View Full Version : 2nd European Pitboss game !


buldozer
Mar 18, 2006, 07:26 AM
This game is full

Game Settings
Human Players : 4
AI : 2
Map Type : Continents
Size : Standard
Climate : Temperate
Sea Level : Low
Era : Ancient
Speed : Normal

GAME OPTIONS ENABLED
No Technology Trading
No Cheating

MULTIPLAYER OPTIONS
Simultaneous Turns : On
Take Over AI : On
Turn Timer : 24 hours


Player #: Forum Name/Game Name (civ selection)

Player 1: buldozer/buldozerra (Inca / Huayna Capac)
Player 2: Dandridge/Dandridge ( China / Mao Zedong)
Player 3: Stemil/St.Emil (Mali / Mansa Musa)
Player 4: DribNairb/DribNairb (Arabia / Saladin)
AI1 : (Rome / Julius Caesar)
AI2 : (Mongolia /Kublai Khan)

Stemil
Mar 18, 2006, 07:33 AM
Any idea when the first session would be played?

buldozer
Mar 18, 2006, 07:39 AM
Now as you can see i have made some changes in the settings
The game is now normal which should make wars more interesting
I added 2 AI (noble) so be careful out there .

As for the previous game i think the quick speed and the 4hour sessions caused the game to become somewhat uninteresting at the end. Still after our 2nd session you could clearly see that drib had 2x more culture than us so it was clear what he was after.
As for stemils lack of interest , thats my fault - nuking him so much , he expected to win and was disappointed somewhat , nobody likes to lose but thats no reason for losing interest IMO.
I hope this one is even more interesting than the previous one. I will enforce email shortly after with details , and hopefully we can arenge a session .
The PB will run 24/7 as usual and this time i put 24h/turn so its more convinient for us.

So come and make your turn.

buldozer
Mar 18, 2006, 07:43 AM
I have some problems with the mail notifier , i updated my XP so i think this is the problem.
When i start the turn notifier it crashed and i get an exception.
I will try to somehow fix it .



Ok when i start the Tnotifier it works , but when i start it after the PB.exe it crashes , i dont know why this is happening.
Now when i start the TN and after that the PB , the application is running but there is now way to test if sends mails after each turn .... so after our first turn will see if it actually works or if i have to unistall all the updates from windows

buldozer
Mar 18, 2006, 08:13 AM
Any idea when the first session would be played?

This weekend during the whole day is fine with me , the weeks after only after 19.30 GMT for 1h max 1.5 as we agreed .

So lets hear from the other guys , what they have to say.

Btw am currently in irc.rizon.net #civ4

Stemil
Mar 18, 2006, 08:59 AM
Well.. I'm currently not too sure what I'm doing tonight. Might go out.

Tomorrow I have basketball trainings from 14 to 17 GMT.. Other than that, I'm free to play.

As I said, I would like to minimize the time spent on civ on monday and tuesday, but if you want to play, I'm sure I can spare an hour.

buldozer
Mar 18, 2006, 09:05 AM
Well.. I'm currently not too sure what I'm doing tonight. Might go out.

Tomorrow I have basketball trainings from 14 to 17 GMT.. Other than that, I'm free to play.

As I said, I would like to minimize the time spent on civ on monday and tuesday, but if you want to play, I'm sure I can spare an hour.


2-3 days skip is no problem at all , dont worry

Dandridge
Mar 18, 2006, 09:32 AM
I can play a session tomorrow Sunday some time after 17 GMT. For example 19 GMT is good.

dribnairb
Mar 18, 2006, 10:13 AM
I should be able to play on Sunday - any time after 17GMT should be ok, just let me know.

Stemil
Mar 18, 2006, 02:08 PM
I managed to login in a couple of minutes ago..

And then the game disconnected.

I had time to notice that buldo was playing Mali. Which civ should I take?

buldozer
Mar 18, 2006, 02:27 PM
wanted to complete the turn to see of the notifier send emails
sorry for the misunderstanding

Stemil
Mar 19, 2006, 01:57 AM
oh.. ok. So, at what time are we playing today? I'm not quite sure when I'll be home.. but surely before 18GMT.

EDIT:

Back early. Ready when you are.. I'm also in #civ4 at Rizon

dribnairb
Mar 19, 2006, 11:16 AM
I'll be ready as soon as the repeat of the formula 1 finishes on TV :)

Should mean I'll be there at 18:15GMT, if not before.

Dandridge
Mar 19, 2006, 11:26 AM
Tried to connect but stuck at "contacting host..."
I'll try to come back at about 19 GMT.

buldozer
Mar 19, 2006, 11:29 AM
Tried to connect but stuck at "contacting host..."
I'll try to come back at about 19 GMT.


dont forget port 2057

or through Gspy

Stemil
Mar 19, 2006, 11:29 AM
Did you use port 2057?

