View Full Version : Term 6 - Office of the Secretary of War


Rihiter
May 28, 2006, 04:47 AM
Secretary of War: Rihiter
Cartographer: nominee Oldbus ( hope he will stay )

Background: War is over. Our military is capable to defend our current borders. Units are mostly located at cities and asignated to reconnaissance missions.

My goals:
TIME OF PEACE HAS COME. MY MAIN GOAL IT TO PROTECT OUR BORDERS AND CITIES. NO WAR IS PLANED. LET US LIVE IN PEACE AND PROSPER

I will post information about unit placemant after the first TC ( units should be located at their long term positions then ).

Oldbus
May 28, 2006, 03:54 PM
re Cartographer.

I am happy to stay as Cartographer, but I think you should ask others who don't hold office if they would like to be Cartographer in Term 6 now that I am Govenor of Beshbalik.

Being Cartographer is a good way for new folks to get into the Demogame (both myself and robboo - and probably others - have been Cartographer before standing for office). We seem to have had a few folks sign-up and who may be lurking looking for a way to join. I can recommend it folks!

If you don't get anyone, let me know & I'll continue. By the way, I won't be able to update the unit maps until after the next TC.

robboo
May 28, 2006, 08:12 PM
Oldbus is is right..find a newbie willing to get in the game..worked for us.

You did a great job rihiter....you might yet get more war this term...you never know what the AI might do.

Rihiter
May 29, 2006, 05:02 AM
OK then, I'll post a new thread about the job of cartographer.

robboo
May 29, 2006, 08:11 PM
SoW....

Do you desire teh ability to ride horses. This technology may be available to trade but it will cost us the ability to build our UU. Let me know.:)

Rihiter
May 30, 2006, 05:58 AM
Dear SoS Robboo, thank you for asking...

If this tech is available and we can spare some of our techs to get it, why not then. Fast and strong unit might be quite useful even during peace as a fast and efficient preventive unit. Since our UU is weaker then the hors archer I see no reason not to get this tech.

Oldbus
May 31, 2006, 02:45 PM
Maps in Term 5 SoW thread updated to 785 AD (May 29th)

Oldbus
Jun 04, 2006, 01:42 PM
Atlas (with all maps including SoW unit maps) updated to TC 3 June (920 AD) in this thread (http://forums.civfanatics.com/showthread.php?t=173316) (note: this is a new thread).

Sorry for moving the maps from here, but I wanted to bring them all together with some other stuff as well and it seemed easier if they were in one place. It's not an attempt to break away from the Ministry of War :)

Whomp
Jun 04, 2006, 09:46 PM
Secretary Rihiter I noticed there's a warrior in Abydos. I think it's time for us to disband these units since we do not have the economy to support them and there's no upgrades anywhere in the future.

Any thoughts?

Sweetacshon
Jun 04, 2006, 11:44 PM
SoW Rihiter, any spare units can be useful in scouting the open areas north of Germany, as well as reducing unhappiness in cities. Maybe the ability to work another plot is worth more than the warriors paypacket?

Rihiter
Jun 05, 2006, 05:45 AM
SoW Rihiter, any spare units can be useful in scouting the open areas north of Germany, as well as reducing unhappiness in cities. Maybe the ability to work another plot is worth more than the warriors paypacket?
This are my instructions from the last TurnChat:

- move the swordsman located W of BW to the hill NW to unfog tiles
- do not move units which are quartered in the border cities
- do not move units which are on reconnaissanse missions ( unfoging tiles )
- you can move all other units to provide happines there where it is most needed
Like you see I gave a free hand to the DP to move units which are not securing the borders and are not unfogging tiles which are in denger of Barbarian attack. He could move those units like he wanted to reduce unhappines.

I will send a unit to explore unknown territories in the next TC.

Rihiter
Jun 05, 2006, 05:47 AM
Secretary Rihiter I noticed there's a warrior in Abydos. I think it's time for us to disband these units since we do not have the economy to support them and there's no upgrades anywhere in the future.

