View Full Version : Galactic Civilizations II


BlizzardGR
Feb 05, 2006, 09:39 AM
I recently heard about this game and i have to say... wow! It seems it's going to be incredible! People are saying it's like civ in space only more innovating and with much better AI! It's just awesome!

I have started a new game in Civ4, planning to end it with a space race victory near the end of February (when GC2 comes out).But the game won't end there. Once i rule the earth guess what... it's time to take over the galaxy! :D

http://www.galciv2.com/Index.aspx

Check it out!

conquer_dude
Feb 05, 2006, 12:09 PM
That does look interesting.

BlizzardGR
Feb 06, 2006, 09:08 AM
Not just interesting. AMAZING!!! :eek:

Haarbal
Feb 07, 2006, 11:28 AM
i downloaded the galactic civilizations I demo (not a typo, just game no. 1), and i really liked it :D
when is galciv2 coming out?

BlizzardGR
Feb 07, 2006, 01:57 PM
On Feb 21. Just a couple of weeks left!

GC I was a good game but GC II is going to be sooooo much better in every aspect! I can't wait :D

Anyone who liked civ4 will love this one.

Haarbal
Feb 07, 2006, 02:15 PM
well, i noticed one thing. after quiting the demo (and after winning/losing the game at the year 2190) i see stuff like soldiers/tanks and stuff like that.
are there rts-like battles in the whole version (because i'm also wondering how to capture an enemy planet), that are left out of the demo? they already left out a lot of stuff.

BlizzardGR
Feb 07, 2006, 02:56 PM
There aren't any tactical battles in the game. You can only watch space battles if you want but you can't control them. They are actually pretty cool!
To conquer a planet you will have to invade with transport ships, which are full of troops. During the invasion you can watch the battle. It will be like this:
http://img254.imageshack.us/img254/2811/invade2pt.jpg (http://imageshack.us)

Space battles will look like this:
http://img287.imageshack.us/img287/4710/blog021rp.jpg (http://imageshack.us)

Believe me when i tell you that it's better this way. If you controlled the battles the game would lose it's empire managing focus.

I would suggest you search the forums and read the journals of the official site, so that you learn all the new (and old) features of the game.

PS:This game will have incredible AI!

Kozmos
Feb 07, 2006, 03:55 PM
Is that screen from the expansion?

Urederra
Feb 07, 2006, 04:11 PM
It is not a screen from galactic civilizations I, so It must be from Gal Civ II.

Gal Civ I, does not have close ups of space or planet fights, It just shows the 2D space grid and the ships fighting or a pop-up window (i think, haven't played in a long time) with the odds of winning the battle and taking over the planet, pretty much like the first pic, but less elaborated, without the planet surface grid.

Civ IV is a good game, but it was over-hyped before the release, this one could be the same, I will wait for the reviews, and if they are good, I will buy it.

BlizzardGR
Feb 07, 2006, 04:41 PM
No, the screenshots are from GC 2. As for the over-hype.... well, there isn't any. The game isn't over-hyped. Many don't even know it. Civ4 on the other hand is a well known game and therefore people had great expectations from it.

You just wait for the reviews and will see just how good the game is.
13 days to go...

BlizzardGR
Feb 11, 2006, 07:45 AM
Hey, check out those previews:

http://pc.1up.com/do/previewPage?cId=3147705&did=1

http://www.ugo.com/channels/games/features/galacticcivilizations2/default.asp

Convinced yet?:D

I know, i know... wait for the reviews....
The wait is painful...

Global Nexus
Feb 18, 2006, 09:21 PM
GalCivII is released on Tuesday! Finally. The next two days are going to be so much longer than the months-long wait and watch I've done thus far, though.

BlizzardGR
Feb 19, 2006, 02:41 AM
Fortunately, i got some work to do until then and i won't notice it that much! Time flys if you have your mind elsewere.

PS: Judging from your title i'm guessing you are a long-time fan of GC, right?

Global Nexus
Feb 19, 2006, 03:08 AM
Heh. Actually, the title comes from my own personal scifi series, but I've been a GC fan for a while. You might've seen something from Lucian Gyiira on the boards? That is I.

BlizzardGR
Feb 19, 2006, 06:38 AM
You mean the GC2 boards? If so i haven't noticed you cause i don't really pay much attention to all the nicknames. Now that you told me i'll keep an for you.

I go by the same nick there btw.

BlizzardGR
Feb 19, 2006, 03:46 PM
Anyone who has doubts about the game check the following two links. These are game examples created by the developers with the final version of GCII (which will be constantly updated for a long time after it's release through free online updates). I'm telling you, you will want this game BADLY when you read those:

http://www.galciv2.com/Journals.aspx?AID=101074

http://www.galciv2.com/Forums.aspx?ForumID=124&AID=101434#795018

Check them both out! Personally, my jaw dropped to the floor while i was reading the second one. This game ROCKS!

conquer_dude
Feb 19, 2006, 04:21 PM
I've heard of this game but I dont know what its about, could you like explain it? :blush:

Global Nexus
Feb 19, 2006, 04:48 PM
Galactic civilizations. Obviously. :p

Okay, seriously. The game is a 4X turn-based space strategy game and the sequel to the first Galactic Civilizations. In this sequel, you take command of one of ten "main races" [each with its own unique, natural abilities] or you can create your own from scratch and then try to colonize, conquer, and control the galaxy.

I'd really recommend checking out the site, though. It can do a better job of showing what the game is than I can.

BlizzardGR
Feb 20, 2006, 08:34 AM
Imagine it as CIV4 in space MINUS the bad aspects of CIV, such as the AI, PLUS some innovating features, such as ship design.