If that doesn't work, try joining through GameSpy. That did the trick for me

buldozer
Mar 19, 2006, 01:44 PM
Next session as agreed wednesday 19.30 GMT

Stemil
Mar 24, 2006, 02:46 AM
Ookay.. looks like I'll be back around 19:30GMT on sunday. Should we play a session then?

buldozer
Mar 24, 2006, 05:15 AM
Ookay.. looks like I'll be back around 19:30GMT on sunday. Should we play a session then?


19.30 for one hour play is fine with me ! :goodjob:


BTW , today i restarted my router and found that PB had blocked. So i loaded the autosave game from last night. Sorry about that.

dribnairb
Mar 24, 2006, 03:04 PM
Should be ok to play at 19:30 on Sunday. By the way, sorry about taking ages over the last turn, I hadn't read bul's message so I didn't realise the game had to be reloaded so I was still waiting for an email message :)

Stemil
Mar 25, 2006, 05:35 AM
Ok, I'm off to a very remote location now :)

Did my turn.. Will probably miss the next one.

I'll be back online on sunday evening at 19:30GMT.. hope to see you then

-->

buldozer
Mar 26, 2006, 04:18 AM
I have serious connectino problems.My ISP cuts my connection very offen by booting my router. Every time this happens the PitBoss blocks . This beta version cant start when there is no connection present , and stops responing when the internet connection is lost. Sorry that you have to do your turns again . Fortunetly the PB does autosave so dont have to start all over :)
I will do everything possible for tonights session .

Stemil
Mar 26, 2006, 11:25 AM
Heello.. managed to get in for a minute, but then the game disconnected. Now it hangs on connecting to host

buldozer
Mar 26, 2006, 02:26 PM
Next session is Wednesday, March 29 ot 18.30 GMT


to avoid confusion again these are the local times:

Dan , Stemil -> 21.30
Bul -> 20.30
Drib -> 19.30

Dandridge
Mar 27, 2006, 08:33 AM
For some reason I can't get connected to the game anymore. I get past "Contacting host...", but then get stuck at "Connected to host..."

buldozer
Mar 27, 2006, 09:54 AM
For some reason I can't get connected to the game anymore. I get past "Contacting host...", but then get stuck at "Connected to host..."


Hi
Today when i got back home i saw again that the PB had blocked.
I dont know what to do. Everytime i have to load the autosave file and i cant control all the time if the Pb is running.
I dont know what is causing this blockings , but i know that if i disable my connection the PB blocks exactly the same.

I know check another program running all the time ...
"27.03.2006 15:45:56: Lost connection"
I assume Dan have tried after that time.

Stemil
Mar 28, 2006, 10:03 AM
Are you kidding me?! Exactly the same turn I decided to rush the pyramids buldo completes it? :confused:

..sheesh.. at least got a nice load of cash... :P

buldozer
Mar 28, 2006, 10:31 AM
Are you kidding me?! Exactly the same turn I decided to rush the pyramids buldo completes it? :confused:

..sheesh.. at least got a nice load of cash... :P

i pop-rushed them too ... thanks to the stone i have :)
i dont know who it was that beat me 1 turn of the colossus :cry: (the cash was good tho)

Stemil
Mar 29, 2006, 03:01 AM
Hey.. would everyone be ok with it if we started half and hour later today?

..If I don't see everyone's reply here, I'll be in the game as we agreed before, but I would really appreciate it if you guys could give the half hour..

dribnairb
Mar 29, 2006, 03:50 AM
Should be ok for me.

Oh, and sorry, it was me who got the Collosus - although I'm thinking the cash might have been more useful if you'd got there first! :)

buldozer
Mar 29, 2006, 04:51 AM
Should be ok for me.

Oh, and sorry, it was me who got the Collosus - although I'm thinking the cash might have been more useful if you'd got there first! :)


Ok then we can shift it 30 mins to 19.00 GMT
Hope Dan catches this change as i cant post in the PB right now

Dandridge
Mar 29, 2006, 06:14 AM
Yes, 19 GMT ok for me.

Stemil
Mar 29, 2006, 08:13 AM
Great... see you at 19GMT!

buldozer
Mar 29, 2006, 02:22 PM
This game should be called "Backstabbers 4" :ninja:

Next session Sunday 18.30 GMT as agreed!

dribnairb
Mar 30, 2006, 02:01 PM
ok, so the current 'problem' is ensuring that in a simultaneous turns game nobody gains an advantage by being the last to move their units on one turn and then being the first to move on the next (effectively doubling the movement for their units):

