View Full Version : COTM 24 - Pre Game Discussion
ainwood Apr 28, 2006, 07:25 PM COTM 24: ROME!
Civilization: Rome (Unique Unit = Legionary 3,1,3).
Rivals: 7 pre-selected.
Barbarians: Raging.
Difficulty: Monarch
Land Form: Continents, 60% ocean, standard map.
Geology: 4 billion years old, arid, temperate
http://gotm.civfanatics.net/games/images/cotm24large.jpg
http://gotm.civfanatics.net/games/images/cotm24mini.jpg
Conquest-Class Bonuses:
Start with a bonus worker & settler.
Predator-Class Equalisers:
Legionary defense reduced to 1.
Abegweit Apr 28, 2006, 08:14 PM Legionary defense reduced to 1.
Worse than the unit it replaces? Geez. Mind you, this is not nearly as bad as some recent predator handicaps. I might consider accepting this one.
Why do I think I've played this opening in a previous life? And why do I think my name was Osman? :rolleyes:
Redbad Apr 29, 2006, 12:17 AM Rome (Unique Unit = Legionary 3,1,3).
and
Predator-Class Equalisers:
Legionary defense reduced to 1.
Me thinks I could live with the predator equaliser ;)
Redbad Apr 29, 2006, 12:47 AM Man, this a dilemma.
At first glance it doesn't look difficult: monarch, (bonus)grass, river.
But I can't decide what to do:
A: settle in place
B: settle NW
C: settle S
D: look for food-bonus
A: settle in place
greatest momentum and on the river
sacrificing bg and forcing worker to move
B: settle NW
on the river and worker can start immediately
more decentric and lots of mountains
C: settle S
more centric and worker can start immediately
not on the river
D: look for food-bonus
finding one will greatly enhance pop growth
questionable if ainwood provided one nearby and lost momentum
So maybe it's best to take Moonsingers advice
When not sure which direction to go, it may be best just to settle right on the spot. (cotm12)
7Losses Apr 29, 2006, 02:35 AM I will settle NW
Looking for a food bonus would be pointless (I don't think Ainwood is that genrous) and I think the extra BG is worth it. Plus the worker can stay in place.
Another thought, if Conquest gets and extra settler it makes me think that the AI's have a very generous start...
Any Predator Challenge Redbad?
Redbad Apr 29, 2006, 04:29 AM Any Predator Challenge Redbad?
:undecide:
Maybe best not. There are also starting 2 SGOTMs and a 4OTM. If I get time issues this game will be the first to suffer.
Capt Buttkick Apr 29, 2006, 04:59 AM I may scout S with the worker. Momentum does't mean much to me. I'll move NW if there aren't goodies to the S.
ainwood Apr 29, 2006, 06:28 AM and
Me thinks I could live with the predator equaliser ;)
Of course, that is in Offense / move / defense order :mischief: :blush:
classical_hero Apr 29, 2006, 07:18 AM The predator handicap is not really that bad.
Ansar Apr 29, 2006, 09:30 AM Defense from 3 to 1 isnt that bad...:scan:
Redbad Apr 29, 2006, 09:44 AM Yes, indeed, the predator handicap isn't a big issue. When in fear of counterattacks mixing in a few spears in the stack is enough. Moreover, when one's suffering quite a few (counter)attacks, it's raising the question if playing predator was a good idea in the first place ;)
Other aspects:
Considering the starting techs and traits, it looks tempting to do a quick archer rush and research for the slingshot. Continents on standard size would normally mean 2 to 4 neighbours on our continent. However with 60% sea the continent would be somewhat largish. Or worse, maybe even have 3 continents. That could leave us with only 1 or 2 neighbours. On the plusside however is that ainwood seems to have cooked up this map. In my experience, that is a plus, as Karasu and Gyathaar seem to be long beyond any feelings of shame with mapdesigning :mischief:
Abegweit Apr 29, 2006, 12:46 PM Archer rush? It occurs to me that a 3-1-1 unit would have been a cool UU replacement for the archer. 'Way better than a bowman.
