View Full Version : The Water Hole – Term 1


gbno1fan
Mar 17, 2006, 02:13 PM
http://dailydigitalphotos.com/ben/humanities.jpg

This thread is for any off topic discussion our team may have. Feel free to talk about whatever you want in this thread, provided it stays within the CivFanatics Forum guidelines.

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Kentharu
Mar 17, 2006, 05:53 PM
you guys should really try some NESing especially you FE!! you said you would

Kentharu
Mar 17, 2006, 11:38 PM
since this is an any topic thread can anyone tell me what im doing wrong i played 2 games (1 with Japan, 1 with India) on Prince and i keep getting screwed over... is it just bad luck?

the first game with Japan i got basically trapped by egypt and couldn't expand anywhere, no wars but im way behind in tech and what not

the second game was going GREAT! but then mongolia declared war on me and took one of my cities (not a very important one) i held out after he battered the crap out of me with much more than i thought he had and just when i was gonna go on the offensive the aztecs declared war on me (and mind you both of these declarations were not my fault!) i had to play defensive for about 20 turns i think and the aztecs are second in scores (to egypt!) it will be permenant war unless i can get out of this

please PLEASE take a look at these saves

oh and why does the pic for this thread say office of Humanities?

gbno1fan
Mar 18, 2006, 02:15 AM
oh and why does the pic for this thread say office of Humanities?

Because it is sponsored by the Office of the Humanities. :D

As for your game questions, I can't answer them, as I don't own Civ4 myself. :(

lost_civantares
Mar 18, 2006, 09:29 AM
Some quick thoughts Kentharu for the India save,

-You should get Tokugawa into the war, you can get him to attack Kubli and cease trading with Monte for 3 techs, a steep price I guess, but compared to having a total dog pile it is worth it and it will lesen the amount of troops that you will have to deal with.

-You are Gandhi, who is religious, which means that you can change civics at the drop of a dime, so you should use this and change to war time civics.

-You had a stack outside Madreas, you should suicide a catapult and then kill the units there.

I hope that helps on the at least short term! :)

Kentharu
Mar 18, 2006, 04:52 PM
thanks mate, i was able to get the aztecs off my back and japan in the war with me (aztecs later declared war on mongolia with egypt fighting them to!) and i was able to get 2 cities 1 of thiers and my banglore back (only cause i immediately got a peace treated when it was captured) so thanks agian lost

peter grimes
Mar 21, 2006, 08:28 PM
I'm tired of checking this forum and not seeing any posts... just the calm before the storm, I suppose.

So how many of us actively play cIV, and at what level of difficulty?

Dont' be shy, we all were Chieftains at some point, and I for one really like thrashing my neighbors in a quick game on Chieftain sometimes... Like when I get home after staying out too late, and I feel like giving myself 4 tanks to start the game ;)

Of course, I don't have cIV, but I do have civ3 (but not conquests - I have an 8 year old iMac!) and I now play on Emperor, thanks to all I've learned since joining MIA.

Memphus
Mar 21, 2006, 11:49 PM
Yeah me too I check like 5 times day and nothing new...i mean gee if they at least gazem me a screen shot to ponder :confused:

As for my level of difficulty, in [civ4] I have beaten them all on reasonable settings, but I prefer whatever the GOTM disehs out as that is what I focus on.

However that being said, for my game type (fast domination) I prefer Monarch Difficulty with any other options selected. My reason for this being that on Emporer you start with tech at 80% and that bums me out :mischief:

gbno1fan
Mar 22, 2006, 08:09 AM
I, too, check this forum often during the day and find NO posts! I feel like the forum is dead and the game hasn't even started! I'm glad to see that the water hole may be finally getting some conversation started.

I have learned a lot from the Civ3 MTDG. When I started, I was in the process of determining my difficulty level. I would play a game on one difficulty, and if I dominated too easily, I would quit and move up a level. I got to monarch and had some trouble. The modifications in favor of the AI threw me off a little, but now I seem to have mastered it. After I finish the game I'm playing currently, and maybe finish another one, I plan on moving to Emperor.

No matter how much fun Chieftain can be, and I agree it is a great way to relieve stress from a long day, this game is so much better when you reach a difficulty level that is actually challenging. I was thinking about it yesterday, and the thing that sets this game apart from real-time strategies like Age of Empires, is that when you reach a challenging difficulty it is a challenge not because it is difficult to click the mouse as fast as the computer can go, but because you have to actually think more about what you're doing. You have to strategize, and that is what it is all about.

peter grimes
Mar 22, 2006, 08:50 AM
I agree with you, Gb, that the brilliance of civ is the 'stop and go' nature of it. I got pretty into CaesarIII for a while, and it was just too hectic. I couldn't really plan things out too far because there were constantly things to respond to.