Any thoughts?
Well this warrior could be pretty useful to reduce uhnappines since we are running Heredity Rule. Of course if there is no need for that, I will take disbanding him under consideration .

Whomp
Jun 05, 2006, 11:02 AM
Well this warrior could be pretty useful to reduce uhnappines since we are running Heredity Rule. Of course if there is no need for that, I will take disbanding him under consideration .
It may be constructive to look at what cities need MP's and which don't.

For instance, Constitution Falls and Old Sarai don't need MP's however Abydos does. I would be willing release garrisions in either city to increase the happiness in Abydos and disband warriors where possible.

Rihiter
Jun 05, 2006, 11:14 AM
In my instructions for the last two turnchats I have authorized DPs to move units ( those which aren't at any tasks currently ) among the cities to provide happines there where it's needed.

Also if any Gavernor wants an additional unit in his city garrison, please write your request below.

Whomp
Jun 05, 2006, 11:42 AM
I would like to release all units from Old Sarai since the city is quite happy and does not need MP's as well the city is in the interior of our empire so there's no threat to foreign incursions.

One unit can move to Abydos so you can disband the warrior or release him to another city. The other unit can be used for garrison duty anywhere the SoW warrants.

Rihiter
Jun 05, 2006, 12:21 PM
Ok, I will use those units if they'll be needed somewhere. Thank You.

I would like to clarify something right now, before any misunderstandings will apear. Before the second attack on Mongolia. All units ( beside units which were left as city garrison - one unit in each city ) were under my control. After that I have not said anything about designating any unit under any governors orders.! So all units which are additional city garrison ( if there are is more then 1 unit in our "old" cities ), and also all units which are currently quartered in conquered monglian cities are still under my orders! And I can move them in any time and where I want. Please remember that.

Sweetacshon
Jun 05, 2006, 10:00 PM
SoW Rihiter, there is a spearman guarding a hill outside New Port City - no strategic resource - which could alleviate some of the unhappiness in the city (which is borderline), if he was garrisoned. If there is another city with greater need, that is fine, however this hill is now well within our borders, and probably doesnt need the protection.

Rihiter
Jun 06, 2006, 05:19 AM
SoW Rihiter, there is a spearman guarding a hill outside New Port City - no strategic resource - which could alleviate some of the unhappiness in the city (which is borderline), if he was garrisoned. If there is another city with greater need, that is fine, however this hill is now well within our borders, and probably doesnt need the protection.

That spearman was unfoging tiles before the borders of Your city have extended. You are right, now he doesn't need to stand there any more. I will send him to Your city immediately.

Vind2
Jun 10, 2006, 09:15 AM
Mr. Secretary of war. Auda City, in the next TC, will finish an archer. I request that you release it to be an MP in Auda City. I need it there to stop some :mad:

Rihiter
Jun 10, 2006, 09:17 AM
No problemo.

Vind2
Jun 10, 2006, 09:23 AM
Thankyou :)

Whomp
Jun 10, 2006, 09:43 AM
SoW Rihiter--
There's a warrior in Abydos that is no longer necessary if you'd like to release that unit (or disband). It would only reduce the happiness by 1. The garrison at Old Sarai is not necessary either and could move to Auda City which is quite angry right now with 2 :mad:.

Sweetacshon
Jun 13, 2006, 10:58 PM
Mr SoW,
are there any spare troops that could serve as a scout north of Germany? I really feel we should be keeping an eye on them.

