View Full Version : Conquer_02 Random civ-MONARCH


conquer_dude
Mar 12, 2006, 05:50 PM
Well, here I am again this time with a PTW game and I've tested and it works with downloads so :woohoo: we can have a succesful (hopefully) game here!

PLAY THE WORLD
America (Random)
Raging Barbs
Normal
Temperate
Large
All aponents on the map
Monarch
CONQUEST only victory.

Let's get started. You guys play the first few turns, I'll go second or third. ;)

1.cody the genius
2.azzaman333
3.Conquer_Dude
4.
5.

The start:

The 777 Hoax
Mar 13, 2006, 05:36 PM
Hey, I've never done this, but I've been interested in doing one. I've seen you around in a couple other forums :)... okay if I join?

Oh crap never mind... :lol: I see your other one

Wait, I'm so confused! I know you Conquests disc isn't working so are you gonna do this one or not?? :lol:

SimpleMonkey
Mar 13, 2006, 08:07 PM
Dude, how long did it take you to roll that start? Playing as Lincoln with that start, you should be able to tear the roof off that suckah. :rockon: Good luck!

conquer_dude
Mar 13, 2006, 08:25 PM
First roll suckah! :rockon:

Anyone else? :) I'll start once I get one more person.

azzaman333
Mar 14, 2006, 12:50 AM
i'll join! Although ive been known to disappear every so often... :mischief:

Beorn-eL-Feared
Mar 14, 2006, 08:37 AM
Sorry I'm a newb, but what's the traits for Abe in PTW? He visibly isn't expansionnist here and the war academy has been updated for C3C :mischief:

SimpleMonkey
Mar 14, 2006, 09:01 AM
Abe should still be industrious and expansionist. Industrious is just stronger in PTW (2x non-ind workers, as opposed to 1.5x in C3C). Dunno if there are any other differences. But expansionist is probably the most useful at Monarch level. Biggest difference in favorability of goodie hut outcomes between non-exp and exp at that level, and you still have lots of good stuff available (no settlers or free units or techs at deity, for example, even if you're exp).

CD and krew should do well with this one.

And I wouldn't think of calling BEF a newb. ;)

markh
Mar 14, 2006, 09:21 AM
Sorry I'm a newb

lurker's comment : :rotfl:

The 777 Hoax
Mar 14, 2006, 03:50 PM
Yeah yeah! Let's get this party started!

conquer_dude
Mar 14, 2006, 04:31 PM
1.cody (up)
2.azzaman (on deck)
3.conquer dude
4.open
5.Open

The 777 Hoax
Mar 14, 2006, 04:31 PM
I'm up??

Okay, wish me luck... my first SG!

What shall I research first?

conquer_dude
Mar 14, 2006, 04:32 PM
Good luck.

Strategy: Settle on the spot maybe? Hills, water, and game, pretty good looking. :groucho:

Edit: If that hut pops barbs (which I dont think it can) I will kill everyone. Yes, everyone.

The 777 Hoax
Mar 14, 2006, 04:35 PM
Oh crap, now I'm scared...

Here we go baby!!

SimpleMonkey
Mar 14, 2006, 07:49 PM
Looks like a good place to settle if you want. Hill is defendable (although it's not likely you'll ever have to defend your capital from attack -- way too much would have to have gone seriously wrong before then) and you have flood plains for food and game forests for food and production right within easy reach. On the other hand, you may want to consider stepping 1NW to be able to work the cow right away rather than on culture expansion in 10 turns.

Send the worker to that square, settle and let your culture borders pop the hut. You won't get barbs if you don't have a military unit built yet. Pop it with the culture borders rather than with your scout, since you want the possibility of getting a settler from the hut, and that won't happen if you have a settler around who hasn't founded a city yet or if you have a settler currently in production. You also won't get the tech that you're currently researching.

As far as techs to research goes, you don't have to be as driven to look for trade value on Monarch as you do on the higher levels, as you can easily outresearch the AI, but it's a good habit to get into. You're Industrious and Expansionist, so you start with Masonry and Pottery. Both have good trade value, but neither allows you to research a second level tech right away. (By comparison, if you start with Ceremonial Burial, you can go right for Mysticism.) The AI likes to research all the techs on one level before going on to the next, so if you research in a straight line instead (CB to Myst to Poly, etc.) you can often be the first to research a tech and be able to trade it around at a premium.

The goal is to be able to trade what you have for something you don't have at a profit, either having them give you one or even two techs for your one, or at least throwing gold in as part of the deal. Thus it also makes a lot of sense to not trade with the first civ you meet. Yes, do not trade with them until you have met at least one other civ. Even if they have something you want. Get in the habit of trading not only for what you don't have, but for what at least one other civ doesn't have either. That way you can end up with many more techs than what you started with. (For example, say you start with Pottery. Trade that to India for Ceremonial Burial plus gold, trade CB to Mongols for Warrior Code, then trade Warrior Code and CB to Persia for Iron Working. You have thus parlayed one tech into three. Simplified example, but you get the idea.)

