6 > 5)
94 ... Carpetbomb (5 > 6)
96 ... Carpetbomb (6 > 5)
97 ... Carpetbomb (5 > RAZED)
100 ... Carpetbomb (1) rebuilt on ashes of old
105 ... Carpetbomb (1 > 2)
106 ... Grenadapolis (3 > 4)
108 ... Fort Midnight Tavern (1) sighted
109 ... Fort Midnight Tavern renamed to Mezzonotte Keep
112 ... Carpetbomb (2 > 3), Furbomb (1 > 2)
117 ... Carpetbomb (3 > 2)
118 ... Mezzonotte Keep (1 > 2), Furbomb razed
120 ... Grenadapolis (4 > 5)
122 ... Carpetbomb (2 > 3)
125 ... Carpetbomb (3 > 4)
126 ... Grenadapolis (5 > 6)
128 ... Carpetbomb (4 > 5), Grenadapolis (6 > 5)
130 ... Grenadapolis (5 > 6)
132 ... Carpetbomb (5 > 6), Grenadapolis (6 > 5)
133 ... Carpetbomb (6 > 7)
134 ... Grenadapolis (5 > 4)
135 ... Shilhanopolis (4) sighted.
137 ... Shilhanopolis (4 > 5), Provobomb (4) sighted
138 ... Carpetbomb (7 > 8), Provobomb (4 > 5), Semtex (9) sighted, Dancing Banana (11) sighted
139 ... Grenadapolis (4 > RAZED), Shilhanopolis (5 > 6)
140 ... Unabomb (6) sighted.
141 ... Carpetbomb (8 > RAZED), Shilhanopolis (6 > RAZED), Dynopolis (?) sighted.
142 ... Mezzonotte Keep (2 > 3), Unabomb (6 > RAZED)
143 ... Semtex (9 > 10)
144 ... Provobomb (5 > 7), Dancing Banana (11 > 12)
146 ... Provobomb (7 > 8), Semtex (10 > 11), Dynopolis lost to KISS
147 ... Semtex (11 > 12), Mezzonotte Keep razed
152 ... Provobomb razed
153 ... Semtex razed
160 ... Dancing Banana (12 > 11)
161 ... Dancing Banana (11 > 10)
163 ... Dancing Banana taken by Nuts



Nuts

Turn
80 ... Glazed (1) sighted
84 ... Springfield (4) capital sighted *dropped 6 > 4 that turn)
85 ... Springfield (4 > 5)
86 ... Crunch (3), Cinnamon (?) sighted
87 ... Cinnamon (1) pop count, Glazed (1 > 2)
89 ... Springfield (5 > 6)
90 ... Crunch (3 > 4), Cinnamon (1 > 2)
91 ... Dunkin (1) sighted
94 ... Springfield (6 > 4)
96 ... Springfield (4 > 5)
97 ... Powdered (?) sighted hidden pop count and name
98 ... Strawberry (1) sighted
100 ... Crunch (4 > 5), Cinnamon (2 > 3)
101 ... Dunkin (1 > 2), Glazed (3 > 2), Springfield (5 > 4), Crunch (5 > 4)
106 ... Springfield (4 > 5)
108 ... Strawberry (1 > 2)
109 ... Springfield (5 > 6)
110 ... Glazed (2 > 3), Crunch (4 > 5)
111 ... Cinnamon (3 > 4), Springfield (6 > 5)
113 ... Springfield (5 > 6), Dunkin (2 > 3), Barnpolis (1) sighted
114 ... Glazed (3 > 2)
115 ... Glazed (2 > 3), Cinnamon (4 > 5), Strawberry (2 > 3), Springfield (6 > 5)
116 ... Springfield (5 > 6)
117 ... Crunch (5 > 6), Dunkin (3 > 4)
118 ... Frosted Lemon (1) sighted
119 ... Glazed (3 > 4), Cinnamon (5 > 6), Krispy Kreme (1 > 3)
120 ... Barnpolis (1 > 2)
122 ... Crunch (6 > 7), Dunkin (4 > 5), Munchkin (1) sighted, Glazed (4 > 3), Cinnamon (6 > 4)
123 ... Glazed (3 > 4), Strawberry (3 > 4), Krispy Kreme (3 > 4), Frosted Lemon (1 > 2)
124 ... Cinnamon (4 > 5), Jam Filled (1) sighted
125 ... Hot Doughnuts (1) sighted, Springfield (6 > 5)
126 ... Dunkin (5 > 6), Barnpolis (2 > 3)
127 ... Glazed (4 > 5), Springfield (5 > 6), Krispy Kreme (4 > 5)
128 ... Springfield (6 > 7), Strawberry (4 > 5)
129 ... Crunch (7 > 8), Munchkin (1 > 2), Chocolate Glazed (1) and Glazed Gingerbread (1) sighted
130 ... Glazed (5 > 6), Jam Filled (1 > 2), Hot Doughnuts (1 > 2)
131 ... Springfield (7 > 8), Krispy Kreme (5 > 8), Barnpolis (3 > 4), Frosted Lemon (2 > 3), Munchkin (2 > 1)
133 ... Springfield (8 > 9), Cinnamon (5 > 6)
134 ... Glazed (6 > 7), Dunkin (6 > 7), Hot Doughnuts (2 > 3), Chocolate Glazed (1 > 2), Apple Crumb (1) sighted, Jam Filled (2 > 1)
135 ... Springfield (9 > 10), Barnpolis (4 > 5), Frosted Lemon (3 > 4), Munchkin (1 > 2), Jelly Filled (1) sighted, Chocolate Frosted (1) sighted, Hot Doughnuts (3 > 2)
136 ... Crunch (8 > 9), Strawberry (5 > 6), Jam Filled (1 > 2), Glazed Gingerbread (1 > 2)
137 ... Springfield (10 > 11),
138 ... Hot Doughnuts (2 > 3), Bavarian Kreme (1) founded, Cinnamon (6 > 4)
139 ... Springfield (11 > 12), Cinnamon (4 > 5), Barnpolis (5 > 6), Apple Crumb (1 > 2)
140 ... Strawberry (6 > 7), Frosted Lemon (4 > 5), Munchkin (2 > 3), Jam Filled (2 > 3)
141 ... Jelly Filled (1 > 2), Chocolate Frosted (1 > 2)
142 ... Hot Doughnuts (3 > 4)
143 ... Barnpolis (6 > 7), Apple Crumb (2 > 3), Bavarian Kreme (1 > 2), Glazed (7 > 5), Munchkin (3 > 1), Hot Doughnuts (4 > 3), Chocolate Glazed (2 > 1)
144 ... Crunch (9 > 10), Cinnamon (5 > 6), Munchkin (1 > 2), Niagara Falls (1) founded, vbraunopolis (5) sighted, Apple Crumb (3 > 2)
145 ... Dunkin (7 > 8), Frosted Lemon (5 > 6), Chocolate Frosted (2 > 1), Spurgos (1) founded
146 ... Glazed (5 > 6), Munchkin (2 > 3), Hot Doughnuts (3 > 4), Chocolate Glazed (1 > 2), Glazed Gingerbread (2 > 3), Apple Crumb (2 > 3), Mauch Chunk (1), Tiao (1), Homer's Special (1), Jelly Filled (2 > 1)
147 ... Strawberry (7 > 8), Chocolate Frosted (1 > 2), Bavarian Kreme (2 > 3), Centralia (1) founded, Akwesasne (1) founded, Jam Filled (3 > 2)
148 ... Crunch (10 > 11), Glazed (6 > 5), Barnpolis (7 > 6), Bavarian Kreme (3 > 2)
149 ... Dunkin (8 > 9), Frosted Lemon (6 > 7), Munchkin (3 > 4), Chocolate Glazed (2 > 3), Jelly Filled (1 > 2), Niagara Falls (1 > 2), Chocolate Frosted (2 > 1)
150 ... Glazed (5 > 6), Krispy Kreme (8 > 9), Barnpolis (6 > 7), Hot Doughnuts (4 > 5), Apple Crumb (3 > 4), Bavarian Kreme (2 > 3), Spurgos (1 > 2), Caughnawaga founded, Kahnawake founded, Glazed Gingerbread (3 > 1), vbraunopolis (5 > 4)
151 ... Strawberry (8 > 9), Munchkin (4 > 5), Jam Filled (2 > 3), Chocolate Frosted (1 > 2), Tiao (1 > 2), Homer's Special (1 > 2), vbraunopolis (4 > 1)
152 ... Glazed (6 > 7), Crunch (11 > 12), Chocolate Glazed (3 > 4), Apple Crumb (4 > 5), Jelly Filled (2 > 3), Niagara Falls (2 > 3), Akwesasne (1 > 2), Sweet Flour founded, Battleground Donutton founded, Cawabunga founded, Tiao (2 > 1), Homer's Special (2 > 1)
153 ... Dunkin (9 > 10), Munchkin (5 > 6), Glazed Gingerbread (1 > 2), Chocolate Frosted (2 > 3), Bavarian Kreme (3 > 4), Maple Frosted (1) sighted, Blueberry Crumb founded
Mauch Chunk renamed to Boston Kreme, Caughnawaga renamed to Marble Frosted
154 ... Strawberry (9 > 10), Jam Filled (3 > 4), Hot Doughnuts (5 > 6), Jelly Filled (3 > 4), Spurgos (2 > 3), Glazed (7 > 5), Munchkin (6 > 4), Apple Crumb (5 > 4)
155 ... Krispy Kreme (9 > 10), Barnpolis (7 > 8), Munchkin (4 > 5), Apple Crumb (4 > 5), Akwesasne (2 > 3), Gewauga (1) founded, Goigouen (?) founded, Chocolate Glazed (4 > 3), Chocolate Frosted (3 > 2), Bavarian Kreme (4 > 3), Niagara Falls (3 > 2)
156 ... Cinnamon (6 > 7), Jam Filled (4 > 5), Glazed Gingerbread (2 > 3), Jelly Filled (4 > 5), Apple Crumb (5 > 3), Spurgos (3 > 2)
157 ... Glazed (5 > 6), Munchkin (5 > 6), Spurgos (2 > 3), Boston Kreme (1 > 2), Tiao (1 > 2), Homer's Special (1 > 2), Marble Frosted (1 > 2), Kahnawake (1 > 2), Cawabunga (1 > 2), Maple Frosted (1 > 2), Kente founded, Kawauka founded, Hot Doughnuts (6 > 5), Akwesasne (3 > 2)
158 ... Dunkin (10 > 11), Strawberry (10 > 11), Barnpolis (8 > 9), Hot Doughnuts (5 > 6), Chocolate Glazed (3 > 4), Apple Crumb (3 > 4), Chocolate Frosted (2 > 3), Bavarian Kreme (3 > 4), vbraunopolis (1 > 2), Niagara Falls (2 > 3), Akwesasne (2 > 3), Battleground Donutton (1 > 2), Jam Filled (5 > 4), Maple Frosted (2 > 1)
Gewauga renamed TNT's Cage, Goigouen renamed Robi's Bakery, Centralia renamed Salty Nuts
159 ... Munchkin (6 > 7), Chocolate Glazed (4 > 5), Glazed Gingerbread (3 > 4), Jelly Filled (5 > 6), Sweet Flour (1 > 2), Kiohero founded
160 ... Jam Filled (4 > 5), Chocolate Frosted (3 > 4), Blueberry Crumb (1 > 2), Owego founded, Kahnawake (2 > 1)
161 ... Glazed (6 > 7), Dunkin (11 > 12), Frosted Lemon (7 > 8), Boston Kreme (2 > 3), Akwesasne (3 > 4), Marble Frosted (2 > 3), Cawabunga (2 > 3), Neodakheat founded, vbraunopolis (2 > 1)
162 ... Strawberry (11 > 12), Krispy Kreme (10 > 11), Barnpolis (9 > 10), Jam Filled (5 > 6), Chocolate Glazed (5 > 6), Apple Crumb (4 > 5), vbraunopolis (1 > 2), Spurgos (3 > 4), Boston Kreme (3 > 4), Salty Nuts (1 > 2), Kahnawake (1 > 2), TNT's Cage (1 > 2), Kente (1 > 2), Kawauka (1 > 2), Ivory Coast founded, Sugar Plantation founded, Saltpeter Mountain founded, Hot Doughnuts (6 > 5), Cawabunga (3 > 2)
163 ... Hot Doughnuts (5 > 6), Glazed Gingerbread (4 > 5), Chocolate Frosted (4 > 5), Niagara Falls (3 > 4), Tiao (2 > 3), Homer's Special (2 > 3), Battleground Donutton (2 > 3), Dancing Banana (9) taken from TNT, Boston Kreme (4 > 2), Sweet Flour (2 > 1), Blueberry Crumb (2 > 1)
164 ... Cinnamon (7 > 8), Cattaraugus founded, Chocolate Frosted (5 > 3)
165 ... Frosted Lemon (8 > 9), Cawabunga (2 > 3), Tiao (3 > 2), Homer's Special (3 > 2), TNT's Cage (2 > 1), Dancing Banana (9 > 7)
166 ... Barnpolis (10 > 11), Chocolate Glazed (6 > 7), Chocolate Frosted (3 > 4), Dancing Banana lost
167 ... vbraunopolis (2 > 3), Chocolate Glazed (7 > 5), Glazed Gingerbread (5 > 4)
168 ... Chocolate Frosted (4 > 5), Bavarian Kreme (4 > 5), Jungle Jen founded, Marble Frosted (3 > 1)
169 ... Marble Frosted (3 > 4)
170 ... Munchkin (7 > 8), Chocolate Frosted (5 > 4), Boston Kreme (2 > 3), Tiao (2 > 3), Homer's Special (2 > 3), Sweet Flour (1 > 2), Blueberry Crumb (1 > 2), TNT's Cage (1 > 2), Kiohero (1 > 2), Gap Filler founded, TNT's Final City founded, dl's Place founded, Battleground Donutton (3 > 2)
171 ... Barnpolis (11 > 12), Chocolate Glazed (5 > 6), Akwesasne (4 > 5), Battleground Donutton (2 > 3), Tyendenaga founded, Jungle Central founded, Chocolate Frosted (6 > 4), vbraunopolis (3 > 2)
172 ... Chocolate Frosted (3 > 4), Kente (2 > 3), Kawauka (2 > 3), Jelly Filled (6 > 4)
173 ... Jelly Filled (4 > 5), Bavarian Kreme (5 > 6), Neodakheat (1 > 2), Boston Kreme (3 > 2), Sweet Flour
(2 > 1), Blueberry Crumb (2 > 1)
174 ... Jelly Filled (5 > 6), Chocolate Frosted (5 > 6), TNT's Cage (2 > 3)
175 ... Krispy Kreme (11 >12), Chocolate Glazed (6 > 7), Kahnawake (2 > 3), Oka founded, Jelly Filled (6 > 5), Homer's Special (3 > 2), TNT's Cage (3 > 2)
176 ... vbraunopolis (2 > 3), Akwesasne (5 > 6), Cawabunga (2 > 3), Owego (1 > 2), Hot Doughnuts (6 > 4), Spurgos (4 > 3)
177 ... Hot Doughnuts (4 > 5), Niagara Falls (4 > 5), Kiohero (2 > 3), dl's Place (1 > 2), Chocolate Glazed (7 > 5), Glazed Gingerbread (4 > 2), Salty Nuts (2 > 1), Akwesasne (6 > 4).
178 ...



