View Full Version : Beware!: mutual friends in war


Dueck
Feb 27, 2006, 10:56 AM
I learned this the very hard and painful way. If you and an enemy both have open borders with someone, you can both move into that civ's cities, which will cause combat. This applies even to situations you wouldn't expect - land, naval, and air units all enter some form of combat.

For some reason, I thought this wouldn't happen to a massive squadron of fighters who I was going to use to bombard an enemy fleet... that fleet waltzed into the city and destroyed all of my fighters.

The order of supremacy goes something like this, I think... for being in a city,
1. Land
2. Sea
3. Air
I.e. land will always destroy sea and air units, no contest, and sea units will always destroy air units, no contest.

Can anyone confirm/deny this? It would also make sense that the city's defense values would not have any effect on the defenders in a land-land combat (besides terrain), and would act as a coastal square in a sea-sea combat.

Crighton
Feb 27, 2006, 11:38 AM
Yes, if you have sea or air units in a mutually friendly city and he marches in land units, your units are destroyed. Much the same as if they had been stationed in one of your cities which just been captured by the enemy.

I haven't experienced the sea unit (Battleship, w/e) entering a nutral city and destroying land any stationed air units, but it doesn't sound logical sincy I've never seen a boat on a runway.

AngryPants
Feb 27, 2006, 01:34 PM
I haven't experienced the sea unit (Battleship, w/e) entering a nutral city and destroying land any stationed air units, but it doesn't sound logical sincy I've never seen a boat on a runway.
You underestimate the raw destructive power of drunken sailors on shore leave.

Tan
Feb 27, 2006, 02:04 PM
that fleet waltzed into the city and destroyed all of my fighters.


That's pretty funny. :lol:

It has never happened to me. Would be good to test this out.

Dueck
Feb 27, 2006, 04:29 PM
You underestimate the raw destructive power of drunken sailors on shore leave.

For some reason, when I dock my ships in a friendly city, they get +:yuck: and their population growth rate increases....

Cheeze
Feb 27, 2006, 05:13 PM
That does it, AngryPants. I have to put that in my signature and immortalize it for all time (or at least until I find something better).

Crighton
Feb 28, 2006, 08:03 AM
You underestimate the raw destructive power of drunken sailors on shore leave.

Fair point. Anyone know which Tech advance gives you the Shore Patrol?

jlindy
Feb 28, 2006, 02:33 PM
Fair point. Anyone know which Tech advance gives you the Shore Patrol?

That's what I like about this game no SP's!! Theres no known tech to counter drunken sailors unless hookers are a tech.

gotmatt
Feb 28, 2006, 02:53 PM
That's what I like about this game no SP's!! Theres no known tech to counter drunken sailors unless hookers are a tech.

only in the Las Vegas or Da Nang Mods.