On the other hand, at Monarch you can still out-research the AI pretty well, and you should have lots of cities up and running soon to fuel research for you. So you may want to think about what techs fit in well with your goals. Avoid the ones that the AI is likely to research or trade for ahead of you anyway. Heading for Republic is nice, or also Horseback Riding for early horsemen. Map Making may not take long to get to either, and that will allow you to make even more contacts, always a priority.

Anyway, I hope you don't mind all this completely unsolicited advice. Have a great game!

conquer_dude
Mar 14, 2006, 08:32 PM
You know I don't know. I think we should settle on the spot. 10 turns will make no diference. We aren't gonna get a settler out in ten turns.

The 777 Hoax
Mar 14, 2006, 08:45 PM
I read neither of your posts before playing... :blush: oopsie. I started right away so here it is...

Alright... here we go! My first ever turn on an SG!

Turn 1 - 4000 BC: Codytown is founded! Oh, Lord, if that thing pops barbs I'm going to die...

http://i41.photobucket.com/albums/e253/cody_the_genius/Clipboard01.jpg

Nope, no barbs! 25 gold!

Warrior in 4 turns, worker goes NW to start on a road.

Turn 2 - 3950 BC: I start research on Alphabet and move science up to 70%... worker starts building road.

Turn 3 - 3900 BC: A Zulu warrior with infinite movement points comes and destroys Codytown... oopsie.

Actually, nothing happened.

Turn 4 - 3850 BC: Nothing... warrior next turn!

Turn 5 - 3800 BC: Warrior! sending him southwest, methinks. Another warrior in 4 turns. Worker is done with road and will now irrigate...

Turn 6 - 3750 BC: Warrior explores a bit, finds ivory.

Turn 7 - 3700 BC: nothing.

Turn 8 - 3650 BC: nothing.

Turn 9 - 3600 BC: another warrior is produced... explore north. Worker is done.

Turn 10 - 3550 BC: warriors explore a bit, worker builds road

And I'm done! Didn't screw up TOO badly did I?

And here is the save!

conquer_dude
Mar 14, 2006, 08:53 PM
Oh, god. Codytown. :hammer2:

Is CT (Codytown) still size 1!?

1.Cody (Just played)
2.azzaman333 (up)
3.Conquer Dude (On deck)
4.Open
5.Open

PS: I bet azzaman'a gonna change the name.:lol:

Maybe we should build up on archers and attack the Zulu. MAYBE.

Oh, Lord if that thing pops barbs I'm gonna die.
Yes, I would have killed you along with everyone else. :p

The 777 Hoax
Mar 14, 2006, 08:55 PM
No, I think it's size two, maybe? :lol:

Dang, I should've changed the name of the warriors!

conquer_dude
Mar 14, 2006, 08:58 PM
No, I think it's size two, maybe? :lol:

Dang, I should've changed the name of the warriors!
That doesnt matter azzaman would take care of that. We start work on a settler maybe?

Azzaman, what is your strategy?

conquer_dude
Mar 14, 2006, 09:13 PM
Oh, yeah I forgot this on pangea.

SimpleMonkey
Mar 14, 2006, 09:14 PM
Two suggestions. You may want to focus on improving the tiles that you'll actually work. Irrigating that cow is prime, plus irrigating the flood plains that can actually produce additional food while under despotism. An irrigated plain is definitely improved, but there are others that are better.

Also you may want to check what you're spending on research. The game automatically sets your research rate at 50%, but you may want to spend less on research (and put more in your treasury) if you'll still end up with the same tech in the same number of turns. Fiddle with the research slider to see what you get.

So far so good. :hatsoff:

conquer_dude
Mar 14, 2006, 09:16 PM
Yes, azzaman, when you play your turnset lower science to 30 or 20 even. We can use system of trade later.

azzaman333
Mar 15, 2006, 01:23 AM
Why no starting techs? Have you turned off the traits or something?

azzaman333
Mar 15, 2006, 01:36 AM
3450 - Meaty Chunks - Warrior >> Warrior

3400 - Hello! It a purple border...

3350 - Not good. Its a viking purple border... Meaty Chunks - Warrior >> Settler

3300 - Spot 2 goodies

3250 - move to the goodies

3200 - maps and ... wtf? barbs? arent we expansionist?

3150 - Another goody spotted, i can see some green borders.

3100 - oh crap, the 'tecs. Aggresive civs nearby is not a good thing. :mad: And barbs from a hut isnt good either. :cry:

3050 - %^$!#@@#!!! Goddam barbs killed a warrior. At least it releases some of our income. Meaty Chunks - Settler >> Warrior

3000 - Boring turn. I'm going to keep playing till we settle the second town, since there could be a viking settler near our ivory.

2950 - Spot a pretty pink border, and notice tenochitlan has very little production.

2900 - It was a chinese border. interesting.