Check out the previews above and you'll get the idea. Then check out the game examples on my last post to see how a typical game can evolve.

Trust me, you will love it (especially if you are a turn-based strategy fan). It has everything that makes a great strategy game and it is a new and refreshing experience.

Global Nexus
Feb 21, 2006, 07:27 AM
For those of you waiting for reviews: http://www.pcgameworld.com/reviews/gamereview.php/id/889/

There's the first one. ^_^

Stormbringer
Feb 21, 2006, 05:28 PM
So, is it good? I am debating between this and the Empires at War

BlizzardGR
Feb 22, 2006, 08:14 AM
Of course it is! Check the links!
Empire at War is quite different a game.It's an RTS and it hasn't nearly the depth of Galactic Civs II and you will probably become bored with it pretty soon, unlike GC.

Duelingground
Feb 23, 2006, 04:26 PM
Ah, yes, concerning SW:EAW, I'd give it a bit of a wait. I picked it up on the release date, and it's quite buggy, not to mention having an AI that may be a bit better than MoO3's, but not by much. The AI just won't build properly, and after the initial few turns, is no challenge at all.

Really not much fun to it at this point, hopefully the devs will stand by their product, and finish the job.

Sahkuhnder
Feb 23, 2006, 11:24 PM
For those of you waiting for reviews: http://www.pcgameworld.com/reviews/gamereview.php/id/889/

There's the first one. ^_^


That sure sounds like a positive sign to me. This game looks like it may be a whole 'lotta fun. :D

woodelf
Feb 24, 2006, 08:27 AM
Sweet. I loved GCI and the expansion. Can't wait to get this one!

woodelf
Feb 24, 2006, 08:39 AM
Quick question: If my machine can play CivIV can it play GC2? I don't know what my vid card's exact specs are, but it plays CivIV well enough for me.

Any help would be great before I rush out to pick this up!

damoose
Feb 24, 2006, 10:51 AM
As long as your video drivers support DirectX9c you should be good to go. It should be pointed out the it is very, very, very important that you have the latest video and sound drivers for your environment.

If your hardware plays CivIV then it'll play GalCiv II

Stormbringer
Feb 24, 2006, 12:09 PM
Ah, yes, concerning SW:EAW, I'd give it a bit of a wait. I picked it up on the release date, and it's quite buggy, not to mention having an AI that may be a bit better than MoO3's, but not by much. The AI just won't build properly, and after the initial few turns, is no challenge at all.

Really not much fun to it at this point, hopefully the devs will stand by their product, and finish the job.

Are you talking about EAW or GC2? From what I understood there are no turns in EAW...

woodelf
Feb 24, 2006, 01:03 PM
As long as your video drivers support DirectX9c you should be good to go. It should be pointed out the it is very, very, very important that you have the latest video and sound drivers for your environment.

If your hardware plays CivIV then it'll play GalCiv II

Great. That's what I wanted to hear. Thanks.

Duelingground
Feb 24, 2006, 01:10 PM
I can verify that you'll likely be able to run GC2 if you can run Civ4. Downloaded last night via Stardock Central, and it runs like a dream. I'll probably install it on my work PC this weekend.

And, dare I say it, GC2 may have cured my Civ4 addiction, albeit by replacement.

BTW, no need to rush out and purchase GalCiv2 (http://www.galciv2.com/), Stardock makes all their games available for download (http://www.galciv2.com/purchase.aspx?c=1)through their website. You can choose to only purchase the downloadable version, or download, and receive the CD via mail. They even accept PayPal now, further enhancing their well deserved customer friendly rep.

I only wish more companies would follow their lead.

Are you talking about EAW or GC2? From what I understood there are no turns in EAW...

And you'd be correct, my wording wasn't quite right. On the galactic map, time passes in days, which would have been more accurate. SW:EAW is not a TBS, but not really a traditional RTS either.

What it is, though, is a disappointment, at least IMO. The AI is really poor, I was able to beat the Rebel campaign on medium in far too short a time, though I did auto calc several battles. I started the Imperial campaign, and was breezing through it even quicker. After an early battle against a large force of mostly fighters, the AI Rebel force has done nothing to contest my forces.

woodelf
Feb 24, 2006, 01:15 PM
I can verify that you'll likely be able to run GC2 if you can run Civ4. Downloaded last night via Stardock Central, and it runs like a dream. I'll probably install it on my work PC this weekend.

And, dare I say it, GC2 may have cured my Civ4 addiction, albeit by replacement.

BTW, no need to rush out and purchase GalCiv2 (http://www.galciv2.com/), Stardock makes all their games available for download (http://www.galciv2.com/purchase.aspx?c=1)through their website. You can choose to only purchase the downloadable version, or download, and receive the CD via mail. They even accept PayPal now, further enhancing their well deserved customer friendly rep.

I only wish more companies would follow their lead.

Thanks for more info. Sadly I have dial-up so unless the download is under 100 megs it isn't worth me even trying it.... :( How big is it btw?

Duelingground
Feb 24, 2006, 03:57 PM
How big is it btw?

A bit over a gig, took about half an hour to DL via cable. It's actually broken up into components, you can DL the game itself apart from the multimedia files, movies, and the tutorials, which might make it easier to get for dial up users.

IMO, this game is a must have for any serious TBS player. One thing you can be sure of with Stardock is excellent support, just check GalCiv1's history, the amount of content added after release was amazing.

woodelf
Feb 24, 2006, 05:28 PM
I'll wait and find it at the mall or buy it from EB. Thanks for the info.

leonel
Feb 24, 2006, 05:38 PM
If your hardware plays CivIV then it'll play GalCiv II

If your hardware plays Civ 4 then it'll play ANY game. :lol:

Anyway I just got this game and have yet to install it as I got it during my lunch break.

