View Full Version : Desert War Scenario- Allied Strategy


BuckeyeMC
Mar 20, 2006, 12:47 PM
For the past few days, I have been trying to play this scenario as the allies. I have come up with a new idea for the west, which is not historically accurate, but may turn out to be benificial in the long run. Once I built up a decent force in Gibraltar, I attacked Spain. Here are my thoughts:

1) Having troops just sitting around seems to be a waste. Obviously with no transports, there is nothing for them to do. At least in fighting the Spanish they are gaining valuable experience for when they do cross into North Africa. Spain is relatively weak at the start, Cadiz is easy to defend (on a river) and I have found that the British will station a bomber or two in your cities and attack the advancing Spanish troops, and bomb their mines at the same time. It may be the most helpful thing I have seen the AI do in the game.

2) Trying to get Spain to join my cause has been futile at best. As the Allies you don't really have much to bribe them with to get in good political favor. Giving them money might be an option, but at least for the Americans it is money you get from the British or Free French. If you research a tech you have to give it to them since they never have any cash to pay for it, and I have never got them to the point of even offering an Open Borders agreement.

3) There is a lot of good land up there to build cottages on, and some cities suited for production. That will be extremely helpful once you are able to attack North Africa. In the past I have been able to take cities such as Oran and Tangiers, but the 5 million or so artillery that the Vichy French seem to have lying around make it very hard to advance. With more cities besides Gibraltar producing units it will be easier to fight off the Artillery charge.

4) This is an idea I have not tried yet, but I want to run this out there to see if will work: Build the intelligence center in Gibraltar. Use it to make spies to send into the interior of Africa, to see where all that damn artillery is coming from. If the spies are able to cut some roads, it may slow up the arty enough that some B-17s or Avro Lancasters (bombers with really good range) can pound them down enough that they don't cut all the tanks to shreds by the time they get to counter-attack. Has anyone else ever tried this?

Also, anyone else build a worker right at the start in Cairo? There is a lot of land there that needs improved, esp. cottages and lumbermills.

I would appreciate any feedback/advice on this scenario. Thanks!

mostly-harmless
Apr 04, 2006, 06:05 AM
Hi,
I am currently playing the scenario as free french on monarch. I tried playing as allies before and also tried attacking Spain for the good land. Unfortunately I did not build enough units to succeed.
In the current game I attacked the Turks to get the good land up in the NorthEast. The critical point, whether the English and Allies can hold off the Axis at El Alamein withou the free french help. I had to redirect some forces from time to time to El Alamein and Alexandria to help out.
With the Turkey being liberated I now push with Airforce and Navy to secure the seas east of Crete. (I need to secure that sea food resource!) Both, navy and air force are stationed at Cyprus and Alexandria to intercept any axis ships. Worked fine so far. I am now a bit clueless how to get going. Invading Greece seems like suicide with the German Tigers patrolling the shores and with the strong German Infantry.
Helping out in the push for Tobruk seems to be the obvious choice, although coordinated attacks with the AI are impossible. I was thinknig about a light tank rush deep into the north africa to cut the roads and then take Tobruk.
Plan B could be to surprise attack Italy on Sicily, although the transports would need really good battleship and air cover. But it could take the pressure off the allies and brits at Tobruk.
I will let you know how it all worked out.

GarethBeaumains
Dec 29, 2007, 06:24 AM
a long time ago I wrote a game about battles in North Africa. This definitely seems to be a cool Civ application.

Fortunately I know "what's coming" from a historical perspective.

Unfortunately, that doesn't count doodly when it comes to Civ.

I have never seen such rabid pro-Nazi Vichy French. They swarm all over you like barbarians at the gate. Their artillery-artillery-artillery strategy is awesome until they run into one thing: massive numbers of strike fighters and tactical bombers, followed up by Matildas!!!

It was pleasing as pudding pie to watch stacks of 15 Vichy pop in a turn. Hammer them with aircraft down to 4.5 - 10 points each, and then let the 30-pt Matildas do the walkin' and the talkin'.

Air recon in the game was vital. I usually relegated any fighter or bomber down to its last little red-lines of life to recon missions. I have never seen the enemy try to shoot down a recon patrol, and it has showed me precisely where the enemy is.