Proposed solution "Gentlemen's Rule":
Whoever finishes their turn last doesn't immediately move their units, but instead gives their opponents chance to move theirs first. There are, however, a few problems with this:
1) Who has first move on the next turn as it stands? (ie. If I move next I can destroy one of Dan's towns. If he moves first he can fortify it. However, I lost 2 camel archers last turn as a deliberate decoy to entice Dan to move his units away from the town. So if I move first, Dan loses big time (potentially). If Dan moves first I've lost 2 of my most powerful units for nothing.
2) I would assume the rule will only apply to units which could affect the outcome of another player's turn? eg. If players aren't at war then it shouldn't be a problem to let players move their units whenever they feel.
3) Any ideas how to enforce such a rule in future games? I mean, if it's the same players again I don't think it would be a problem, but if other players join then how to explain the rule and enforce it? (Apart from not playing simultaneous turns of course, which I think will just slow the game down a lot).

buldozer
Apr 01, 2006, 12:46 AM
So should i load the game ?
What do we agree upon ?

dribnairb
Apr 01, 2006, 05:33 AM
Best I can think of is for Dan and me to come up with a peace treaty (although since I've now lost two of my camel archers I doubt he'll be wanting to give me anything for peace). Then we implement the Gentleman's rule of not deliberately moving a unit twice in succession without an opponent having chance to move their own units.

Alternatively, we put this one down to experience and start a new game with non-simultaneous moves to see what that's like.

buldozer
Apr 01, 2006, 06:31 AM
Best I can think of is for Dan and me to come up with a peace treaty (although since I've now lost two of my camel archers I doubt he'll be wanting to give me anything for peace). Then we implement the Gentleman's rule of not deliberately moving a unit twice in succession without an opponent having chance to move their own units.

Alternatively, we put this one down to experience and start a new game with non-simultaneous moves to see what that's like.

I havent heard from the others but i think they will agree with this rule
Non-simul game will be slow as PBEM i think.

Dandridge
Apr 01, 2006, 06:52 AM
As far as I'm concerned you can load the game anytime. Let's apply this gentleman's rule for the Pitboss part of the game. Online sessions can continue as they are.

buldozer
Apr 01, 2006, 07:04 AM
Alrighty Then !

Game's been loaded

Timer turns in 4 hours

dribnairb
Apr 01, 2006, 09:04 AM
Yes, but who get's first turn between me and Dan now? I've just logged in and I could move my Camel archers to take his city. If I wait, he'll fortify it and I'll have lost the chance.
Since I've already lost two Camels to a decoy it seems a bit unfair for me to get nothing out of it. Having said that, I'm sure Dan wouldn't consider it very gentlemanly of me to attack his city with my remaining camels now.

Or are we going to agree to a Peace Treaty (except if we do that, I want my workers back which I lost to Dan because I didn't move them quickly enough...)

buldozer
Apr 01, 2006, 09:11 AM
Yes, but who get's first turn between me and Dan now? I've just logged in and I could move my Camel archers to take his city. If I wait, he'll fortify it and I'll have lost the chance.
Since I've already lost two Camels to a decoy it seems a bit unfair for me to get nothing out of it. Having said that, I'm sure Dan wouldn't consider it very gentlemanly of me to attack his city with my remaining camels now.

Or are we going to agree to a Peace Treaty (except if we do that, I want my workers back which I lost to Dan because I didn't move them quickly enough...)


Well i cant tell cause i dont know who moved his units first.
this one time you should agree on something.

dribnairb
Apr 01, 2006, 09:47 AM
Well, I moved my camels after Dan moved his units - but that was because I'd deliberately set a decoy for him so he sent his units that way. I knew that I would have the chance to move my units first to take his city. However, this would now be considered against the gentleman rules.

On the other hand, the reason I did this was because that was the tactic I was planning on doing (I've already lost a pair of workers to a similar tactic Dan did to me). Effectively, I've lost two camels and two workers, but it looks like I'm now going to get nothing out of it. Even a peace treaty is a pretty poor return, but if Dan fortifies his town now, I've lost everything I've gained over the last 20 turns or so.

buldozer
Apr 01, 2006, 10:14 AM
Well, I moved my camels after Dan moved his units - but that was because I'd deliberately set a decoy for him so he sent his units that way. I knew that I would have the chance to move my units first to take his city. However, this would now be considered against the gentleman rules.

On the other hand, the reason I did this was because that was the tactic I was planning on doing (I've already lost a pair of workers to a similar tactic Dan did to me). Effectively, I've lost two camels and two workers, but it looks like I'm now going to get nothing out of it. Even a peace treaty is a pretty poor return, but if Dan fortifies his town now, I've lost everything I've gained over the last 20 turns or so.

This is clearly between you and Dan.
You have 23 hours to decide. :)

Dandridge
Apr 01, 2006, 12:45 PM
Well, during the last turn I had of course given a Pikeman an order to move to that city. Now when I connected to the game the Pikeman automatically made its move. Because it moved via road I still seem to have one movement point left with that Pikeman. So if you want to try to attack that city I can still move the Pikeman out of there.

