Dowhook
Mar 26, 2006, 02:06 AM
Long-time lurker, new to posting here. I quit civ for a while due to being addicted to a certain 2-D multiplayer action game called Soldat (Soldat.pl), but I've come back to Civ recently and found it to be just as fun as before. I was just breaking into Emperor before I left, so I tried that as my comeback level, but alas, my skills have severely deteriorated since I left. :lol:
Well, I decided to go back to Monarch. This is my second game after returning to the game, and I thought maybe you all could give me some pointers, advice, helpful prodding, what have you, to get me on the right track. As a reward for any help, I can promise that if I survive there will be plenty of wanton violence.
On to the game!
Settings
Size: Large
Land: Archi
Water: 80% water (i think)
Climate: Dry, cool
Mountains: Scrapy
Difficulty: Monarch
Civ: Maya...never done them before, nice for a change, and industrial/agri will be killer in the early land-rush period to help me stay on top of the AI. Wierd settings for the Maya, I suppose. Pangea would be better, but I want a challenge.
Now then. If you haven't guessed what the title means, it stands for Nuke The World. I trust you can see where this is going. Game rules are as follows:
I must secure my island ASAP
early wars for resources and land are okay.
most warring will be saved for the modern ages.
when I can see the resources required for nukes, I will secure them ASAP.
nukes will be built ASAP.
my closest competitor will be attacked with a nuclear strike. I am a servant to the mushroom cloud and my mission is to rain fire upon any heathens who dare challenge my dominance.
diplo win is enabled. This means I need to build the UN so nobody else will win by that means. This is meant to be a thorn in my side. ;)
Now that you know the concept, let's begin. Remember, I crave input here. Give advice on everything, no matter how stupid it may seem. I'm learning to walk again here, and it sure as hell ain't like riding a bike: I've forgotten everything. :lol:
Thanks to the magic of photobucket, here is my start:
http://i63.photobucket.com/albums/h146/dowhook/1-startingpoint.jpg
And my place in the world:
http://i63.photobucket.com/albums/h146/dowhook/1-startingminimap.jpg
Not bad, not bad at all. As you can see I have two food bonuses, plus fresh water and plenty of hills. This all adds up to a very nice start. Chichen Itza will be a good settler factory. I send the worker to the wheat in the SE and settle on the spot.
A few turns fly by. I spit two warriors out of Chich. One goes northwest, the other northeast. After a few turns of scouting, this is revealed:
http://i63.photobucket.com/albums/h146/dowhook/2-scoutingnorth.jpg
Silks! Great. I'm gonna need the luxuries. From what I remember, after you get past Regent you either need tons of luxuries or good balance on the luxury slider to keep your citizens from rioting nonstop, the ingrates. I make settling the silks a top priority. Also I notice that there is more nice, hilly land to the north, a wide strip of plains to the northwest, and more hilly land to the far west. My warriors keep poking around so I can draw up a dotmap.
http://i63.photobucket.com/albums/h146/dowhook/3-dotmap.jpg
I've never been much good at this city-planning thing, not quite sure why, it's just one of the many things that completely gets away from me. Anyway, since I plan to be doing a lot of modern-era fighting, and since I plan to be building lots of nukes and other expensive units in this core area, I think I'm going to have to have my cities in the good ol' CxxxC placing, instead of my usual CxxC that I use. CxxxC makes me uncomfortable because of the distance between cities (and therefore difficulty shuffling troops before RRs) but I suppose the bonus of boosted production after Aqueducts is a plus.
Advice on my city placement or anything else I've done so far? Any boneheaded mistakes I've made? Like I said many times before, go ahead and feel free to point out my mistakes, it'll help me in the end. I would especially like if somebody could tell me how my planned city placement is looking.
Well, that's all for now, it's too late for anything more than a few turns. I'll write some more tomorrow.
Well, I decided to go back to Monarch. This is my second game after returning to the game, and I thought maybe you all could give me some pointers, advice, helpful prodding, what have you, to get me on the right track. As a reward for any help, I can promise that if I survive there will be plenty of wanton violence.
On to the game!
Settings
Size: Large
Land: Archi
Water: 80% water (i think)
Climate: Dry, cool
Mountains: Scrapy
Difficulty: Monarch
Civ: Maya...never done them before, nice for a change, and industrial/agri will be killer in the early land-rush period to help me stay on top of the AI. Wierd settings for the Maya, I suppose. Pangea would be better, but I want a challenge.
Now then. If you haven't guessed what the title means, it stands for Nuke The World. I trust you can see where this is going. Game rules are as follows:
I must secure my island ASAP
early wars for resources and land are okay.
most warring will be saved for the modern ages.
when I can see the resources required for nukes, I will secure them ASAP.
nukes will be built ASAP.
my closest competitor will be attacked with a nuclear strike. I am a servant to the mushroom cloud and my mission is to rain fire upon any heathens who dare challenge my dominance.
diplo win is enabled. This means I need to build the UN so nobody else will win by that means. This is meant to be a thorn in my side. ;)
Now that you know the concept, let's begin. Remember, I crave input here. Give advice on everything, no matter how stupid it may seem. I'm learning to walk again here, and it sure as hell ain't like riding a bike: I've forgotten everything. :lol:
Thanks to the magic of photobucket, here is my start:
http://i63.photobucket.com/albums/h146/dowhook/1-startingpoint.jpg
And my place in the world:
http://i63.photobucket.com/albums/h146/dowhook/1-startingminimap.jpg
Not bad, not bad at all. As you can see I have two food bonuses, plus fresh water and plenty of hills. This all adds up to a very nice start. Chichen Itza will be a good settler factory. I send the worker to the wheat in the SE and settle on the spot.
A few turns fly by. I spit two warriors out of Chich. One goes northwest, the other northeast. After a few turns of scouting, this is revealed:
http://i63.photobucket.com/albums/h146/dowhook/2-scoutingnorth.jpg
Silks! Great. I'm gonna need the luxuries. From what I remember, after you get past Regent you either need tons of luxuries or good balance on the luxury slider to keep your citizens from rioting nonstop, the ingrates. I make settling the silks a top priority. Also I notice that there is more nice, hilly land to the north, a wide strip of plains to the northwest, and more hilly land to the far west. My warriors keep poking around so I can draw up a dotmap.
http://i63.photobucket.com/albums/h146/dowhook/3-dotmap.jpg
I've never been much good at this city-planning thing, not quite sure why, it's just one of the many things that completely gets away from me. Anyway, since I plan to be doing a lot of modern-era fighting, and since I plan to be building lots of nukes and other expensive units in this core area, I think I'm going to have to have my cities in the good ol' CxxxC placing, instead of my usual CxxC that I use. CxxxC makes me uncomfortable because of the distance between cities (and therefore difficulty shuffling troops before RRs) but I suppose the bonus of boosted production after Aqueducts is a plus.
Advice on my city placement or anything else I've done so far? Any boneheaded mistakes I've made? Like I said many times before, go ahead and feel free to point out my mistakes, it'll help me in the end. I would especially like if somebody could tell me how my planned city placement is looking.
Well, that's all for now, it's too late for anything more than a few turns. I'll write some more tomorrow.