View Full Version : Only 16 Civs Overall And Still 7 in The Game!!!


Damien
Apr 28, 2001, 06:59 AM
I'm really diseappointed when i see Firaxis put only 16 civs overall(even if there's the custom button),it's not enough and moreover and the worst 7 civs in a game. http://forums.civfanatics.com/ubb/mad.gif
Sign here a petition and say how many civs u wanna c.
Personnaly i want 48 civs overall and the custom button and 16 civs in the game.

Håkan Eriksson
Apr 28, 2001, 07:27 AM
Originally posted by Damien:
I'm really diseappointed when i see Firaxis put only 16 civs overall(even if there's the custom button),it's not enough and moreover and the worst 7 civs in a game. <IMG SRC="http://forums.civfanatics.com/ubb/mad.gif" border=0>
Sign here a petition and say how many civs u wanna c.
Personnaly i want 48 civs overall and the custom button and 16 civs in the game.

How do you know that thier will only be 7 civs?

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Damien
Apr 28, 2001, 07:57 AM
Look at Apolyton...in the forums a guy who bought PCgameplay says that in the article a Firaxis-team member said that they will be 7 civs in game. http://forums.civfanatics.com/ubb/aargh4.gif

Thunderfall
Apr 28, 2001, 10:07 AM
7 civs... that is a bit surprising. I thought Civ3 would contain maybe a max of 10 Civs in the same game.

Håkan Eriksson
Apr 28, 2001, 10:31 AM
Originally posted by Damien:
Look at Apolyton...

No thanx. I won't http://forums.civfanatics.com/ubb/wink.gif.

Originally posted by Damien:
in the forums a guy who bought PCgameplay says that in the article a Firaxis-team member said that they will be 7 civs in game. <IMG SRC="http://forums.civfanatics.com/ubb/aargh4.gif" border=0>

I this is true then it rely suks!

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animepornstar
Apr 28, 2001, 04:53 PM
it´s good that it´s only 18 civs, cause i don´t want to meet small nations like the canadians or the scots, i mean this is for the big guys.

but just 7 civs in the game? a little bit freedom should we players have.

allhailIndia
Apr 29, 2001, 01:08 AM
I would like to see 10 civs in a game but frankly, I think there should be no more than 20 civs overall. I only want the major civs from an ancient starting period like Babylonians, Sioux, Chinese, Indians, Celts and not Poles, British, Canadians, Americans,and the sort.

Magnus
Apr 29, 2001, 01:15 AM
If we are down to 16 Civs, who got the axe? http://forums.civfanatics.com/ubb/frown.gif

allhailIndia
Apr 30, 2001, 12:35 AM
Unfortunately the answer to that question lies only in the minds of Sid Meier, Jeff Briggs and Brian Reynolds. Prhaps in the near future they may endeavor to divulge the truth about this great mysteryhttp://forums.civfanatics.com/ubb/cwm40.gif

Mongol Horde
Apr 30, 2001, 04:53 AM
Yes this is a little disappointing isn't it? I would like to see up to 10 civs in a game with about 30 to choose from. There were abviously programming issues here because I don't see why Firaxis would have lowered the number otherwise.

Damien
Apr 30, 2001, 09:35 AM
in CTP there r 8 civs in a game and 41 overall...so,i don't think it's a programmation issue

Magnus
Apr 30, 2001, 12:35 PM
maybe less civ's but more flexibility? like the romans can finally square off against the russians?

Damien
Apr 30, 2001, 12:36 PM
No need to be a http://forums.civfanatics.com/ubb/grad.gif to open encarta and see specific units in a few civs. http://forums.civfanatics.com/ubb/wink.gif
And anyway i'm against the specific units.

GenghisK
Apr 30, 2001, 01:18 PM
Why? I'd love to see a Chambourcy yoghurt laucher unit http://forums.civfanatics.com/ubb/lol.gif Just kidding.
Anyway, indeed, there's is room enough for at least 10 civs to compete on a large world map. But I think the actual reason is tachnical. They'll have to improve the AI while maintaining a reasonable turn duration. So with too many civ, maybe even a Atlon 1GHz can run slow.
Concerning the civ varieties, it's not a problem. If there's no civ-specific unit (like in AoE 1 and 2), what's the point in throwing in too many civ? The custom option is there in fact.