Possible KISS rogue Settler = 1

Nuts have 5 suspected Settlers !!!!

fe3333au
Aug 02, 2005, 08:45 AM
Extra room created by Rik :worship:



Reserved - for Things that may become Clearer in the Future


http://www.civfanatics.net/uploads10/GG_Intro.JPG


Information concerning Rival Teams will be compiled from the following sources:
>Screen pics of any cities (ie City Screens) from Embassy Establishment and/or Espionage :evil:
>F-2 to F-6 Advisor Heads information
>The Historical Books of Records eg Richest Civ in the World
>F-4 Trading Screen - what Tech they don't have.
>F-7 Wonders Built and Race
>F-8 Histograph and Scores
>F-11 Top 5 City info
>Espionage

and (my favourite) :D
>Data and Screenies that our diplomats have traded or purchased from a third party :smoke:


http://www.civfanatics.net/uploads10/Go_Max.JPG

Strategy Idea

When we have gained information about a Rival's City ... we should have a citizen create a 'model'

* This will assist in prediction of Wonder Races (from F-7) as well as other specific production issues *

peter grimes
Aug 02, 2005, 09:01 AM
Suggestion: As well as Team 1 doughnut (etc) I suggest we call them by their game names, to ease confusion: Persians, Celts, Iroquios

If I didn't make myself clear before: Better Than Sliced Bread

fe3333au
Aug 02, 2005, 10:11 AM
Have some teams changed their names?

peter grimes
Aug 02, 2005, 11:23 AM
tried to paste that image,,,, didn't work..

new tactic: That image of the VP Tally up a few posts... It is labelled turn 1-2. That means that all teams have completed the first turn, right? I'm just trying to understand the timing of the info contained.

fe3333au
Aug 02, 2005, 11:54 AM
The Latest Score will be the score at the beginning of the turn ... before we have done anything ...

Teams Doughnut and TNT will have completed their turns ... Us and KISS will still have a turn to complete ...

I will plan to update info every turn :D

fe3333au
Aug 03, 2005, 05:20 AM
Have updated and corrected initial VP information

fe3333au
Aug 05, 2005, 12:05 PM
Turn 6
:eek: Springfield is the best city in the world

ybbor
Aug 05, 2005, 12:29 PM
suggestion for post #2:

1)you have turn 5 twice.
2)put all turns other than our current one in tags

fe3333au
Aug 07, 2005, 11:47 AM
Updated to beginning of Turn 7

Big changes ranking order in Top 5 Cities ...
We are only city still on pop 1, but this change next turn

peter grimes
Aug 07, 2005, 11:55 AM
You have Simpleton as pop 2. Is that correct? If so, they changed last turn. I'm surprised to see the Persians at pop 2 already.

fe3333au
Aug 07, 2005, 12:04 PM
Information is correct perhaps Prez will post an F-11 screenie when we complete our turn

fe3333au
Aug 09, 2005, 02:58 AM
Turn 8 update see post 2-5 ...
We are back to number one city and I think that Doughnuts oops ... TNT have made a worker due to pop drop from 2 to 1?

Meleager
Aug 09, 2005, 03:12 AM
I am suprised you havent analysed TNT for doing there turn late.

Is it anarchy...
a lack of an effective constitution...
a coop??

you could have some fun.

fe3333au
Aug 09, 2005, 03:46 AM
Maybe they follow the rules of the Diceman? ;)

azzaman333
Aug 09, 2005, 04:12 AM
provolution said his keyboard was broken, meaning he couldnt post or play.

CivGeneral
Aug 09, 2005, 07:32 PM
We should get out there and make new friends ;)

classical_hero
Aug 10, 2005, 08:52 AM
We should get out there and make new friends ;)
We so desperately lonely. :sad:

fe3333au
Aug 10, 2005, 09:02 AM
Whom would you prefer to meet first?
>KISSers
>TNTers
>Doughnutters

classical_hero
Aug 10, 2005, 09:07 AM
We will meet whom we meet.

fe3333au
Aug 10, 2005, 10:09 AM
I have added the Game settings - bottom of first post

fe3333au
Aug 10, 2005, 11:38 AM
Tubby Rower has just asked a question regarding the legality of reloading of old save files in order to collect F-key infornation ... seems that we have beaten at least the KISSers to forming a Think Tank analysis :goodjob:

fe3333au
Aug 10, 2005, 11:58 AM
Also regarding the game settings ... these have changed as the map is hand drawn ... also wine gives different bonuses ... check post 1 ;)

fe3333au
Aug 11, 2005, 04:02 AM
Info Updated for turn 10

Cultural Expansion next turn
Irrigation complete
Top 5 Cities ... No change

fe3333au
Aug 12, 2005, 02:02 AM
beginning of Turn 11

Doughnut have the best city
KISS and Doughnut have pop 3 cities
KISS only team to gain VPs
We have Ivory to the east

Full update on post2

fe3333au
Aug 13, 2005, 06:13 AM
beginning of Turn 12

We have the best city
Doughnut have dropped pop 3 to 1 -> Settler
We have completed road

Full update on post2

Meleager
Aug 13, 2005, 06:28 AM
Your doing a good job of this. I woudn't be suprised if we have the best intellegance agency.

EDIT & PS: it seems if you check the UN forum that the other teams are only just getting the idea

fe3333au
Aug 13, 2005, 06:44 AM
Yep I am thinking of adding to the intelegence about other teams ... we can deduce that Dounuts have spawned a settler and that TNT produced a Worker or a Settler

fe3333au
Aug 13, 2005, 01:46 PM
I've rechecked the map size settings:
80x80 tiles
Land: 1360 (2 continents)
Water: 1840
Total: 3200
water %-age = 57,5%

Thanks Rik :salute: ... the updated Game settings can be found on post1

classical_hero
Aug 13, 2005, 02:18 PM
So Rik actually got it closer to 60% than 70% as we had agreed too.

fe3333au
Aug 13, 2005, 02:52 PM
Damn I forgot that I posted it twice ... actually I probably eureka-ed it all over the place ... :blush: Oh well

peter grimes
Aug 14, 2005, 11:05 PM
In your report on the Persians, current 8/14, you report:

Turn 8 Population of Dancing Banana dropped from 2 to 1
>> Worker
> or slight possible Settler ... if correct, Top Five Cities will show


I don't understand how a settler is possible. I thought a setter drew off two population points. And how will this be reflected in F11?

fe3333au
Aug 14, 2005, 11:22 PM
Beginning of Turn 13 updated on post2

Bit of a VP shuffle


EDIT - I don't understand how a settler is possible. I thought a setter drew off two population points. And how will this be reflected in F11?
When the population raises to 3 at the same time the settler is produced ;) ... the 5th city slot will show which is the first team to found a second city ...

And Smoke anyone? ... we have 2 Tobacco up North ...

Kentharu
Aug 15, 2005, 06:28 AM
maybe our 3rd city should be near tobacco on the river so no adequect (did i spell that right?) would be needed
use 2nd city to get a worker up there faster i assume that we are building our 2nd city on #3 that is east of the river by the wheat right? if we do build our 2nd city where i think we are then it would tak 4 turns if the wheat has a road on it 5 turns if it doesn't have a road maybe 3 if our 2nd city is put further up

fe3333au
Aug 16, 2005, 05:38 AM
beginning of Turn 14

Not much changed ... but tobacco rich northlands ... and elephants trumpetting on the westward coast

:mischief: We should sell elephant umbrella stands in the international duty free markets :smoke: ...

Oh and also push tobacco and related products onto the other teams :evil: ... what about tobacco chocolate for the kiddies :lol:

Jarom
Aug 17, 2005, 04:10 AM
Hi everyone,
sorry for my ignorance, but why didn't we take the Barb village ? wouldn't it be empty later ?

Meleager
Aug 17, 2005, 04:14 AM
[party] welcome to the club, dont go MIA

the goodi huts wont go empty. We thouht it would be better to wait till we had a better military in case it popped some barbs.

Jarom
Aug 17, 2005, 05:33 AM
say that inside there is the Iron Working Technology - after you study this tech the hut become empty, no ?

Meleager
Aug 17, 2005, 05:42 AM
the huts dont have a specific thing inside them till you pop it. whats inside is decided then.

fe3333au
Aug 17, 2005, 07:56 AM
Welcome to MIA Jarom ... you have become a citizen at the right time ... next turn we will start to gear up for elections :D

Just for your information ... this thread is more of an information and not a discussion thread ... any questions should in future be directed to the relevant minister's threads or the Captain (if it has to do with UN or discipline :spank: ) or if you are unsure, start a thread yourself with the question ... :wavey:

fe3333au
Aug 18, 2005, 07:10 AM
Beginning of Turn 15 updated on post2

D-Nuts from last to 1st postion VP
MIA is VP 2nd

Settler next turn

D-Nuts have founded another city

peter grimes
Aug 18, 2005, 08:00 AM
The Iroquois are using close city spacing, at least for Shelbyville. Unless the settler was traveling on a road, in which case it amy lie a little further, but it can't be too far: Not enough time to build that much road.

Kentharu
Aug 18, 2005, 11:36 AM
how come the celts haven't mad a settler yet? their pop is 4 doesn't this mean that they dont have as much shield production as us? or any of the other cities

Rambuchan
Aug 18, 2005, 11:40 AM
Celts are Agri remember. I haven't been watching their figures, just joined up with the MIA threads, but that's probably why.

You're doing a great job fe33!! Keep it on the down low though brother. We don't want no jive talkin' piss ant competitors sniffin' our schamoan, if you can catch my drift - say Amen.

fe3333au
Aug 18, 2005, 11:42 AM
I hear ya budda :smoke:

Chamnix
Aug 18, 2005, 12:10 PM
how come the celts haven't mad a settler yet? their pop is 4 doesn't this mean that they dont have as much shield production as us? or any of the other cities

I'm guessing they went for a granary first - they will make up for lost time in a hurry once it is completed.

Rambuchan
Aug 18, 2005, 12:14 PM
Sorry to ask in here - but does this thread state the most up-to-date situation? I mean is there where to come to get the latest?

fe3333au
Aug 18, 2005, 12:36 PM
The Looking Glass presents the status at the beginning of the latest turn ...

The President (or designated turn taker) will move units, assign worker tasks, attack, change city production ... in fact everything that can be done ...

The President's Thread will post any relevant screenies ... the reason for this is that if anyone else were to move units then it would be possible to show more of the map (which would be considered cheating) ... the President can also be requested to post any screenie that a citizen requires ...

Specific Ministers (and sometimes citizens) then start discussion or poll threads where strategies are debated and suggested

Example ... the Prez may have changed the production from settler to something else and the Looking Glass would not know until the beginning of the next turn

Rambuchan
Aug 18, 2005, 12:39 PM
Where is this President's Thread you speak of? I have gone temporarily blind.

fe3333au
Aug 18, 2005, 12:51 PM
All the President's Men ... C_H is our Prez :salute:

fe3333au
Aug 18, 2005, 12:56 PM
Sorry Ram the Latest Stuff that has been Done by the Prez thread is a sticky titled Save Information ... this should contain any relevant screenies and info of the turn

Rambuchan
Aug 18, 2005, 01:46 PM
Got it now. Thanks mate :). I mean brotherman [pimp].

fe3333au
Aug 19, 2005, 04:49 AM
beginning of Turn 16

VPs clearly show the founding of Shelbyville by the D-Nutters
:rotfl: Dee Nutters Get It ??? :twitch: ... Ooops ... :blush: ... sorry ... :suicide:

F-11 Screen
As expected the settler spawning has dropped our city ranking ... but well done with the cloaking as most (if not all :evil: ) foreign analysts will suspect a worker being produced ... I strongly support this masking in 'visible' cities in all future production

KISS' Simpleton is still on population 4 ... I agree with Chamnix's suggestion that they are building a Granary ... I also think they build a Temple first up ... to control the population ...

Actually ... lets also use this thread to discuss the general implications ... seems logical place ...

EDIT

RegentMan made a weird comment Looks like we've got a new Team K.I.S.S. on our hands! Paddy the Scot is on Team TNT. Provo, try to temporary cease your recruiting efforts so that the other teams can catch up.
wonder if this is a comment about the citizens of KISS' state of support for build strategy ... :mischief:

azzaman333
Aug 19, 2005, 06:18 PM
KISS' Simpleton is still on population 4 ... I agree with Chamnix's suggestion that they are building a Granary ... I also think they build a Temple first up ... to control the population ...

if kiss built a temple, wouldnt simpleton be town #1 because it would have the most culture???

Kentharu
Aug 19, 2005, 06:28 PM
they might not have finished it yet... but most likely its a granary so no worries right?

Meleager
Aug 19, 2005, 08:22 PM
so will this thread handel counter-espionage as well considering it seems the other teams have finally goten the idea?

classical_hero
Aug 20, 2005, 03:10 AM
Don't forget tha two civs are Agricultural so they will have an advantage over us at the start with higher food production.

fe3333au
Aug 20, 2005, 04:50 AM
Beginning of Turn 17 updated on post2

Big change and very interesting development in the world of TNT ...

Evidence of a city Dynopolis ... seems indeed that a Settler was produced in turn 7 ... :wow: and kept well masked ...

Also the population drop of 2 suggests yet another Settler produced

Chamnix
Aug 20, 2005, 09:47 AM
Minor correction to our info - the worker is irrigating, not roading.

fe3333au
Aug 20, 2005, 10:36 AM
Corrected .

azzaman333
Aug 20, 2005, 07:23 PM
Evidence of a city Dynopolis ... seems indeed that a Settler was produced in turn 7 ... :wow: and kept well masked ...

or they popped a settler from a hut.

fe3333au
Aug 20, 2005, 11:03 PM
Beginning of Turn 18 updated on post2

The VPs ... we are last in points

Cross Fingers for the Goody Hut hatchin'

EDIT - Better vote in 5th Psychic Poll before the Prez pops our cherry :blush:

fe3333au
Aug 22, 2005, 05:18 AM
Beginning of Turn 19 updated on post2

All but KISS have had pop growth in capitals
VP we are last

We will mask the next settler in 4 turns :clap:

I think our warrior has been promoted
Our warrior was attacked

Ligurian (2/2) -> RIP
vs
Glorious 1st Warriors (3/3) -> (2/3)

EDIT - Any suggestions in how the information is being portrayed ... should I put the Top Fivers in a spoiler and only show the recent ?

fe3333au
Aug 23, 2005, 11:47 AM
Beginning of Turn 20 updated on post2

Our 2nd Government next turn :D

VP we are 3rd and KISS now last

Top Fivers ... shuffling with Athens still best ... Simpleton (KISS) is pop 5 :eek:

We have 2 Cities ... Come on Team !! ... Lets Name the bloody 2nd City !! ... How long does this process take ??? :coffee:

Western Warrior is healed :thumbsup:

-------------------------

Also a Gift from team TNT :confused:

http://www.civfanatics.net/uploads10/tnt1.jpg

General_W
Aug 23, 2005, 11:53 AM
Fe:
Any suggestions in how the information is being portrayed ... should I put the Top Fivers in a spoiler and only show the recent ?