For whatever reason, Germany and Italy are building way, way, way more surface naval assets than either of them ever had. Carriers, battleships... that's one way for me to remind myself "Oh yeah, it's still Civ."

The Germans were particularly virulent in 1941 in terms of sending huge hordes of troops over, but the pattern is predictable: the troops come escorted with a destroyer, and battleships are splayed around them in a horde. I use aircraft, again, to whack all their ships down to about half or a quarter of what they were when they showed up on "my side of the Med." After that, I send in whatever surface asset seems to be able to finish off the job handily.

I also had to learn to be patient. Let the bad guys come to me. Don't rush it. Surely the Vichy are on their way. It takes a long time for them to cross the desert, but damned! I wondered what they were doing in Cyrenaica!

I cannot emphasize ENOUGH how important it is to get the fortifications and then the Base of Operations set up in each town. Without this, your game is doomed. It leads to all the vital advances.

I'm in August 1942 now, and I am well on my way:

- Half-way across North Africa, after liberating Libya and now about to enter Tunisia from the south.

- Bottled up the Germans in Greece.

- Malta is one huge airstrip. I am using it to dominate the central Med.

- Finally got enough air and sea assets to keep a decent recon and hunter squadrons on my share of the sea. Anything that pops out south of the Straits of Messina or the line of Crete is dead meat now. I eat German and Italian squadrons for breakfast! 4-star battleships and 3-chevron subs! Nice.

I still think it's too early in the war to have massively swung Spain or Turkey over to "our side," and sure enough, they love me, but not enough to allow me use of open borders. Not ahistoric. After all, before the war, both were nominally cooperative with Germany. Especially Franco's Spain.

I've had a terrible problem trying to keep unhappiness in check. I think I must be missing something. I've tried to do my darnedest, but these people are going to just be more and more unhappy the longer the war drags on. Get used to it? It's World War II.

Well, that's it for now. It's back to fighting the Gerries, eh?

GarethBeaumains
Dec 31, 2007, 03:56 AM
Finally finished. Took all the objectives and the Germans were down to their last two cities in Greece, and I had launched an invasion of Italy, albeit probably prematurely.

As the Commonwealth, it is best to play a "bottle up" strategy with Italy and Germany with your naval power first, and strike at Italian North Africa and then strike through Vichy North Africa. Then, back and take Sicily. Once that is done, your job is far easier. Also, take out Crete before striking at the rest of Greece. You'll be glad for having it as a staging base for your aircraft.

The one crazy thing about the game was that I was winning the war like mad, but the people were still upset through war-weariness. I had even turned culture up to what? 80% 90% at times? Finally they would even complain at that level. I had no idea what to do about that. If the game hadn't ended through military objective-taking, I am sure the cities would have just depopulated through upsetness over the course of the rest of 1943. That just doesn't seem right.

I also wish there was a way, like in Warlords, to force capitulation. Especially on the Vichy. There was *NO WAY* in history that they fought so fiercely on the Axis side. In fact, they were rather neutral until the Allies launched Torch. They fought for a while, but eventually they capitulated. The same should be possible for each of these powers. Though it shouldn't be easy.

Overall, a good, hard fight.

vikingSS
Jan 13, 2008, 07:39 PM
where can i find this scenario to download? thanx for kindly reply

Smigsmith
Feb 11, 2008, 07:56 PM
just played this scenario for the second time and finally getting a little way, have pushed through n,africa right up to the vichy french border, but now not sure who to hit next, the logical step seems to carry on and take out the vichy, but starting to get a little concerned about germanys rapidly increasing armies just waiting it seems to get on a transport? am keeping there navy in check with bombers/battleships, should i hit them now before ther too powerful? any advice??? Also found bombing strategic resources(mines) very useful but when i started i would 8/10 times take it out 1st time but now my bombers miss 8/10 times? is this down to there city defensive percentage? any help much appreciated , CHEERS !!!

Civ4sandman
Jul 02, 2008, 04:07 AM
I play as Free French. My strategy is to develop my air force from the very beginning. I started to build bombers in Homs from the very first turn. Before I could product any heavy tanks, I built only 2-3 light tanks to assist the British near El Alamein.