2850 - Ivory Backscratcher built. saved turn immediatly.

conquer_dude
Mar 15, 2006, 03:58 PM
Got it. Will play in a minute.

Tenochtitlan probably has a low population because they probably just made a settler.

conquer_dude
Mar 15, 2006, 04:28 PM
This is seeming to be a bit easy... I wonder if I put it on Monarch... Cody, check what difficulty it's on when you see the save. If it's anything easier than monarch, we need to start again. :hmm: Maybe it's regent...

2850BC-Meet Chinese, they have no extra cities, the have BW and are catious

2800BC-Send warrior in AztecLand to the sothwest a little

2750BC-Fortify warrior in Ivory Backscratcher

2710BC-Meaty Chunk finishes warrior->Barracks->Settler send warrior sw

2670BC-See injured Chinese warrior... Must be barbs around. :hmm: Realize everyone has no extra cities. Worker finishes irrigation, connect the ivory

Nothing until 2550BC-Find wine north of China. Cows and tundra and a lake.

2510BC-Ivory connected.

The 777 Hoax
Mar 15, 2006, 04:33 PM
Alright, lemme check...

Yep, it says monarch.

azzaman333
Mar 15, 2006, 05:04 PM
Did you turn off traits and starting techs, cause we didnt have a scout, and we started with no technologies.

conquer_dude
Mar 15, 2006, 05:10 PM
Yes, I forgot to mention that. It makes it... well... more challenging. We could restart or continue playing. I say continue.
1.cody (up)
2.azzaman (On deck)
3.Conquer_Dude (Just played)
4.Open
5.Open

azzaman333
Mar 15, 2006, 05:12 PM
Yes, I forgot to mention that. It makes it... well... more challenging.

IMO, it makes things easier... and less interesting.:(

conquer_dude
Mar 15, 2006, 05:48 PM
Well, let's just continue and next time I'll do traits.

Cody, you're up.

The 777 Hoax
Mar 15, 2006, 06:54 PM
Okay, here we go.

Turn 1 - 2470 BC: nothing...

Turn 2 - 2430 BC: Alphabet is done and Bronze Working will now be researched... a barb warrior comes near a warrior and he runs away like a little girl. IB builds warior.

Turn 3 - 2390 BC: Barracks are built in MC. The dumb barb almost kills the warrior, but he is no match for our warrior...

Turn 4 - 2350 BC: nothing...

Turn 5 - 2310 BC: I see another Aztec city.

Turn 6 - 2270 BC: Oh Oh! I see a border! It's pinkish...

Turn 7 - 2230 BC: Oh, crap, another barb just walked up to the warrior with one HP... I'm gonna have to go west... oh, another border, blue this time!

Turn 8 - 2190 BC: MC builds settler... crap, I dunno where to go. I think I'll go with a coastal city next to some insence... pinkish border is Arabia.

Turn 9 - 2150 BC: I discover that Arabia has three spices by their capital... the blue people = Germany!

Turn 10 - 2110 BC: Bronze working is done and I shall now research... um... let's go with warrior code. Someone can change that, if they want. MC builds a warrior and will now build the first spearman of the game.

I didn't take any screenshots that time... nothing too exciting... the settler is ready to be settled, I dunno if I chose a good spot for it or not.

conquer_dude
Mar 15, 2006, 07:14 PM
MC was on barracks wasn't it?

BTW: Got it your sig I see cody. I haven't even put it there yet.:lol:

1.azzaman (up)
2.Conquer Dude (On deck)
3.Cody (Just played)
4.Open
5.Open

The 777 Hoax
Mar 15, 2006, 07:23 PM
MC was on barracks wasn't it?

Yep... it was successfully built (2 turns left when I picked it up, I think) and then I started work on settler (which took 6 turns, I believe.)

conquer_dude
Mar 15, 2006, 07:24 PM
Edit your turnset. You put warrior. :p

The 777 Hoax
Mar 15, 2006, 07:59 PM
Oh, crap my bad... :)

azzaman333
Mar 15, 2006, 08:01 PM
ummmm, where's the save?

The 777 Hoax
Mar 15, 2006, 08:07 PM
Dude, what the heck?? I put it under manage attatchments... I'll try again.

Oh, I know what I did. I think I pushed "close window" before it was done. :blush:

Geez I'm not very good at this so far :lol:

The 777 Hoax
Mar 16, 2006, 05:02 PM
Hey I'll be in Chicago until Sunday afternoon (well, I suppose it'd be a different time for you, azzaman)... You guys can go ahead and take my turn if you want and I'll play when I get back.

conquer_dude
Mar 16, 2006, 05:13 PM
Til Sunday. Kay. Big action. :lol: Two people.

1.azzaman333(up)
2.Conquer_Dude(On deck)
3.Open
4.Open
5.Cody (Away til Sunday)

conquer_dude
Mar 18, 2006, 12:30 PM
Um... azzaman? Are you going to play your turnset?

The 777 Hoax
Mar 22, 2006, 04:38 PM
Hello?