I'd really like to see the top 5 cities in a spoiler and continually updated
Along with your always insightful analysis!

Thanks for doing this!

fe3333au
Aug 23, 2005, 12:09 PM
I was thinking keep the recent 5 turns out so we can see shuffling ... stupid of me :wallbash: ... Changed to above format suggestion ...

I am open to any constructive crits ... ;)

Rambuchan
Aug 24, 2005, 08:35 AM
What's the meaning of this gift? Should we even pay any attention to it?

fe3333au
Aug 24, 2005, 08:48 AM
I have had my department analyse the 'gift'

It does strongly suggests the following;

1. that their women are pleasing to the eye
2. they like to live dangerously
3. enjoy the chug-a-lug experience of steam piston motion
4. are explosively impulsive
5. will give an explosive red-hot experience
6. passionately short fused if they just let themselves go

Lastly ... will do almost anything for a cigarette :eek: ...
What the hell have we got plenty of growing wild in the northlands ??? .... [party] ... yeah team MIA ... Take No Prisoners

As Term 2 Foreign Minister ... I for one can't wait to meet TNT ... so lets build ships ... NOW !!!

classical_hero
Aug 24, 2005, 09:07 AM
What's the meaning of this gift? Should we even pay any attention to it?
It is a governmental warning for us not to trust TNT. ;)

peter grimes
Aug 24, 2005, 10:14 AM
How was this gift received? was it attached to the .sav email? I'm curious as to the circumstances. Does this constitute precontact contact?

1. Maybe they are a race of workbooted amazons?
2. Seeing as how there are only cigarettes in her ammo belt, I don't think we have to worry about military conflict ;)
3. Harpies? That's got to be it - they know we are greeks, and therefore predisposed to being distracted to the point of catastrophe by harlots and mythical beasts promising us the pleasures of Elysium!! Beware, fellow greeks!!

fe3333au
Aug 24, 2005, 10:24 AM
Harpes or Herpes???

Maybe they already know of the lure and ensnaring qualities of tobacco ...

I do like the workboots ... it's the first thing my eyes were drawn to ... and away from Camels ... :confused:

OOC - I'm in agreement with the precontact stuff ... maybe an administrator could tell them to save it until we officially meet

Back in character ... I am enjoying the analysis ... It's all I can do before WE BUILD SOME SHIPS ...

RegentMan
Aug 24, 2005, 01:41 PM
In the save e-mail they said that it was their military pin up girl.

fe3333au
Aug 24, 2005, 02:10 PM
@RegentMan ... Did they send it to all the teams or just us?

RegentMan
Aug 24, 2005, 02:28 PM
Methinks just you guys. Check your e-mail and look at the "Sent To" addresses.

Meleager
Aug 24, 2005, 06:47 PM
I think the sent it in order to drive our analysts :crazyeye: .

If so - its working.

fe3333au
Aug 25, 2005, 05:51 AM
Beginning of Turn 21 updated on post2

Not much change ... although Prez will show more elephants trumpeting on the coast and :D sugar resource

fe3333au
Aug 27, 2005, 09:01 AM
Beginning of Turn 22 updated on post2

VPs - both D-Nuts and TNT are leaping ahead

Another masked settler ... goin to get us a coastal town soon baby :dance:

CAN WE RENAME THE BLOODY CITY ... the residents would like to have a name to fill their hearts with pride ...

TBA is producing warrior but this will be changed

Springfield seeds another settler

Simpleton lost 1 pop ... I suspect a masked settler more than worker ... just a hunch

fe3333au
Aug 28, 2005, 05:30 AM
Beginning of Turn 23 updated on post2

The barbarian is a Suren ... we have a nest of these savages nearby :eek:

VPs see TNT as leaders
Athens is 2nd best city

fe3333au
Aug 29, 2005, 01:10 AM
Beginning of Turn 24 updated on post2

Iron Workings ... 2 deposits ... west and north

Top Fivers ... Athens best city ... The Black Hole is 5th (at least we changed the name before being posted)

Dancing Banana ... settler

Rambuchan
Aug 30, 2005, 11:34 AM
Keep workin' that thang Groovy Guru. [pimp]

fe3333au
Aug 30, 2005, 12:42 PM
Beginning of Turn 25 updated on post2

Have added in spoilers the contact e-mails of the other teams ... suggest they are used for diplomatic missions

The Black Hole lost a population point :sad: to the sacking by the barbarous hordes ... lucky the women kept the gold hidden under their cloaks ... it seems that the evil Suren were more interested in ravaging our menfolk :eek: ...
:mischief: suggestion for an insult - to call someone a Suren is to suggest a male whom prefers to love wrestle with other males ...

TNT has another city revealed Carpetbomb ... the fact that it is pop 2 is a strong indicator that it was founded from their third settler ...

We shall raise a pop next turn in Athens and then drop it the next turn ... :( while the Looking Glassers prefer to hide as much as possible form the outside ... our rival equivalents will be placed off guard and suspect that we have either masked yet another settler or are crazily spawning a working class ... so all is well and confussion reins in the shadow world of rumour and stories heard round the eating fires ... :goodjob:

Chamnix
Aug 30, 2005, 12:57 PM
We shall raise a pop next turn in Athens and then drop it the next turn ... :( while the Looking Glassers prefer to hide as much as possible form the outside ... our rival equivalents will be placed off guard and suspect that we have either masked yet another settler or are crazily spawning a working class ... so all is well and confussion reins in the shadow world of rumour and stories heard round the eating fires ... :goodjob:

I believe the worker will be produced on growth. We should have 6 shields in the bin and be at +3 spt. Food is added first so we get a new citizen. The governor will autoassign the new citizen to the forest and grant us another 2 shields giving us 11. The worker completes this turn, and our population should stay at 2 so nobody has an inkling that anything was produced.

fe3333au
Aug 30, 2005, 01:08 PM
:clap: :clap: :clap: ... no words are necessary ... excellent news Mr. Chamnix :evil: :D

fe3333au
Aug 31, 2005, 07:00 AM
Beginning of Turn 26 updated on post2

Simpleton lost 1 pop ... again suspect that settler produced

Fish in the area of our next city ... just as predicted :smug: ... I hope that in the eagerness to please our city is not founded directly on the ivory ...

fe3333au
Sep 01, 2005, 05:16 AM
Beginning of Turn 27 updated on post2


VP's every team is in triple figures :clap:

New City of Heron :beer: :beer: [party]

... We interupt this celebration with sobering news ... :hammer:

... And present a Special Spacial Perspective ...Look Ye onto the Herald ... with a message to put the fear of Meleet :worship: into you All ... :eek:

:smoke: courtesy of your friendly Looking Glassers :evil:

Meleager
Sep 01, 2005, 07:18 PM
Any word on what tribe those new barbarians belong too? (I am too lazy to look them up myself)
Looks like the iory coast curves northwards too, which means continents are north / south rather then east / west

Your going to have fun when we meet someone...

I also have a suspicion...
It seems Rik may have been tricky with his rescource placement. Firstly, it is obvious we will be doing alot of trading of luxuries, but we also have 2 iorn. If the iquiros also have 2 iron it means that the celts and persians will be desperate to get their hands on some. Rescources could be very inportant to this game.

fe3333au
Sep 01, 2005, 09:42 PM
Feaurius looks up from his constant government work ... "Arrgh the honourable Chief Scrawler of the Graffiti ... how may I help you ... Hmmm ?"

"Wait don't tell me" ... with a twinkling eye and a wave of hand ... Tobacco is brought in displayed on a golden tray ... "No ?! ... What then ?!?"

Warm sented water sloshes violently over the bath's rim ...

"Barbarians !!? ... You want to know about Savages and Tribesmen ?!"

"OK ... Turn left as you exit and then straight ahead ... left again and you are outside ... cross the courtyard and enter the Green Door ... not the Blue ! ... Never enter the Blue Door !! ... anyway Green Door and go down the stairs and turn left ... down the next flight of stairs ... Oh you better get a tinder torch ... you know how to make fire? ... No ?! ... it is really very easy ..."

Feaurius thinks and then ... Oh ... nevermind ... I would take you myself but as you can see i am flatout busy ... OK where were we ... Oh yes I remember ... stairs down ... only go down one set of steps and turn left and then on the right are three wooden doors ... the middle door is the one ... Knock Twice and wait a heart beat ... Knock Twice agins and wait ... Knock Three times and straightaway enter ..."

Feraurius' voice lowers to conspiratorial tones ... "Now the room will be dark and you will say ... 'Where is the Goat ? ... He is my special friend' ..."

"A voice will ask, 'Which Head of the Sacred Calf do you pat ?' ..."

"You will then reply, 'Neither ... I Take No Prisoners !' ... Tell him that you have business with Ivan"

"Got all that ?" ... Feaurius settles back to work but suddenly ... "Oh I say ... You should also apologise for the interuption and apologise again for your lack of fire sparking skill ... Oh and remember ... Never Enter the Blue Door !!! ... OK see you later and have fun ... I must get back to work"


<<< THREE HOURS LATER >>>


The chief scrawler of the Graffiti was finally led to the basement room of the sub-Department of Minor Races, Clans, Tribes and Cults

http://www.civfanatics.net/uploads10/BarbExpert.JPG
And meets the friendly Ivan

"Arrgh ... sit sit sit ... Tobacco? ... Drink? ... Anything? ... let me just say I love your work ... I read the wall each time I leave and enter the city ... I've even read a your stuff on other city walls ... Brilliant ... Are you sure I can't get you anything? ... I seldom get visitors ... Ok Ok ... Let me see, documented barbarian hordes ... mmmmm ... So far our we have popped two nests the Assyrians and the Ligurians and both were unfriendly ... however we believe that the latter are no more ... We have also met the murderous and ungodly Suren, who sacked Black Hole killing and raping the menfolk population of that city ..."

"Newly Sighted ?! ... In the Northlands !!? ... Sit I will get back to you and please please eat and drink and smoke ... I shall be right back ..."

>>>>>>>>>>>>>>>>>>>>>>>
Ivan shall return with the answer 4 or 5 hour drops later ... sorry :blush:
Turn 27 summary below later ... :blush: I've already reported ... Prez may answer this query ... however I have moved the unit as indicated in State of the Empire ...
>>>>>>>>>>>>>>>>>>>>>>>

fe3333au
Sep 02, 2005, 05:28 AM
Ivan bursts through the door startling our Graffiti Correspondent

"I have used my resources and it appears that the savages fortified in the Dismal Swamp are Assyrian"

"My pleasure ... Oh before you go ... I must ask a question of a ... shall we say ... critical nature"

A pause ...

"You may have heard some stange noises coming from next door ... yes?"

another pause ... this time with a hand disappearing into a tunic fold ...

"Were you curious?"

Slowly moving nearer ...

"I bet you were tempted to investigate ... yes?"

Closer ...

"I know that you left the room ... did you open the next room door? ... Did you?"

Like a shark closer ...

"No? ... are you sure?"

Dagger close ...

"No because it was Blue? ... Oh and you were told by the Minister not to enter the Blue door"

Hovering ...

"Good ... good ... and what did you think the noises were?"

Like a trap hovering ...

"Yes ... Good answer ... What noises indeed"

Unfriendly eyes holding ... freezing ... analysing ... ... and broken with a laugh ... doom bubble popped ...

"Good my friend ... don't be a stranger you hear ... I shall watch the wall ... and you ... goodbye"

A shaken and relieved figure rapidly exits ... the Ivan waves you off with a predator's smile ... Damn Life is Good ...

fe3333au
Sep 03, 2005, 01:49 PM
Beginning of Turn 28 updated on post2

3rd Warrior produced

Top Fivers changed with Doughnutters having the best city

Contact with KISS and Doughnuts

ybbor
Sep 03, 2005, 03:43 PM
you have some updates to do on posts 3 & 5

fe3333au
Sep 03, 2005, 04:07 PM
I mentioned that contact made on turn 28 ... what else should be noted ?

ybbor
Sep 03, 2005, 04:21 PM
faces I guess nothing else

fe3333au
Sep 03, 2005, 04:51 PM
I have update 1 face and the techs :D

as we still have yet to officially meet KISS on our game screen

fe3333au
Sep 04, 2005, 08:22 PM
Beginning of Turn 29 updated on post2

I replied as foreign Minister to doughnuts who sent a lateness apology to us ... President can officially reply to this ...

Top Five Cities - Dancing Banana is top

D-Nut ship sailing west
KISS footman traversing in the western coast

Both KISS and D-Nut info updated
>added Military Pop Head info

Also Suren are near Black Hole according to MPH :eek:

:rolleyes: before you ask MPH = Military Pop Head = F-3 Ingame Military Advisor

RegentMan
Sep 05, 2005, 12:53 AM
Also Suren are near Black Hole according to MPH :eek:
I thought that you meant miles per hour! I was so confused. :lol:

fe3333au
Sep 07, 2005, 12:51 AM
Beginning of Turn 30 updated on post2

We have a Curragh

Top Five Cities
>Athens back on top
>Dancing Banana - NO Growth :mischief:
>Simpleton dropped from 5 to 4 ... I suspect 4 turn settler factory


D-Nut ship sailing west
KISS footman traversing in the SE direction :eek:

Both KISS and D-Nut info updated
>added Military Pop Head info

Also Suren are still near Black Hole according to MPH
MPH = Military Pop Head = F-3 Ingame Military Advisor

fe3333au
Sep 08, 2005, 05:36 AM
Turn 31

TNT are blitzing ahead in VP -- 20 points ahead of us :eek:

Received 1/20 gp from KISS :thumbsup:

Dancing Banana was no growth and grows again

Simpleton dropped from 4 to 3 ... worker (previous turn pop dropped) ... found iron ??? need road ???

Science Pop Head = We are moderately advanced ...

Chamnix
Sep 08, 2005, 05:43 AM
[U]Simpleton dropped from 4 to 3 ... worker (previous turn pop dropped) ... found iron ??? need road ???