Of course, I suppose the pace is precisely why some people prefer the real-time games. Not me, though.

Another game I was about ot get into (but my friend and I moved away from eachother) was Axis and Allies. Anyone know if there's a computer version or online version?

gbno1fan
Mar 22, 2006, 09:52 AM
I'm sure there has to be an Axis and Allies computer game somewhere. Try googling.

I am a big fan of Caesar III myself, though after a while I have to put it back on the shelf for a year - it doesn't keep my attention very long.

I'm also a big fan of Diplomacy. What a great game to play with friends. Anyone else played it before?

peter grimes
Mar 22, 2006, 09:58 AM
Not me....

gbno1fan
Mar 22, 2006, 10:32 AM
Well then I guess I can explain the game...

Diplomacy is set in World War I, and there are 7 playable countries: England, France, Germany, Russia, Austria-Hungary, Turkey, and Italy. Each starts with 1 naval unit and 2 army units (except for Russia, who has 2 naval and 2 army units, to compensate for its size, and England, which has 2 naval units and 1 army unit to compensate for it being an island). Then you try and take over the world (like all great games).

Each turn, you all write down your orders for your units, and place them in a hat to be read all at once (turns are done at the same time, not one at a time). You often have to work together with other players to gain support for attacks. Each player also has "supply centers", which must be controlled to maintain your units. When you gain more supply centers, you gain more units.

Example: England wants to move into a territory, they say "Army-Territory A TO Territory B". If there is another unit already in Territory B, the move fails. Unless England (or another player) says "Army-Territory C SUPPORTS Army-Territory A TO Territory B". Then, since there is 1 army with support from another army, the army from Territory A is able to move to Territory B.

Basically, it is a game that forces you to work with other players, but also creates an atmosphere for telling one person you're going to do one thing, to gain their support, while also stabbing them in the back on the same turn. :)

General_W
Mar 22, 2006, 10:43 AM
Oh man! Axis & Allies and Diplomacy! I love those games!

(Good to see conversation on here again!)

I know they made a computer version of Axis and Allies – but I don't think it had any multi-player ability beyond hotseat. Friend of mine had it, but I really preferred the board game version and never bought a copy myself. (I actually own 3 expansions for Axis & Allies! :lol: but most of my friends that played it with me have moved away :( )

Peter – if you've never tried Diplomacy, you should really find a copy somewhere. It's a great game. No dice, no RNG, just strategy. It's more like Chess that way. Biggest problem is finding someone who will play with you!
(They say JFK used to play it in the Whitehouse!)

I tried to get a game going with some college buddies of mine via e-mail… but that was after we all graduated, and RL just slowly choked the game to death.

About Diplomacy:
http://en.wikipedia.org/wiki/Diplomacy_(game)

Axis & Allies
http://en.wikipedia.org/wiki/Axis_and_Allies

P.S. Apparently they've made a Turn based and RTS version of the game for the PC?? But I don't know anything about either one.

gbno1fan
Mar 22, 2006, 10:51 AM
There is more than one diplomacy player on this team...hmm...

Maybe we can get a Diplomacy email game going within the team.

I'd be willing to process the moves and post the map. Let me know if there is an interest.

General_W
Mar 22, 2006, 10:57 AM
:wow: I'd totally do that if we could get enough players. It's been at least 3 years since I last played!

gbno1fan
Mar 22, 2006, 11:02 AM
I'll start a thread for it here in Epsilon. We need something to keep us interested.

If we fall short on players, this may be a way to get a couple more friends to play. We can convince them to join the forum and Epsilon to play a game of Diplomacy, and then they'll likely de-lurk from the rest of the team activities. ;)

Kentharu
Mar 22, 2006, 09:31 PM
DIPLOOOOMMMMAAACCCYYYYYY HOLY @%@#$@#$@$@$ I LOVE YOU GUYS *cries rather drunkily* i really do email game of diplomacy yoooouuuu guuys!! *falls over* ARE THE BEST!! :suicide:

Methos
Mar 28, 2006, 04:07 PM
The original Axis & Allies PC game was a lot of fun, but was DOS based. I've tried running it on an older computer but everything happens so fast that its hard to tell what's going on.