BlizzardGR
Feb 25, 2006, 06:39 AM
I've been playing GCII for a couple of days now and it's much better than i expected! Needless to say the AI is beter than any RTS or TBS (including Civ4), and the text, both at diplomacy and when a new tech is researched, is funny as hell.
Ship designing is GREAT! You can create all kinds of crazy stuff there if you like. I once created a freighter, to replace the default one, with some laser weapons on it. The first time my enemy tried to destroy my trade route with one of his outdated ships (his state-of-the art designs where busy fighting my ships) he was in for a nusty surprise! Of course the second time i wasn't so lucky, as he had learned his lesson, and used a better ship and upgraded the old ones (adaptive AI!!!).

BTW the first patch fixing a few minor bugs and tweaking a few things is out. It also includes the bonus pack (free) for those who didn't downloaded the game.

Kan' Sharuminar
Feb 25, 2006, 07:48 AM
Very interesting. I liked the first game, but never really found the time to properly get into it. Will have to consider this now.

BlizzardGR
Feb 25, 2006, 08:26 AM
Civ has been the king of TBS for a while now but i think it's throne is shaking now. Of course there's a major difference: GalCiv is in space, but still...

Anyway, GalCivII is definitely the new 4X king now!

Duelingground
Feb 25, 2006, 02:52 PM
The AI is definitely one of the strongest points of GC2, not to detract from any of the other features. Enemies that actually adapt to your strategies is something sadly lacking in most games, TBS or otherwise.

But, IMO, the strongest sellling point for GC2, and any Stardock product, has got to be the incredible support they offer, coupled with their online distribution. Their devs are constantly in the forums, and actively seeking input from their customers. Check out these quotes from Brad Wardell, the Sid Meier of space based TBS, for a refreshingly candid view on game updates:

Stardock's been making software for digital distribution for some years now. Those of you with Object Desktop already know that we tend to update our software very often. To us, that's the whole point of digital delivery. But in the game world, it's actually considered a negative to keep releasing updates because apparently most games only release updates to fix bugs. Our updates will include bug fixes to be sure. But that's not what they're for. They're to provide new features to our software based on user feedback to reward people for buying our software. In essence, free updates ARE our copy protection. Or more to the point, we don't need copy protection because we provide (or try to) a greater incentive for people to buy the product by giving them free updates. Moreover, free updates helps keep people playing which helps word of mouth. Word of mouth is what makes or breaks PC games. So our view is that providing a stream of free updates is just good business.

BlizzardGR, I'm inclined to agree with your assessment; after a couple of days with GC2, and my experience with GC1, we may have a new king of TBS, at least for those whose only interest is the single player side of things.

BlizzardGR
Feb 25, 2006, 05:26 PM
Duelingground, you are absolutely right on this one. Besides all the great features of GC and besides even the game itself, the support is phenomenal! Stardock has built a reputation for it's excellent support on it's products. Personally i have never EVER seen the developers of a game interracting with the community as much as Stardock.
Also, they actually respect their customers and don't treat them all as thieves like most companies. The quote Duelingground posted says it all. I just wish more game developers followed Stardock's example. I strongly believe that THIS is the way to combat piracy (see above quotes). Copy protection is NO protection. People will ALWAYS find ways to bypass those if they want. The solution would be to provide a reason for them not to get pirated copies. This is the way to go.

Global Nexus
Feb 26, 2006, 01:24 AM
Well, after having spent the greater part of a day as well as pretty much all of today absorbed in GC2, I add my opinion: this game is incredible. It has been ages since any game has absorbed me like this. The last one that gave me that "game > everything else" feeling was EarthBound, and that game had a definitive end [and I still play through it from time to time]. I may have just signed my life away by purchasing GalCiv 2. :lol:

BlizzardGR
Feb 26, 2006, 02:36 AM
In await of the major reviewers (Gamespot, IGN) check out this review:

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=668108

Liquidated
Feb 26, 2006, 04:00 AM
The band of idiots (that I'm in), which formed around CIV4 SG's in november, are slowly being sucked into galciv2. I fully plan on starting a GC2 sg on these forums with them as the core of a new subforum push.


:D

Cheers!
-Liq

Heretic_Cata
Feb 26, 2006, 04:11 AM
Hey guys, do you know anything about a demo being released, and when.
Kuz i don't think GC2 will work on my comp. :(

BlizzardGR
Feb 26, 2006, 04:48 AM
Well, GalCiv II is designed to run even at low-end systems. I'm not sure about the min specs but i'll check. As far as i know a demo version should be available soon.

EDIT:I found the minimum and reccomended specs:

Q: What are the Minimum specs and full specs?

Minimum specs would be a GeForce 2 level video card on a Pentium III 1000MHz with 256MB of total RAM. I'd recommend playing it on an ATI 9800 Pro (or equivalent) with 256MB of RAM and a 2 GHz processor.

Liquidated
Feb 26, 2006, 05:06 AM
if your system can run civ 4 it'll fly gc2.

need like a 32 meg memory graphics card and update the effing drivers. other than that will run on 98 ME 2k XP and even vista I think. So they go all the major windoze flavors covered.

Really doesn;t take much to run as you can turn off almost all the eye candy.