When Operation Brevity came, I already had 4-5 Douglas Boston and 2 battleships in my hand. With battleships to bomb the city defense to 0% and massive air strikes, my City Raider heavy tanks always gained the experiences from enemy machineguns.

The coming Afrika Corps were exposed to my bombers without any bunkers. They just gave my heavy tanks more experiences.

I believed Greece was my first priority BEFORE they could have the Tigers. I built 3 transports and altogether 5 battleships to escort a dozen of heavy tanks to land the island Crete. Germans didn’t have as much airplanes as I do, but I still hurried to build a bunker in Iraklion.

With the navy and the air force’s support, sacrificed 1-2 low experienced tanks, my tank landed Yithon directly from the boats. And more transports went into city and unloaded my troops who immediately cut off the roads connected to Athens. German Panzers and artilleries would counter attack this city, but they would be exposed to my bombers from Iraklion again.

I created a route from Tobruk-Iraklion-Yithon to reinforce. Tobruk is now a tank production base. I had also irrigated all the way from Beirut to Latakia from the beginning. Latakia worked on both a mine and a windmill now. With the Rats of Tobruk’s help, now a fighter was able to be sent from Latakia to Yithon every turn.

With almost 30 airplanes and 20 heavy tanks I swept the Greece. Tank's Repair function is very useful for the blitz action. It comes after 2 stars, only need 5/5 experience. Light tanks are also important to cut off roads and pillage enemy improvements for cash.

Civ4sandman
Aug 03, 2008, 01:05 AM
Now I play as Allied, Monarchy.
Without airforces, you can hardly conque Spain only with the light tanks and artilleries.

In Gibraltar, I bulit a drydock and 5 battleships from the very beginning(12turns).
That fleet would arrive at Alexandria and Suiz easily because the Axis didn't have enough bombers. Don't use them until the R.A.F have done their job and odds are above 90%.
After that, buid a bunker and 2 workers and you can build science to get the Mobile warefare ASAP. For the Allied force, I suggest to go straightly to the Mobile warefare. Ask British and France to switch their science route.

Before the Pearl Habor event came, I built another 5 battleships in Gibraltar and sent them to Tobruk. They had to stay at Valletta for 2 turns to recover. Then I swithed to build fighters and bombers all the way.

In Cairo, build a worker in the 1st turn. Cottages are as important as watermills there. Because our light tanks and heavy tanks are stronger, so ask France to give us oil and build them. Take out Tobruk and Benghazi followed by British army. Build 2 workshops in Tobruk and make it productive.
Because your navy helped British to defend their coast, their army support will be stronger.

Gooblah
Aug 07, 2008, 09:47 AM
My personal Free French strategy:

Build Workers for the first few turns, until you have 4-5. From there, convert Lebanon into a massive production area, chain-linking farms, etc. Commence specializing each city to a different unit: Tanks, Artillery, Machine Guns, and later Fighters, Bombers and Infantry.

Gift units to the UK, then America until they won't accept any more. Follow this up by taking all your units that you've been building and not gifting and blitz North Africa. Wrap it up by striking at Sicily and other islands and using them as airbases for a final assault.

the mzr
Sep 11, 2008, 02:33 PM
as the americans i can't biuld transports whats up with that

Civ4sandman
Sep 15, 2008, 07:08 AM
as the americans i can't biuld transports whats up with that

You'll have to wait a long long time.
Until Operation Torch starts in Aug 1942.

See document in c:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\Desert War\Info
-------------------------------------------------------
Historical Timeline (North Africa) 1940-1943:
1940:
12/02: First ANZACS arrive in Suez
12/06: RAF bombs Tobruk docks
22/06: Italy bombs Alexandria
28/06: Marshal Bilboa dies in plane crash, Marshal Graziani replacement
13/09: Italians invade Egypt from Libyan border
09/12: English begin "Operation Compass"
19/12: Italians request German assistance in North Africa

1941:
22/01: Tobruk falls to Australian troops
06/02: Benghazi falls to Australian troops
12/02: Rommel arrives in Tripoli
04/03: English troops transfered from Egypt to Greece
24/03: El Agheila falls to Rommel
02/04: Agedabi falls to Rommel
04/04: Benghazi falls to Rommel
09/04: Bardia falls to Rommel
12/04: Rommel surrounds Australian troops in Tobruk. Battle for Tobruk begins (Rats of Tobruk)
27/04: German troops enter Egypt for the first time
15/05: English "Operation Brevity" begins
27/05: Rommel pushes across Egyptian border
15/06: English "Operation Battleaxe" to relieve Tobruk begins - failed
18/11: English "Operation Crusader" to relieve Tobruk begins
08/12: English 8th Army relieves Australian troops in Tobruk

