View Full Version : HOW TO: Load/Edit/Save DDS into Photoshop


jasonhol
Jan 28, 2006, 05:35 PM
Okay, Microsoft has a software package which is rather larger (222mb). Anyways after you download and install in. Photoshop will then be able to load ,edit and/or save .DDS files.

http://www.microsoft.com/downloads/details.aspx?FamilyID=4e825a37-0c94-4421-9ec8-156e52525d11&DisplayLang=en

Its that simple. I hope it helps. It did me.

Throttle
Jan 29, 2006, 06:03 AM
There is also a specific Photoshop PlugIn to open and save DDS files.

It's handy as it is much smaller in size (only 3.8Mb)

Here is the link:

http://developer.nvidia.com/object/nv_texture_tools.html

Rabbit_Alex
Feb 09, 2006, 12:47 PM
There's also a plugin for GIMP that lets you do the same thing.

Lord Olleus
Mar 10, 2006, 01:00 PM
how handy.

Rabbit_Alex
Mar 15, 2006, 04:42 PM
Disregard this post. 'Twas an accident.

catwhowalksbyhi
Mar 16, 2006, 06:21 AM
There's also a DDS converter program that lets you convert files from other formats into DDS.

lfx
Mar 17, 2006, 05:20 AM
Is this little plugin that Throttle linked to run only on computers with Nvidia graphic cards? (the download link is on Nvidia site...)

I have an ATI graphic card, and I really want to have this plugin...

A Silly Goose
Mar 17, 2006, 05:27 PM
I went to see if it was possible to download Microsoft's Photoshop plugin (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_Extensions_for_Adobe_Photoshop.asp) by itself, but it looks like it's only available through downloading the entire DirectX SDK; which also apparently includes a couple Windows Explorer extensions--one for viewing texture files (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Texture_Viewer__Windows_Explorer_Extension.asp), the other for converting them (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Texture_Converter__Windows_Explorer_Extension.asp)--a stand-alone texture editor (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_Texture_Editor.asp), and a command-line conversion tool (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Texture_Conversion_Tool.asp).

Oh yeah--Microsoft's Photoshop plugin requires Photoshop 7.0 or later; as for whether it works with Paint Shop Pro or not... Well, I'll get back to you on that, once I've fought the good fight with my copy of PSP 7 (which I sorta lost when I tried to get the Nvidia plugin to work). I'll see if I can get it to work in Illustrator too, for the heck of it.

Tharidos
Mar 25, 2006, 04:03 AM
I have another dds converter. If some like it just ask. It's used for another game called Dungeon Siege 2 as well for converting files to DDS. Works great there and no photoshop is needed.

Healz
Oct 22, 2006, 05:58 PM
That one would sound more useful if you still have it. Healz.

lord_graywolfe
Nov 18, 2006, 08:06 PM
here is another one that can be used

http://eliteforce2.filefront.com/file/DDS_Converter;29412

Military man
Jan 10, 2007, 05:08 PM
Help! I try to load a game and when the game is in the middle of loading it the screen goes black and a window comes up withe that stupid error report thing and I can't start or load a game can someone please help me. :) It is driving me insane.:mad:

Calder
Aug 03, 2007, 06:10 AM
I have photoshop CS2 and downloaded the plugin to view and save dds. files. I was successful in viewing a Axeman dds. file, but it didn't look anything like an axeman, just a jumbled mess. I'm wanting to make a reference guide for Beyond The Sword with all the info plus some nice graphics. I figured using 3dsmax was really only for altering and modding graphics, but I'm just wanting to print the art as it is for my manual. Am I supposed to view the nif. files instead of dds.?

JeBuS27
Aug 06, 2007, 04:23 PM
The dds file you viewed is just the texture for the the Axeman model. It's what gets "painted" onto the model.

lumpthing
Dec 05, 2007, 10:08 PM
anybody know of a tool for accessing dds files (or convert them into something else) that will on a mac?