Cheers!
-Liq

BlizzardGR
Feb 26, 2006, 05:51 AM
Bottom line is that if you can't run GalCivII on your pc at all, then you definitely need a new system because you will most likely have problems even when you play chess (well not really but you know what i mean :p )!

Here is a link to the game FAQ which will give the newcomers some insight (if you already haven't read it):

http://www.galciv2.com/Databank/faq.aspx

Heretic_Cata
Feb 26, 2006, 07:02 AM
if your system can run civ 4 it'll fly gc2.

Nope civ4 doesn't work either :(
My pc is waaaaay below the low-end :D . So that is why i am looking for the demo. :)

BlizzardGR
Feb 26, 2006, 07:26 AM
Nope civ4 doesn't work either :(
My pc is waaaaay below the low-end :D . So that is why i am looking for the demo. :)

Even below GalCivII minimum specs?!? :eek:

Heretic_Cata
Feb 26, 2006, 12:20 PM
Yup - about half of the minimum req :suicide:

Duelingground
Feb 26, 2006, 12:28 PM
I just wish more game developers followed Stardock's example. I strongly believe that THIS is the way to combat piracy (see above quotes). Copy protection is NO protection. People will ALWAYS find ways to bypass those if they want. The solution would be to provide a reason for them not to get pirated copies. This is the way to go.

Couldn't agree more, instead of following the paths taken by most game manufacturers, Stardock is continually pushing the envelope.

And I'd like to second Liquidated's push for a sub-forum, GalCiv2 is absolutely worthy of it's own section here. For the Master of Orion fans who are still awaiting a sucessor to MoO2, wait no longer, it's here. And you can count me amongst that number, both versions of MoO(1 & 2) are still installed on my PC.

Brad has just posted a few more early reviews on the front page (http://www.galciv2.com/), check them out.

Here's a quick summary:

Next Level Gaming (http://www.nlgaming.com/nl/asp/id_1374/nl/reviewDisp.htm) - 95/100
PC Gameworld (http://www.pcgameworld.com/reviews/gamereview.php/id/889) - 90/100
Game Rankings - #3 on most popular list, which includes consoles.

BlizzardGR
Feb 26, 2006, 02:51 PM
Yup - about half of the minimum req :suicide:

Well, then even the demo wouldn't run on your system. You should probably buy a new comp first.

Heretic_Cata
Feb 26, 2006, 03:44 PM
Many games worked that req at least double what i have and some that had lower than what i had DIDNN'T work. So minimum requirements are not important.

woodelf
Feb 26, 2006, 07:33 PM
Are there any decent forums centered around this game? The main site forums don't do it for me. Are you guys serious about trying to get GalCiv2 to get a subforumon the CFC? That would be awesome since it would still be (Gal)Civfanatic!

blackheart
Feb 26, 2006, 08:34 PM
None of the local retailers have it :( . Distribution seems slow, probably because no one was expecting such a big splash.

woodelf
Feb 26, 2006, 08:43 PM
None of the local retailers have it :( . Distribution seems slow, probably because no one was expecting such a big splash.

I got lucky that Best Buy had it, a whole two copies! GameStop didn't have any and they didn't expect any. :( Actually no one carries a lot of computer games anymore....:mad:

MaXXXXXuM
Feb 27, 2006, 06:22 AM
Are there any decent forums centered around this game? The main site forums don't do it for me. Are you guys serious about trying to get GalCiv2 to get a subforumon the CFC? That would be awesome since it would still be (Gal)Civfanatic!

The www.octopusoverlords.com forums have a few great threads going for it under "PC Games by Title"

Thanks,

Chris

woodelf
Feb 27, 2006, 06:39 AM
The www.octopusoverlords.com forums have a few great threads going for it under "PC Games by Title"

Thanks,

Chris

Thanks for the heads-up. :goodjob:

Sahkuhnder
Feb 27, 2006, 06:59 AM
The www.octopusoverlords.com forums have a few great threads going for it under "PC Games by Title"

Thanks,

Chris


What woodelf said. :goodjob:

woodelf
Feb 27, 2006, 07:19 AM
That site has been a goldmine of info! Now I might actually stop building farms so much. :) And buying the initial Colony Ships until the cash runs out will be HUGE. Lots of good tips so far.

BlizzardGR
Feb 27, 2006, 07:59 AM
I wasn't aware of that site. I'm going to register right now!

Thanks mate!

BirraImperial
Feb 27, 2006, 09:12 AM
You can even buy the game and download it online! this is definetly a good way to stop piracy, no need to wait for the game to be released in a particular country or region.

I have been playing the game for like an hour or so, and so far it seems like a really good game to me. I agree that the min specs are great so that many people can play the game without spending $2000 on a brand new system.

Chris85
Feb 27, 2006, 10:32 AM
Damn, this game's already out! I had the impression it wasn't coming until later in March, I must off spaced out on the release date. :smoke:

Now I need to get me some more money which I blew almost all of it last week buying a Nintendo DS and Empire at War.

BlizzardGR
Feb 27, 2006, 12:34 PM
Last night when i was getting ready to fight the Terrans I was amassing fleets by his planets, the AI came forward and said "I see what you're doing, massing fleets only to quickly declare war and wipe me out, if my difficulty level was set higher I wouldn't allow this".

Pretty nice but I felt really guilty about it. I guess I gotta crank up the difficulty.

This is a quote by one of the posters in the GalCiv II first impressions thread in Octopus Overlords. I thought it was funny as hell and i posted it :D

Don't you love those funny/clever answers?

leonel
Feb 27, 2006, 12:43 PM
I finally had the chance to play Gal Civ 2 and I must say it's a very fun game! :D The graphics are really simple but awesome and the interface is pretty cool as well! I greatly enjoy the ship building feature as I can easily spend hours designing new spaceships as new parts get discovered. Plus finding planets is neat as well. The other night, I found a level 26 planet! Immediately bought a colony ship and sent it flying there before the other civ could get to it.