Shall I play a turnset if he doesn't post one soon?

conquer_dude
Mar 22, 2006, 08:51 PM
I'll PM him right now... :hmm:

azzaman333
Mar 22, 2006, 08:56 PM
I've lost my disk...

conquer_dude
Mar 22, 2006, 08:59 PM
Well, I'm up then. I'll probably play tomorrow since it is late here.

1.Conquer Dude (Up)
2.Cody (Just played) (On deck) :p
3.Open
4.Open
5.azzaman (Searching)

The 777 Hoax
Mar 24, 2006, 09:21 PM
Okie dokie, here we go...

Turn 1 - 2070 BC: Bismarck offers pottery for alphabet, and I'm like "Haha that sounds like a gr... terrible idea." I renegotiate and give him Alphabet for Potter and Warrior Code. Also, Peanuts is founded on a coastal square.

Turn 2 - 2030 BC: Boring poopy.

Turn 3 - 1990 BC: Ooh, look, a French warrior! We are ahead of them in techs.

Turn 4 - 1950 BC: Boring....

Turn 5 - 1910 BC: IB builds settler. Warrior gets 25 gold from taking a Barbarian camp.

Turn 6 - 1870 BC: MC builds setter. Stupid idiot barb comes and kills warrior.

Turn 7 - 1830 BC: Aztec and Chinese warriors getting a bit close to our borders... oh and I see a brown border.

Turn 8 - 1790 BC: Peanuts produces Spearman... settler founds Bucyrus.

Turn 9 - 1750 BC: The brown people is Carthage... I give them Pottery for Cerimonial Burial and 15 gold.

Turn 10 - 1725 BC: Nothing...

Hopefully I didn't screw that up too badly.

conquer_dude
Mar 24, 2006, 09:23 PM
If you really want to you can play another cause I won't be returning soon.:)

The 777 Hoax
Mar 24, 2006, 09:45 PM
Ah, maybe tomorrow, I'm going to bed. After I listen to my new Star Wars Soundtrack, that is :)

carmen510
Mar 25, 2006, 07:01 PM
Ok........... I'll probably not play as I havent played above Warlord yet.

azzaman333
Mar 25, 2006, 07:03 PM
Ok........... I'll probably not play as I havent played above Warlord yet.

We need more players, you might as well. You learn more from playing on higher levels.:)

The 777 Hoax
Mar 25, 2006, 07:34 PM
And we can help you too... it's only 10 turns, you won't screw up too badly :)... if i can do it, you can do it!

carmen510
Mar 25, 2006, 07:54 PM
If only i knew how to post save files. Then ill join!!

Sima Qian
Mar 25, 2006, 07:58 PM
If only i knew how to post save files. Then ill join!!

This thread (http://forums.civfanatics.com/showthread.php?t=55122) has been stickied for a long time and should be able to answer your questions.

The 777 Hoax
Mar 26, 2006, 11:48 AM
Sima Qian, since no one is really available at the moment and I just played, you should play a turnset! Do you have PTW and play on Monarch? EDIT - I'm assuming you do, since the google one is on Deity? :)

carmen510
Mar 26, 2006, 12:10 PM
If I accidently screw up like destroy/raze my own city or declare war before Im ready what will u do?

Sima Qian
Mar 26, 2006, 12:23 PM
Sima Qian, since no one is really available at the moment and I just played, you should play a turnset! Do you have PTW and play on Monarch? EDIT - I'm assuming you do, since the google one is on Deity? :)

Sorry I'm on vanilla, can't help you there.

conquer_dude
Mar 26, 2006, 01:05 PM
If I accidently screw up like destroy/raze my own city or declare war before Im ready what will u do?
We use the person's save before you. Trust me you'll do fine. :D

carmen510
Mar 26, 2006, 02:20 PM
Maybe.....................

conquer_dude
Mar 31, 2006, 09:36 AM
Well, I played real quick, and this is the result:

Turn 1 - 1725 BC - A barb o tile away from settler about to settle, so I move him to some incense tiles

Turn 2 - 1700 BC - Contact Carthage and we are ahead of them in tech by alphabet

Turn 3 - 1675 BC - Nothing

Turn 4 - 1650 BC - MC finishes spearman. settler --> sword (you will find out why sword) There is also an Aztec warrior two tiles away. I don't want to yell and monty because, well, you know why. I also founded Atlanta by some incense

Turn 5 - 1625 BC - Peanuts finishes archer --> Granary --> Settler. Iron Working comes in, and we have iron one square south of MC! But that stupid Aztec warrior is standing on it. Aztecs surprise attacked us on MC. The Aztec warrior was on a hill and crossing a river to attack. He got his but kicked :lol: I expand our palace

Turn 6 - 1600 BC - Everyone except China and Carthage have iron. Aztecs have iron... 2 sources! Ivory Backscrathcer finishes Spear -->Settler --> Spear I send the worker to connect iron pronto.