This could be a huge break for us... it is not easy to get 10 shields in 1 turn at size 4 in despotism. It is possible (just barely) in which case they could have built a worker, but I hoping that they were ransacked by barbarians or possibly struck by disease instead.

fe3333au
Sep 08, 2005, 05:46 AM
Another scenario is to poprush something

classical_hero
Sep 08, 2005, 05:47 AM
I think we should be a bit more supportive our neighbours.

fe3333au
Sep 09, 2005, 09:49 AM
Turn 32 ... everything updated in post 2-5


Totally lost sight of both visitors :shakehead:

Simpleton another pop drop 3 to 2 :confused: :eek:

EDIT - Have added Writing into D-Nuts known techs

fe3333au
Sep 11, 2005, 08:51 PM
It was mentioned that information is stored in the Victory screens ... do people want this data added ???

peter grimes
Sep 11, 2005, 09:40 PM
I dont' have a current version of Civ3. But, in my version, if you look under F11, there are the top five cities, as well as a host of other stats. If we are the top in any category (I'll list them in a moment) that line appears in blue. If we have an embassy with a civ, each line will show us if that particular civ ranks above us. I frequently use this info to rank my progress against the AI's. I don't know if this is the same thing as the Victory Screen, but any info might be beneficial. Apparently, KISS was using some sort of Victory Screen info to infer that we only had 5 citizens. I have no idea if they were right (as I am wholly reliant upon the screen shots my teammates generously offer) but, as it also addled Chamnix, it sent a chill up my spine that our Looking Glass (notwithstanding it's immense utility) doesn't have this capability.

F11 (from memory, 'cause all my files are corrupted, and my lame friend hasn't returned my install CD)

Land area
population
productivity
GDP
manufactured goods (?)
literacy
family size
military service
average income per capita
[i think there's more, but I can't recall]

fe3333au
Sep 11, 2005, 10:09 PM
I shall start posting ... Chamnix (I think) also mentioned the the Victory Screen contained info ... this would contain information on the 2 teams we have met ... and compare various stats ... I shall also post the info contained in that screen if you so wish ...

But from next turn onwards ... How many turns until elections :lol:

fe3333au
Sep 15, 2005, 02:35 AM
Turn 33

Sent Pottery from D-Nuts ... awaiting acceptance

Worker and Curragh produced

Just noticed the very wierd setting the save came to us as ... I am concerned with this ... perhaps omething is wrong with the saves in general ???

Science 60% and Entertainment 20% ... Wheel still 2 away :confused:

Should the administrators be made aware of this ???

Dancing Banana Population 3 -> 1 ... Settler


D-Nuts our military is STRONG
KISS our military is STRONG

Chamnix
Sep 15, 2005, 05:47 AM
From our President's report:

We are set at 80% science, 20% Luxury, and 0% Economy – for a Net gain of 1 gold per turn.
(KISS income of 1 gold per turn)
* Due to no longer working the roaded wheat tile – I needed to raise the science rate to 80% to get The Wheel in a turn.

fe3333au
Sep 15, 2005, 05:09 PM
Turn 34

Wheel discovered :clap: and received Pottery

Dancing Banana static population at 1
Shelbyville takes 5th spot from Carpetbomb

MIA Military
wrt Dougnut is AVERAGE no longer STRONG
wrt KISS is STRONG

peter grimes
Sep 16, 2005, 12:33 PM
I've just been tinkering again.... I don't know if this is useful, or even if it belongs here or in an as-yet-uncreated Unofficial DNUT musings place, but here it is:

I was thinking about that Curragh of theirs.. Marauding Shark

Curraghs take 15 shields. If they built it right straight away after founding, I think the soonest they could have gotten it built would be about 8 turns Please correct me if I'm wrong.

EDIT: Thanks Chamnix... 5 turns. I'm working out a 'reverse spread sheet' for them based on this.

Since we met him on turn 28, he could only have moved 20 turns. 20 turns is 40 movements. Sorry for the quality of the images. The source files were from turn 38 and turn 34, state of the empire strategic views.

Chamnix
Sep 16, 2005, 05:26 PM
If they have a cow on bonus grassland (as we do), they could complete an initial curragh in 5 turns.

M4 Sherman
Sep 16, 2005, 05:58 PM
Only a detail: they (Team KISS) aren't going to value the horses too much because of their swordsmen. We must think about it.

fe3333au
Sep 17, 2005, 04:20 AM
Anyone mention Horses ??? ... we only have one atm

fe3333au
Sep 19, 2005, 08:25 AM
Turn 35

KISS has caught up with us in VP's ... everyone but us has made temple or library :eek:

Dancing Banana - strange !!! ... pop jumps from a non-growth of 1 to 4 :confused:

Our military is AVERAGE wrt KISS and D-Nuts ... KISS has produced a military unit :wow:

fe3333au
Sep 19, 2005, 08:30 AM
Turn 34 screen ... see for yourselves the wierd pop jump :eek: :crazyeye:

fe3333au
Sep 21, 2005, 09:49 PM
Turn 36 ... :eek: the big one

Settler produced

VP's D-Nut still expanding at rate 3 ... TNT is rate 2 this turn :eek:

MIA is now last in VPs

Springfield pop jump 4 to 5
Athens clearly shown from 4 to 2

MIA Military is AVERAGE Compared to Doughnut
MIA Military is AVERAGE Compared to KISS

Same techs wanted by D-Nuts ... of course any trade and gifts will not show up until they receive them (next turn)

fe3333au
Sep 25, 2005, 03:00 AM
Turn 37

worker produced

:eek: It is official, we are now last in VP's

Springfield is the top city and pop 5 static

Military Pop Head
We can support larger Military
KISS, We have an AVERAGE Military
D-Nuts, We have an AVERAGE Military

Scientific Pop Head
We are technologically Advanced

F-7 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 2
MIA % of World Population - 16 ... TKR D-Nuts - 27

Cultural
MIA Athens - 53 ... TKR D-Nuts Springfield - 53
Team MIA - 53 ... D-Nuts - 53

fe3333au
Sep 26, 2005, 04:53 AM
Turn 38

:confused: new-Dancing Banana drop from 4 to 2 ...

Springfield is the top city and pop 5 static

Military Pop Head
We can support larger Military
KISS, We have an AVERAGE Military
D-Nuts, We have an WEAK Military :eek:

Scientific Pop Head
We are technologically Advanced

F-8 Victory Screen Status
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 2
MIA % of World Population - 17 ... TKR D-Nuts - 29

Cultural
MIA Athens - 55 ... TKR D-Nuts Springfield - 55
Team MIA - 55 ... D-Nuts - 55

fe3333au
Sep 27, 2005, 08:51 AM
Turn 39

Worker produced

KISS jumping into 2nd spot in VP's

Springfield from 5 to 3
Simpleton from 5 to 4

Athens is the top city and pop 5 static :D

Military Pop Head
We can support larger Military
KISS, We have an AVERAGE Military
D-Nuts, We have an WEAK Military :eek:

Scientific Pop Head
We are technologically Advanced

F-8 Victory Screen Status
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 2
MIA % of World Population - 16 ... TKR D-Nuts - 29

Cultural
MIA Athens - 57 ... TKR D-Nuts Springfield - 57
Team MIA - 57 ... D-Nuts - 57

fe3333au
Sep 29, 2005, 12:53 AM
Turn 40 before MIA and KISS have their turn


Military Pop Head
We can support larger Military
KISS, We have an WEAK Military
D-Nuts, We have an WEAK Military :eek:

Scientific Pop Head
We are technologically Advanced

F-8 Victory Screen Status
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 2
MIA % of World Population - 20 ... TKR D-Nuts - 25

Cultural
MIA Athens - 59 ... TKR D-Nuts Springfield - 59
Team MIA - 59 ... D-Nuts - 59

fe3333au
Oct 01, 2005, 11:33 AM
Turn 41 before MIA and KISS have their turn

Warrior produced


Military Pop Head
We can support larger Military
KISS, We have an AVERAGE Military = 7 units
D-Nuts, We have an WEAK Military :eek: > 7 units

Scientific Pop Head
We are technologically Advanced

F-8 Victory Screen Status
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 2
MIA % of World Population - 18 ... TKR KISS - 26

* KISS more pop then Nutters :eek:

Cultural
MIA Athens - 61 ... TKR D-Nuts Springfield - 61
Team MIA - 61 ... D-Nuts - 61

fe3333au
Oct 02, 2005, 10:12 PM
Turn 42 before MIA and KISS have their turn


Warrior - Assyrian Bane is elite vs Ligurian Barbs :clap: :beer:


Mysticism learned

VP Jumps
TNT +3
KISS +4 :eek:
MIA +2
D-Nuts +1 officially last in VP's :clap:

Military Pop Head
We can support larger Military
> 2 curragh, 4 warriors
KISS, We have an AVERAGE Military = 6 units
D-Nuts, We have an WEAK Military :eek: > 7 units

Scientific Pop Head
We are technologically Advanced

F-8 Victory Screen Status
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 3
MIA % of World Population - 19 ... TKR KISS - 26

* KISS more pop then Nutters :eek:

Cultural
MIA Athens - 63 ... TKR D-Nuts Springfield - 63
Team MIA - 63 ... D-Nuts - 63

fe3333au
Oct 05, 2005, 11:42 PM
Turn 43 before MIA and KISS have their turn


Simpleton lost 1 pop ...

VP Jumps
TNT +3
KISS +4 :eek:
MIA +3
D-Nuts +1 officially last in VP's :clap:

Military Pop Head
We can support larger Military
> 2 curragh, 4 warriors
KISS, We have an AVERAGE Military = 6 units
D-Nuts, We have an WEAK Military :eek: > 7 units

Scientific Pop Head
We are technologically Advanced

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 3
MIA % of World Population - 19 ... TKR KISS - 26

Cultural
MIA Athens - 65 ... TKR D-Nuts Springfield - 65
Team MIA - 65 ... D-Nuts - 65

fe3333au
Oct 06, 2005, 07:57 AM
Sorry forgot to attach this ....

fe3333au
Oct 07, 2005, 08:48 PM
Turn 44 before MIA and KISS have their turn

D-Nuts have Mysticism ... I am a dickhead :blush:

Warrior created in Athens
Worker created in Black Hole

Athens top city again ... :clap:

VP Jumps
TNT +3
KISS +3
MIA +3
D-Nuts +2

Military Pop Head
We can support larger Military
> 2 curragh, 5 warriors
KISS, We have an AVERAGE Military = 7 units
D-Nuts, We have an WEAK Military :eek: > 7 units

Scientific Pop Head
We are technologically Advanced

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 3
MIA % of World Population - 18 ... TKR KISS - 25

Cultural
MIA Athens - 67 ... TKR D-Nuts Springfield - 67
Team MIA - 67 ... D-Nuts - 67

classical_hero
Oct 09, 2005, 08:11 AM
I am a dickhead :blush:
How true. :D

fe3333au
Oct 09, 2005, 09:20 PM
:blush: ... :p

General_W
Oct 12, 2005, 01:18 AM
Here is the F11 screen from turn 45.

http://img353.imageshack.us/img353/4945/f11456xz.th.jpg (http://img353.imageshack.us/my.php?image=f11456xz.jpg)

let me know if you want it full sized.

fe3333au
Oct 13, 2005, 10:28 PM
Turn 45 before MIA and KISS have their turn

Sorry :blush: Big RL stufff happening atm :mad:


Warrior created in Heron

Springfield pop drop from 5 to 4


VP Jumps
TNT +3
KISS +5
MIA +3
D-Nuts +3

Military Pop Head
We can support larger Military
> 2 curragh, 6 warriors
KISS, We have an AVERAGE Military = 8 units
D-Nuts, We have an AVERAGE Military = 8 units

Scientific Pop Head
We are technologically Advanced

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 3
MIA % of World Population - 20 ... TKR KISS - 28

Cultural
MIA Athens - 69 ... TKR D-Nuts Springfield - 69
Team MIA - 69 ... D-Nuts - 69

fe3333au
Oct 14, 2005, 05:10 AM
Turn 46 before MIA and KISS have their turn

:eek: so quick


Springfield pop drop from 5 to 4


VP Jumps
TNT +3
KISS +5
MIA +3
D-Nuts +2

Military Pop Head
We can support larger Military
> 2 curragh, 6 warriors
KISS, We have an AVERAGE Military = 8 units
D-Nuts, We have an WEAK Military = 8+ units

Scientific Pop Head
We are technologically Advanced

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 3
MIA % of World Population - 23 ... TKR KISS - 27

Cultural
MIA Athens - 71 ... TKR D-Nuts Springfield - 71
Team MIA - 71 ... D-Nuts - 71

General_W
Oct 14, 2005, 02:12 PM
Turn 46 F11 Screen:
http://img428.imageshack.us/img428/2372/f111xu.th.jpg (http://img428.imageshack.us/my.php?image=f111xu.jpg)

Kentharu
Oct 14, 2005, 04:38 PM
KISS +5

shall i dare say it
i told you so
look guys, im all for the KISSs and hugs (such comedy :D ) but we are letting them get WAY to far ahead, they already cut us out when they did the TNT deal so WTF!!! atm im getting pissed (mostly cause i dropped my connection for the 6th time in the middle of a game)
maybe it is paranoi, but LOOOK LOOOOOOOOOK *points* seee? i hope you are looking!!!!
LOOOKING!!!!!
*nibbles furniture*

fe3333au
Oct 16, 2005, 10:11 AM
Turn 47 before MIA and KISS have their turn

:wow: 25gp gift from KISS came with Writing ... I certainly didn't expect that ...

Settler produced in Athens


Simpleton pop drop from 5 to 4


VP Jumps
TNT +3
KISS +6
MIA +3
D-Nuts +2

Military Pop Head
We can support larger Military
> 2 curragh, 6 warriors
KISS, We have an AVERAGE Military = 8 units
D-Nuts, We have an WEAK Military = 8+ units

Scientific Pop Head
We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 4
MIA % of World Population - 18 ... TKR KISS - 27

Cultural
MIA Athens - 73 ... TKR D-Nuts Springfield - 73
Team MIA - 73 ... D-Nuts - 73

peter grimes
Oct 16, 2005, 10:20 AM
TNT must have jumped in population: turn 46 our continent was %50 fo the pop; turn 47 our continent has only %45!

EDIT: Fe3333au thinks it may have to do with the settler. [/tail between legs]

fe3333au
Oct 16, 2005, 10:04 PM
Turn 48 before MIA and KISS have their turn

:eek: Far Out !!! ... less than 24 hour turn around !!!!

Warrior produced in Athens


Dunderhead new KISS city in 5th spot


VP Jumps ... lot to do with city size atm
TNT +3
KISS +6
MIA +2
D-Nuts +2

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have an= STRONG Military = 8 units
D-Nuts, We have an AVERAGE Military = 9 units

Scientific Pop Head
We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 4
MIA % of World Population - 20 ... TKR D-Nut - 26

Cultural
MIA Athens - 75 ... TKR D-Nuts Springfield - 75
Team MIA - 75 ... D-Nuts - 75

General_W
Oct 17, 2005, 11:08 AM
F-11 from turn 48
http://img48.imageshack.us/img48/8623/f117ul.th.jpg (http://img48.imageshack.us/my.php?image=f117ul.jpg)

fe3333au
Oct 18, 2005, 06:42 AM
Turn 49 before MIA and KISS have their turn

:eek: AGAIN Far Out !!! ... AGAIN less than 24 hour turn around !!!!

