View Full Version : [New Improvement / Feature] Artificial Lake


jojoweb
Apr 29, 2006, 11:05 AM
Hi !

I made a artificial lake improvement which can be used as a feature. This lake was created from a Rome Total war's graphic file. This improvement can be useful for modern mods.


Advised Scale : 0.9

Nif file weight : 5 Ko (low)


Preview :

http://el.zozo.free.fr/modciv/lac.jpg

Button preview : http://el.zozo.free.fr/modciv/bouton_lake.JPG


Download : Click Here (http://forums.civfanatics.com/./downloads.php?do=file&id=9103)


Bye

Padmewan
Apr 29, 2006, 11:47 AM
Woot! This would be great for sci-fi terraforming. Esp. if it's used as a feature and then can be combined with fish, crab, or clam bonuses.

BTW can you post the XML you used with this, if you implemented it as a feature? PPL are having trouble adding features and I'm curious how you did this.

Double-Plus Awesome! I always check this forum waiting for more cool things from you, jojoweb!

woodelf
Apr 29, 2006, 01:58 PM
Very cool jojo. I can see that coming in handy.

Tyranausaurus
Apr 29, 2006, 02:19 PM
Nice!
Marshes, Marshes, Marshes! (hint hint hint!), It would be nice to see though, a special feature for Mesopotamia...

BTW: Jojoweb, would you consider doing the graphic for a canal? I know some fans are deciding upon the rules for such a mod.

jojoweb
May 01, 2006, 12:41 PM
Hum, a canal ? like roads but with water ?

Tyranausaurus
May 01, 2006, 01:17 PM
Hum, a canal ? like roads but with water ?
sort of.. yea... An animated river would do though, flowing on both sides of a square. Just put in mind that ships would pass over it... Don't worry about the modding, if you do the graphic, most people would be gracious! ;)

o, and did you consider the marshes I suggested?, perhaps you would think of doing a waterfall too... Just see what you can do. :). Thanx for the effort.

zeysoft
May 08, 2006, 01:43 AM
Good idea.
Nice model jojoweb