Of course now I'm playing at beginner level with the civ AI at fool because I'm still new to the game but once I know the ropes better I'll notch up the difficulty as the space battle screen is pretty cool.

woodelf
Feb 27, 2006, 01:15 PM
This has serious one more turn playability!

Tboy
Feb 27, 2006, 01:33 PM
I've ordered of Amazon UK, and it still hasn't been dispatched, and it should've been on Friday! :@ When will it get to the UK?

BlizzardGR
Feb 27, 2006, 01:52 PM
The European release date has been pushed until March 3rd (if i'm not mistaken), so i guess you will have to wait a bit more. When i heard that, i ordered straight away from Stardock.

If you are impatient you can cancel your order at Amazon and order the game directly from Stardock. This way you can download it right away and still have the CD shipped to you. If you don't mind the extra cost of course ;)

Duelingground
Feb 27, 2006, 01:52 PM
Yea, BlizzardGR, that is a pretty cool feature. Had the same thing happen in a game last night. After taking out the Drath, who surrendered to me after capturing their homeworld, I had a bunch of combat ships and transport fleets with nothing to do. So, I decided that I'd park them next to the Iconian homeworld, conveniently right next door, and get ready to bend them to my will. Next thing I know they're sending an envoy with a message similar to the one you posted, to the effect of "Though we know what you are about to do, and we're basically powerless to stop it, we wanted you to know that we know what you're up to, turn us up to Intelligent next time and we'll give you what for". As it happened, I took their homeworld, after a tough fight, and another planet, whereon they surrendered their remaining world to the Torians, who were my main rival.

Too cool, the adjustable AI in this game.

Tboy
Feb 27, 2006, 01:56 PM
Good suggestion, BlizzardGR, except that they don't seem to accept Solo cards. Is there anyway I can download it using Solo?

BlizzardGR
Feb 27, 2006, 01:58 PM
and the best part is that the devs will keep adding new AI scripts (among other things) for months to come in the form of updates! Those guys at Stardock are just great!

BlizzardGR
Feb 27, 2006, 02:02 PM
eh.... Solo? Sorry but i haven't much idea when it comes to credit cards. Myself, i used a relative's card to order. I don't have one of my own.

edit: sorry about the double post.

Urederra
Feb 27, 2006, 02:20 PM
Soooo.... see if I understood you guys.

If I download the game, Will I be able to use ALL the patches they release? Cos I heard that people who downloaded CIV IV from a website (Not Firaxis) weren't able to patch the game for a while. Apparently that website doesn't support patches.

If these people support patches, I might download the game this evening.

Global Nexus
Feb 27, 2006, 02:32 PM
Yep -- you can download the patches for the downloaded version. Heck, you can buy it from GalCiv2.com, download it, and have them ship a retail box and CD to your house [after paying shipping and handling, of course]. There's no difference between the downloaded game and the game on CD, except that you have to download the pieces of the game in bits [main game, Tutorials, multimedia pretty much are downloaded seperately] and the CD had everything. ^_^

And if you want an idea of how long Stardock supports their products? I got Galactic Civilizations I in 2003 [yeah it was released? Not entirely sure, but anyway] and they continued releasing little patches and updates for a long time. They added in a bunch of stuff in a "free online expansion pack", including I think Rally Points. And then they released Altarian Prophecy and added a few critical updates to that. So...that's, like, over a year and a half of support? They're perfectionists. ^_^

-Warmonger-
Feb 27, 2006, 11:22 PM
Bought the game today... have already completed 2 games (well sort of... I kinda gave up on both when I realized I was losing badl). I started out on normal difficulty, and got wiped out both times. Time to turn down the difficulty I guess. The AI is smart I tell ya.

Anyway I love GC2. I played the first one for a while, which wasn't too bad. Didn't even realize they made a sequel until yesterday when I saw on the front page of CFC that it was released. Checked it out, and bought a copy today.

I tell you what, though... My past experiences with Stardock have been very positive, and I keep hearing great things about them. Kinda wish other game developers were like that (especially Sony Online Entertainment, who is currently dead last on my list). Major props to Stardock, who currently rates #1 in customer service (the only rating that matters in my book).

leonel
Feb 27, 2006, 11:55 PM
Just to show how neat the ship editor is.

Space... the final frontier... ;)

woodelf
Feb 28, 2006, 05:32 AM
Am I missing the point of starbases or simply overthinking about them? I know you always put them on resources, but after that I have no idea how many, where to put them, and how many Constructors to feed into them! It seems like after the initial Colony Ship rush is over all I'm building is Constructors until a new type of ship becomes available. How much is too much?

doronron
Feb 28, 2006, 04:06 PM
Just to show how neat the ship editor is.

Space... the final frontier... ;)

My first game had a whole horde of Star Trek knock offs. I called them Roddenberrys and Bermans. After that game, I sat down to build replacements for the starting ships, and I really began to play with the ship editor:

The Lance is a basic snub fighter hull with no equipment, waiting for weapons techs.

Front and Back:
http://img150.imageshack.us/img150/5646/lancefront4xk.jpg (http://imageshack.us)

http://img502.imageshack.us/img502/6061/lanceback5fq.jpg (http://imageshack.us)

The Explorer is a class 0 ship that supplements your flagship as a long range sensor vessel. Its sensor strength is equal to your flagship's, and it's faster than a scout.