If we had last time played the online session one turn longer you might have been able to make use of the double-movement anyway. We really don't know who would have made the movement to the city first - your Camels or my Pikeman. Just let me know if you want to attack the city and I'll take the Pikeman out. It's quite alright.:lol:

dribnairb
Apr 01, 2006, 03:44 PM
You Want to lose the city??? :)

Seriously, I'll offer a peace treaty - that was basically the plan anyway - if I threatened to raze Xian (or whatever it's called) then I thought you'd accept a peace treaty. I just didn't plan on losing my workers to get to this position.

I've ended my turn so we can keep the game going. If you don't want to accept a peace treaty though, I guess we'll just keep going from where we are now.

Dandridge
Apr 02, 2006, 03:06 AM
Connection problems again. I get stuck at "connected to host...".

buldozer
Apr 02, 2006, 04:01 AM
Connection problems again. I get stuck at "connected to host...".

Well the PB blocked again at 11.54. Probably connection lost to my ISP
Have to load the save file again.

dribnairb
Apr 02, 2006, 06:39 AM
ok, i've re-played my turn. Don't forget bul, you need to re-play yours too...

dribnairb
Apr 02, 2006, 06:52 AM
oh, and what time did we say we're playing today?

buldozer
Apr 02, 2006, 07:02 AM
18.30 as usual i think

buldozer
Apr 03, 2006, 02:25 AM
Next session is Wednesday, at 19.30 GMT


to avoid confusion again these are the local times:

Dan , Stemil -> 22.30
Bul -> 21.30
Drib -> 20.30

buldozer
Apr 03, 2006, 02:03 PM
The PB blocked just now
I saw that some have tried to log in.

some guy posted something about the PB blocking that we should try

http://forums.civfanatics.com/showpost.php?p=3885417&postcount=365


My current theory is that one of the players was triggering the problem, as it would happen whenever he had a failed connection attempt. He's just recently changed his connection setting in the game to modem rather than broadband (he's on a modem), we'll see how this bears out. So I suggest asking the other people in the game to check that setting if they're on a modem. At the least, he says it's helped him connect faster, so it's worth it for that alone.

Stemil
Apr 03, 2006, 02:06 PM
Any idea which of us might be causing the problem?

buldozer
Apr 03, 2006, 02:10 PM
Any idea which of us might be causing the problem?

I am not sure , but we should check the settings, this could be the problem.

Btw the PB blocked around 10:00 my local time. And i saw the PB have uploaded some data to someone.

dribnairb
Apr 04, 2006, 01:19 PM
Well, I'm on ADSL broadband, behind a Netgear Router. When I'm joining the PB for a scheduled game where we're all going to be in the game I always join using GameSpy, but if I'm just logging in to play a single turn between sessions I usually log in directly using the DirectIP method - I don't know if this could be causing any problems?

However, I've never noticed any connection problems to the PB except a couple of times when I checked the forum and noticed someone had already reported they couldn't connect to the PB.

I can try and make sure from now on I only connect via GameSpy if you think it might make a difference?

Stemil
Apr 04, 2006, 02:07 PM
I'm pretty sure that I'm not the one causing the problem.. e.g. today I've joined the game at least 3 times. And once I even lost connection to my ISP, and the game crashed, but once I got everything up and running again the PB was still running..

buldozer
Apr 04, 2006, 02:49 PM
I can try and make sure from now on I only connect via GameSpy if you think it might make a difference?


Well guys if its not a big problem , try connecting eachtime trought Gspy, and then will see if it still blocks

buldozer
Apr 04, 2006, 03:01 PM
No how the hell did you do 11 knights ? :eek:
Have to sacrifice half my population now :(

Stemil
Apr 05, 2006, 02:07 AM
Hehe.. That's not half of what I can do ;) ..and besides.. you have more than double my population so sacrifice shouldn't be a problem :D

Now, the gentleman's rule lifts it's ugly head. If it is followed as I think it should, buldo will lose a city. That's why I decided to wait and do this post..

1. I declared war, took Vilcas and moved my other troops. (buldo had not completed his turn). I decided not to end my turn just in case there's some unclarity on the use of the gentleman's rule here. I'll end it as soon as I get confirmation that buldo will stick to the rule.

2. Buldo moves (if he hasn't already)

3. I move

4. Buldo moves... etc

This is how I see it should go.. any objections? :)

buldozer
Apr 05, 2006, 02:08 AM
Sorry guys but something came up and i wont be able to play tonight.
I can play saturday and sunday but i assume we will continue on sunday as always.


btw Stemil , according to the "Gent' rule" i am still waiting for you to end your turn so that i can move my units and my little damage my self. (i upgraded a unit and move another out of reach , hope thats no problem to the rule)

Stemil
Apr 05, 2006, 02:20 AM
Ok.. I'll end my turn now. Sunday is fine by me.

buldozer
Apr 06, 2006, 02:34 AM
Now WTF ?!? Stemils galley and inside drib's Camels! And you are not even allies.