Turn 7 - 1575 BC - Another source of iron is near us in a mountain in the north. Barbarian camp on it, I sack it. Down by the germans, warrior kills a barb, becomes a vet

Turn 8 - 1550 BC - Atlanta finishes warrior --> Barracks I sack another barb camp by the germans

Turn 9 - 1525 BC - Attack Aztec archer in Aztec territory. Failed, leaving the archer with one hp left.:mad:

Turn 10 - 1500 BC - Barb warrior is inside our border. Worker begins connecting iron.

I'm gonna post the save after this. I have two screenies to show.

conquer_dude
Mar 31, 2006, 09:37 AM
And the sav.

The 777 Hoax
Mar 31, 2006, 07:31 PM
Atlanta? That's such a boring city name!

Haha, just kidding... nice turnset. We're at war with the Aztecs now?

:goodjob: :clap:

carmen510
Mar 31, 2006, 08:10 PM
Ok........ Watch out for the Jaguar Warrior.

conquer_dude
Apr 01, 2006, 10:56 AM
Atlanta? That's such a boring city name!

Haha, just kidding... nice turnset. We're at war with the Aztecs now?

:goodjob: :clap:
Yup. They declared war on us. Once we end or expansion we can declare peace and build up. :hammer:

@Carmen: Have you decided to play?

carmen510
Apr 01, 2006, 12:32 PM
Maybe, not on all the time.

Beorn-eL-Feared
Apr 01, 2006, 12:44 PM
So long as you have an early war opportunity with iron, mass the cities making barracks->swords->swords->swords->swords ... and make a settler to prevent riots where it's necessary. It'll grab you a whole lot of land and perhaps open new war opportunities just after. Don't be afraid to overkill your troop count, it's no overkill as long as there's more kills to do over another border ;)

conquer_dude
Apr 01, 2006, 08:33 PM
Azzaman should be back... We're playing a PBEM PTW with him. :lol:

1.conquer dude (just played)
2.Cody (On deck)
3.Azzaman (up)
4.Open
5.Open

Carmen: I need a simple yes or no answer. Not "Maybe, I won't be around all the time"

Cody it's up to you to start making the army! :hammer:

carmen510
Apr 01, 2006, 08:35 PM
Ok. I'll join.

azzaman333
Apr 01, 2006, 08:37 PM
Got it, playing now.

azzaman333
Apr 01, 2006, 08:57 PM
IBT - Warrior near the 'tecs dies

1475- Settler Built, move him to iron up north. Make a few trades to give us the tech lead.

1450- Boring

1425- Boring

1400- Aztecs want peace, so i give it to them, costing them 38 gold.

1375- Boring

1350- Iron connected, upgrade a vet warrior to sword for 40 gold.

1325- Viking Coast built, starts work on a worker.

1300- Ivory Backscratcher builds a settler, which is sent south to near the whale and ivory.

1275- Nothing noteworthy

1250- BOring

1225- Defeat a barb

1200- Boring.

conquer_dude
Apr 02, 2006, 01:01 PM
1.Conquer dude (Bench Warming:D)
2.cody (up)
3.azzaman (just played)
4.Carmen 510 (on deck)
5.Still Open

Am I the only person here that posts screenshots? :crazyeye:

Good turns, azzaman! Nothing bad happening in there! :)

Beorn-eL-Feared
Apr 02, 2006, 01:38 PM
Cody it's up to you to start making the army! :hammer:Well I'm not playing in this game, if that's what you meant ...

The 777 Hoax
Apr 02, 2006, 01:39 PM
:lol: You can change your avvie back now if you want to.

The turnset will be done in a minute (as well as the PBEM)

conquer_dude
Apr 02, 2006, 01:44 PM
Cool. Cant wait

carmen510
Apr 02, 2006, 01:51 PM
It's wierd how one spot is still open isnt it?

The 777 Hoax
Apr 02, 2006, 02:12 PM
Crap, no, the turnset won't be done by today. Carmen, go ahead and play. I have some get-together thingy with some of our friends.

conquer_dude
Apr 02, 2006, 02:14 PM
Okay then.

1.Conquer dude (On deck)
2.Azzaman (Just played)
3.Cody (At get-together thingy :p)
4.Carmen (Up)
5.Still open

carmen510
Apr 02, 2006, 02:52 PM
What file u put save in?

The 777 Hoax
Apr 02, 2006, 02:56 PM
Download the .sav and put it in C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW\Saves

carmen510
Apr 02, 2006, 02:57 PM
Darn! I only got C3C and Civ3.

The 777 Hoax
Apr 02, 2006, 03:00 PM
Can't you load a PTW .sav onto C3C?

conquer_dude
Apr 02, 2006, 08:41 PM
Can't you load a PTW .sav onto C3C?
Bo you can't. It would screw up big time. People have tried that.

Well, carmen, sorry to hear that.

Cody, are you going to play?

The 777 Hoax
Apr 03, 2006, 04:31 PM
Yep, sounds good.

Maybe you could advertise this in the Succesion Game Registry (http://forums.civfanatics.com/showthread.php?t=33851)?