1942:
01/01: Bardia falls to English
20/01: Benghazi falls to English
29/01: Benghazi falls to Germans
26/05: German "Operation Venezia" begins
17/06: English withdrawal reaches Egyptian border
21/06: Tobruk falls to Rommel
25/06: Sidi Barrani falls to Rommel
30/06: Rommel reaches El Alamein
26/07: Eisenhower made Commander of invasion force for western North Africa
13/08: Montgomery takes command of Eighth Army in Egypt
23/10: 2nd battle of El Alamein begins
02/11: English "Operation Supercharge" begins
08/11: Allied "Operation Torch" begins
10/11: Oran falls to US
10/11: Sidi Barrani falls to English
12/11: Bardia falls to English
13/11: Tobruk falls to English
20/11: Benghazi falls to English

1943:
23/01: Tripoli falls to English
29/01: English troops enter Tunisia
14/02: Battle of Kasserine Pass between US and German troops
20/02: Rommel digs in at the Mareth Line
09/03: Rommel leaves North Africa for Italy for last time
26/03: Mareth Line falls to English
07/05: Tunis falls to English/US
12/05: Full surrender of all Axis troops in North Africa to Allies

the mzr
Oct 03, 2008, 01:19 PM
as the free franch i was playing for a long time then sudenly after or before d-day iforgot which one but then i couldn't biuld heavy tanks all i could biuld was free infantry and light tanks and wrkers please help me

the mzr
Oct 03, 2008, 08:22 PM
another thinmg is that as the free franch i pushed all they way to tripoi quikly i conquerred every city besides surt i have about 8-10 douglas bostens when i hiw tripoli i got it then the fench got iyt BACK EVRY TIME I GO THERE MY ARMY GETS STOPPED BECAUSE F THEIR MAS AMOUNT OF MEN I HAVE SAENT SPYS TO most pof thier citeis but every man i killed they biuld 2 more right now their cites are on research any i have a 20 man army far under the city biuld they are stockpiled with troops every time they send men i bombard them to a pupl ad britain kills them. but i can't complete this even though its on setler i can only biuld the men mrentioned in my post above please help tell me about how i could possibly take tripoli

the mzr
Oct 03, 2008, 08:22 PM
dang i hate their love for artilerys i think this scenarion ids too hard even on settler

the mzr
Oct 12, 2008, 05:33 PM
well anyway i comquered that and was about to capture irakloin messina when they won by time victory

Civ4sandman
Oct 13, 2008, 06:35 AM
before attack enemy cities.
destory their forces outside first.
use your allied forces' help.

don't build spies. use airplanes to rekon.

build workers to improve your cities first.
at least 6-10 works.
don't let people unhappy.
build heavy tanks instead of infantries, and keep your railway system works.
infantries are only used to hold cities or attract enemy airforces.

the mzr
Oct 13, 2008, 02:50 PM
i couldn't bould airplanes machine guns o artillery or heavy's or battle ships or destroyrers or submarines. that is why i couldn't biuld more airplanes or i wouldve wonn so much sooner i had enough resources to biuld them. i also had plenty bof workers

Civ4sandman
Oct 28, 2008, 09:51 AM
i couldn't bould airplanes machine guns o artillery or heavy's or battle ships or destroyrers or submarines. that is why i couldn't biuld more airplanes or i wouldve wonn so much sooner i had enough resources to biuld them. i also had plenty bof workers

ask Free French to give you oil.
So you can build light tanks.
You must guild them to develop technology to build heavy tanks.
And you must wait until Peal habor event to build airplanes.

the mzr
Oct 28, 2008, 03:15 PM
i was the free french i had everything i needed to biuld them i had researched everything but it wouldn't let me biud anything how do i attach a game file so you can see

Civ4sandman
Nov 09, 2008, 08:36 AM
i was the free french i had everything i needed to biuld them i had researched everything but it wouldn't let me biud anything how do i attach a game file so you can see


send me a save.
mailto: sandman@163.com

the mzr
Nov 09, 2008, 12:38 PM
how do i send saves

Civ4sandman
Nov 16, 2008, 06:15 AM
been busy.
you can save the game, right?
you can send a mail and attach the save file.
or you can post it onto your blog or somewhere people can download it.