Oldbus
Jun 15, 2006, 09:00 AM
Great Atlas (http://forums.civfanatics.com/showthread.php?t=173316) updated to 1142 AD (TC 11 June)

Rihiter
Jun 17, 2006, 07:10 AM
Sorry I wasn't responding lately, but I have lots of exams and I don't have much time.

robboo
Jun 19, 2006, 06:07 AM
SoW...we have been talkng about attacking Berlin in another thread. however we dont know what sort of troops are in Germany. Any way you can send a brave unit to give us a report.( any chariots close by)

Rihiter
Jun 19, 2006, 08:07 AM
Order to send our War Chariot on a reconnaissance mission to Germany has been given in my instructions in the last turn chat. I don't know if DP has followed that order. If yes, WarChariot is already sent.

robboo
Jun 19, 2006, 08:13 AM
OK rihiter..I just looked and it was moved to germany..sorry about that. I was away and didnt read all the orders. Thanks... So far they look relatively weak. :)

Rihiter
Jun 19, 2006, 08:17 AM
I didn't have much time lately so I didn't read all the new threads but I'm reading that thread about attacking Berlin right now, and I will respond to it.

Oldbus
Jun 19, 2006, 04:03 PM
Maps updated in Great Atlas (http://forums.civfanatics.com/showthread.php?t=173316), including unit maps and some maps showing German cities to which we have line-of-sight at the moment.

A couple of things came up while I was preparing the maps:


I don't think we need any units to banish the fog on our northern peninsula now that the borders of MG and Abydos have expanded. Therefore, the swordsman between Abydos & BW could be doing something more useful (maybe trimming Bismarck's mustache :mischief: )

I'd be fascinated to know how Germany are so far in front of us on the power graph. Maybe they are guarding resources, like the unit north of Hamburg, but they certainly don't appear to be guarding Hamburg or Dortmund. Maybe they're all in Berlin protecting the pyramids...

Vind2
Jun 19, 2006, 07:40 PM
I think Germany has a spy in our forum :(

Fetch
Jun 20, 2006, 07:14 AM
OK rihiter..I just looked and it was moved to germany..sorry about that. I was away and didnt read all the orders. Thanks... So far they look relatively weak. :)


But the thing is, they are much more powerful than we are on paper (the power graph in the recent cartography update). Russia is the same. I'm a little concerned about security. Even though they probably won't attack us, our power chart is flat, while theirs keep growing. If we want attack Germany, wouldn't it be a good idea to start building some units and moving them to the south? We have a bit of ground to make up. What are our plans, Mr. SoW?

Rihiter
Jun 20, 2006, 01:06 PM
Dear Mr. Fetch,

I can not make any plans until we decide do we want to attack Germany or not. After the discussion probably there will be pol about this. And after the validation of that pol's results ( if it will be "Yes attack" ) I'll be able to make some plans and military production requests. Until then I can just discuss with others in the thread about war and move south some of our units which we have already.

Regards,
Rihiter, the Secrtary of War.

robboo
Jun 20, 2006, 01:19 PM
Rihiter...I havent check that chariot but can it be promoted to sentry...it would make your spying easier and help to see stacks coming if we attack

Rihiter
Jun 20, 2006, 01:54 PM
I don't see that as a good idea. It's a waste of experience in IMHO. The same efect we can get by moving the unit few tiles further in german territory ( during spying ), which doesn't cost us enything.

Vind2
Jun 20, 2006, 03:49 PM
I think russia may have had a GA a while ago-
http://img424.imageshack.us/img424/9488/russiagoldenage0mg.th.jpg (http://img424.imageshack.us/my.php?image=russiagoldenage0mg.jpg) Could somone else explain this massive jump in production.

dutchfire
Jun 21, 2006, 07:07 AM
Could be, but it doesn't matter to us now.

Oldbus
Jun 21, 2006, 12:28 PM
I think russia may have had a GA a while ago

Could be. I think we ought to be building some military units regardless of whether we go to war. I understand it would be better to know if we are going to war to build more effectively, but if we fall too far behind on the power graph we may end up in a war we didn't want :(

Sweetacshon
Jun 22, 2006, 12:14 AM
Consideringwe dont really have the cash to upgrade currently, producing some crossbows may be a good idea, although maybe the horse archers can wait.