The 777 Hoax
Apr 03, 2006, 04:57 PM
Alrighty, here we go.

Turn 1 - 1175 BC: Nothing much... Bucyrus builds worker and will connect the pretty ponies and ivory.

Turn 2 - 1150 BC: Writing is discovered and Map Making will be next (26 turns)... Atlanta builds worker. Cleveland is built. I wasn't sure where to put it so I just settled where azzaman sent it :)

Turn 3 - 1125 BC: Warrior discovers a bunch of barbs. Dang. Horseman attacks, but only reduces the warrior one HP.

Turn 4 - 1100 BC: Nothing.

Turn 5 - 1075 BC: Viking Coast builds spearman.

Turn 6 - 1050 BC: Ivory Backscratcher builds archer.

Turn 7 - 1025 BC: Warrior defeats barb warrior and Peanuts builds spearman.

Turn 8 - 1000 BC: Nothing.

Turn 9 - 975 BC: Meaty Chunks builds granary, begins working on swordsman. I fall into a Barbarian trap and am surrounded by 5+ barb horsemen and warriors. (See screenie)

http://i41.photobucket.com/albums/e253/cody_the_genius/Barbinvasion.jpg

Turn 10 - 950 BC: Stupid Barbs kill the warrior... Indians want 40 gold for Contact with the Babylonians... DENIED! Vikings want Alphabet and 30 gold for Horseback Riding... DENIED! Someone must have sold contact with us to the Babylonians because we can contact them now.

Looks pretty good so far... what kind of victory are we going for?

azzaman333
Apr 03, 2006, 05:11 PM
Lets just see where tha AA leads us, then decide.

The 777 Hoax
Apr 03, 2006, 05:46 PM
Alright... It's a big map so conquest and domination might be tough but we could probably do space race, maybe?

carmen510
Apr 03, 2006, 06:48 PM
Well, I'll lurk here then.

conquer_dude
Apr 03, 2006, 06:56 PM
@Cody: I have already advertised it there. No use I dont think. Noone looks there. :lol:

Space Race might be difficult, but I have a feeling we can do it, we are ahead in tech I believe. (Of course tech now doesnt matter. ;)) Ice turns. That sucks about that warrior. Thought we could have sacked that camp pretty easily.

@Carmen - Welcome to the lurker hotel. ;)

Picking up the save now.

BTW I'll play my PBEM turn after I play this.

conquer_dude
Apr 03, 2006, 08:14 PM
Pre turn - Go through the list and see for any techs I can trade. Vikings are behind. Alphapet + 20 gold for horesback riding.
Aztecs are polite with us. :wow: I also trade horseback riding for 58 gold from Joan, We could use gold,.
Make embassy with chinese. LOL!

http://img.photobucket.com/albums/v228/gundamdude0079/Laughoutloud.jpg

I sign RoP with China for 1 gold, communications with the Japs and Persians.

Switch production in IB from archer to sword.

Turn 1 - 900 BC - Atlanta finishes spear. Move spear down to protect our iron supply. -->Barracks -->Sword -->Granary.

Turn 2 - 875 BC - Bucyrus produces archer --> Barracks.

Turn 3 - 850 BC - MC finishes sword, switch to Pyramids which will increase growth. :yeah: I place swordsman down on iron. That's where we will put our offensive unit and build up our mini SoD. :D

Turn 4 - 825 BC - Map Making is in. Switch research to math.

Turn 5 - 800 BC - Peanuts finishes sword. Switch to barracks.

I only decided to play 5 turns since I have some homework to finish up and I have to play my PBEM turn. I also decided to work Pyramids because we will definanatly need the growth.

Save.

The 777 Hoax
Apr 03, 2006, 08:48 PM
Very nice! :clap: Pyramids sound good because of the growth... it will be very useful later on.

conquer_dude
Apr 03, 2006, 09:21 PM
1.Conquer Dude (Just played)
2.cody (On deck)
3.azzaman333 (up)
4.Open!
5.Still Open!

The 777 Hoax
Apr 08, 2006, 08:06 PM
Azzaman, you there?

conquer_dude
Apr 09, 2006, 11:43 AM
Oh, and, may fault about the PBEM's. I found out you CAN move a save from PTW in complete folder.

So, I can continue.

azzaman333
Apr 09, 2006, 11:47 AM
Someone else take it. I'm so tired... its 3am and i still have half a major assignment to do by tomorrow.

conquer_dude
Apr 09, 2006, 11:52 AM
Alright then, cosy, you take it.

The 777 Hoax
Apr 09, 2006, 02:11 PM
Alright consuer_duse ;)

conquer_dude
Apr 09, 2006, 08:06 PM
Alright consuer_duse ;)
Alight cosy can't wait til you play!

(My bad:lol:)

The 777 Hoax
Apr 14, 2006, 02:01 PM
Finally... Spring Break! A chance to play my turnset plus update Carthage on Regent ;)

Turn 1 - 775 BC: Trade territory maps with Tokugawa and Xerxes... Hammurabi builds Oracle.

