View Full Version : What is ur starting strategy?


kayne
May 01, 2006, 09:41 AM
I need a step-by-step walkthrough when u start out on a map on noble, marathon mode, say up to classical age or something.

How do i spend less turns building units/buildings/research and stay ahead of the computer ai? I'm spending too much time.

How many units should each city have for defending?


Need help :scan:

Mutineer
May 01, 2006, 07:22 PM
Depends, and never played maraphon.

merandaBlue
May 02, 2006, 09:51 AM
I need a step-by-step walkthrough when u start out on a map on noble, marathon mode, say up to classical age or something.

How do i spend less turns building units/buildings/research and stay ahead of the computer ai? I'm spending too much time.

How many units should each city have for defending?


Need help :scan:

I hate marathon, so never play it. I generaly play epic, so my answer may not help you, but on a noble setting, I find that up until around 11500 BC I can generally let my cities sit empty, or near empty, between 1500 and 1300 bc though, two legged barbarians begin to appear, earlier if everyone around you goes to slavery.

By then I need at least two units in each city. One to hold the city, and one to step out and kill things before improvements get pillaged. You need an axe to cover a settler for expansion, and an axe to cover a working building road outside of your territory boundaries.

meranda Blue

Tatran
May 02, 2006, 11:31 AM
To survive. ;)
I play with raging barbarians.
Also I tried a few games on Marathon + Huge map,
it was very boring.Everything was slowed down.

Oggums
May 02, 2006, 11:50 AM
Build stuff.

Kill people.

Win.

Conquestador
May 02, 2006, 03:39 PM
on marathon/noble i suggest you can skip building warriors, beeline to Bronze Working (preferred) or Archery and just keep 1 archer or axemen in each city

Oggums
May 02, 2006, 03:45 PM
You need a lot more than one per city vs. the barbarians on marathon. It takes too long to build units "on the fly" as you need them, and if you don't already have more than that, once they start converging on your cities and pillaging your improvments, you're toast.

Spammurabi
May 02, 2006, 05:19 PM
I would recommend this thread, over at Apolyton.net:

http://apolyton.net/forums/showthread.php?s=&threadid=148226

It's a marathon game on Monarch difficulty, as the Romans. It does a good job of going through, almost move-for-move, the game from your first settler and warrior and a Domination victory. Well, alright, it skips a lot of details in the middle and end, but it's the best example I can think of. Hope it helps.

Gnarfflinger
May 02, 2006, 11:33 PM
Axerush is a more devastating manouver on Marathon difficulty as they stay on top for so long. Im my most recent game (as Montezuma), I took out one civ with Jaguars (I won't forget to research the Wheel again), then the next with Axemen, while trimming back the borders of two rivals. But you need to be careful with aggression. I found that occasionally campaigns can be disrupted by strikes and my offensive units suddenly get disbanded because I can't pay them...

Nestorius
May 03, 2006, 11:53 AM
Beeline to Bronze Working, then Wheel, and try to settle at least three cities and three workers (and get bronze) before the barbarians kick in. Then make units to fight the barbarians, not worrying about barracks because you will get promotions fighting barbs. Once you are out of danger of being overrun, research cottages and make lots of them while capturing barb cities or founding your own. If you are getting pinned in by the AI, invade them and take their nice cities, otherwise keep founding cities until nearly bankrupt but make sure you can get Code of Laws.