Front and Back:
http://img502.imageshack.us/img502/5624/explorerfront0ph.jpg (http://imageshack.us)

http://img150.imageshack.us/img150/2441/explorerback6mr.jpg (http://imageshack.us)

The Pioneer is a class 0 fast colonisation ship. It moves almost as quickly as your flagship.

Front and Back
http://img150.imageshack.us/img150/1241/pioneerfront1pe.jpg (http://imageshack.us)

http://img150.imageshack.us/img150/6996/pioneerback7zx.jpg (http://imageshack.us)

The Worker is a long range starbase constructor. It's slow, but can fly farther than your flagship.

Front and Back
http://img150.imageshack.us/img150/7986/workerfront0mm.jpg (http://imageshack.us)

http://img150.imageshack.us/img150/564/workerback8hj.jpg (http://imageshack.us)

kolpo
Feb 28, 2006, 06:20 PM
How is the campaign in this game? How does that work in a turn based game? Do you play it with the humans or also other civs?

leonel
Feb 28, 2006, 06:31 PM
Campaign? I'm too busy having fun with the ship building! :cool:

Also those ships look neato, doronron! :D I wish that the game would allow for the export of ships so other people can download them!

Ulyaoth
Feb 28, 2006, 06:44 PM
I've been waiting for this, how is it? Impressions from fans of the first one?

Global Nexus
Feb 28, 2006, 07:17 PM
As a fan of the first game? GalCiv2 blows its predecessor out of the water. Or out of orbit, which is a much better way to phrase it considering the genre. In pretty well every single way.

doronron
Feb 28, 2006, 07:27 PM
I'd have to agree. Admittedly, I was late to the party with Galciv1, but overall I just wasn't as impressed with it. Galciv2, on the other hand...

This game is likely going to run through the same life cycle Civ II did, being played constantly, updated with mods, and pretty much having a permanent place on my hard drive until the next sequel is released.

And leonel, provided people have the same version and access to the CE content, I don't see why taking copies of these ships from the ships directory off the My Documents\My Games\Galciv2 folder wouldn't run on anyone's machine.

woodelf
Feb 28, 2006, 07:44 PM
Ditto. I bought GalCiv1 solely because Moo3 sucked so badly. I wanted to love it just to spite Moo3, but couldn't "get into it". I am so far getting into the sequel.

HULKsmash
Mar 01, 2006, 09:57 AM
Does anyone of you know when this will come out in Singapore?

Tboy
Mar 01, 2006, 11:45 AM
@Kolpo: The campaign is single player, but non-linear, which means that if you win a mission you go along one string of missions, if you lose you go along another.
@HULKsmash: Sorry, I have absolutely no idea when it will come out in the far east. Your best bet would be to download it off galciv2.com.

BlizzardGR
Mar 01, 2006, 12:16 PM
Hey Tboy, did you download the game? Did you overcome the problem with the solo card? Just curious cause i've no idea what a solo card is.

Melhisedek
Mar 01, 2006, 12:23 PM
It would be so nice with separate forum :)
I have 100s of questions that would test even the civfanatics themselves :P

Basically I kinda don't have anything to do, I've queued stuff on my planets, building starbases and settling them on military resource that I have nearby and pressing turn all the time. Ofc I tech but I don't get anything useful from them, like I can't build no new ships, can't upgrade old ones, no idea what is going on. In Civ you open up stuff when teching even early on.

You get upgraded buildings and such but they are upgrading themselves IIRC.

So now I'm going deep into one techtree, going for terraforming, to finally be able to do something else I guess

So what am I doing wrong (besides everything) :)

BlizzardGR
Mar 01, 2006, 12:45 PM
It would be so nice with separate forum :)
I have 100s of questions that would test even the civfanatics themselves :P

Basically I kinda don't have anything to do, I've queued stuff on my planets, building starbases and settling them on military resource that I have nearby and pressing turn all the time. Ofc I tech but I don't get anything useful from them, like I can't build no new ships, can't upgrade old ones, no idea what is going on. In Civ you open up stuff when teching even early on.

You get upgraded buildings and such but they are upgrading themselves IIRC.

So now I'm going deep into one techtree, going for terraforming, to finally be able to do something else I guess

So what am I doing wrong (besides everything) :)

You should watch you're rivals more closely. If you hit the turn button like crazy many things they do will slip away unnoticed. For example, one of your friends or allies may be at war with another race that you don't want to go at war with but it would benefit you if they are destroyed or weakened. So you can supply your ally with weapons and tech to assist them. To be successfull though, you will have to watch their moves closely.There are many other things you can do as well.

What difficulty are you playing on?

leonel
Mar 01, 2006, 01:15 PM
And leonel, provided people have the same version and access to the CE content, I don't see why taking copies of these ships from the ships directory off the My Documents\My Games\Galciv2 folder wouldn't run on anyone's machine.

Oh ho! I never thought of that! :D

Melhisedek
Mar 01, 2006, 01:55 PM
You should watch you're rivals more closely. If you hit the turn button like crazy many things they do will slip away unnoticed. For example, one of your friends or allies may be at war with another race that you don't want to go at war with but it would benefit you if they are destroyed or weakened. So you can supply your ally with weapons and tech to assist them. To be successfull though, you will have to watch their moves closely.There are many other things you can do as well.

What difficulty are you playing on?

Easiest possible (lower than beginner) and AI on fool IIRC.

Thing is I don't have any weapons, any ships or anything to build :) So far people have given me money because I'm so great (in game that is :) ) nothing more, no threats no nothing. We have traded tech as well, I guess I give them good ones for bad ones but I tech tree is gigantic so I don't have any idea of value of techs.

