View Full Version : Roman Holiday - 4000 BC
Eggolas May 01, 2006, 11:35 AM This start is a tad different than the Chinese triple gold start. I suspect that where you place your second city (and possibly third) will make an enormous difference. Also, there is the similar problem with nasty barbarians attracted by ... quadruple gold.
I won't give away any details at this early stage, just be aware that the path your warrior takes in exploring could be great or much worse. :)
Happy hunting!
Cam_H May 01, 2006, 06:40 PM Eggolas,
While I applaud your willingness to offer something to the CivFanatics community, I'm not really sure if this is the right forum for these types of threads ... this is the second one of these in three days.
I think that this forum is for seeking strategic help and sharing tips and strategies.
If you were struggling with opening moves or perhaps turning it into a "How do I get a cultural victory from this start?"-type thing, then I think that it would be more appropriate, but simply posting 4000 BC games for others to play possibly belongs elsewhere.
Hans Lemurson May 01, 2006, 06:42 PM Looks pretty interesting...getting those city-placements just right is a big challenge. I'm just not sure if Rome should be settled on-site or not. I'm torn as to whether the super gold-city should be built so that it can get the corn (and have 3 conflict with Rome), or built on a plains-hill for more floodplains, but be penalized in future cottage-development. If built on the hill, the corn will likely go to waste. It looks like there are quite several super-production city spots available, Rome included (unless you completely deforest).
I'd play this, but you seem to have a thing for Marathon speed games, and I just can't quite do those. Takes waay too long, especially on large-size maps. I scouted around with my warrior, west and south, and saw some interesting land, but then got bored and declared war on the Inca who had moseyed a city-raider 2 quechua over by Rome. Yay! First conquest defeat!
Cam_H May 01, 2006, 06:48 PM ^ Well, then again, clearly someone's playing them. ;)
Hans Lemurson May 01, 2006, 07:08 PM You could allege that these games serve as ways for people to compare different strategies of play. Sorta like Games of the Month...only with vast quantities of gold deposits.
Eggolas May 01, 2006, 07:22 PM Looks pretty interesting...getting those city-placements just right is a big challenge. I'm just not sure if Rome should be settled on-site or not. I'm torn as to whether the super gold-city should be built so that it can get the corn (and have 3 conflict with Rome), or built on a plains-hill for more floodplains, but be penalized in future cottage-development. If built on the hill, the corn will likely go to waste. It looks like there are quite several super-production city spots available, Rome included (unless you completely deforest).
I'd play this, but you seem to have a thing for Marathon speed games, and I just can't quite do those. Takes waay too long, especially on large-size maps. I scouted around with my warrior, west and south, and saw some interesting land, but then got bored and declared war on the Inca who had moseyed a city-raider 2 quechua over by Rome. Yay! First conquest defeat!\
I began this a bit differently, with the idea of being behind at the beginning and going for continental domination.
The second city settled east of Rome next to the bronze deposit. I needed those axemen to defend against the barbarian archers and axes. The third city settled near west, adjacent to what became the iron deposit. The fourth city actually settled in to acquire all four gold mines.
A CS slingshot came off and the idea now is build the Preats, take out the Incas before they overwhelm me and then the Americans. My religion is spreading like wildfire on its own through the river system I believe.
The next task will be to take my bureaucracy and apply it to a newly moved capital nestled in the gold hills. At least, I think that's the plan.
Oggums May 01, 2006, 07:39 PM You could allege that these games serve as ways for people to compare different strategies of play. Sorta like Games of the Month...only with vast quantities of gold deposits.
I actually prefer "How would you play this map?" type of posts over GotM, because it's just a casual game and discussion, rather than stiff and regulated like GotM.
Although, I have to admit, my first reaction to this particular post was exactly the same as Cam H. There was no question or maybe a challenge associated with the save. I mean, I don't exactly have a problem generating random maps on my own, so I figured what's the point. ;)
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