Originally posted by Damien:
Look at Apolyton...

No thanx. I won't .


Hey Håkan, you've never been in Apolyton too, like me? http://forums.civfanatics.com/ubb/wink.gif Welcome to the club, man. Really, I've never ever visited Apolyton.

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Genghis K.

Loaf Warden
Apr 30, 2001, 09:24 PM
Originally posted by Cedric Greene:
I think that the lack of civs is due to the new proprietary units (each civ having there own unique unit) and that some of the civs just don't really have such things or atleast they aren't really famous.

Well, if that is the reason they're doing it, then this is just one more piece of supporting evidence in my argument that specialized civ-specific units are a bad idea!

If it's not the reason, then I couldn't even speculate on what the reason could be. I can't see that it's a programming problem. I don't know much about computers, but is adding new civs--or even just keeping the number we already have!--really the sort of thing that would make the game harder to program? Would it affect memory or space or speed or anything like that? I don't actually know, but considering what they're doing with computers these days, I rather have to doubt it.

Cedric Greene
Apr 30, 2001, 09:45 PM
Originally posted by Loaf Warden:
I can't see that it's a programming problem. I don't know much about computers, but is adding new civs--or even just keeping the number we already have!--really the sort of thing that would make the game harder to program? Would it affect memory or space or speed or anything like that? I don't actually know, but considering what they're doing with computers these days, I rather have to doubt it.
Unless they are doing a very in-depth and seperate AI for each leader of each civilzation then the only other logical reason for the cut back is to create an advanced AI to be used for controlling the Unique Units(I have decided to refer to them as UU's from now on) which I would imagine would take up some RAM space while processing and could very well be the reason for 7 civs at a time. I totally agree on getting rid of the UU's. On an unrelated note I was going through my copy of CGW again and noticed there was a picture of Gandhi(along with Mao, Ramesses(sp?), Abe, Caeser, Joan, and Elizabeth) in there so it looks like the Indians made it.


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Cedric Greene
Apr 30, 2001, 11:09 PM
I think that the lack of civs is due to the new proprietary units (each civ having there own unique unit) and that some of the civs just don't really have such things or atleast they aren't really famous. I mean what unit would the Babylonians have? Will there be the Persian Rugmaker? I think the civs that didn't make the cut are the Babylonians, Indians, Persians, and Sioux. Not really sure about the final tribe I would say Americans but they are already guaranteed and the French probably have the same guarantee so maybe the Aztecs but that would only leave the Americans in control of 2 continents on the world map.

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TimTheEnchanter
May 01, 2001, 01:30 PM
I would guess one of each color was on the chopping block, then keep 2 around or add the Incas and keep one of these.

White - Celts (Sorry Hippo! But ever since Larry Bird retired, they stink <IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0> )
Dk Blue - Vikings (I would have sacked the Whine & Cheesers, but if Joan of Arc was there... and you've got to figure Napoleon will make the cut)
Yellow - Spanish
Lt. Blue - Rugmakers
Green - Babylon
Purple - Sioux? (Again, I would have axed the Indians, but if Mohandas made the cut...)
Orange - Hannibal and Co.

It wouldn't surprise me to see Spain and the Vikings survive out of this list.
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DEATH awaits you all...with nasty, big, pointy teeth.

[This message has been edited by TimTheEnchanter (edited May 01, 2001).]

Håkan Eriksson
May 01, 2001, 02:48 PM
No, I hope that the Vikings stays. Why cant they kick out the Germans.


Originally posted by GenghisK:
Hey Håkan, you've never been in Apolyton too, like me? <IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0> Welcome to the club, man. Really, I've never ever visited Apolyton.


Acctually I have to confess, I visited aptylon once when i was new to this forum. But belive me that was one time enugh.