Within the past year a RTS version of Axis & Allies has come out, that IMO sucks. Anyone who has played the board game version will probably not like the RTS version. My copy sits in a drawer gathering dust.

I wish they'd come out with another turn based version for the PC.

gbno1fan
Mar 30, 2006, 08:01 AM
i like the fourm game ill start 1 now

lol i got warned form a topic spam which was the game so lol bad idea DONT TRY IT
:wow: Team Loco actually punishes people for trying to build team unity?!?!

Read about it here. (http://forums.civfanatics.com/showthread.php?t=164595)

lost_civantares
Mar 30, 2006, 08:08 AM
They are Loco you know... ;)

DaveMcW
Mar 30, 2006, 12:34 PM
if some1 on r team posted like him i would warn them for spam 2

peter grimes
Mar 30, 2006, 03:53 PM
LOL u r makin me laugh so hard my brane hurts!!!!!!!!

But in all seriousness, I'm happy to be on a team that's willing to not take themselves so seriously. This is, after all, just a game (but a pretty complex one!)

lost_civantares
Mar 30, 2006, 08:16 PM
I'm sorry, sir, but this is The Game and we are you know Epsilon and as members of a team we shall remember that Epsilon is all, and that all is Epsilon! There is no weakness among our glorious team! Commitments to be Epsilon above all! Nothind else will be tolerated!

You did read our EULA right? You didn't? Oh well, tough "beans" as they say. Should have read the small print more carefully...

fe3333au
Mar 31, 2006, 03:31 AM
I just heard :eek:

Game has been cancelled cos GA and Regentman have had a falling out of somesort ... don't understand details but they are not talking :(

Can anyone suggest how we can salvage the game :cry:

Kentharu
Mar 31, 2006, 12:49 PM
the game as in the actual MTDG???

peter grimes
Mar 31, 2006, 02:40 PM
Apparently so, Ken!

I guess word reached Australia before it happened here in the states. But I'd be pretty surprised to wake up tomorrow and not see more word of this... maybe even something *official* :(

General_W
Mar 31, 2006, 03:18 PM
My goodness!!! :wow:

And what a day to call it quits! ;)

Rik Meleet
Mar 31, 2006, 03:33 PM
I'll replace Ginger Ale and Regentman if I have to, but this game will go on. I'll ask Sullla and Sirian to replace them.

gbno1fan
Mar 31, 2006, 03:43 PM
Hmm... :hmm:

Maybe this rumor is true then! :dubious:

Well I'm glad that Rik will step in if needed. :mischief:

Guess we'll just have to sit back and wait to see what happens. :coffee:

Memphus
Mar 31, 2006, 06:53 PM
Hmm... :hmm:

Maybe this rumor is true then! :dubious:

Well I'm glad that Rik will step in if needed. :mischief:

Guess we'll just have to sit back and wait to see what happens. :coffee:

Well the game really only needs to go to 1AD because by the Epsilon Team will have won :king: .... Although single player is no indication og MTDG, we have alot of strong players on this team, with many good ideas ... I am gettign anxious again now that I finished the nightmare that was GOTM 4

fe3333au
Apr 01, 2006, 02:15 AM
Fantastic news RIK :clap:

While it will be a pity to not be administered by Ginger_Ale and Regentman, I'm sure Sullla and Sirian will be equally as active and fair as I have found our previous admins to be :(

The important thing is that the game will continue :beer:

fe3333au
Apr 01, 2006, 10:38 PM
Just to celebrate this most holiest of days and while not as elaborate as other japes found throughout the forums ... I thought it a duty to also share in the jesterings :lol:

And on a personal note it marks my 2nd anniversary of joining CFC, for on this day of hoaxes 2 years ago I was accepted as a CFCer :beer:

... and I havn't looked back since :D

gbno1fan
Nov 20, 2006, 11:20 AM
Just wanted to let everyone know that Civ4 is on sale at Best Buy the next few days for only $20 ($30 off).

peter grimes
Nov 20, 2006, 09:03 PM
Thanks for the heads-up!

I will be purchasing the mac version as soon as our new macbook arrives :rockon:

Did any of you read Daveshack's post about the intersite team game? I'm pretty interested if it goes pitboss. But I've never played pitboss, so I'd prefer to back someone.

Memphus?..

Dave?...

G_W?....

Bueller?.....