Stemil
Apr 06, 2006, 04:01 AM
Yeah that's weird isn't it :D

I gifted the galley to drib.. he loaded the camels and gifted the boat back. :)

buldozer
Apr 06, 2006, 09:59 AM
The PB blocked yet again.
Who has the IP address endind with .108 ?

dribnairb
Apr 06, 2006, 02:19 PM
When we had those problems with connecting before, Dan had an ip ending in 108 - but it may have changed by now
I've just got in ok (via GSpay) and played my turn so I assume you've already restarted the PB.

Dandridge
Apr 07, 2006, 03:26 AM
Yesterday while trying to connect got stuck already at "contacting host...". Right after that tried through Gamespy and it connected straight. Maybe it's just best to always use Gamespy.

buldozer
Apr 07, 2006, 04:53 AM
Well it blocked again ...
I will set the game in Directplay mode , and switch back to Gspy for the simul sessions.

buldozer
Apr 08, 2006, 03:46 PM
With 50 min remaining i had to save and stop the PB as i think stemil want be able to complete his turn.

I will start the PB again tommorow , the drib and dans moves are saved

Stemil
Apr 09, 2006, 03:05 AM
Oh.. I'm sorry. I hadn't read the forum. I logged onto to Gamespy many times and when I didn't see the game, I thought buldo had given up on the PB.

buldozer
Apr 09, 2006, 04:01 AM
tell me when to load it again

Stemil
Apr 09, 2006, 06:20 AM
Whenever it suits you.. I'm spending the day reading genetics (hoorray! :P), so I can check back here every half hour or so.. beginning now!

buldozer
Apr 09, 2006, 06:25 AM
its loaded
we have appr. 3 hours to complete the turn

Stemil
Apr 09, 2006, 06:36 AM
Ok I'll go do my turn now

Stemil
Apr 09, 2006, 08:50 AM
Wow.. this war is the best in my civ history :)

So, are we playing tonight? If so.. at what time?

dribnairb
Apr 09, 2006, 11:23 AM
how about now? :)
Seriously, I've just joined the game now. I should be able to play at any time so I'll wait for you guys to join when you can.

Dandridge
Apr 09, 2006, 11:30 AM
I should be able to play after 19 GMT (22 Finnish time) today.

Stemil
Apr 09, 2006, 12:05 PM
you still in the game drib?

..I can't seem to connect :P

dribnairb
Apr 09, 2006, 12:13 PM
yes, i was in, using direct ip connection. I think it's still not broadcast for Gamespy.
I've logged out now to see if you can get in. I think the IP might have changed again though.

Stemil
Apr 09, 2006, 12:14 PM
Nope.. still can't get in. And I checked the IP by pinging the no-ip address.

The port is still 2057 right?

EDIT:

Got in through GameSpy

buldozer
Apr 09, 2006, 12:18 PM
i was in shortly after drib that drib left ...

i will stop the game now , and load it in Gspy ... its time for simul turns anyway

Dandridge
Apr 09, 2006, 12:21 PM
An intermediate notice: have not time to be there before 19:15 GMT.

buldozer
Apr 09, 2006, 01:21 PM
Now thats interesting
You all try to log at the same time ... them my bandwidth monitor shows that i am uploadin with 300kB/s and you all just disconect from the PB

stemil i always first in with no problem .. but then it all just go frenzy
did you guys checked the modem/bandwidth option in you Civ4 ?

dribnairb
Apr 09, 2006, 01:23 PM
that explains why it's not working :)
I'll wait a few minutes and try again to give chance for the others to get in

buldozer
Apr 09, 2006, 01:24 PM
I did send you the save game .... if the second try fails too

Stemil
Apr 09, 2006, 01:24 PM
Hmm.. now I can't even see the game in GameSpy

buldozer
Apr 09, 2006, 01:26 PM
Hmm.. now I can't even see the game in GameSpy

cause it blocked....

you however managed to join with no problem .... very strange

dribnairb
Apr 09, 2006, 03:58 PM
Well, thanks to bul for hosting the game so far. Now that Stemil has taken him out though, I hope he can continue to host the PitBoss for us :)

If not, we quite understand, in which case I can host the game for any pre-arranged sessions, but I'm afraid I can't host it on a 24hr basis like bul does. In which case, bul - could you email me the latest game?

Anyway, next session is on Wednesday at 18:30GMT. Cheers guys, and thanks for declaring war on me Dan - gives me something to think about! :)

buldozer
Apr 09, 2006, 04:01 PM
Well, thanks to bul for hosting the game so far. Now that Stemil has taken him out though, I hope he can continue to host the PitBoss for us :)

If not, we quite understand, in which case I can host the game for any pre-arranged sessions, but I'm afraid I can't host it on a 24hr basis like bul does. In which case, bul - could you email me the latest game?