Civ4sandman
Nov 16, 2008, 06:20 AM
maybe you can upload the save file as an image file here?
althought we can't see it, but we may download it.

P.S.
the save file shall locate at path like that:
My Documents\My Games\Sid Meier's Civilization 4\Saves\single

mrzuckinihead
Apr 13, 2009, 03:51 PM
Howdy all,

I'm just playing the as the British on the Desert War Scenario, and it's all going wrong!

Firstly, I mean, it seems that the Vichy French and the Italians are impossible to beat! I built up huge, and I MEAN enormous defences all along El Alamien and the surrounding area, and one day they just wandered through and took El Al, Alexandria, and Al Baz, in a huge combined assault! A good 40-50 of my units destroyed, instantly!

My allies are useless, I mean, at least the Free French are having a go, but laughably get there arses kicked constantly, and I can't ever co-ordinate the counter attacks with them of course. And the Yanks are just utterly utterly useless. The pissed off Franco, he declared war, and they lost Gibraltar, just like that, in 1943, not long after Op. Torch.

Now i'm on the continued defensive, whilst they send wave after wave of Arty my way.

My strategy was to build up the defenses, then build up an army of Tanks to go on the offensive, when this happened.

Arghhh, this is really frustrating, just nothing is going my way!!!

Gooblah
Apr 13, 2009, 07:54 PM
Howdy all,

I'm just playing the as the British on the Desert War Scenario, and it's all going wrong!

Firstly, I mean, it seems that the Vichy French and the Italians are impossible to beat! I built up huge, and I MEAN enormous defences all along El Alamien and the surrounding area, and one day they just wandered through and took El Al, Alexandria, and Al Baz, in a huge combined assault! A good 40-50 of my units destroyed, instantly!

My allies are useless, I mean, at least the Free French are having a go, but laughably get there arses kicked constantly, and I can't ever co-ordinate the counter attacks with them of course. And the Yanks are just utterly utterly useless. The pissed off Franco, he declared war, and they lost Gibraltar, just like that, in 1943, not long after Op. Torch.

Now i'm on the continued defensive, whilst they send wave after wave of Arty my way.

My strategy was to build up the defenses, then build up an army of Tanks to go on the offensive, when this happened.

Arghhh, this is really frustrating, just nothing is going my way!!!

my suggestions:

Initially, set certain cities to certain builds; one city for alt-building Infantry, another for Artillery, another for Tanks. Spam 10 Workers fast, then start chopping jungle and adding in watermills or Workshops. Your northern Egyptian cities should, once the necessary improvements and buildings are in, spam Carriers with Fighters, Destroyers, and Battleship escorts. An occasional Submarine to form a picket-line defense is also useful.

For research, just keep the slider at 100% at all times by building Wealth when necessary.

War tactics are the same as normal. Bombard with ships, then sink the enemy with collateral; once odds get above 60%, use your Tanks; when they get above 80,%, send in the infantry.

Fighters should a) intercept, and b) soften up enemy naval stacks for Battleships. Bombers should a) reduce defenses, and b) soften up enemy land stacks (outside cities and occasionally in them during an amphibious invasion).

Scotsdave
Apr 22, 2009, 07:53 AM
This scenario is driving me mental... reconned all the way from gibraltar to El Al, then out of fricking nowhere a complete feelt of battleships and destroyers arrived to decimate my fleet of 5 battleships, 3 destroyers, 2 subs and a carrier. What am I not doing right for this? I know for a FACT there was no one within 8-9 squares when I finished my previous turn.

AHHHHHH!

Kremlin
Jun 03, 2009, 05:07 PM
i have tried loading mods from civ 4 and everytime i do all that is in the scenarios is a WB save which is nothing to do with the actual scenario. Desert War, American revelution ect... dont work for some reason. but all my scenarios on the warlords expansion do. anyone have any idea why this is?