It is still like first 10 turns of Civ. nothing to do. I have 4 planets and stuff building there, but thats it. I have 1 scout and the starting ship flying around but they have already explored everything. I must be the worst player to hit galciv2 :blush:

BSmith1068
Mar 01, 2006, 02:44 PM
@Melhisedek: Couple of things...

1.) You will not get many new default ships to build unless you research a lot of techs. The best way to get ships is to design your own. As you research military techs (start with space militarization) you will unlock different options. There is also a hull tech line that will unlock new, and bigger, hull sizes. Then go into the shipyard and stary playing. You will be able to see what types of engines, weapons, defences, etc. that you have available. New techs will give you more options. The standard ships in the game are not all that good really. This will also help you to figure out what you want to research next.

2.) Sounds like you should increase the difficulty level. Right now the AI is not really challenging you and forcing you to learn. Try at least beginner, or if you really want a challenge, go Normal. No better way to learn than getting beat!

Hope this helps...

BlizzardGR
Mar 01, 2006, 02:55 PM
Easiest possible (lower than beginner) and AI on fool IIRC.

Thing is I don't have any weapons, any ships or anything to build So far people have given me money because I'm so great (in game that is ) nothing more, no threats no nothing. We have traded tech as well, I guess I give them good ones for bad ones but I tech tree is gigantic so I don't have any idea of value of techs.

It is still like first 10 turns of Civ. nothing to do. I have 4 planets and stuff building there, but thats it. I have 1 scout and the starting ship flying around but they have already explored everything. I must be the worst player to hit galciv2


Well, on fool the AI is so stupid you could take over their planets with a single ship :p
Nah, not THAT stupid but you get the idea ;)

It's probably because you're pretty new to the game. Once you've learned a couple of more things you'll have plenty to do. I'm not really the person to ask what you should do so....

kolpo
Mar 01, 2006, 05:05 PM
@Kolpo: The campaign is single player, but non-linear, which means that if you win a mission you go along one string of missions, if you lose you go along another.


Oh seems me interesting. Would be intersting to play that on a difficulty level who is slightly too hard so you lose a mission now and then. Though if you lose many missions can you then not end up in a situation where even surviving becomes extremely hard?

GeorgeOP
Mar 01, 2006, 05:53 PM
I would just like to say that I hate your all.

I had convinced myself that this game wouldn't be very good and that I shouldn't bother buying it, but nooooooo, everyone had to go ranting and raving how good it is. And now somehow Stardock has my credit card number. I can just hear my girlfriend now, "why did you waste your money on another game?" Well, it's her fault actually. She complained that I needed a better social life so I decided to be more active in CFC. :p

woodelf
Mar 01, 2006, 06:06 PM
SO how do we go about requesting a sub forum? PM a mod? Start a begging type thread? Hope someone important is reading this thread? :)

leonel
Mar 01, 2006, 06:16 PM
SO how do we go about requesting a sub forum? PM a mod? Start a begging type thread? Hope someone important is reading this thread? :)

I agree! Something for general discussion and custom ships and the like.

woodelf
Mar 01, 2006, 06:28 PM
I could use strategy help, early gameplay tips, ship building 101, ect....

I need everything I guess! ;)

doronron
Mar 01, 2006, 08:57 PM
As promised, now that I have access to all of the hulls, I am working up a Navy for the humans. This is a Human Large Hull, and I've been playing with placing hardpoints inside structures to give it that lean, mean look. The the first of hopefully many templates that are dependant only on the hull rather than its equipment to show up in the ship building list. I won't deny that much of my tastes for starships is influenced a bit by Babylon 5, and Wing Commander, just to a degree. In future designs, I will try to work a bit of the new BSG into the look -- if it fits.


This is the front of the base Battleship template. It's got a lot of hardpoints here for all kinds of nasty weapons.

http://img483.imageshack.us/img483/3567/hblfront1qj.jpg (http://imageshack.us)

This is the side. It's got a utilitarian feel to it. Slightly naval, but definitely adapted to space.

http://img473.imageshack.us/img473/4896/hblside1lm.jpg (http://imageshack.us)

The back of the ship shows the massive engines necessary to push this thing. You'll notice it also flares out a little here.

http://img213.imageshack.us/img213/7351/hblback1du.jpg (http://imageshack.us)

And finally a long shot from the bottom up. Human hulls can definitely be long and THIN if done right.

http://img236.imageshack.us/img236/8906/hblbottom2ip.jpg (http://imageshack.us)

Melhisedek
Mar 02, 2006, 02:35 AM
You are kidding me??? Anyone can build ship like that?
Ooooooh today I call in sick ! Blast them ;)

+1 for subforum

Rik Meleet
Mar 02, 2006, 03:15 AM
No need to PM a mod for a subforum. It wouldn't help as mods don't make fora - only Thunderfall.

What you do need to do is create a request-thread in the Site Feedback (http://forums.civfanatics.com/forumdisplay.php?f=19) section and point out why you think this is a good idea.

Sahkuhnder
Mar 02, 2006, 03:30 AM
@ Rik - I just did as you suggested. Thanks for the tip on how it should be properly requested. :)


PLEASE NOTE:

If you would like to see a GalCiv2 sub-forum added please post a comment in support on this (http://forums.civfanatics.com/showthread.php?t=161443) thread.

Rik Meleet
Mar 02, 2006, 04:47 AM
It's better if you point out in that Site-Feedback thread why having a Galactic Civilizations 2 subforum would be good for the Civfanatics-forum. Thunderfall is not known to bow to pressure of numbers but he is known to listen to reason.