Anyway, next session is on Wednesday at 18:30GMT. Cheers guys, and thanks for declaring war on me Dan - gives me something to think about! :)

Well i can still host the game. But will have to switch from Directplay to Gspy beacause of all the blocking. If thats ok with you....

Latest save is on its way

buldozer
Apr 10, 2006, 01:30 PM
After blocking again an hour ago , now i have loaded the game in Directplay mode



I have notice again the bandwidth phenomenon ...

Stemil
Apr 12, 2006, 03:20 AM
Umm.. Don't think I can make it today after all.

How's everyone's schedule tomorrow?

dribnairb
Apr 12, 2006, 11:20 AM
I'm afraid I won't be around much of tomorrow (Thursday). I won't be back until about 9pm or 10pm GMT. I don't mind playing for a bit at that time but I assume that's a bit late for you guys?

I can probably play on Friday, Saturday or Sunday though.

Dandridge
Apr 12, 2006, 11:40 AM
Can find some time Fri - Sun.

Can't connect to the game at the moment by the way. Is it down again?

buldozer
Apr 12, 2006, 11:43 AM
the game is running , no crashes today .... and there is no one in
did you check the IP first ?

Stemil
Apr 13, 2006, 03:07 AM
Hmm.. I pretty fullbooked on all evenings this weekend. I think I could find time on all days during the afternoon though.

buldozer
Apr 13, 2006, 04:44 AM
when you guys decide , let me know when should i switch to Gspy mode

dribnairb
Apr 13, 2006, 11:49 AM
Just about any time from now until Tuesday should be ok for me, as long as I get a bit of notice. Just let me know through the boards when you guys can make it.

buldozer
Apr 13, 2006, 03:12 PM
If you want to play with the new patch , tell me so i can install it on the PB Pc

buldozer
Apr 13, 2006, 03:19 PM
I now see that a new PB version is out. :woohoo:
Really hope it will be more stable than the beta.

dribnairb
Apr 13, 2006, 04:12 PM
Hmm, anyone any idea if we can upgrade the current game to the next patch without breaking it? Looking at the list of fixes, I'd like to install it, but I won't since I suspect it will mean I can't continue with the existing PB game.

Unless we want to just admit Stemil has won this game anyway and start a new one with the new PitBoss?

Gyathaar
Apr 13, 2006, 08:19 PM
The only issue there should be with upgrading a pitboss game is if someone set an admin password on the game, and you dont know what it is (need to input the admin password when you load save in pitboss now)

Stemil
Apr 14, 2006, 02:38 AM
I think that drib's suggestion was by far the best ;)

Though I'm happy to continue the game too.. I can play today or tomorrow during the morning / afternoon.

buldozer
Apr 14, 2006, 02:41 AM
I think that drib's suggestion was by far the best ;)



I dont think Dan will agree tho.

Dandridge
Apr 14, 2006, 03:06 AM
I think I'm still leading in scores, so I suggest we decide that I'm the winner:p

Must admit though that since Stem now has that other continent all by himself, is also leading in tech and Drib is still a thorn in my fesh it's very diffucult for me to win.

A session Saturday afternoon could be ok for me. Maybe at 13 GMT?

Stemil
Apr 14, 2006, 04:04 AM
13GMT is 16:00 Finnish time.. right? That should be ok, though I would like to play earlier if that's possible.

dribnairb
Apr 14, 2006, 06:45 AM
I should be able to play on Saturday. 13GMT is ok (also a bit earlier if you like, I'll probably join the game before that time anyway as usual)

BTW - I did cave in and install the new 1.61 patch to see what it's like. I haven't noticed any significant changes though, except that I couldn't join the PB game because the versions were different. I've installed a second copy of Civ4 under 1.52 though, to continue with this game.

dribnairb
Apr 15, 2006, 05:58 AM
Hi Guys - I'm really sorry, but I don't think I'm going to be able to play today. I've just switched on my computer and the monitor has died on me, I can't get a picture at all. I don't know how long it will take me to replace it (I may be able to bororw one for tomorrow) but otherwise I'm a bit stuck. I can get to these forums occasionally by borrowing my mate's computer, but it won't run Civ4.

Or just a thought, if you want to keep going with the game perhaps buldozer would like to take over my civ for a while so you can still play today? I'm happy enough with that idea if you like (I'll PM bul my password now so if you want to do that you can just get started. I don't know when I'll next be able to check the forums).