Masonry :clap:

Worker produced in Black Hole

Springfield pop drop 5 to 4


VP Jumps ... KISS leading now !!!
TNT +3
KISS +6
MIA +3
D-Nuts +3

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have an= STRONG Military = 8 units
D-Nuts, We have an AVERAGE Military = 9 units

Scientific Pop Head
We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 2 ... Top Known Rival KISS - 4
MIA % of World Population - 19 ... TKR KISS - 30

Cultural
MIA Athens - 77 ... TKR D-Nuts Springfield - 77
Team MIA - 77 ... D-Nuts - 77

General_W
Oct 18, 2005, 11:07 AM
I forgot to screenshot F11 this time. Sorry! Would someone else like to post it? Or just let it slide this time?
(I'm now at work, and can't go back to take the pic)

General_W
Oct 20, 2005, 08:05 PM
F11 screen from Turn 50:
http://img482.imageshack.us/img482/2823/f112ig.th.jpg (http://img482.imageshack.us/my.php?image=f112ig.jpg)

And the F8 screen just for fun:
http://img482.imageshack.us/img482/7788/f84gp.th.jpg (http://img482.imageshack.us/my.php?image=f84gp.jpg)

fe3333au
Oct 21, 2005, 12:13 AM
Turn 50 before MIA and KISS have their turn

have we lost a warrior ????

Springfield pop drop 5 to 4

Delphi-TBA founded ... hopefully name already done ...

VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +3
D-Nuts +2

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have an= AVERAGE Military = 7 units
D-Nuts, We have an WEAK Military = 8+ units

Scientific Pop Head
We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 21 ... TKR KISS - 27

Cultural
MIA Athens - 79 ... TKR D-Nuts Springfield - 79
Team MIA - 79 ... D-Nuts - 79

General_W
Oct 21, 2005, 12:52 AM
have we lost a warrior ????
You need to read my updates mate! :lol:

fe3333au
Oct 22, 2005, 01:33 AM
I did afterwards ... and it made me cry all over again :cry:

fe3333au
Oct 22, 2005, 10:58 PM
Turn 51 before MIA and KISS have their turn

Settler built in Athens
Worker in Virtuoso

KISS found Polecat near AW Assyrian Bane way up north

Springfield top city

Simpleton population dropped from 5 to 4

Delphi-TBA ... hopefully named ...

VP Jumps ... KISS leading now !!!
KISS +7
TNT +3
MIA +3
D-Nuts +3

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have an= AVERAGE Military = 7 units
D-Nuts, We have an WEAK Military = 8+ units

Scientific Pop Head
We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Oracle being constructed in Polecat by KISS :eek:

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 18 ... TKR KISS - 27

Cultural
MIA Athens - 81 ... TKR D-Nuts Springfield - 81
Team MIA - 81 ... D-Nuts - 81

fe3333au
Oct 25, 2005, 10:05 PM
Turn 52 before MIA and KISS have their turn

KISS send us Philosophie :salute:

Warrior produced in Athens

We see another KISS city ...erhead near AW Assyrian Bane way up north ... Dunderhead ???

Suspect due to KISSychie that ...oramus is Igoramus

Depph-TBA Renamed to EMP City :clap:

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +3
D-Nuts +2

Athens top city again :beer:


Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have a STRONG Military = <9 units
D-Nuts, We have an WEAK Military = 9+ units

Scientific Pop Head
:hmmm: We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

F-8 Victory Screen Status

Oracle being constructed in Polecat by KISS :eek: :lol:

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 18 ... TKR KISS - 25

Cultural
MIA Athens - 83 ... TKR D-Nuts Springfield - 83
Team MIA - 83 ... D-Nuts - 83

General_W
Oct 25, 2005, 11:22 PM
F-11 from Turn 52:
http://img488.imageshack.us/img488/5414/f118li.th.jpg (http://img488.imageshack.us/my.php?image=f118li.jpg)

General_W
Oct 28, 2005, 05:19 PM
F11 from turn 53:
http://img459.imageshack.us/img459/6923/f119cb.th.jpg (http://img459.imageshack.us/my.php?image=f119cb.jpg)

peter grimes
Oct 28, 2005, 05:32 PM
We went from 4th to 2nd in Land Area! That's got to mean something... We know that DNUTs lost a town. Doesn't this mean that TNT must also have lost ground? I really can't think of another scenario that fits what we're seeing here.

Chamnix
Oct 28, 2005, 10:06 PM
No mystery there - we founded a town and gained 12 tiles. Before General_W played the turn we were still 4th.

fe3333au
Oct 30, 2005, 05:34 PM
Turn 53 before MIA and KISS have their turn

VP Jumps ... KISS leading now !!!
KISS +6
TNT +8
MIA +6
D-Nuts +6

Springfield population drop from 5 to 4


Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have a STRONG Military = <9 units
D-Nuts, We have an WEAK Military = 9+ units

Scientific Pop Head
:hmmm: We are BACKWARDS People :eek: ... but OK :evil:

F-7 Wonders Screen
No Wonders being Built by Known Teams

Oracle STOPPED being constructed in Polecat by KISS :eek: :lol: ... forest has been chopped and shields given to the appropriate city


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 20 ... TKR KISS - 27

Cultural
MIA Athens - 85 ... TKR D-Nuts Springfield - 85
Team MIA - 85 ... D-Nuts - 85

fe3333au
Oct 31, 2005, 07:31 AM
Having just duplicated the previous move I have this to report on Provo's TNT


Techs we have that they don't
>The Wheel
>Warrior Code
>Ceremonial Burial ... Mysticism
>Writing ... Philosophy ... Code of Laws

Techs we both have
>Bronze Working ... Iron Working
>Alphabet
>Masonry
>Pottery

fe3333au
Oct 31, 2005, 11:48 PM
Turn 54 before MIA and KISS have their turn

Blackhole produces Worker

TNT city of Carpetbomb discovered

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +4
D-Nuts +3


Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have a STRONG Military = <9 units
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units

Scientific Pop Head
:hmmm: We are ADVANCED People


F-7 Wonders Screen
No Wonders being Built


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 21 ... TKR TNT - 29

Cultural
MIA Athens - 87 ... TKR D-Nuts Springfield - 87
Team MIA - 87 ... D-Nuts - 87

General_W
Nov 01, 2005, 11:25 AM
Forgot the F11 screen again (turn 54)
:slapsforehead:

At work now - so too late. Maybe I'll get this down by the end of my turn. Sorry!

fe3333au
Nov 03, 2005, 11:23 PM
Turn 55 before MIA and KISS have their turn

Athens produces Settler

VP Jumps ... KISS leading now !!!
KISS +5
TNT +4
MIA +4
D-Nuts +4

D-Nut city of Springfield tops :eek:
KISS city of Simpleton pop drop from 5 to 4

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have a STRONG Military = <9 units
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units

Scientific Pop Head
:hmmm: We are ADVANCED People


F-7 Wonders Screen
No Wonders being Built

MIA building Pyramids in Black Hole

F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 4
MIA % of World Population - 18 ... TKR TNT - 31

Cultural
MIA Athens - 89 ... TKR D-Nuts Springfield - 89
Team MIA - 89 ... D-Nuts - 89

General_W
Nov 04, 2005, 10:36 AM
F-11 screen from turn 55:
http://img287.imageshack.us/img287/8765/f111bg.th.jpg (http://img287.imageshack.us/my.php?image=f111bg.jpg)

fe3333au
Nov 06, 2005, 12:40 PM
Turn 56 before MIA and KISS have their turn

TNT city of Grenadapolis viewed from passing Snarling Narwhal :wavey:

Danger change Virtuoso pop 1 from Worker in 1 :eek:

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +4
D-Nuts +3

Athens tops :beer:

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
KISS, We have a STRONG Military = <9 units
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)


Scientific Pop Head
:clap: We are ADVANCED People


F-7 Wonders Screen
No Wonders being Built

MIA building Pyramids in Black Hole

F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 5
MIA % of World Population - 20 ... TKR TNT - 29

Cultural
MIA Athens - 91 ... TKR D-Nuts Springfield - 91
Team MIA - 91 ... D-Nuts - 91

fe3333au
Nov 07, 2005, 10:47 PM
Turn 57 before MIA and KISS have their turn

KISS cities of Jesterton viewed from passing Trusty Guppy :wavey: and SKWTD seem by the wandering Assyrian Bane who is a yodelling in the Mountains ... also Notthefullshilling seen on the map.


VP Jumps ... KISS leading now !!!
KISS +7
TNT +3
MIA +3
D-Nuts +3

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Pyramids being built by ... MIA in Black Hole :lol:
:eek: Oracle being built in Sugar by D-Nuts ... :salute: thanks for new City name :p


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 5
MIA % of World Population - 21 ... TKR TNT - 28

Cultural
MIA Athens - 93 ... TKR D-Nuts Springfield - 93
Team MIA - 93 ... D-Nuts - 93

General_W
Nov 08, 2005, 05:03 PM
Here's the F11 from turn 57:
http://img53.imageshack.us/img53/7329/f110sg.th.jpg (http://img53.imageshack.us/my.php?image=f110sg.jpg)

fe3333au
Nov 09, 2005, 10:47 PM
Turn 58 before MIA and KISS have their turn

Athens commissions Settler
Heron builds Granary
Virtuoso hires Worker

Assyrian Bane been wounded fighting off Barbs ... I think another medal for these guys :D


D-Nut city of Springfield is tops :(


VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +4
D-Nuts +3

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

D-Nuts have popped Masonry :mad:

F-7 Wonders Screen
Pyramids being built by ... MIA in Black Hole :lol:


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 5
MIA % of World Population - 18 ... TKR TNT - 27

Cultural
MIA Athens - 95 ... TKR D-Nuts Springfield - 95
Team MIA - 95 ... D-Nuts - 95

fe3333au
Nov 12, 2005, 07:03 PM
Turn 59 before MIA and KISS have their turn

Black Hole hires Worker
Simpleton the KISS capital sighted


D-Nut city of Springfield pop drop from 6 to 5
KISS city of Simpleton pop drop from 5 to 4

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +3
D-Nuts +5

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Colossus being built by ... MIA in Heron :lol:


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 5
MIA % of World Population - 19 ... TKR TNT - 27

Cultural
MIA Athens - 97 ... TKR D-Nuts Springfield - 97
Team MIA - 97 ... D-Nuts - 97

fe3333au
Nov 13, 2005, 10:40 PM
Turn 60 before MIA and KISS have their turn

Mathematics offer from TNT :rolleyes: ... don't rush us boyz :p

EMP City builds Granary

VP Jumps ... KISS leading now !!!
KISS +5
TNT +3
MIA +3
D-Nuts +4

Athens top city again :clap:

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Colossus being built by ... MIA in Heron :lol:


F-8 Victory Screen Status

Domination
MIA % World Area - 3 ... Top Known Rival KISS - 5
MIA % of World Population - 20 ... TKR TNT - 27

Cultural
MIA Athens - 99 ... TKR D-Nuts Springfield - 99
Team MIA - 99 ... D-Nuts - 99

fe3333au
Nov 15, 2005, 07:47 PM
Turn 61 before MIA and KISS have their turn

TNT Correspondence ... deal is Mathematics for Initial Trinity + 52 gp being the difference. ... Haggle is at 50gp

And suspicious correspomdence from the ex-Prezident to the President Elect Chamnix :p

EMP City builds Granary

VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +4
D-Nuts +3

TNT capital of Dancing Banana dropped from 5 to 4 in population

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Colossus being built by ... MIA in Heron :lol:


F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 5
MIA % of World Population - 21 ... TKR TNT - 29

Cultural
MIA Athens - 101 ... TKR D-Nuts Springfield - 101
Team MIA - 101 ... D-Nuts - 101

Chamnix
Nov 16, 2005, 07:38 AM
Turn 61

http://img262.imageshack.us/img262/9714/f113tl.th.jpg (http://img262.imageshack.us/my.php?image=f113tl.jpg)

fe3333au
Nov 17, 2005, 09:10 PM
Turn 62 before MIA and KISS have their turn

I think that TNT have snubbed the 10gp not sure :(

Athens commissions Settler

VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +3
D-Nuts +5

Nutter's city of Springfield is top :(

Embassy Costs
Nuts - 49gp
TNT - 61gp
KISS - 56gp

Military Pop Head
We can support larger Military
> 2 curragh, 7 warriors
D-Nuts, We have an WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a STRONG Military = <9 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Colossus being built by ... MIA in Heron :lol:


F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 5
MIA % of World Population - 20 ... TKR TNT - 30

Cultural
MIA Athens - 103 ... TKR D-Nuts Springfield - 103
Team MIA - 103 ... D-Nuts - 103

Chamnix
Nov 19, 2005, 08:37 PM
Turn 63:

http://img503.imageshack.us/img503/9840/63f111zt.th.jpg (http://img503.imageshack.us/my.php?image=63f111zt.jpg)

fe3333au
Nov 20, 2005, 08:10 PM
Turn 63 before MIA and KISS have their turn

MapMaking discovered :clap:

EMP City recruits Warrior

Barbarian Nest uncovered by Ares Warrior Athens while traveling north with Settler.

->Look here<- ... strange city name ??? ... cheeky name ... but thought it was Azza's turn and he wanted QWERTY ???