Memphus
Nov 20, 2006, 09:46 PM
I read about it a bit so the Peter We would each have a Civ? Or be on a team?

azzaman333
Nov 21, 2006, 12:51 AM
I read about it a bit so the Peter We would each have a Civ? Or be on a team?

18 civs divided into a CFC team and a STG team, 9 individuals on each. I have already signed up for CFC team (STG has 9 players already IIRC).

gbno1fan
Nov 22, 2006, 10:26 AM
I bought, installed, and played most of a game of Civ4 last night - achieving my first CS Sling (on Settler difficulty though). :D

Why didn't anybody ever insist that I buy this game sooner?

peter grimes
Nov 22, 2006, 11:42 AM
@Memphus - I believe that two people could be a civ, playing for the CivFanatics team of 9 civs. I only ask to be paired with someone because I think that makes the game more fun (for me, at least ;))

Also, it would make the time requirement easier to bear if split between two people.

Also, I'm not a terrifically strong player :)

@GB - I thought it was self-evident that cIV is a tremendous fun!

Memphus
Nov 22, 2006, 12:01 PM
I bought, installed, and played most of a game of Civ4 last night - achieving my first CS Sling (on Settler difficulty though). :D

Why didn't anybody ever insist that I buy this game sooner?


So now we have another team memeber who can really contribute now :goodjob: Yeah the game is awsome

..until you lose your first 99.8% battler :mad: ...but then you win two 10% in a row and life is good :D

gbno1fan
Feb 01, 2007, 10:13 AM
So now that it is Term 7 and I no longer hold an elected position, I am trying to determine what my role will be on the team this next 20+ turns (since we do try and do a little role playing in this game with our different ministries).

I want some opinions...should I be:

A. Disgruntled Citizen :mad:
B. Retired Provost who is adamant that our Civ's academics, culture, and overall atmosphere has gone down the drain :old:
C. Political Activist - Supportive of establishing a Monarchy :king:
D. Political Activist - Supportive of establishing a Communal Government :borg:
E. Political Activist - Supportive of the destruction of the state religion and the implementation of Free Religion :worship:
F. Political Activist - Supportive of the lower class and all things "against the man" :sniper:
G. Other - make a suggestion.

peter grimes
Feb 01, 2007, 11:23 AM
:) Other ideas:

1. Xenophobic Piffle-Hater

2. Retired Provost who is now a 'Consultant' to "The Epsilonian Project", a Neo-Liberal economic think-tank

3. An orphan whose parents were sent to a mining camp to aid in the completion of one of The Leader's projects.... a granary, maybe?

General_W
Feb 01, 2007, 11:33 AM
Maybe you could start some kind of internal religious sect?

I mean, in the Civ3 MTDG, on team MIA we had two competing religions (Meleetism, and the RNG cult) – but here…

Well, we have some half-hearted mentions of Sirianism, and 1 semi-lackluster celebration of Confuciusmas… and that's about it.

Maybe you could craft some special religion organized around The Leader, may he live forever, as the ruler divinely appointed by Sirian, and Confucius as his Prophet?

:mischief:

azzaman333
Feb 02, 2007, 06:43 AM
Definately F. Gotta stop the man, cause the man is evil

peter grimes
Jan 08, 2008, 08:02 AM
I know that there is a strong Folding@home community on these forums. But I'm part of a different one: Seti@home.

http://www.sciencedaily.com/releases...0102135741.htm

They need more computers - a lot of them. The software works on almost all common platforms (only mac's OS 8.x isn't supported). I've got it running on my work computer and my home one.

Just imagine when a signal is uncovered: the feeling you'll get knowing that you were part of the project that changed humanity's place in the universe forever!

classical_hero
Jan 08, 2008, 08:15 AM
SETI is a waste of time, which is why they are trying to get ordinary people to try and help them.

peter grimes
Jan 08, 2008, 08:44 AM
Thanks for that productive comment :rolleyes:

If seti is such a waste of time, why are so many people devoting unused processor time to it?

Really, now.

classical_hero
Jan 09, 2008, 07:29 AM
Because of their A Priori beliefs.

peter grimes
Jan 09, 2008, 07:54 AM
No, it's not due to a priori beliefs. On the contrary, there's a pretty solid line of reasoning that leads to the conclusion that life is almost certain to exist beyond Earth.

