View Full Version : Two Lamer Questions....


Chazumi
Feb 07, 2006, 01:50 PM
Okay so I have been playing Civilization IV for about 2 months now, and I am already playing on the Prince difficulty (90% of the time do very well). But even after all this time I have 2 (among others) questions that I haven't been able to find the answers too...

1) How do I rush production? Slavery allows me to sacrifice population, and another civic lets me pay with gold, I haven't been able to find the button (in the city screen?) to rush production....

2) If resources are in your CULTURAL borders, but not in your city radius, do you still get that resource? I am assuming yes, usually by the time I pass from BC to AD my capital city has a huge cultural radius, for instance, I had horses, not anywhere near the "X" tiles that the city works, but it was in the borders, I built a pasture, and got horses....no other horses in any other cities...?? I even looked in the city screen and it wasn't being worked... Oh and I had no trades with any other civs.

And I guess while I am asking... is there a way to get rid of your own cities without using world builder? I had a city flip culture on me, it was in a HORRIBLE spot with NO resources, so I pretty much just set production to wealth and left it undefended...nobody came for awhile to claim it, but it would have been nice to just get rid of it in the first place.

Thanks guys!

MrCynical
Feb 07, 2006, 01:59 PM
1) There are two buttons at the bottom of the city screen, in the same panel as the city governor controls. One hurries using population, the other with gold, but they'll be greyed out unless you are running the appropriate civic, and have enough gold or population to rush the production.

2)Yes, you can still use them, though they'll need to be improved and connected up like other resources first. You had built a road to it hadn't you?

No there isn't a way to get rid of your own cities, but as of patch 1.52 you get the option to destroy a city, rather than taking it over when it culture flips to you, which sounds like it would have been the thing to do in this case.

rewster1
Feb 07, 2006, 02:05 PM
1) The buttons are in part of the screen near the bottom with the buttons that do things like "emphasize food" and whatnot. They only light up when you have the ability (enough population or money) to actually rush the item.

2) You do get the resource if it is in your culture borders and you hook it up. By hook it up, I mean connect it to your cities by roads/rivers, and put the relevant improvement on the resource. Any city not in your "trade network" of roads and rivers does not get the benefit.

No way to raze your own cities. When a city flips, though, you can raze it instead of accepting it. But that's one time only, the turn it flips/is captured/gifted whatever.

mucco
Feb 07, 2006, 03:21 PM
1) Oh, and the civic is Universal Suffrage (government tree).
2) You get (worked) resources that are not inside city radii.
You can either raze or accept the city. If you refuse it it won't return to the original owner.

Willem
Feb 07, 2006, 03:39 PM
1) How do I rush production? Slavery allows me to sacrifice population, and another civic lets me pay with gold, I haven't been able to find the button (in the city screen?) to rush production....

The buttons are right beside the mini map in your city view, over top of the governor controls.

2) If resources are in your CULTURAL borders, but not in your city radius, do you still get that resource? I am assuming yes, usually by the time I pass from BC to AD my capital city has a huge cultural radius, for instance, I had horses, not anywhere near the "X" tiles that the city works, but it was in the borders, I built a pasture, and got horses....no other horses in any other cities...?? I even looked in the city screen and it wasn't being worked... Oh and I had no trades with any other civs.


You get the special ability the resource gives, but you don't get the extra Hammers etc. it provides.

Danghis Khan
Feb 07, 2006, 04:16 PM
THe only other way to "rush" production is the chop-rush strategy. Can be useful at times, but you need to wait 2-3 turns for the cutting, and this might not finish off production of large buildings or units.