VP Jumps ... KISS leading now !!!
KISS +7
TNT +2
MIA +4
D-Nuts +4

Embassy Costs
Nuts - 49gp
TNT - 60gp
KISS - Established

Military Pop Head
We can support larger Military
> 2 curragh, 8 warriors
D-Nuts, We have an WEAK Military = 10+ units
TNT, We have an WEAK Military = 10+ units + Slave (Nut)
KISS, We have a STRONG Military = <10 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Colossus being built by ... MIA in Heron :lol:
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 24 ... TKR TNT - 29

Cultural
MIA Athens - 105 ... TKR D-Nuts Springfield - 105
Team MIA - 105 ... D-Nuts - 105

fe3333au
Nov 21, 2005, 01:49 AM
Turn 64 before MIA and KISS have their turn

We have Mathematics :clap:

Black Hole hires Worker
Meleagerville builds Barracks

VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +5
D-Nuts +4

KISS city of Simpleton pop reduced from 5 to 4

Embassy Costs
Nuts - 50gp
TNT - 60gp
KISS - Established

Military Pop Head
We can support larger Military
> 2 curragh, 8 warriors
D-Nuts, We have a WEAK Military = 10+ units
TNT, We have an WEAK Military = 10+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 10 units ... KISS commissioned recent military :eek:

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 24 ... TKR KISS - 27

Cultural
MIA Athens - 107 ... TKR D-Nuts Springfield - 107
Team MIA - 107 ... D-Nuts - 107

fe3333au
Nov 22, 2005, 07:47 AM
Turn 65 before MIA and KISS have their turn

We have Horse Back Riding :clap: ... relief :D

Virtuoso hires Worker
Meleagerville builds Barracks

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +4
D-Nuts +5

EMP City makes top 5 list

Embassy Costs
Nuts - 50gp
TNT - 60gp
KISS - Established

Military Pop Head
We can support larger Military
> 2 curragh, 8 warriors
D-Nuts, We have a WEAK Military = 8+ units
TNT, We have an WEAK Military = 8+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 8 units ... KISS commissioned recent military :eek:

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 24 ... TKR KISS - 28

Cultural
MIA Athens - 109 ... TKR D-Nuts Springfield - 109
Team MIA - 109 ... D-Nuts - 109

Chamnix
Nov 22, 2005, 06:00 PM
Turn 64:

http://img501.imageshack.us/img501/1874/64f110ry.th.jpg (http://img501.imageshack.us/my.php?image=64f110ry.jpg)

Turn 65:

http://img103.imageshack.us/img103/6084/65f118pq.th.jpg (http://img103.imageshack.us/my.php?image=65f118pq.jpg)

Sorry I forgot to post 64 before.

fe3333au
Nov 23, 2005, 08:39 PM
Turn 66 before MIA and KISS have their turn

Athens commissions Settler

We have unleashed Sea Barbarians :lol:

Through chat, KISS have a city called Senilityville

VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +4
D-Nuts +4

Athens top city :clap:
Springfield of the Nuts drop population 6 to 4

Embassy Costs
Nuts - 48gp
TNT - 61gp
KISS - Established

Military Pop Head
We can support larger Military
> 2 curragh, 8 warriors
D-Nuts, We have a WEAK Military = 8+ units
TNT, We have an WEAK Military = 8+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 8 units ... KISS commissioned recent military :eek:

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 23 ... TKR KISS - 30

Cultural
MIA Athens - 111 ... TKR D-Nuts Springfield - 111
Team MIA - 111 ... D-Nuts - 111

Chamnix
Nov 23, 2005, 09:43 PM
Turn 66:

http://img345.imageshack.us/img345/6858/66f117lm.th.jpg (http://img345.imageshack.us/my.php?image=66f117lm.jpg)

fe3333au
Nov 25, 2005, 07:49 PM
Turn 67 before MIA and KISS have their turn

TNT message ... all yours my friends

Deals and Happenings
>nix

VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +4
D-Nuts +4

Cities
>nix

Embassy Costs
Nuts - 48gp
TNT - 61gp
KISS - Established

Military Pop Head
We can support larger Military
> 2 curragh, 8 warriors
D-Nuts, We have a WEAK Military = 8+ units
TNT, We have an WEAK Military = 8+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 8 units

Scientific Pop Head
:clap: We are ADVANCED People

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 25 ... TKR KISS - 30

Cultural
MIA Athens - 113 ... TKR D-Nuts Springfield - 113
Team MIA - 113 ... D-Nuts - 113

Chamnix
Nov 26, 2005, 07:35 AM
Turn 67:

http://img469.imageshack.us/img469/6748/67f112da.th.jpg (http://img469.imageshack.us/my.php?image=67f112da.jpg)

fe3333au
Nov 28, 2005, 01:01 AM
Turn 68 before MIA and KISS have their turn

TNT message ... nix

Deals and Happenings
>
Heron builds Harbor
EMP City commissions Settler
Meleagerville enlists Warior


VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +4
D-Nuts +3

Cities
>
EMP City is bumped by KISS' Dunderhead ... but has negative growth :hmmm:

Embassy Costs
Nuts (Iroquois) - 49gp
TNT (Persia) - 61gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 9 warriors
D-Nuts, We have a WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 9 units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 17 turns

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 4 ... Top Known Rival KISS - 6
MIA % of World Population - 24 ... TKR KISS - 29

Cultural
MIA Athens - 115 ... TKR D-Nuts Springfield - 115
Team MIA - 115 ... D-Nuts - 115

Chamnix
Nov 28, 2005, 06:16 PM
Turn 68:

http://img333.imageshack.us/img333/5098/68f112ci.th.jpg (http://img333.imageshack.us/my.php?image=68f112ci.jpg)

Chamnix
Nov 30, 2005, 08:18 AM
Turn 69:

http://img352.imageshack.us/img352/5278/f119fd.th.jpg (http://img352.imageshack.us/my.php?image=f119fd.jpg)

fe3333au
Nov 30, 2005, 09:30 AM
Turn 69 before MIA and KISS have their turn

Deals and Happenings
>
Flaxon Musk founded and is MIA's spice source :clap:

KISS city Cyprus Creek founded on incense.


VP Jumps ... KISS leading now !!!
KISS +7
TNT +4
MIA +5
D-Nuts +4

Cities
>
EMP City back as 5th city :woohoo:

Embassy Costs
Nuts (Iroquois) - 49gp
TNT (Persia) - 58gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 9 warriors
D-Nuts, We have a WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 9 units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 16 turns
Nuts will have Polytheism in ??
TNT will have Currancy in ??

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 5 ... Top Known Rival KISS - 6
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 117 ... TKR D-Nuts Springfield - 117
Team MIA - 117 ... D-Nuts - 117

fe3333au
Dec 01, 2005, 11:36 AM
Turn 70 before MIA and KISS have their turn

Deals and Happenings
>
Antville founded and is MIA's horse source :clap:
Athens commissions a Settler
Virtuoso hires a Worker


VP Jumps ... KISS leading now !!!
KISS +6
TNT +3
MIA +5
D-Nuts +4

Cities
>
D-Nuts' city Springfield is 1st
EMP City back as 5th city :woohoo:

Embassy Costs
Nuts (Iroquois) - 47gp
TNT (Persia) - 58gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 9 warriors
D-Nuts, We have a WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 9 units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 15 turns
Nuts will have Polytheism in 8 turns
TNT will have Currancy in ??

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 5 ... Top Known Rival KISS - 6
MIA % of World Population - 25 ... TKR KISS - 30

Cultural
MIA Athens - 119 ... TKR D-Nuts Springfield - 119
Team MIA - 119 ... D-Nuts - 119

Chamnix
Dec 01, 2005, 11:44 PM
Turn 70:

http://img525.imageshack.us/img525/8420/70f116mm.th.jpg (http://img525.imageshack.us/my.php?image=70f116mm.jpg)

fe3333au
Dec 03, 2005, 12:19 AM
Turn 71 before MIA and KISS have their turn

TNT message ... nix

Deals and Happenings
>
Our People want Forbidden Palace
Gorin founded ... go west youngman :clap:
Black Hole hires a Worker

KISS founded Frozen Lake ... staging centre ... we should also !!!


VP Jumps ... KISS leading now !!!
KISS +7
TNT +4
MIA +6
D-Nuts +3

Cities
>
nix

Embassy Costs
Nuts (Iroquois) - 47gp
TNT (Persia) - 58gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 9 warriors
D-Nuts, We have a WEAK Military = 9+ units
TNT, We have an WEAK Military = 9+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 9 units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 14 turns
Nuts will have Polytheism in 7 turns
TNT will have Currency in 1 turn

F-7 Wonders Screen
Pyramids being built by ... MIA in -->Look Here<-- :lol:

F-8 Victory Screen Status

Domination
MIA % World Area - 6 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 121 ... TKR D-Nuts Springfield - 121
Team MIA - 121 ... D-Nuts - 121

Chamnix
Dec 03, 2005, 10:46 AM
Turn 71:

http://img34.imageshack.us/img34/4709/71f113ye.th.jpg (http://img34.imageshack.us/my.php?image=71f113ye.jpg)

Chamnix
Dec 04, 2005, 10:02 PM
Turn 72:

http://img220.imageshack.us/img220/8392/72f110no.th.jpg (http://img220.imageshack.us/my.php?image=72f110no.jpg)

fe3333au
Dec 04, 2005, 11:49 PM
Turn 72 before MIA and KISS have their turn

TNT message ... TNT eagerly awaits MIA's reply regarding the proposed technology trades.


Deals and Happenings
>
TNT want something for Currency
We got Literature
Heron launches a Galley :beer:
Settler commissions a Settler

Woodridge founded on incence :groucho: baby


KISS founded Frozen Lake ... staging centre ... we should also !!!


VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +7 :goodjob:
D-Nuts +4

Cities
>
Athens numero uno
Nutter city of Springfield drpped from 5 to 4 population
KISS city of Ignoramus makes 5th place

Embassy Costs
Nuts (Iroquois) - 46gp
TNT (Persia) - 57gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors
D-Nuts, We have a WEAK Military = 10+ units
TNT, We have an WEAK Military = 10+ units + Slave (Nut)
KISS, We have a AVERAGE Military = 10 units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 13 turns
Nuts will have Polytheism in 6 turns
TNT will have Currency in NOW

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 6 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 123 ... TKR D-Nuts Springfield - 123
Team MIA - 123 ... D-Nuts - 123

fe3333au
Dec 09, 2005, 04:23 AM
Turn 73 before MIA and KISS have their turn

TNT message with Save ... Just in Time.

Nut message ... about Literature from Goody Hut


Deals and Happenings
>
We get Currency from TNT for Mysticism, Writing and HBR :clap:


KISS founded Frozen Lake ... staging centre ... we should also !!!


VP Jumps ... KISS leading now !!!
KISS +7
TNT +3
MIA +6
D-Nuts +3

Cities
>
Nutter city of Shelbyville makes 5th place

Embassy Costs
Nuts (Iroquois) - 46gp
TNT (Persia) - 57gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors
D-Nuts, We have a WEAK Military = 10+ units
TNT, We have an WEAK Military = 10+ units + Slave (Nut)
KISS, We have a WEAK Military = 10+ units

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 12 turns
Nuts will have Polytheism in 5 turns
TNT will have Currency in NOW

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 6 ... Top Known Rival KISS - 7
MIA % of World Population - 27 ... TKR KISS - 28

Cultural
MIA Athens - 125 ... TKR D-Nuts Springfield - 125
Team MIA - 125 ... D-Nuts - 125

Rik Meleet
Dec 10, 2005, 06:53 AM
I see this through the looking glass (or an other type of glass).
Oh man, do I miss Australia.

OK ... time for an oldie to post ...

Thes were taken at a very important occasion ... my local pub was changing publicans (person who holds the licence) ... anyway it was the last week of the old regime ... and to celebrate ... we start at 5pm and it is Friday ... wait for it .... FREE BEER :beer:

So it is now after cinderella ... and I am either ringing a call for taxis for some that have had enough FREE BEER ... or another 15 pizzas .. can't remember.
http://www.civfanatics.net/uploads10/freebeer3.jpg

While I'm there ... I negotiate some FREE CIDER (made from apples) ... so don't interupt me when I drink with when you're ready Cobba, can i get served Mate ? ... where have all the manners gone :p
http://www.civfanatics.net/uploads10/Freebeer1.jpg

Drink finished ... time for fun :clap: ... I then decide to tempt others into having Jagerbombs with me :eek: ... from Whomp an equal mix of very chilled Jagermeister and Red Bull ... usually I just do the ritual of numerous chilled shots, clicked and down with words and friends ... but this has an ... ummm ... interesting effect :woohoo: suddenly everything went fast.

http://www.civfanatics.net/uploads10/freebeer2.jpg

Successful ... many purchased ... and of course the cardinal rule ... One for you means also one of Me was strictly enforced ... and got some cash into the till as well :lol:


And then it was Dawn ... a successful sending off :crazyeye: ... I love FREE BEER

Chamnix
Dec 10, 2005, 07:49 AM
Forgot to post Turn 73:

http://img255.imageshack.us/img255/6554/73f113kl.th.jpg (http://img255.imageshack.us/my.php?image=73f113kl.jpg)

fe3333au
Dec 11, 2005, 12:06 AM
Turn 74 before MIA and KISS have their turn

TNT message with Save ...



Deals and Happenings
>
Athens commissions Settler


KISS founded ??? ... staging centre ... we should also !!!


VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +7 ... we may take 2nd place from TNT next turn :wow:
D-Nuts +4

Cities
>
Nutter capital Springfield is top
Heron makes 5th place :clap:

Embassy Costs
Nuts (Iroquois) - 47gp
TNT (Persia) - 57gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 11 turns
Nuts will have Polytheism in 4 turns
TNT will have XXX in ???

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 6 ... Top Known Rival KISS - 7
MIA % of World Population - 27 ... TKR KISS - 27

Cultural
MIA Athens - 127 ... TKR D-Nuts Springfield - 127
Team MIA - 127 ... D-Nuts - 127

Chamnix
Dec 11, 2005, 03:17 PM
Turn 74:

http://img366.imageshack.us/img366/6733/74f113nn.th.jpg (http://img366.imageshack.us/my.php?image=74f113nn.jpg)

fe3333au
Dec 11, 2005, 06:33 PM
@ Rik ... sorry my head was full of KISS responces and therefore I forgot to respond to you ... :p :blush: :mischief:

fe3333au
Dec 13, 2005, 10:08 AM
Turn 75 before MIA and KISS have their turn

TNT message with Save ... nix



Deals and Happenings
>
Heron commissions Settler
Virtuoso hires Worker

Ephebe founded eastward ho :clap:



VP Jumps ... KISS leading now !!!
KISS +6
TNT +4
MIA +7 ... we may take 2nd place from TNT next turn :wow:
D-Nuts +5

Cities
>
Nutter capital Springfield is top
EMP City makes 5th place :clap:

Embassy Costs
Nuts (Iroquois) - 44gp
TNT (Persia) - 58gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 10 turns
Nuts will have Polytheism in 3 turns
TNT will have XXX in ???

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 7 ... Top Known Rival KISS - 7
MIA % of World Population - 26 ... TKR KISS - 27

Cultural
MIA Athens - 129 ... TKR D-Nuts Springfield - 129
Team MIA - 129 ... D-Nuts - 129

Chamnix
Dec 13, 2005, 08:21 PM
Turn 75:

http://img460.imageshack.us/img460/7355/75f116lc.th.jpg (http://img460.imageshack.us/my.php?image=75f116lc.jpg)

fe3333au
Dec 15, 2005, 09:55 AM
Turn 76 before MIA and KISS have their turn

TNT message with Save ... We look forward to hearing from our Greek friends. :)



Deals and Happenings
>
Black Hole hires a Worker
EMP City commissions a Settler
Mealeagerville trains Horseman


VP Jumps ... KISS leading now !!!
KISS +6
MIA +7 ... we are 2nd place :woohoo:
TNT +4
D-Nuts +4

Cities
>
Athens is top :Clap:
KISS city Simpleton populatuion drop from 5 to 4
KISS' Ignoramus makes 5th place :clap:

Embassy Costs
Nuts (Iroquois) - 44gp
TNT (Persia) - 58gp
KISS (Celt) - Established

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 1 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a AVERAGE Military

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 9 turns
Nuts will have Polytheism in 2 turns
TNT will have XXX in ???