PS i have the gold edition, could this have anything to do with it???

mild player
Jun 18, 2009, 07:36 PM
i have tried loading mods from civ 4 and everytime i do all that is in the scenarios is a WB save which is nothing to do with the actual scenario. Desert War, American revelution ect... dont work for some reason. but all my scenarios on the warlords expansion do. anyone have any idea why this is?

PS i have the gold edition, could this have anything to do with it???

doesn't work for me either- l would love to play if it worked.

the mzr
Aug 17, 2009, 07:02 PM
well i to reinstall my civ so i started a new campaign as the americans. alls going well in in gibraltar i built up a force and took spain. then since i knew i was going to lose my abiltity to build tanks battleships and planes i spanned tons of planes to stop bombarding my foces up in spain then build about 30 battleships and 10 transports and spammed tanks then arty then infantry then machines. i sent my first force to tobruk and took it. i used my machine guns to defend it while i took the next city with tanks. i held that with infantry until machine gun support arrived. i continued with that until i held all but the last two italian citys in the middle east. i noticed my gold at 1 per turn. i dont know a way to bring my gold up any suggestions.

P.S. i have everything researched a and have science at zero since there is nothing else to research.

Please reply.

mrzuckinihead and
Scotsdave
i know how both of you feel.

Karstedt
Sep 12, 2009, 05:18 AM
I find this scenario absolutely ludicrous and strangely compelling. I've been playing as the Allies (Eisenhower). I have tried it 4 times now and can barely achieve more than a stalemate of carnage. I have not tried going after the neutral countries as many others have and am inclined not to for the strategic dilemma of what to do with only 2 far flung cites with very little to build.

Firstly though, how do you stop those damned bombers from hitting the mines by Gibraltar? I've stationed upwards of 10 fighter running interception and never shot down even one.

The first hint of any pregress I have made was when I manged to make a hole and run through with some Vickers tanks to pillage some roads.

Has anyone done reasonably well (as Eisenhower) without taking neutral territory? I've notice that unless you rush some naval units to Egypt very early, even a huge (30+) fleet won't be able to make it down later because of the incessant bombing and horde of ships that ram into yours one after another. Also, because of that coastal defense bonus, it's pretty useless to try and fight at sea without hordes of Air support.

I simply haven't been able to produce units quickly enough to mount a serious offensive. Though I managed to take Tibruk, I merely turned it into a musical city, changing hands with each push. And landing on the shores of northwest Africa has been a joke. My bombers are only semi-effective since they often get shot down, and my fighters are only semi-effective because they never destroy incoming bombers.

Also, what civics are you guys using? Guerrilla is good for this case, but I hate the lack of city growth (unless there is a way around it I don't know about). I wait until I've gotten Gibraltar to 4 and Cairo to 7 before I make the switch so I don't have to halt all production just to get them to grow.

Solutions?

the mzr
Sep 12, 2009, 10:11 AM
what tends to work for me is to conquer all of spain with a crapload f men from gibraltar and gift units from cairo to the british. with gibraltar i gots tone of fighters and bombers them with coastal cities i built battleships and land cities i built units once i had 40to 50 units i would send them over to take a city in the middle east and spport it until a new fleet of men arrived to take the next city.

Karstedt
Sep 20, 2009, 03:08 PM
Yay, I won with the Eisenhower without taking neutral ground! I managed to take hold all of the target cities with 23 turns to spare and a whopping score of 4!:lol: It was simply:rolleyes: a matter of logistics.

I had to use a sacrifical Vickers or two to cut off the roads and prevent swift reinforcment/recapture of each city I attacked. I also had to have a few workers ready to rush build roads to the newly captured city so I could shuffle MG's into place on the same turn to ward off counter attacks. It's a very tricky proposition to take cities before getting air support, as you can't effectively soften up the defenders. But I found that asking the team AI to attack the specified town helped them use their superior numbers and early production capability to weaken the target enough for a quick capture and pillage of the incoming roads.

Once I had my air support and transports, I was able to leapfrog from city to city with amphibious artillery and infantry to take cities quickly and cart in a transport of Vickers to immediately cut the roads so it couldn't be retaken by the axis hordes. I never was able to establish anything resembling air or sea superiority due to the poor fighter capabilities and naval spam respectively. But I still managed to grind out a very trying victory that would make Dan Quayle proud.