As for the legionary, it's really a pretty sucky UU period. Its main advantage is that, better than any other, it allows you to choose when your GA takes place, and this handicap doesn't change that.
Chamnix Apr 29, 2006, 01:36 PM Not that bad a predator handicap, an enormously helpful conquest class bonus... makes you wonder :hmm:. Remember the last "Monarch" COTM ainwood gave us...
I don't think I will move off the river. NW is a possibility. With no food bonus, I think my capital will end up building 2 archers + a settler every 10 turns from size 3-5. I need 3 BGs to do that so I think worker SW - if there is another BG in sight (S-SW of the start), then settle in place; if not, then settler NW. The other possibility is settle in place and hope there's a BG under one of the forests I chop for my granary.
Research will probably be pottery, then the attempted slingshot.
Abegweit Apr 29, 2006, 01:52 PM Good point about the Conquest Bonus. It makes Redbad's idea of an archer rush even more attractive.
I, for one, will be clicking F11 the second I open the save.
killerkid Apr 29, 2006, 03:29 PM I'm settling south,and doing open class.
Nata Apr 29, 2006, 09:18 PM I'll move Worker W on the mountain to look around. Then deside.
I don't think there will be a food bonus in sight with this kind of Conquest bonus.
But I maybe will do 20K, so choosing the best place is very important.
Pił Freddo May 01, 2006, 02:54 AM B: settle NW
on the river and worker can start immediately
more decentric and lots of mountains
I see only one more mountain in the city tiles.
glenmetz May 01, 2006, 05:15 PM My first at one of these, wish me luck.
I will most likely settle on the existing spot and have the worker take care of the BG along the river. Get a warrior out fast to take a look around and a couple more to defend my towns and Settlers from the raging Barbs.
Good luck all.
Redbad May 01, 2006, 11:43 PM @Più
Yes, you're right. I didn't count the mountains, but indeed it looks worse that it actually is.
Theryman May 02, 2006, 01:53 PM Of course, that is in Offense / move / defense order :mischief: :blush:
Ouch, that is just mean.
Vind2 May 02, 2006, 05:49 PM Well i'm gonna try my luck at my first COTM. :)
popewiz May 03, 2006, 09:57 AM RickFGS, you should try reading the whole GOTM page. It would tell you NOT to post spoilers. First of all, it gives people who start later advantages they shouldn't have, and furthermore, it ruins the game for those of us who don't care what the score is. Mods, please delete his post ASAP. :mad: :mad:
RickFGS May 03, 2006, 12:49 PM Oh ..upsyy....he he he.:rolleyes:Well just dont look at it then.
ainwood May 03, 2006, 02:44 PM Oh ..upsyy....he he he.:rolleyes:Well just dont look at it then.
I've deleted it. Please don't post spoilers in the pre-game discussion thread.
Vind2 May 03, 2006, 02:50 PM :eek: wow! my post was gone yesterday and now it came back :eek:
AutomatedTeller May 03, 2006, 03:20 PM I'm gonna give this a shot, as well. Monarch is the one above regent and below emperor, right? ;)
Rome is a fav of mine, from my early days. no food bonuses in sight, I see...
FacuK May 03, 2006, 04:29 PM Like almost every month, I will try this one, but of course no hope of finish in time....:sad:
Just a question, GH pops up Settlers or Workers? I used to think that the standard was Workers, but in COTM22 I pop up a Settler.
ainwood May 04, 2006, 03:40 PM Like almost every month, I will try this one, but of course no hope of finish in time....:sad:
Just a question, GH pops up Settlers or Workers? I used to think that the standard was Workers, but in COTM22 I pop up a Settler.
Workers. :)
F-86 Sabre May 05, 2006, 04:10 PM I hope saying "Great game, Ainwood, I'm enjoying it a lot so far" doesn't qualify as a spolier! ;)
Any post here after you've started to play the game is against the rules. You are apparently qualified to post in the first spoiler, so please do so.
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