View Full Version : Obsolete :(


Heretic_Cata
Feb 18, 2006, 03:40 AM
Another hopeless question:

Is there any way of making the pics in the tech tree that show when a wonder/improvement goes obsolete- dissapear ?

'cause you should see my industrial age tech tree - it's full , LITTERALY :cry:
because i have over 75 wonders & improvements that have to expire around that time ... :cry:

Although this does not bother me it is more practical but not esthetic - and some people won't like it :mad:.

Heretic_Cata
Feb 18, 2006, 01:14 PM
Hey stop giving me false hope ... just tell me it is impossible :cry: :cry: :cry: :cry: :cry:

Bluemofia
Feb 18, 2006, 02:00 PM
Hey stop giving me false hope ... just tell me it is impossible :cry: :cry: :cry: :cry: :cry:

It is impossible.

If I knew, I would do just that to my mod. About 10 or so improvements/wonders go obsolete at this one tech.

Heretic_Cata
Feb 18, 2006, 02:11 PM
It is impossible.

If I knew, I would do just that to my mod. About 10 or so improvements/wonders go obsolete at this one tech.

I know the feeling the time i finnished my first pre-beta :D version my industrial age was kinda like - 2,3 techs had 5-7 buildings expiring each ... so i dispersed them into techs that have no connection to the building but are in the same time period ... But that was then, now the number of buildings has trippled per total ... i didn't reach the part where i will chose which goes obsolete where but that they will come ... it will really suck (i'll post a picture then:) ).