Rihiter
Jun 22, 2006, 10:15 AM
If we decide to go to war I will need some units, but if not I realy don't see a reason to build more units. So first lets think it over, and don't do anything not needed.

Fetch
Jun 23, 2006, 06:16 AM
Mr. SoW-

War is upon us. What are out plans? BW has a barracks and its citizens and I will do all we can for the war effort.

Sweetacshon
Jun 24, 2006, 02:00 AM
SoW

I'm not sure how this has been done in the past, but perhaps you could submit a list of the troops you will need for the defence of our empire to the Governors Council so we can allocate them to the cities.

Rihiter
Jun 24, 2006, 04:41 AM
Well this changes everything. I will do like you propose. I will submit a list of troops which should be build before the next turnchat. I hope it won't be before monday, because I have my last exam on monday.

Vind2
Jun 24, 2006, 11:17 AM
I plan toi schduel the next TC on Tuesday

Oldbus
Jun 24, 2006, 06:13 PM
Mr SoW,

One thing you might consider next turnchat is moving the war chariot near Basillica to the forested hill 2N1E of Berlin. From there it will be easy to move around the adjacent hills to keep an eye on Berlin and Hamburg. It would also be useful if you could ask vind2 to take regular screenshots of each city whenver it comes into view and to post the last shot of each city after the TC so we have a good idea of what is around us.

You might also consider using the Flanking promotion which is quite useful if Bismarck sends some opposition to our spying efforts (and it leads to Sentry which makes spying even easier).

Oldbus
Jun 24, 2006, 06:24 PM
By the way, I've not updated the maps - I don't think many military units will have moved in the 2 turns that were played and not a huge amount will have changed in the cities. If you need any special dot maps, let me know, although you can always scribble on what is already there.

I think I need to set aside some time on Wed eve to update the maps after the next TC :)

GeorgeOP
Jun 25, 2006, 05:51 PM
Secretary of War,
As mayor of Abydos, I would like to report that my city is ready to start producing troops in one turn (to finish the forge). I have included a list of how fast I can produce those units. Which would you like and in what order? I also ask that you leave the three troops already in Abydos alone to help with MP duties. You may respond in this thread or the thread for West Licentia.

Swordman 6
Axeman 5
Spearman 5
Archer 4
Crossbowman 9
War Chariot 4
Horse Archer 7

Mayor of Abydos, GeorgeOP

Sweetacshon
Jun 25, 2006, 11:39 PM
@GeorgeOP
Hopefully the SoW will present a list of required units to the GC (after his exam, good luck Rihiter - what are you studying?) so we, with the MoIs help, can sort out what is to be built where, and in return we can present a list to him for production times. I'm sure the SoW has better things to do than sift through queues and citizen allocations. That is our job. :coffee:

Rihiter
Jun 26, 2006, 09:02 AM
Well I had my exam today, so now I have a little more time. I will check the save in the evening and I'll write down the list of units which we need in the GC thread.

Sweetacshon, I'm studing: Geology, specialization: Environment Engineering - Renewable Sources of Energy.

GeorgeOP
Jun 26, 2006, 03:09 PM
I know, but I just wanted him to know that there was one city ready to start cranking units. I have been holding many Anti-German rallies in my city and the people are thirsty for blood. They want to make Licentia proud.

Vind2
Jun 26, 2006, 05:27 PM
Should a german invasion arive what coarse of actions should I/the DP take?

Rihiter
Jun 26, 2006, 05:30 PM
I wrote some instructions in the TC thread. I will write some more tomorrow. Somwhere around 12 GTM. I must wait for some sort of respend forn the Governor's Council.

