View Full Version : Can PitBoss Turn Timer be Modified mid-game in new Patch?


HitAnyKey
Apr 13, 2006, 09:44 PM
Subject says it all.

With the new Patch/SDK, if you start a PitBoss game with a 24-hr Turn Timer is it possible to later on change the timer to be a 30-hr timer, etc, etc? And if so, how?

buldozer
Apr 14, 2006, 02:26 AM
I dont think you can change it :(

Quote from the read me:

Rather than the quick, dynamic timer of normal multiplayer games, the PitBoss turn timer does not change from turn to turn


I still have the feeling they just fixed 2-3 bugs , did add some admin pass and that was it. I will still have to use the TurnN since it supports SSL for my gmail account.

sometemple
Apr 15, 2006, 09:35 AM
this feature NEEDS to be addressed. Turn length in the beginning of a game should not be equal to turn length later on. If the option were there I would probably run 1 hour turns for the first couple of days and then gradually increase it to 24-36 hours by end game.

Gyathaar
Apr 18, 2006, 06:25 AM
I updated my old util for creating hotseat/pbem scenario games to a more general util..

Ability to change the pitboss turn timer is one of the added functions

http://forums.civfanatics.com/showthread.php?t=167669

sometemple
Apr 18, 2006, 07:04 AM
holy jesus i love you!

IglooDude
Apr 19, 2006, 01:43 PM
Gyathaar, that utility solves a whole lotta problems I was going to be fighting... :goodjob:

Jarnhestur
Apr 24, 2006, 09:29 AM
Great utility, thanks!