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 7 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 28

Cultural
MIA Athens - 131 ... TKR D-Nuts Springfield - 131
Team MIA - 131 ... D-Nuts - 131

fe3333au
Dec 16, 2005, 11:29 AM
The Capital Screenies have been added ... courtesy of KISS :salute:

D-Nuts ... Springfield @ 1500 BC
> Connected Iron
> Connected Horse
> 93 gp
> 103 Culture +2
> Population 5 with 1 Taxer
> Shields +8, Gold +14 (100%), Science +0
> Palace, Granary
> Producing a Mounted Warrior
> Garrison - Warrior, Worker
> Luxes = Wine x 1

TNT ... Dancing Banana @ 1500 BC
> Connected Iron
> 13 gp
> 27 Culture +1
> Population 4
> Shields +6, Gold +0, Science +7 (90%)
> Palace, Barracks
> Producing a Settler
> Garrison - nix
> Luxes = Incense x 1, Ivory x 1

KISS ... Simpleton @ 1175 BC
> Connected Iron
> Connected Horse
> 113 gp
> 129 Culture +2
> Population 4 ?? <censored>
> Shields +6, Gold +0, Science +10 (80%)
> Palace, Granary
> Producing a Settler
> Garrison - <censored> A tacky cover band doing 80's disco tunes
> Luxes = Wine x 3

Chamnix
Dec 16, 2005, 12:18 PM
Interesting pics - these are the things that stand out to me:

KISS - has iron connected. That surprises me a bit since I thought they might want to build a few more warriors for upgrade first instead of building 40 shield GSs, but I guess they think upgrades are too expensive.

TNT - no granary in their capital = no chance of keeping up in settlers if the war goes badly for them. They are the only one with 2 luxuries hooked up - I wonder if they can hold their incense town for long.

Donuts - I'm not sure of the exact timeline, but this was definitely before they slaughtered the first TNT invaders - they were desparate enough to build a mounted warrior without a barracks.

This also may have been around the time we traded them Mathematics for Horseback Riding. We were under the impression that they had started researching Mathematics so we were willing to give them the more expensive tech - their research is at 0% so it looks like we may have been taken.

OH GOD, LOOK AT THAT MICROMANAGEMENT!!! First, I don't think they should have a taxman in their capital, but even if they do, why wouldn't you move the citizen from the forest to the roaded mined river grass or to the fish. They would still complete the mounted warrior in 1, but they would also grow in 1 and pick up an extra gold. I don't know if that is typical of their play or not...

*runs off to take a shower to cleanse self after seeing that.

General_W
Dec 16, 2005, 12:28 PM
For those that didn't see the e-mail:
Maybe these should be posted in the embassies also?

TNT - Dancing Banana:
http://img109.imageshack.us/img109/4038/dancing8kw.th.jpg (http://img109.imageshack.us/my.php?image=dancing8kw.jpg)


KISS - Simpleton:
http://img109.imageshack.us/img109/7710/simp756qh.th.jpg (http://img109.imageshack.us/my.php?image=simp756qh.jpg)

Dnuts – Springfield:
http://img109.imageshack.us/img109/9345/springfield5lj.th.jpg (http://img109.imageshack.us/my.php?image=springfield5lj.jpg)

fe3333au
Dec 16, 2005, 01:01 PM
Interesting pics - these are the things that stand out to me:

OH GOD, LOOK AT THAT MICROMANAGEMENT!!! First, I don't think they should have a taxman in their capital, but even if they do, why wouldn't you move the citizen from the forest to the roaded mined river grass or to the fish. They would still complete the mounted warrior in 1, but they would also grow in 1 and pick up an extra gold. I don't know if that is typical of their play or not...

*runs off to take a shower to cleanse self after seeing that.

:lol: I love this team :love:

@general_W ... the screenies were posted in the respective embassy page :p

fe3333au
Dec 17, 2005, 01:15 AM
Turn 77 before MIA and KISS have their turn

TNT message with Save ... nix



Deals and Happenings
>
nix


VP Jumps ... KISS leading now !!!
KISS +6
MIA +6
TNT +4
D-Nuts +3

Cities
>
Athens is top :Clap:


Embassy Costs
Nuts (Iroquois) - 44gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS

Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 1 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People

Tech Talk
KISS will have Republic in 8 turns
Nuts will have Polytheism in 1 turns
TNT will have Construction in ???

F-7 Wonders Screen
>nix

F-8 Victory Screen Status

Domination
MIA % World Area - 7 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 28

Cultural
MIA Athens - 133 ... TKR D-Nuts Springfield - 133
Team MIA - 133 ... D-Nuts - 133

Question from Map Observation
>
KISS have 3 workers on jungle control ... named Own, KC and also worker ... have KISS run out of team members to call their work force ???

Suggests that Worker number > 31 :eek:

Chamnix
Dec 17, 2005, 07:07 PM
Turn 77:

http://img204.imageshack.us/img204/5928/77f111nt.th.jpg (http://img204.imageshack.us/my.php?image=77f111nt.jpg)

fe3333au
Dec 18, 2005, 06:03 AM
Wow even at 0% research we are 4th in annual income :confused:

Chamnix
Dec 18, 2005, 07:10 AM
Annual Income (http://www.civfanatics.com/civ3/strategy/demographics.php) = The number of connected strategic/luxury resource types in your territory.

It has nothing to do with commerce.

fe3333au
Dec 20, 2005, 03:15 AM
Turn 78 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Athens commissions Settler
Flaxon Musk hires Worker
>
The cities of Aliakmon Stronghold and Phoenopolis have been founded :clap:


:mad: D-Nut curragh Munchkin is sailing near dropoff zone !!!


VP Jumps ... KISS leading now !!!
KISS +6
MIA +8
TNT +4
D-Nuts +4

Cities
>
D-Nuts capital of Springfield pop drop from 5 to 4


Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 1 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 7 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>nix


F-8 Victory Screen Status

Domination :woohoo:
MIA % World Area - 8 ... Top Known Rival KISS - 7
MIA % of World Population - 27 ... TKR KISS - 28

Cultural
MIA Athens - 135 ... TKR D-Nuts Springfield - 135
Team MIA - 135 ... D-Nuts - 135


Question from Map Observation
>
D-Nuts curragh is sailing around our embarkation area :mad:


Foreign Intel
>
TNT have discovered Philosophy, where did it come from ???

Chamnix
Dec 20, 2005, 07:04 PM
Turn 78:

http://img507.imageshack.us/img507/4229/78f117cc.th.jpg (http://img507.imageshack.us/my.php?image=78f117cc.jpg)

fe3333au
Dec 22, 2005, 05:05 AM
Post 6 is now data on the other team's cities population drops ... as per request from Chamnix :salute:

I can add to incorporate population raises too if required.

Chamnix
Dec 23, 2005, 04:15 PM
Turn 79:

http://img424.imageshack.us/img424/3373/79f118gh.th.jpg (http://img424.imageshack.us/my.php?image=79f118gh.jpg)

Chamnix
Dec 26, 2005, 09:48 AM
Turn 80:

http://img512.imageshack.us/img512/1697/80f112vd.th.jpg (http://img512.imageshack.us/my.php?image=80f112vd.jpg)

Chamnix
Dec 29, 2005, 05:26 PM
Turn 81:

http://img504.imageshack.us/img504/5376/81f115ud.th.jpg (http://img504.imageshack.us/my.php?image=81f115ud.jpg)

Chamnix
Jan 01, 2006, 01:35 PM
Turn 82:

http://img349.imageshack.us/img349/900/82f119gj.th.jpg (http://img349.imageshack.us/my.php?image=82f119gj.jpg)

fe3333au
Jan 04, 2006, 04:57 AM
Turn 79 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Virtuoso hires Worker
>
No cities have been founded


VP Jumps ... KISS leading now !!!
KISS +5
MIA +8
TNT +4
D-Nuts +4

Cities
>
EMP City in fifth place


Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 1 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 6 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>nix


F-8 Victory Screen Status

Domination :woohoo:
MIA % World Area - 8 ... Top Known Rival KISS - 7
MIA % of World Population - 27 ... TKR KISS - 29

Cultural
MIA Athens - 137 ... TKR D-Nuts Springfield - 137
Team MIA - 137 ... D-Nuts - 137


Question from Map Observation
>


Foreign Intel
>

fe3333au
Jan 04, 2006, 05:49 AM
Turn 80 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Heron commissions Settler
EMP City commissions Settler
Meleagerville drafted Horseman
Gorin hires Worker
>
Chuck Norrisville have been founded


VP Jumps ... KISS leading now !!!
KISS +7
MIA +9
TNT +5
D-Nuts +3

Cities
>
KISS city of Ignoranus in fifth place
Simpleton population drop from 5 to 4

Embassy Costs
Nuts (Iroquois) - 44gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 5 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>TNT city Semtex building Mausoleum of Mausollos


F-8 Victory Screen Status

Domination :woohoo:
MIA % World Area - 9 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 139 ... TKR D-Nuts Springfield - 139
Team MIA - 139 ... D-Nuts - 139


Question from Map Observation
>


Foreign Intel
>

fe3333au
Jan 04, 2006, 06:06 AM
Turn 81 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Woodridge hires Worker
>
No cities have been founded


VP Jumps ... KISS leading now !!!
KISS +6
MIA +8
TNT +4
D-Nuts +5

Cities
>
TNT city of Semtex in fifth place, wonder built.

Embassy Costs
Nuts (Iroquois) - 44gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 4 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination :woohoo:
MIA % World Area - 9 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 141 ... TKR D-Nuts Springfield - 141
Team MIA - 141 ... D-Nuts - 141


Question from Map Observation
>


Foreign Intel
>

fe3333au
Jan 04, 2006, 06:21 AM
Turn 82 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Athens commissions Settler
Black Hole hires Worker
Antville builds a Barracks
>
Tarkingrad has been founded


VP Jumps ... KISS leading now !!!
KISS +7
MIA +9
TNT +5
D-Nuts +6

Cities
>
D-Nut city of Springfield first place
TNT city of Semtex in fifth place, wonder built.

Embassy Costs
Nuts (Iroquois) - 45gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 3 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 9 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 29

Cultural
MIA Athens - 143 ... TKR D-Nuts Springfield - 143
Team MIA - 143 ... D-Nuts - 143


Question from Map Observation
>


Foreign Intel
>

fe3333au
Jan 04, 2006, 06:31 AM
Turn 83 before MIA and KISS have their turn
... This is a summary, the first 3 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
Virtuoso hires Worker
>
No cities have been founded


VP Jumps ... KISS leading now !!!
KISS +6
MIA +8
TNT +4
D-Nuts +7

Cities
>
nix

Embassy Costs
Nuts (Iroquois) - 45gp
TNT (Persia) - 58gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 2 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 9 ... Top Known Rival KISS - 7
MIA % of World Population - 25 ... TKR KISS - 28

Cultural
MIA Athens - 145 ... TKR D-Nuts Springfield - 145
Team MIA - 145 ... D-Nuts - 145


Question from Map Observation
>


Foreign Intel
>

fe3333au
Jan 04, 2006, 06:51 AM
Turn 84 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
EMP City commissions Settler
Meleagerville trains Hoplite
>
People admire pur achievements so much, they offer to expand Palace :woohoo:
>
Ceasaria and Parga have been founded :D


VP Jumps ... KISS leading now !!!
KISS +7
MIA +10
TNT +4
D-Nuts +6

Cities
>
Athens first of cities
D-Nuts capital Springfield drops population 6 to 4
KISS capital Simpleton drops population 5 to 4

Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 54gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have Republic in 1 turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 10 ... Top Known Rival KISS - 7
MIA % of World Population - 27 ... TKR KISS - 27

Cultural
MIA Athens - 147 ... TKR D-Nuts Springfield - 147
Team MIA - 147 ... D-Nuts - 147


Question from Map Observation
>
Springfield sighted
Simpleton pop drop


Foreign Intel
>

Chamnix
Jan 05, 2006, 12:15 PM
Turn 83:

http://img7.picsplace.to/img7/5/thumbs/83_F11.jpg (http://img7.picsplace.to/img.php?file=img7/5/83_F11.jpg)

Chamnix
Jan 05, 2006, 12:20 PM
Turn 84:

http://img7.picsplace.to/img7/5/thumbs/84_F11.jpg (http://img7.picsplace.to/img.php?file=img7/5/84_F11.jpg)

Chamnix
Jan 07, 2006, 07:44 AM
Turn 85:

http://img222.imageshack.us/img222/7691/85f116gz.th.jpg (http://img222.imageshack.us/my.php?image=85f116gz.jpg)

fe3333au
Jan 09, 2006, 03:16 AM
Turn 85 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... Sorry for being a little late



Deals and Happenings
>
Look Here builds Barracks
>
Ithaca has been founded :D


VP Jumps ... KISS leading now !!!
KISS +7
MIA +10
TNT +5
D-Nuts +6

Cities
>
Athens first of cities

Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 54gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 9 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS has Republic
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos
EMP City building Pyramids

F-8 Victory Screen Status

Domination
MIA % World Area - 11 ... Top Known Rival KISS - 8
MIA % of World Population - 27 ... TKR KISS - 27

Cultural
MIA Athens - 149 ... TKR D-Nuts Springfield - 149
Team MIA - 149 ... D-Nuts - 149


Question from Map Observation
>
KISS' Idiote sighted


Foreign Intel
>

fe3333au
Jan 09, 2006, 04:08 AM
Turn 86 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
KISS offers Republic for Map Making, Literature, Horseback Riding and Currency for agreement
>
Heron builds Barracks
Meleagerville trains Warrior
Antville trains Warrior
>
Nothing has been founded


VP Jumps ... KISS leading now !!!
KISS +8
MIA +10
TNT +4
D-Nuts +6

Cities
>
Athens first of cities

Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 54gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 11 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS trading Republic
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 11 ... Top Known Rival KISS - 8
MIA % of World Population - 28 ... TKR KISS - 29

Cultural
MIA Athens - 151 ... TKR D-Nuts Springfield - 151
Team MIA - 151 ... D-Nuts - 151


Question from Map Observation
>
D-Nut's Crunch and Cinnamon sighted


Foreign Intel
>

Chamnix
Jan 09, 2006, 07:10 AM
Turn 86:

http://img500.imageshack.us/img500/7192/86f114nm.th.jpg (http://img500.imageshack.us/my.php?image=86f114nm.jpg)

fe3333au
Jan 10, 2006, 03:29 AM
Turn 87 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
No Trade
>
Athens builds Barracks
Black Hole hires Worker
Virtuoso hires Workerr
>
No City has been founded


VP Jumps ... KISS leading now !!!
KISS +8
MIA +11
TNT +5
D-Nuts +5

Cities
>
Athens first of cities

Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 54gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 2 curragh, 1 galley, 11 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek: unit built

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have XXX in ??? turns
Nuts will have XXX in ??? turns
TNT will have Construction in ??? turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 11 ... Top Known Rival KISS - 8
MIA % of World Population - 27 ... TKR KISS - 29

Cultural
MIA Athens - 153 ... TKR D-Nuts Springfield - 153
Team MIA - 153 ... D-Nuts - 153


Question from Map Observation
>


Foreign Intel
>
Map Making nolonger required by D-Nuts :eek:

Chamnix
Jan 10, 2006, 09:38 PM
Turn 87:

http://img50.imageshack.us/img50/3200/87f117qv.th.jpg (http://img50.imageshack.us/my.php?image=87f117qv.jpg)

fe3333au
Jan 12, 2006, 11:34 PM
Turn 88 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix



Deals and Happenings
>
No Trade
>
Athens trains Warrior
Meleagerville trains Warrior
>
City of Olympia has been founded :clap:


VP Jumps ... KISS leading now !!!
KISS +9
MIA +11
TNT +5
D-Nuts +6

Cities
>
Athens first of cities

Embassy Costs
Nuts (Iroquois) - 43gp
TNT (Persia) - 54gp
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 1 curragh, 2 galley, 13 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek:

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have XXX in ??? turns
Nuts will have XXX in ??? turns
TNT will have Construction in 1 turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 11 ... Top Known Rival KISS - 9
MIA % of World Population - 27 ... TKR KISS - 30

Cultural
MIA Athens - 155 ... TKR D-Nuts Springfield - 155
Team MIA - 155 ... D-Nuts - 155


Question from Map Observation
>
KISS town of Cretinograph

Foreign Intel
>
Construction next turn by TNT :eek:

fe3333au
Jan 13, 2006, 12:11 AM
I am joining a cIV Demo ... the party is the Idiots ... having fun while lurking and learning about cIV.