Scrub405
Dec 13, 2009, 07:03 AM
I have always loved this scenario. I wanted to complete it on the hardest level and came searching for a walk through.

I couldn't find one so I decided to just do it for myself. It has taken two weeks, with a few hours each day to win it on deity. I re-tried about 10 times all going with a different strategy.

UK
1. Attacking with light tanks

Allied Forces
2. Defending El alamain and waiting for transports in Gibraltar

Free France
1. Only attacking tobruk (and west of there) with light tanks
2. Only defending el alamain
3. Building up a Navy
4. Building up an air force
5. Preparing for war against the Turks
6. Declaring war on the Turks

And probably a few things twice.

I ended up winning with free France.

Also I tried not to save too much, but still probably racked up 50 saves as I did the last (and winning game) over a week, and the last 50 turns I got carried away and saved almost everyone one or two turns.

Notes: Air power is king, you need to attack via amphibious assult and only place one unit in the village until you are sure you can defend the village without much fight against you. Borrow money from your team every turn to support your vast military. The AI on your team suck (as do those on the opposing team really, but they can afford to suck, they start with 75% of the map!)

But this is how it worked out for me.

- Built workers (3), fortifications in the most northern free France village and a barracks in one of the other villages.

- Built free France infantry to defend the most northern village from possible invasion from the Turks and the mountain tile on the right of that village.

- In the villages without a barracks, I built bombers which I put in El Alamain and bombed forces coming from the west to help out the UK

- UK captured Tobruk and Benghazi

- I recalled my planes to my 2nd most northern village (I also had a combination of light and heavy tanks by now)

- I declared war on the Turks and took the village in the middle that is the closest to the Turk/free France border. I had sent several groups of small units to the other 2 close villages near the border and took them after the 2nd and 3rd week at war. I purposely waited because the air force is necessary to weaken the enemy.

- I then defended until I declared peace with the Turks

- I healed my forces, regrouped and re-attacked, and with the help of the UK took the final villages

- UK had lost Benghazi by this time.

- I built up my navy with 12 transports, 10 battleships and 2 carriers with 6 fighters. I also built 20 bombers (the Douglas ones I think, or the ones with 8 movements and 20 strength)

- I then attacked all the south-western cities up until and including taking Tunis via amphibious attack. Leaving only one or so units in each village, waiting a turn and re-taking if necessary. My bombers only every two villages away to help with air support.

- I gave all the villages from Tobruk to Tunis to the UK and they captured two (one being the important village) of vicky france towards the west, and defended well. The reason for this was that I didn't have any defensive troops in the area and I wanted my troops to continue the advance.

- Bombers then sat on the UK sole island near Tunis where I rested my troops and Navy. There was about 50 turns to go.

- I bombed Palermo as they had stationed most of their troops there. I then took that via amphibious attack

- I then took Messina via amphibious attack after bombing it. I then gave the two cities to the UK, left about 6 troops there and headed south.

- I picked up more troops heading west, re-filling my transports to capacity again.

- I headed east. I had been stacking troops in the land where I had taken the Turks villages.

- I then split my Navy and transports in two

- I attacked and took Larisa (Germany) via amphibious attack, leaving only 1 unit in the village

- I lost it, and re-took it the next go along with Volos. Only ever putting one unit in the village.

- I only lost Volos, which I recaptured. This happened another 2 goes until they took lairs again, but this time putting their entire attacking force in it.

- With my bombers now in turkey, they bombed them. I had about 16 troops left in the boats and got through just over half of the units in the village. It took me another go to capture the village. This time, I put about 10 tanks in both Volos and lairs.

- I restocked the troops in Turkey and headed to Athens

- I took Athens, applying the one unit in the city once I captured it rule.

- Athens was captured by the Germans

- Yithion was captured by me and then I lost it again. Short on troops, I attacked and put everyone in Athens

- I had three villages in the German area at this time.

- I split my naval forces again, heading past yithion and capturing the next northern village on the left of the country (the village above, but to the left of Athens)

- I then used the other navy to capture yithion and defend Athens from possible naval attacks

- The other one headed north to the then capital of the Germans.

- My air force spread across the main villages to defend them.

- After 10 turns of defending, the allies won.