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Damien
May 01, 2001, 03:22 PM
Stop that plz...Vikings,germans and Indians n all other civs are great civs.the world without em wouldn't be the world that we know.Without Germans or Vikings,we would drink less beer...brrr i can't figure this out http://forums.civfanatics.com/ubb/beerchug.gif
Instead,sign a petition for more civs.

TimTheEnchanter
May 01, 2001, 04:24 PM
Originally posted by Damien:
Stop that plz...Vikings,germans and Indians n all other civs are great civs.the world without em wouldn't be the world that we know.Without Germans or Vikings,we would drink less beer...brrr i can't figure this out <IMG SRC="http://forums.civfanatics.com/ubb/beerchug.gif" border=0>
Instead,sign a petition for more civs.

I'm not trying to make any sort of value judgement on these civilizations and their place in history, I'm just trying to make a SWAG at which ones will stay in the game.


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DEATH awaits you all...with nasty, big, pointy teeth.

allhailIndia
May 02, 2001, 04:43 AM
I am outraged that sombody even dared suggest that the Indians did not make the cut.<IMG SRC="http://forums.civfanatics.com/ubb/reddevil.gif" border=0>
It would have been ridiculous if the 300 year old American "Civilization made it but not the 5000 year old Indian.<IMG SRC="http://forums.civfanatics.com/ubb/aargh4.gif" border=0>
I dont think the same colour groups are going to be kept in mind when certain civs are cut out.
To Cedric Greene
So what is the special American unit? A bid,bad businessman???http://forums.civfanatics.com/ubb/devil.gif


[This message has been edited by allhailIndia (edited May 02, 2001).]

animepornstar
May 02, 2001, 06:55 AM
why can´t the frenchs and the germans share one civ, the franks, like under carlemagne?

TimTheEnchanter
May 02, 2001, 09:10 AM
Originally posted by allhailIndia:
I am outraged that sombody even dared suggest that the Indians did not make the cut.<IMG SRC="http://forums.civfanatics.com/ubb/reddevil.gif" border=0>
It would have been ridiculous if the 300 year old American "Civilization made it but not the 5000 year old Indian.<IMG SRC="http://forums.civfanatics.com/ubb/aargh4.gif" border=0>


My theory is that this is being developed by a for-profit, US company, and that, while the game is sold worldwide, most of their revenue will come from the US market. Almost the entire game is based on an Occidental view of the world with a strong leaning toward US jingoism. That is the basis for why I thought the Indians would be the most likely dropped purple civ. The Sioux might be percieved as more familiar (and perhaps more "PC") in the key US market. Despite it's long history, most Americans probably don't think of India as ever having been a world power. (Not that they think the sioux were either, but if it didn't happen in the last 200 years, it may as well not have ever happened http://forums.civfanatics.com/ubb/wink.gif ) Many people are pulled in by the military aspect of the game and when your most recognized leader preaches non-violence, it probably doesn't score a lot of points on the market research polls.

Because of this, I was guessing that only certain types of civs being kept: Post-industrial powers (thus chinese and japanese survive with the western powers), Well-known early civs that formed the basis for western civilization (e.g., egypt, greek, roman), and Native American cultures.

No offense was intended!

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DEATH awaits you all...with nasty, big, pointy teeth.

Håkan Eriksson
May 02, 2001, 09:55 AM
Originally posted by Damien:
Stop that plz...Vikings,germans and Indians n all other civs are great civs.the world without em wouldn't be the world that we know.Without Germans or Vikings,we would drink less beer...brrr i can't figure this out <IMG SRC="http://forums.civfanatics.com/ubb/beerchug.gif" border=0>
Instead,sign a petition for more civs.

Well you wouldn't be so happy if the dumped the Frensh civilization.

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Matrix
May 02, 2001, 12:51 PM
French? Please keep them in. I need something to shoot at. http://forums.civfanatics.com/ubb/wink.gif

I always thought it was a shame they introduced the Carthaginians - who gives a damn about them? (except Tunisians http://forums.civfanatics.com/ubb/lol.gif) - and didn't give the orange colour to us Dutch people. I've changed it very soon in the Dutch.
<FONT size="1">Leader: William of Orange or Wilhelmina
Character: Rational
Title: Fundy: Archbishop; Republic: Stadtholder; Democracy: Prime Minister
http://forums.civfanatics.com/ubb/wink.gif</FONT s>

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<FONT size="1">Studying chemistry means: having fun, drinking beer, having more fun, drinking more beer, hang above the toilet and have a good night sleep!

And each time Pedro says: "Aaaaaaaaaaaaaaarrggh", I feel so good!!!</FONT s>

Damien
May 02, 2001, 11:49 PM
I don't care about the french civ...I wanna c the swiss one http://forums.civfanatics.com/ubb/smile.gif

andycapp
May 03, 2001, 07:46 PM
I want to see more than 7 Civs in a game - the ideal number would be 10(reason ?), maybe 12 max. The overall number to chose from should not be less than Civ2 - that would be a backward step. I also like the idea of a limited number of Civ specific units, however if that is the reason Firaxis are going to limit the number of Civs then I would happily trade-off Civ specific units.

If the posts on this thread are a reliable guide, most Civfanatics want more Civs in the game. Which leads me to suggest that the Moderators of this Forum should run a poll to determine the views of Civfanatics on this issue and communicate the results to Firaxis post haste - we are the consumers of their product! http://forums.civfanatics.com/ubb/hammer.gif

thealien_83
May 07, 2001, 05:04 AM
Whilst Civ-specific units might be a nice thing to see I would hardly call it necessary, and it might be a bit hard to figure out a unique one for each Civ, as frankly, some Civilizations have hardly ever had anything in the military ( or otherwise to be classed as a "unit" ) that was very different from another Civ's.

But if they stay at the 7 Civ per game level in Civ 3 I will be thoroughly disappointed! http://forums.civfanatics.com/ubb/supersaiyan.gif

This is one thing I've definitely hoped for a change on. The total number of Civ's don't bother me overly, I can always change the names and stuff of them to create the ones I need. Tho' admittedly I would welcome a few new ones instead of lessening them, but what with the leader animations to be done and all that might not happen... http://forums.civfanatics.com/ubb/hmph.gif

Dipolmatic Spy
May 08, 2001, 03:13 PM
I don't mind the limit on the Civs. I think it is important to concentrate on Quality, not Quantity. If they put in 30 civs, then there will be no room left for the game and then we're back to square one.

Damien
May 16, 2001, 04:30 PM
What a pity!You r all guessing which civs will be in and which ones won't.
SIGN A PETITION AND ASK MORE CIVS...IT'S THE PURPOSE OF THAT THREAD!

BorderPatrol
May 16, 2001, 06:00 PM
I'll sign it. I think there should be more than 7 civs. I never liked this limit in Civ II and I am cerainly disappointed that there will not be more in Civ III.

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CeramicCyanide
May 16, 2001, 09:13 PM
I am appauled b teh fact that onyl 7 civs will be admitted per game. I whole-heartedly sign the petition.
As for the total number, i'd like to see more than 16 total, maybe 22 or so (just liek that number, id unno why) with a maximum of 10 civs per game. Im pretty sure my old computer couldnt' handle anymore than that.
As for the UUs, i think they are stupid. The intent of civ isn't to recreate history exactly, but isntead to offer a maluable version of history. It's supose to put all civilizations on realative equal footing and see what kind of damage thier famous leaders and the player can inflict. To see that if, perhaps, if teh souix could run the world, or the russian challange america during eht cold war and come out, or the english emerge form thier island and conqure the world (my favorite). But, im guessing the UUs are the result of market researchand the induvidualization of each civ.
I must say, it is a sad sad day when the bottom line outweighs the overall enjoyment of the game. afterall, if they were to keep all us civ-fanatics realativly happy, i'm sure we wouldn't step back from crying the games glories fomr thei highest rooftops to all those who woudl listen, thus, boosting sales.

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Ceramic Cyanide