Anyway as you can imagine i am surrrounded by KISS ... this interesting comment was made publically on our thread ... I am NOT hidden and ALL KISS know who i am ... (they should by rights be All Knees a'tremble :mischief: )

Barbslinger comment less than 1 hour ago :)

That's it, spoil my puns ...
btw I think I made it out of the mess in the OCC, workers are out working and such, but it might just be the uprisings. Oh well.


Musing on relivance to MIA and Next Turn... KISS are aware that TNT will be getting Construction and trading Polytheism (in this case with KISS) ... Barb Uprising is triggered, since Weezer (KISS warrior) cannot raze the camp alone.

Hindsight ... since we were yet to take and send the save, there is probably no connection ... however it show that your foreign Minister is always on duty :salute:

peter grimes
Jan 13, 2006, 07:13 AM
I'm sorry, but could you spell it out a little more clearly for this ignoramus?

What does a comment about a One City Challenge game have to do with the MTDG? I don't follow.

fe3333au
Jan 13, 2006, 07:28 AM
Hmmm ... you are probably correct ... I read it as an OT message instead ... I read OCC as a dyslexic Out Of Character ... and after I posted I added the hindsight message, but left it all just in case.

Never knew OCC was One City Challenge.

Chamnix
Jan 13, 2006, 10:40 PM
Turn 88:

http://img392.imageshack.us/img392/8007/88f113lp.th.jpg (http://img392.imageshack.us/my.php?image=88f113lp.jpg)

fe3333au
Jan 16, 2006, 10:40 PM
Turn 89 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... turn 89 and a little something for your treasury
sent (and accepted) 60 gold

donsig
Grand Vizeer of the Ironic and Iroqi Peoples


Deals and Happenings
>
TNT Trade ... sent 60gp as security for Deal of the Century trade.
>
nix
>
Nix has been founded
>
Anarchy for 4 turns :clap:

The iron roading should be completed after anarchy completed ... CHECK

VP Jumps ... KISS leading now !!!
KISS +8
MIA +10
TNT +6
D-Nuts +6

Cities
>
D-Nuts capital Springfield first of cities


Embassy Costs :confused:
Nuts (Iroquois) - 43gp ... Anarchy
TNT (Persia) - 54gp ... Anarchy
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 1 curragh, 2 galley, 13 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek:

Scientific Pop Head
:clap: We are ADVANCED People


Tech Talk
KISS will have XXX in ??? turns
Nuts will have Monarchy in ??? turns
TNT will have Construction in 1 turns


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 11 ... Top Known Rival KISS - 9
MIA % of World Population - 27 ... TKR KISS - 30

Cultural
MIA Athens - 155 ... TKR D-Nuts Springfield - 157
Team MIA - 155 ... D-Nuts - 159


Question from Map Observation
>
Nothing apart from growth


Foreign Intel
>
Construction next turn by TNT :eek:
Monarchy is being researched by Nuts
KISS have been prevented from Construction deal with TNT


ADDED
What Resources we can trade to other teams

Chamnix
Jan 17, 2006, 12:46 PM
Turn 89:

http://img479.imageshack.us/img479/1787/89f118xc.th.jpg (http://img479.imageshack.us/my.php?image=89f118xc.jpg)

fe3333au
Jan 18, 2006, 11:33 PM
Turn 90 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix


Deals and Happenings
>
TNT Trade ... sent Construction
>
nix
>
Filiatra has been founded :clap:
>
Anarchy for 3 turns :coffee:


VP Jumps ... KISS leading now !!!
KISS +9
MIA +11
TNT +5
D-Nuts +5


F-11 Cities
>
D-Nuts capital Springfield first of cities
KISS capital Simpleton population rduced from 6 to 5

Embassy Costs :confused:
Nuts (Iroquois) - 43gp ... Anarchy
TNT (Persia) - 54gp ... Anarchy
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 1 curragh, 2 galley, 13 warriors, 2 horseman, 1 hoplite
D-Nuts, We have a WEAK Military
TNT, We have an WEAK Military + Slave (Nut)
KISS, We have a WEAK Military :eek:

Scientific Pop Head
:clap: We are ADVANCED People
Compared to us most other peoples have the IQ of a carrot :lol:


Tech Talk
KISS will have XXX in ??? turns
Nuts will have Monarchy in ??? turns
TNT have Construction now
TNT now have Code of Laws and Literature ;)


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 12 ... Top Known Rival KISS - 9
MIA % of World Population - 28 ... TKR KISS - 29

Cultural
MIA Athens - 155 ... TKR D-Nuts Springfield - 159
Team MIA - 155 ... D-Nuts - 163

Our Score Breakdown
MIA = 419
Happy Citizens = 71.4
Content and Specialist Citizens = 12.9
Territory = 334.9
Future Techs = nil, zilch :p

Question from Map Observation
>
Much growth in foreign towns
Population drop observed in KISS' Simpleton


Foreign Intel
>
Construction this turn by TNT :eek:
Monarchy is being researched by Nuts
KISS have been prevented from Construction deal with TNT


ADDED or CHANGED to first 6 pages
>
nix

Chamnix
Jan 19, 2006, 07:59 PM
Turn 90:

http://img210.imageshack.us/img210/4803/90f118pl.th.jpg (http://img210.imageshack.us/my.php?image=90f118pl.jpg)

fe3333au
Jan 21, 2006, 12:29 AM
Have updated the intel about the population of Ignorumus as seen on the map ... the population does not show when I open the save BUT does on Chamnix and General_W screen shots :confused:

RegentMan
Jan 21, 2006, 03:13 AM
Can you point me in the direction of those screenshots?

fe3333au
Jan 21, 2006, 04:16 AM
The screen shots appear in the president's State of the Nation reports ... I have gone through all of them from when we first made contact with Ignorumus ... these were posted by Chamnix and also General_W.

Here (http://forums.civfanatics.com/showpost.php?p=3597475&postcount=25) is the latest Turn 90 ... look at the 3rd image titled Northeastern View

fe3333au
Jan 21, 2006, 09:17 PM
Turn 91 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ... nix


Deals and Happenings
>
Palace Extension :woohoo:
>
TNT Trade ... will receive Every other technology
>
nix
>
nix has been founded
>
Anarchy for 2 turns :coffee:
>
Free Middle Age knowledge is Monotheism
>
Barbarian Uprising NEXT Turn


VP Jumps ... KISS leading now !!!
KISS +8
MIA +10
TNT +6
D-Nuts +5


F-11 Cities
>
D-Nuts capital Springfield first of cities
KISS capital Simpleton raises population from 5 to 6

Embassy Costs :confused:
Nuts (Iroquois) - 43gp ... Anarchy
TNT (Persia) - 54gp ... Anarchy
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 1 curragh, 2 galley, 7 warriors, 2 horseman, 1 hoplite, 6 swords :salute:
D-Nuts, We have a WEAK Military
TNT, We have an AVERAGE Military + Slave (Nut) :mischief:
KISS, We have a AVERAGE Military :evil:

Scientific Pop Head
:clap: We are ADVANCED People


Tech and Resource Talk

Nuts will have Monarchy in ??? turns
>
We can trade
>
Currency
Republic
Construction
Incense x 0
Ivory x 2
>

TNT have XXX in ??? turns
>
We can trade
Monotheism
Furs x 0
>

KISS will have XXX in ??? turns
>
We can trade
>
Construction
Ivory x 2
>


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 12 ... Top Known Rival KISS - 9
MIA % of World Population - 28 ... TKR KISS - 28

Cultural
MIA Athens - 155 ... TKR D-Nuts Springfield - 161
Team MIA - 155 ... D-Nuts - 167

Our Score Breakdown
MIA = 419
Happy Citizens = 73.8
Content and Specialist Citizens = 13.2
Territory = 342.9
Future Techs = nil, zilch :p

Question from Map Observation
>
Nutter's Dunkin sighted
KISS' Cyprus Creek population dropped from 3 to 2
Much growth in foreign towns


Foreign Intel
>
TNT will enter Middle Ages next turn and receive Free Tech :clap:
Monarchy is being researched by Nuts
KISS have been prevented from Construction deal with TNT


ADDED or CHANGED to first 6 pages
>
nix

peter grimes
Jan 21, 2006, 09:46 PM
We need to start tracking DNUT cultural growth, rather than simply recording it here. Maybe the Dnut thread is the appropriate place?.. Or possibly a separate section in the DNUT entry on the first page of this thread? Thoughts?

fe3333au
Jan 21, 2006, 10:09 PM
Ummm ... would be separate ... but not sure I understand exactly what you are requesting?

peter grimes
Jan 22, 2006, 08:49 AM
In the same way that you have smartly tracked VP points, population jumps and drops; we should be tracking DNUT cultural increase. May not be pivotal intelligence, but it sure couldn't hurt to keep our eye on it.

Maybe a section in the Dnut Post on the first page of this thread? It could simply record the turn-by-turn increase in Dnut's culture.

Chamnix
Jan 22, 2006, 04:40 PM
Turn 91:

http://img211.imageshack.us/img211/6015/91f118sb.th.jpg (http://img211.imageshack.us/my.php?image=91f118sb.jpg)

fe3333au
Jan 24, 2006, 04:28 AM
Turn 92 before MIA and KISS have their turn
... This is a summary, the first 5 posts on this thread are always updated !!!


TNT message with Save ...


Beloved Greeks:

Feudalism sent and accepted. greekguy is writing up an official diplomatic message that he'll send to you soon. We haven't forgotten. ;)

donsig
Grand Vizeer of the Ironic and Iroqi Peoples



Deals and Happenings
>
TNT Trade ... Swapping Monotheism and Feudalism
>
nix
>
nix has been founded
>
Anarchy for 1 turns :coffee:
>
Lost one Warrior :cry: :confused: NOT KISS as we NOT at War ... Barbarians :mad:
>
Barbarian Uprising NEXT Turn???


VP Jumps ... KISS leading now !!!
KISS +8
MIA +11
TNT +6
D-Nuts +7


F-11 Cities
>
D-Nuts capital Springfield first of cities
Athens negative population growth


Embassy Costs
Nuts (Iroquois) - 43gp ... Anarchy
TNT (Persia) - 54gp ... Anarchy
KISS (Celt) - Established by KISS


Military Pop Head
We can support larger Military
> 1 curragh, 2 galley, 6 warriors, 2 horseman, 1 hoplite, 6 swords :salute:
D-Nuts, We have a WEAK Military
TNT, We have an AVERAGE Military + Slave (Nut)
KISS, We have a AVERAGE Military :evil:


Scientific Pop Head
:clap: We are ADVANCED People


Tech and Resource Talk

Nuts will have Monarchy in ??? turns
>
We can trade
>
Currency
Republic
Construction
Incense x 0
Ivory x 2
>

TNT have XXX in ??? turns
>
We can trade
Monotheism
Furs x 0
>

KISS will have XXX in ??? turns
>
We can trade
>
Construction
Ivory x 2
>


F-7 Wonders Screen
>
TNT city Semtex owns Mausoleum of Mausollos


F-8 Victory Screen Status

Domination
MIA % World Area - 12 ... Top Known Rival KISS - 9
MIA % of World Population - 28 ... TKR KISS - 28

Cultural
MIA Athens - 155 ... TKR D-Nuts Springfield - 163
Team MIA - 155 ... D-Nuts - 171

Our Score Breakdown
MIA = 419
Happy Citizens = 76.5
Content and Specialist Citizens = 13.5
Territory = 350.7
Future Techs = nil, zilch :p


Question from Map Observation
>
Nutter's Dunkin sighted
KISS' Cyprus Creek population dropped from 3 to 2
Much growth in foreign towns


Foreign Intel
>
TNT will enter Middle Ages next turn and receive Free Tech
Monarchy is being researched by Nuts
KISS have been prevented from Construction deal with TNT


ADDED or CHANGED to first 6 pages
>
Post 2 ... had to be slightly culled due to exceeding word limit ... I have requested Rik to add additional pages :(

Chamnix
Jan 24, 2006, 08:09 PM
Turn 92:

http://img41.imageshack.us/img41/2039/92f114hq.th.jpg (http://img41.imageshack.us/my.php?image=92f114hq.jpg)

Rik Meleet
Jan 25, 2006, 11:08 AM
Extra posts added to first page.

peter grimes
Jan 25, 2006, 12:06 PM
@FE: I noticed that I have a couple of frivolous posts immediately following your main archival posts. If there stuff you want to place there, I could edit it in for you if you like :)

fe3333au
Jan 25, 2006, 01:30 PM
No need Mr. Grimes :D

The wonderous Rik did try and try and try again ... but each time the thread disintergrated [pissed]

Never say Never ... and on the 8th or 9th try ... he did succeed :woohoo: [party] :beer:

The reason was that the 2nd page had reached it's 20000 word limit :mischief: :wow: