View Full Version : Civilization Assignments!


Nomad Bryce
Feb 28, 2006, 07:01 PM
No agressives! No agressives! I feel it, I feel it. Only religous competition is GHANDI! Rawr!Maybe we could even make an arrangement with them to research different religous techs so we can each have one religion. Perhaps that will be the first job of our new FA =D

Swissempire
Feb 28, 2006, 07:11 PM
The Indo-Arabian erhm... Loco-Innovia Alliance should be seriously considered. I want Buddism if this happens. I Propose the Following

The Secret Loco-Innovian Religous Treaty of 4000 B.C.E, a.k.a the SLIRT:

The respective teams of Innovia and Loco agree that There common religious leaning is something that should bring them together and not apart. Therefore, the Locoans and the Innovians shall both wield the sword of religon, and shall aim for the power two, with the Innovians becoming Buddhists and the Locoan adopting Hinduism.

This Treaty is to be kept secret unless one team welches on the deal. This treaty is the first step to bringing together our to cultures, and may or may not be the stepping stone for future comradire

Thus we get a religion, and eventually can dupe the Locoans into thinking we are there friends before we crush them:goodjob:

DaveShack
Feb 28, 2006, 07:41 PM
I'm not sure this would be legal until we have contact. Let's discuss it a bit though, maybe we can find a legal mechanism, such as dropping a hint in the common forum. :mischief:

Nomad Bryce
Feb 28, 2006, 09:19 PM
Lets just PM them. Thats not illegal.

Swissempire
Feb 28, 2006, 09:37 PM
Its totally legal. In fact during the ruleset dicusstion there was a heavy lobby for it, and it is now part of the game. So the Fa should, you know, maybe send this, maybe

Veera Anlai
Mar 01, 2006, 01:36 AM
Wait, so we're free to contact other civs before we even find them in game? That's a bit strange. Gives me a bit more work to do right off the bat though, doesn't it? Anyways, I have nada contact with any members of any other teams at the moment. Give me a day or two to get some PMs out. :-)

Theoden
Mar 01, 2006, 11:32 AM
Its totally legal. In fact during the ruleset dicusstion there was a heavy lobby for it,
I can't find anywhere in the ruleset discussion where it is supported. I'm pretty sure that it is illegal to contact other teams prior to meeting them ingame, just like in the civ3 MTDG and in most (or all?) PBEM's.

Swissempire
Mar 01, 2006, 05:43 PM
I am under the impression it is, and i have pm'ed Ginger for an answer

RegentMan
Mar 01, 2006, 05:56 PM
You may not contact other teams until you've met them in game. As your world hasn't even been created yet, do not send that PM. Same thing for map trading, tech trading, gold trading, etc.

Swissempire
Mar 01, 2006, 06:03 PM
But it is a strategic move, an out of game consortion technically with no in game ramifications. On what basis are you rendering your ruling?

RegentMan
Mar 01, 2006, 06:15 PM
Tradition:
1.6 - Invalid Map Trading

Description: No team or individual is permitted to barter, gift, or otherwise trade any sort of map, whether it be a screen shot, minimap, hand drawing, or any other 'picture' of the in-game map, mini-map, or embassy screenshot before the requisite tech is discovered. Verbal/text descriptions are allowed, but coordinates are not.

Definition: A team creating screen shots, drawings, or other depictions of any part of the in-game map before the requisite tech has been discovered.

Purpose: To prevent the use of outside game elements to break the spirit of the game by allowing maps to be traded before they are allowed in-game.

Verdict: Using this exploit or any other exploit that allows any map trading before the tech is discovered through any means is a violation of this rule.

Punishment Level: Once – Orange (1-5 Turns), Repeat Offense - Red (2-20 Turns)


1.7 - Exchange of Contact

Description: No team or individual is permitted to barter, gift, or otherwise trade any sort of contact information until the requisite tech is discovered. A simple statement to team 'Z' that you live next to team 'Y' is allowable so long as no transactions are made or brokered between the two.

Definition: A team trading anything for any location or contact information before allowed in-game.

Purpose: To prevent the use of outside game elements to break the spirit of the game by allowing contact and location information to be traded before they are allowed in-game.

Verdict: Using this exploit or any other exploit that allows any contact or location information trading before the tech is discovered through any means is a violation of this rule.

Punishment Level: Once – Orange (1-5 Turns), Repeat Offense - Red (2-20 Turns)

An example of forbidding sending maps and contacts prior to contact. Treaties falls under this ruling as well.

But it is a strategic move, an out of game consortion technically with no in game ramifications.
How does an agreement to research different religious techs, founding one-time religions not have any in game ramifications? You are thinking about sending a game treaty to a team you don't know exists yet. That's not realistic.

You'd get the same ruling if you asked Team X to be military allies until the end. That is unfair and illegal.

Ginger_Ale
Mar 01, 2006, 06:44 PM
And I responded, basically saying that:

Making out of game treaties with a civ you haven't met in game isn't right - if you can't contact them in Civ, why should you be able to contact them out of civ?

Remind me to add this to the ruleset when we make it...

Nomad Bryce
Mar 01, 2006, 07:12 PM
Oops. Sorry for the suggestion, my bad =D I didn't know.

Veera Anlai
Mar 01, 2006, 07:34 PM
Thanks for the clarification. I thought things sounded a bit off. ^_^