The Drake Equation (http://www.pbs.org/lifebeyondearth/listening/drake.html)

Memphus
Jan 15, 2008, 08:38 PM
Nice of Aloha to play in a timely manner

Methos
Jan 16, 2008, 12:50 AM
Nice of Aloha to play in a timely manner

Once on a very rare occasion isn't bad IMO. It's when it becomes normal that is bad.

gbno1fan
Feb 12, 2008, 11:48 AM
For those of you who participate in fantasy football...

I am in a simulation/fantasy league with 32 teams. The goal is to mimic the real NFL as best as possible. Currently we are discussing rule changes and looking for new General Managers for a couple of teams in the league. The person who has created the game also is planning on opening a second league for next season, beginning in March.

If you're interested, visit http://www.fangm.com/affl/ for more information.

peter grimes
Apr 16, 2008, 08:46 AM
This may be premature, but I've been thinking about the next MTDG.

It seems to me that all of the problems with this game stem from one source: Slow Pace

Either the next game should be on a pitboss server with a time limit (24 hours in the early game, 48 hours or 72 later on), or the game should be actively administered to keep the turns moving. Even if that means an admin opening a save, hitting enter, and passing it on.

Clearly the pitboss system would be preferred. But I can't host one, and the experience from the pitboss game hosted by Daveshack illustrates that being the host is a major commitment.

Anyone have other thoughts?

DaveMcW
Apr 16, 2008, 10:02 AM
Pitboss doesn't work very well with "Teams" or "Democracy".

Our main problem is lack of admin enforcement in this game. If they put in as much effort as a normal pitboss host we wouldn't be having these problems.

peter grimes
Apr 16, 2008, 10:21 AM
Why do you say that Pitboss doesn't work well with Teams? Do you know if anyone has tried it yet? I think it would work a lot better than this has! :)

The Democracy part of this game is a relic - the mtdg was a spin off from the original democracy games, where everything was polled. That format wasn't really adopted by any of the teams. Therefore these team games have been loosely associated with democracy, at best.

I really think a team pitboss game is doable - and I'd offer to set it up myself if I had a computer I could use as a server. The trick will be that the Host will certainly have to pause the game sometimes. It's perfectly reasonable to need to hold the game for big decisions, or to wait for a response from another team. That's why I imagined that the length of time for a turn would need to vary with the stage of the game.

General_W
Apr 16, 2008, 06:45 PM
I hear what you're saying Peter - and I agree that a pitboss game would be better than the current method.

However - I still think the best method would be the PBEM mechanic - but one that's actually administered with time rules that are enforced.
With PBEM, there's just fewer things that can go wrong and there's also a much lower technological barrier for people to get the save and be involved.

I think a BTS game on a smaller map with actively enforced time limits is the way to go for the next game. I'd rather play - but I'm willing to be an Admin if needed.

Empiremaker
Apr 16, 2008, 08:45 PM
As a lurker in this game, I like PBEM because it gives more time per turn for discussion and diplomacy.

peter grimes
Apr 16, 2008, 09:29 PM
Technically, in this game each team has 24 hours to play the save after receiving it.

When each team has abided by the 24 hour rule, the save has taken around 72 hours to come around again. That's how I came up with the 72 hour turn-timer.

But it's irrelevant if we get some active game administration going on. I'm open to either pbem or pitboss format; it's just that since game administration has been so negligent, I figured that pitboss would be an easier game format to administer. Especially when it comes to enforcing turn-times. :gripe:

Kylearan
Apr 18, 2008, 03:42 AM
Dave, I'd be interested as well why you think Pitboss won't work well with teams. Over at Apolyton, a Pitboss MTDG is about to start, so... :crazyeye: (Although administration is very chaotic there, as are the teams - two teams left the game already even before it had started. :rolleyes: We, that is Team Realms Beyond, kind of regret already to have agreed to participate...

If somebody, i.e. an admin, would enforce a timer, I think the PBEM format would work well. You can at least ask for an extension then, in times of war or diplomatic emergencies. But this involves a lot of work on part of the admin with no return. :(

-Kylearan

Methos
Apr 18, 2008, 07:53 AM
We, that is Team Realms Beyond, kind of regret already to have agreed to participate...

Don't force yourselves to play. If you all prefer not, then back out before it starts. You can always join as Team Rabbit! :mischief:

Kylearan
Apr 18, 2008, 08:03 AM
Hi,

Don't force yourselves to play.
I've argued in the team already that once the game has started, it will all become better. (It will...right?)

If you all prefer not, then back out before it starts. You can always join as Team Rabbit! :mischief:
Nah, thanks. Meet you on the battlefield! :hammer:

;)

-Kylearan