Turn 2 - 750 BC: IB builds swordsman.

Turn 3 - 730 BC: Nothing.

Turn 4 - 710 BC: Nothing.

Turn 5 - 690 BC: Viking Coast builds spearman and will now work on a galley to do some exploration.

Turn 6 - 670 BC: I thought this was pretty funny... "Let's trade World Maps!! Um... what are maps again?" Instead I got Mathematics for Mapmaking.
http://i41.photobucket.com/albums/e253/cody_the_genius/mapmaking.jpg

Turn 7 - 650 BC: Worker connects the Ivory by Bucyrus.

Turn 8 - 630 BC: Nothing.

Turn 9 - 610 BC: Nothing.

Turn 10 - 590 BC: Peantus builds Archer, will get a settler in 5 turns.

And the sav...

Oops, I kind of messed up the picture :lol:

The 777 Hoax
Apr 15, 2006, 04:34 PM
Who's gonna play next, azzaman or conquer_dude? :D

conquer_dude
Apr 15, 2006, 05:26 PM
Azzaman.

.

markh
Apr 18, 2006, 07:39 AM
lurker's comment to carmen510: If you have C3C you should have PTW also as it was included in C3C. It installs automatically when you install Conquests. Check your entries in the start menu. It should be there.

azzaman333
Apr 18, 2006, 07:55 AM
If i havent played within a day, it means its not very likely i will. Just a note... ;)

conquer_dude
Apr 18, 2006, 09:53 AM
Uh huh........

Then I'll take the save...

The 777 Hoax
Apr 18, 2006, 08:32 PM
Oh poopy, I just remembered that we have to get a Conquest victory... we'll need to start building a nice military. Who should suffer from the wrath of Lincoln first? ;)

conquer_dude
Apr 18, 2006, 08:33 PM
Hey, cody, could you play the next turns, because, oh poopy :p I'm sick and I need to get some :sleep: soon.

The 777 Hoax
Apr 18, 2006, 08:34 PM
Will do. Get well soon :)

The 777 Hoax
Apr 18, 2006, 09:00 PM
Turn 1 - Joan offers her world map for my world map, mathematics, and 50 gold. NO. Philosophy is done, Polytheism started. Bucyrus builds settler, we need expansion badly if we don't want to be closed in.

Turn 2 - IB Builds swordsman.

Turn 3 - Atlanta builds barracks.

Turn 4 - Crap, MC gets civil disorder. San Fransisco is founded.

Turn 5 - Peanuts builds settler.

Turn 6 - Viking Coast builds Galley.

Turn 7 - Dang it, Japan finishes the Pyramids. MC now builds temple.

Turn 8 - MC can now build swordsman in 3 turns... sweet.

Turn 9 - Yavin is built. Germany declares war on the Chinese. Oh boy, here we go.

Turn 10 - IB builds settler, but I'm not sure where to put him, so I'll leave that up to the next player (assuming it's not me again :p)


800th post!!

conquer_dude
Apr 19, 2006, 09:26 PM
Happy 800th post! [party]

Hehe sucker I just passed *cough*2000*cough*

:joke:

Great turns, and um? Who wants to pick it up? Cody? :p Azzaman or... me...

azzaman333
Apr 20, 2006, 01:15 AM
I downloaded it, but that doesnt mean much does it ;)

The 777 Hoax
Apr 20, 2006, 05:51 PM
Please tell me I don't have to take another one??

azzaman333
Apr 20, 2006, 07:14 PM
Please tell me I don't have to take another one??

If i find the time, i will play it.

conquer_dude
Apr 21, 2006, 04:06 PM
Please tell me I don't have to take another one??
Uh no, one of us lazy two (azzaman and me) :p will take time to play it.

conquer_dude
Apr 22, 2006, 10:05 AM
Here, azzaman, I'll play it then.

conquer_dude
Apr 22, 2006, 11:06 AM
I feel like playing alot of turns since I am a hog and I have too much time right now. :D

Pre turn - I move a sword up to the Viking city of Copenhagen. I plan to go to war once we have a good stack of twenty or thirty swords. Meaty Chunks could do alot of that because it has good looking production, and we need land. I choose Copenhagen because they have iron there.

1. We lost a galley to two barb galleys up in Mao's territory. Grrrrr.:mad: Curse the rng. MC Swordsman > Sword Peanuts sword > sword. IB Settler > sword Send settler into the stack to settle once we capture Copenhagen. Philosophy comes in > CoL in 6 turns.

2. Aztecs declare war on the Chinese! This will be a good fight! Vikings have two groups of settlers that I can see. One will be gaining acess to horses if he settlers where I think.

3. Atlanta Sword > Sword

4. Meaty Chunks Sword > Sword VC sword > Sword San Fransisco Spear - Barracks

5. Bucyrus Sword > Sword

6. This will be fun. I see an Aztec sword heading for a small Chinese village, and this is all within my sight. :) The sword is now 1 turn away. There is also a reg Chinese warrior 1 tile outside of Tlaxcala. BTW there are now six swords in our stack.