Stemil
Apr 15, 2006, 06:53 AM
ok so I guess the game's cancelled for today. Fine by me. We'll see if we can play tomorrow then..

buldozer
Apr 15, 2006, 06:57 AM
Or just a thought, if you want to keep going with the game perhaps buldozer would like to take over my civ for a while so you can still play today? I'm happy enough with that idea if you like (I'll PM bul my password now so if you want to do that you can just get started. I don't know when I'll next be able to check the forums).

I dont like the idea of taking control , cause i dont know what your exact plans are .

BTW he timer says 6 hours , should i save the game or is it dn how has to finish his turn ?

Dandridge
Apr 15, 2006, 07:02 AM
Couldn't connect to the game, but I see now that today's session is cancelled. Sunday after 15 GMT is possible for me.

buldozer
Apr 15, 2006, 07:05 AM
hmmm i just opened some more ports , so that more that one can connect to the game when in DirectPlay , some guy on the forum said it worked for him

I will restart the PB and see if you can connect this time...

Dandridge
Apr 15, 2006, 07:11 AM
What ports did you open? I tried ports from 2057 - 2060, but still just got the "contacting host...." message.

buldozer
Apr 15, 2006, 07:17 AM
What ports did you open? I tried ports from 2057 - 2060, but still just got the "contacting host...." message.

I now see you are in .
The port for this game is and will remain 2057.
I open some more ports on my router hoping that more people will be able to join when in directIP mode.Cant test this now tho... The ports list i found on the connectivity thread in this forum.

Btw check your options in the Civ4. Do you have Dial-up ir bandwidth selected ? Cause i noticed again the "bandwidth effect" when you joined

Dandridge
Apr 15, 2006, 07:28 AM
Yes I got in and made my turn. 24 hours in the timer now. Let's hope these connection issues disappear with the v1.61.

I have broadband connection checked in Civ4 options. Is it right? I have 5 MB ADSL connection, but no router.

buldozer
Apr 15, 2006, 07:39 AM
Yes I got in and made my turn. 24 hours in the timer now. Let's hope these connection issues disappear with the v1.61.



I already check the "new" PB .They have fixed couple of minor bugs and have added a few options ... but it looks almost the same to me. I hope i am wrong tho :lol:

dribnairb
Apr 15, 2006, 11:54 AM
I've got a monitor! Seems to be working ok, although I can only run it at a low resolution, but it's better than nothing. Sorry about that, but hopefully it means I can make it tomorrow for a little while. Probably won't be able to play until about 3pm my time (14:00GMT I think) though.

Also, I just tried connecting to the PB but I hang at Connected to host. (Edit, I was using 1.52 for this though, maybe I need to use 1.61 now? I'll try that tomorrow)

I won't be around for the rest of the evening, so I'll try again as soon as I can in the morning.

buldozer
Apr 15, 2006, 12:25 PM
Also, I just tried connecting to the PB but I hang at Connected to host. (Edit, I was using 1.52 for this though, maybe I need to use 1.61 now? I'll try that tomorrow)



Now thats strange , cause the PB is working and stemil and dan already logged and played they turns...
did you use the port 2057 ?

Stemil
Apr 16, 2006, 04:57 AM
So.. are we playing today? And if so.. when might that be?

dribnairb
Apr 16, 2006, 06:24 AM
ok, i can log get into the game now. No idea why it didn't work before. I'm off out for a little bit but should be back in about an hour. That would be about 14:30 British time (13:30GMT isn't it?) if that's ok with everyone?

Stemil
Apr 16, 2006, 07:33 AM
Hmm.. well I'll just log in and check the computer once in a while to see if you're there..

Dandridge
Apr 16, 2006, 07:34 AM
Ok, I'm free to play now any time today.

Dandridge
Apr 16, 2006, 07:46 AM
Hmmm, made my turn about 15 mins ago, but now can't connect to the game anymore. Someone is propably in the game. In the previous sessions it was possible to connect via Gamespy, but it seems to need v1.61 now. Should we try to play the rest of the game with v1.61?

dribnairb
Apr 16, 2006, 07:48 AM
I'm back, but I can't get into the game again. Is it down? (This is Direct IP connection because using Gamespy now requires 1.61)

buldozer
Apr 16, 2006, 07:50 AM
I'm back, but I can't get into the game again. Is it down? (This is Direct IP connection because using Gamespy now requires 1.61)


The game is in Directplay mode now , and stemil is in !
If you want I can restart the PB in Gspy mode and you can still connect with 5.12 and directplay i think

buldozer
Apr 16, 2006, 07:58 AM
hmmm i cant start the PB too in Gspy mode .. need the patch
I can isntall it but many have admin password issues (cause before there where no passwords and no there is admin password)

dribnairb
Apr 16, 2006, 08:02 AM
I think we'll have to stick with directplay unless we all upgrade (and like you say that seems to cause other problems). That should work since we did all get in before (and i haven't changed any firewall settings). I'll just keep retrying until I can get in :)

buldozer
Apr 16, 2006, 08:05 AM
I think we'll have to stick with directplay unless we all upgrade (and like you say that seems to cause other problems). That should work since we did all get in before (and i haven't changed any firewall settings). I'll just keep retrying until I can get in :)


