Morred
Feb 18, 2006, 08:43 PM
I have been playing civ a bit recently, and I was looking at the combat numbers, and I occasionally got confused. Ever had something like this?
*See attached image*
Or perhaps still having to heal when you are on 1.0/1 Health?
It was very confusing, and I had no idea why something like this happened until I was going through some logs, and it said Archer(1.85/3). That's right, Civ4 rounds up when giving your health. I think this is a horrible thing, as it has caused numerous bug reports when your unit has died to a 0.0/2 Barb Warrior. Because, that barbarian warrior was actually 0.03 or something similar. I think we should we have our health rounded up to 2 (three makes it boringly specific) decimal places to give more accurate images of the health of our units. I for one would be less likely to attack with a 1.95/4 unit than a 2.0/4 unit.
*See attached image*
Or perhaps still having to heal when you are on 1.0/1 Health?
It was very confusing, and I had no idea why something like this happened until I was going through some logs, and it said Archer(1.85/3). That's right, Civ4 rounds up when giving your health. I think this is a horrible thing, as it has caused numerous bug reports when your unit has died to a 0.0/2 Barb Warrior. Because, that barbarian warrior was actually 0.03 or something similar. I think we should we have our health rounded up to 2 (three makes it boringly specific) decimal places to give more accurate images of the health of our units. I for one would be less likely to attack with a 1.95/4 unit than a 2.0/4 unit.