- just a tip. ;)

Sahkuhnder
Mar 02, 2006, 04:56 AM
It's better if you point out in that Site-Feedback thread why having a Galactic Civilizations 2 subforum would be good for the Civfanatics-forum. Thunderfall is not known to bow to pressure of numbers but he is known to listen to reason.

- just a tip. ;)

I see your point, but I don't really know how to say it. Wouldn't the one and only reason be exactly that there are many CFC members interested in GalCiv2?

I'll edit the thread to point that out as a suggestion. Thanks again. ;)

woodelf
Mar 02, 2006, 05:08 AM
My 2 cents are added. Just the ship making aspects might need their own sub-forum!

Tboy
Mar 02, 2006, 11:44 AM
Finally! Play.com has dispatched Galciv2! I should have it over the weekend.
As for the subforum, maybe we should start a petition thread to see how many people are interested?

woodelf
Mar 02, 2006, 11:48 AM
Finally! Play.com has dispatched Galciv2! I should have it over the weekend.
As for the subforum, maybe we should start a petition thread to see how many people are interested?

Go http://forums.civfanatics.com/showthread.php?t=161443

:)

Zhahz
Mar 02, 2006, 02:04 PM
GalCiv2 is a great game and worthy of being mentioned along with Civ IV.

I'm not sure about a GalCiv2 forum here since this site is tightly focused on Civ (and IMO the best Civ site). Couldn't hurt, I suppose, but it doesn't seem to fit. Not to mention that the official GalCiv2 site is very well done and they have their own busy forums. It's not like Civ IV's weak site and almost complete lack of interaction with customers/users.

GalCiv2, while having sweet graphics and interfaces, isn't as much of a resource hog/mess compared to Civ IV, IMO. A beefier system is always better but despite GalCiv2 supporting tons of high end graphical features you shouldn't have any problems at all if you can run Civ IV at all.

Stardock, the makers of GalCiv2, are exceptional at communication (you see them on their forums a lot and can catch them in IRC - at least you can so far - I'm sure it'll taper off after a few weeks). They are also exceptional at supporting and enhancing their software - I'm sure there will be countless patches to both fix bugs (there are always bugs), to add user requested features and changes, and to simply add more to the game.

Stardock is both the dev and the publisher, which gives them the freedom to continue to support and expand the game very robustly, which they do, and it shows in a BIG way.

Supreme Shogun
Mar 02, 2006, 03:31 PM
I agree with the posts praising GalCiv 2. Here's a fanboy hoping for some community togetherness. Civ and GalCiv :)

Harlanite
Mar 02, 2006, 07:49 PM
Are you GalCiv 2 fans here solely playing this game at the moment, or are you playing Civ as well (or other games)? I got GalCiv 2 yesterday but haven't started playing it yet as I'm still hooked on Civ4 (which I got 2 weeks ago). I'm a relative newcomer to the strategy genre, I don't want to ruin the experience by playing two strategy games together. Should I do it?

Duelingground
Mar 02, 2006, 09:00 PM
Harlanite, as a long time Civ fan, and I guess now a "long time" GalCiv fan, I say go for it, man!

Duelingground
Mar 02, 2006, 09:39 PM
Gamespot has finally posted their review, you can find it here (http://www.gamespot.com/pc/strategy/galacticcivilizations2/review.html?sid=6145309).

doronron
Mar 02, 2006, 10:07 PM
Human Dreadnaught Hull. Complete with Main Gun.

http://img500.imageshack.us/img500/7034/hdh1wi.jpg

BlizzardGR
Mar 02, 2006, 11:51 PM
Are you GalCiv 2 fans here solely playing this game at the moment, or are you playing Civ as well (or other games)? I got GalCiv 2 yesterday but haven't started playing it yet as I'm still hooked on Civ4 (which I got 2 weeks ago). I'm a relative newcomer to the strategy genre, I don't want to ruin the experience by playing two strategy games together. Should I do it?

Currently i'm playing more GalCiv2. But i still play Civ4 too. I like to conquer the Earth first and then the galaxy. After that it's all over again....

DaviddesJ
Mar 03, 2006, 02:28 AM
Not to mention that the official GalCiv2 site is very well done and they have their own busy forums.

I won't put down the site overall, but the forums and their organization are poor.

Blazer6
Mar 03, 2006, 11:18 AM
I intend to spend hours building each of my ships. I would have ignored the game without it.

Harlanite
Mar 03, 2006, 10:18 PM
Thanks Blizzard and Duelling ground. I'll start a game first thing tomorrow.

BlizzardGR
Mar 04, 2006, 01:48 AM
Thanks Blizzard and Duelling ground. I'll start a game first thing tomorrow.

Hey don't thank us. Thank Stardock for making such a great game!

Phyr_Negator
Mar 04, 2006, 03:41 AM
Damn! Even more bugs than CIVIV! And weak research sector(

damoose
Mar 04, 2006, 04:09 AM
Damn! Even more bugs than CIVIV! And weak research sector(

Perhaps... But they get fix a lot faster. ;)

EDIT: Second patch (1.0X.009) is up via Stardock Central. Read the history for all the 'fixes' - 26 listed. That would be 2 patches in 2 weeks. These guys are good!

BlizzardGR
Mar 04, 2006, 04:13 AM
When did the latest patch for CIV4 came out? I think it was a few months ago...

Phyr_Negator
Mar 04, 2006, 04:31 AM
Yea, they are really the ones who REALLY got link with game community and respond well to bugs.