With directplay you cannot all get in simultaneously , thats the problem !
I now updated to 1.61 but now it wants an admin password... i am searching for work-around ... if i cant found any then i will degrade to 5.12 and start the game in Directplay .... you cant all join at the same time but this is the only option i can choose

dribnairb
Apr 16, 2006, 08:16 AM
I thought we all had got in using directplay before? Alternatively, if you send me the save I'll host it because I'm sure we all connected with DirectPlay when I hosted.

buldozer
Apr 16, 2006, 08:17 AM
I thought we all had got in using directplay before? Alternatively, if you send me the save I'll host it because I'm sure we all connected with DirectPlay when I hosted.

Ofcourse i didn't thought of that :goodjob:

buldozer
Apr 16, 2006, 08:19 AM
and if you can change the admin password , then i will be able to laod it with 1.61

dribnairb
Apr 16, 2006, 08:22 AM
I'm hosting the game now on my IP in directplay mode. This probably means it's only going to work with 1.52 but that should be ok for this session.

You should have my IP in your email from before. There's no port though, just enter the IP and use the default port.

Stemil
Apr 16, 2006, 08:33 AM
Ok I'm going to try and join now..

dribnairb
Apr 16, 2006, 10:36 AM
Congratulations to Stemil who has been declared the winner after a unanimous vote between the 3 remaining human players. Although Dandridge was much more powerful according to the statistics, Stemil was significantly further ahead in research and gold and would clearly be able to fend off any sea-based attack Dan could produce in the foreseeable future.

I, on the other hand, am just happy to still be alive after a second failed attempt to take just one of Dan's cities

It's been a good game, but like last time we found the game started to get a bit bogged down towards the end with turns taking longer and, for me at least, no obvious way of continuing. For me it became the sort of game I'd normally give up on in single player.

My suggestion for any future game would be to host a duel sized map with a large number of players (human preferably). If anyone wants to give up the ai can take over or the civ can be offered to a new human player (or a player who has already been destroyed). I would think this would lead to each civ owning only 2-3 cities which should make for a quicker and more intense game. I'll leave this suggestion as food-for-thought, although perhaps we should begin a new thread for the discussion of a new game

Stemil
Apr 16, 2006, 10:54 AM
Thank you, thank you.

I really like the idea of playing on a duel sized map. The micromanaging was getting ridiculous towards the end of this game. I even set my workers on automate, which I usually never do.

The smaller the map, the more fun the game is. Especially in multiplayer. I'll have to see if I have time for a new game..

Dandridge
Apr 16, 2006, 11:22 AM
Congratulations Stemil:king:

Had nice fights there against Drib. The problem with our last war was that there were absolutely too many troops on both sides. Fighting took too much time. As I understood it Stemil was feeding troops to Drib. I was quite well prepared to it and could handle it easily by softening them with Cho-Kos and Catapults. In addition to that I made a golden age with Taj Mahal and could feed even more troops after that.

The map was probably too large for an online MP game, but the game speed was good. The troops didn't obsolete as quickly as in the 1st game.

dribnairb
Apr 16, 2006, 02:58 PM
I definitely agree about the game speed. Quick obsoletes units far too quickly. I suspect on a tiny map we could get away with Epic speed (my preferred speed for SP) although Normal is probably the most sensible for online MP games

Stemil
Apr 17, 2006, 04:25 AM
Small map, slow game speed. Sounds great. If I had three wishes, I'd use the last one for more players :) I think it would be best to try and find a few more players who we can trust. The problem with few players is that.. well.. once one or two are wiped out, the game isn't that much fun anymore.

I might be a bit short on time in the near future, but if we keep playing one or two sessions a week, it shouldn't be a problem.

About the last game: It's funny how small things can change the whole game. If buldo hadn't left his one town defenceless, and if I hadn't guessed it, the game would've been totally different. I would probably have kept banging my head on buldo's defences.. sure I might have taken a city or two before he got his unit production up and going, but I could never have taken out his whole nation. As it is, my knight strike force managed to get through and raize the cities further behind the boders where there were few or no units defending, thus wrecking his production machinery.

buldozer
Apr 17, 2006, 04:51 AM
I now realise that i made some crucial mistakes

1.)consecrating on non-military technology (I was 3 turns away from Liberalism when Stemil defeated me) ... how can i stop 11+ knight with 3 pikemen ?
2.)I expected him attacking from north (where my capital was), his move really caught with me with my pants down

I agree 100% that the speed is optimal , not too fast (the units are obsolete almost every 10turns) or not too slow (taking weeks to complete)....
It bothered me how much units were produce too , seems smaller maps should do the trick