7. Aztec sword destroys Chinese village. Aztecs are winning the war. MC sword > sword CoL is in. Currency in like 12 turns.

8. IB Sword > Sword Peanuts Sword > Sword

9. Meaty Chunks Sword > Sword. There are about ten swords in our mini SoD. Babs get Great Lib. Crap.

10. Atlanta Sword > Sword

11. Viking Coast Sword > Galley I am currently on the last wave of swords because we are begining to lose money fast.

12. Meaty Chunks Sword > Wealth (Just for the time being)

13. Cleveland Settler > Barracks Peanuts Sword > Granary Send settler to the stack, and I believe it is time. I attack the Viking worker mining their iron one tile away from me. I send the good bit of units torwards Copenhagen. What's the deal with rep anyway? :p

14. Bucyrus Sword > Barracks. Copenhagen Captured! :woohoo: There were THREE settlers garrisoned in there. So we now have six workers from that. :lol: I move settler over Copenhagen rubble.

15. IB sword > Barracks Viking Pwnage is founded over the Copenhagen rubble.

16. I heal some swords so they can head out torwards Trondheim. Currency is in. Switch to Construction.

17. The future of Viking Pwnage is at stake. A veteran sword, a 2 out of five elite sword and a veteran archer are coming its way with only 2 swords in garrison.

18. San Fransisco is under seige by and archer that wont go down. :mad: Atlanta Sword > Temple That annoying group of units that was heading torwards Viking Pwnage turned at our SoD. :mad:

19. Viking Coast galley > Harbor. Send galley into Viking territory.

20. Trondheim Captured!!! I'm too sure about its future though, but I could capture it back easily if needed.

Shew. That was a long set of turns. I did twenty because I was eager for war.:D

The 777 Hoax
Apr 23, 2006, 08:27 AM
Dang, six free workers! Nice turns :goodjob: :clap:

conquer_dude
Apr 24, 2006, 03:59 PM
Azzaman, you're up. I'm sure you can play tomorow because it is a public holiday? ;)

azzaman333
Apr 24, 2006, 10:55 PM
Azzaman, you're up. I'm sure you can play tomorow because it is a public holiday? ;)

Today is a public holiday! :mischief:

I might play it today if i dont feel lazy

azzaman333
Apr 24, 2006, 11:42 PM
ERROR! xcl

The 777 Hoax
Apr 25, 2006, 02:16 PM
ERROR! xcl

Huh??? xcl

azzaman333
Apr 26, 2006, 04:30 AM
Huh??? xcl

Try and play it cody, and see what happens.

vmxa
Apr 26, 2006, 09:43 AM
I tried to load it with SeedBeast and it fails, so it I tried it with C3C and it loads. Was this a vanilla or PTW game? If so maybe it was play with CV3C and saved. Then it can no longer be loaded with vanilla.

Edit Ok, I see it is either vanilla or PTW as teh taxmen get 1 gold.

The 777 Hoax
Apr 26, 2006, 01:17 PM
vmxa - It's PTW.

I just tried to load it and it said the file might be corrupt?

900 posts! :D

vmxa
Apr 26, 2006, 02:09 PM
Since it will load in C3C and not PTW or SeedBeast, it was probably played in C3C and saved. Gramphos tool will load it as well, so it is not corrupt. It has has a different fields applied. I don't think even a backward patch in PTW would do that, but I am not sure.

Check with Conquer Dude to see and he will probably have to backup and play the turns over with the proper version or else the game will have to be finsihed in C3C.

conquer_dude
Apr 26, 2006, 05:41 PM
Crap, that's true. The files will be corrupt, I have complete..........

We could finish this up on conquests if cody gets it. What do you say, cody?

The 777 Hoax
Apr 26, 2006, 08:28 PM
Er, I've looked for it for a while at the local malls and stuff but haven't found it. I could get it on Amazon or eBay or something, but that'd take time to ship.

conquer_dude
Apr 26, 2006, 08:45 PM
Well, if you truly are at the Bratwurst Capital of the world I doubt you will find it at a store. :lol:

I can't find it here either though. You can fiind complete easily. I found it at target, and I bet they have it at wal mart. Plus, complete is patched so it rocks.

The 777 Hoax
Jun 12, 2006, 09:13 PM
Guess who just bought Conquests...

:D

So... whose turn is it?

conquer_dude
Jun 13, 2006, 08:49 AM
Yours. If you want. Remember we at war with Vikings.

BTW did you patch it?

The 777 Hoax
Jun 13, 2006, 10:26 AM
Yours. If you want. Remember we at war with Vikings.

BTW did you patch it?

1.) I'm gonna do some serious pwning! :hammer:

2.) Yep.

conquer_dude
Jun 16, 2006, 10:00 AM
Their capital is already taken I think.