Vind2
Jun 26, 2006, 05:50 PM
I read the instrcutions and they're are abit unclear in some parts. It may just ne my misunderstanding, but could you simplify thema bit? :)

Sweetacshon
Jun 26, 2006, 11:27 PM
Mr SoW

I notice that you have not ordered any crossbows, and would like to hear your opinions on this. Granted, archers in city garrisons are fine, but on the front line, a couple of crossbows would really neutralise Bismarks axes, especially in the "siege of berlin".

Edit(second thought) -- the chariot near Bascilica has the chance to pillage the road in german territory one square south of where it is now. I believe this is safe and worthwhile.
1. There is a spear in Dortmund, but this cannot reach the chariot (3 squares), and no horse troops in sight. Also Berlin is too far away to defend this road, AND it would have to cross a river to get there - not an issue. The chariot can move south and pillage this turn, and then return to Bascilica next turn and will not be attacked.
2. The benefit is that any foot troops coming through Berlin will go around the road 2 squares to the west, buying us a bit of time, as welll as letting us snipe at them from the hills and forest.

robboo
Jun 27, 2006, 09:00 AM
MR SoW

Two suggestions. First off we need to stall for time. SO I thik you might consider promoting that chariot to mounted defense simply becaus eright now we dont have any spears nearby. Second I think you should drop the chariot back so that its behind Bacillica. They wont be able to see it to attack directly and you can attack any stacks that move into our territory. This gives you a few extra turns.

His chariots and/or horses will show up first. AI will always have fast movers if he has horses and Bismark does have horses. pillaging that road is good..but you cnt be sure he doesnt have a spear waiting just out of sight. IF we lose that chariot we lose a great counterattact force on their stacks that stay 2 tiles from our cities.

Sweetacshon
Jun 27, 2006, 09:25 AM
Absolutely. We have only 3 defenders in Basc, so losing one outside the city would be disasterous... however, my point is that it is impossible to lose the chariot!! It can make it down to pillage and back to the city unscathed. Our closest support troops are at least 4 turns away, and if Bizzo's sword, and dare I say crossbows, make it up before that, the city is gone.

I strongly urge cutting that road to buy time, and bringing every reserve troop bar one from every non frontier city pre turn.

Another thing I noticed was the sword busting fog between Abydos and BW could be replaced by the warrior in Abydos.

robboo
Jun 27, 2006, 11:05 AM
Sweet...Remember they can move 2 tiles with their roads...multiple attackers from Berlin( swords or axes) would kill our chariot after it pillages. I understand what you are saying but we dont know what he had in Berlin. If we ( Basillica) can last 10 turns...wether we get peace or not we may have a chance...unless Bismark is determined to take cities..then who knows. Russia may be the key to this. tehy have a horsearcher in Germany it will pop out to our lands and it could draw off some forces or it may pillage for us.

Rihiter
Jun 27, 2006, 06:23 PM
I will consider the plan with pillaging. But I won't risk any unit right now, so probably I won't pillage that road. One unit is more worthful for us then 2 or even 3 units for Busmark, so like Robboo said, he can kill our chariot with 2 axes or something else.

I have updatet the building request and crosbows are included in it. I have totaly forgot about them when I was writing the first request ;]. In the new request I still want many archers mostly because they can be build fast, and they will replace our axes and spears garrisoned in cities.

Sweetacshon
Jun 27, 2006, 06:35 PM
Nothing can reach this tile...nothing at all, not from berlin or otherwise. We know there are no horse troops in berlin, btw, because the chariot could see it before war was declared. I will post proof soon.

Sweetacshon
Jun 27, 2006, 07:07 PM
OK, here is Berlin the previous turn:
link (http://img157.imageshack.us/my.php?image=civ4screenshot00650eb.jpg)
and here is the chariot position and route:
131101
The red dot is the pillage site, and as you can see, no german troop can attack our chariot next turn, and especially with the road pillaged, he will make it back safely. The couple of precious turns it might save us might make the difference, and it is risk free.

robboo
Jun 27, 2006, 09:02 PM
I beg to differ sweet...2 move units..chariots or horse can reach that square. Its not a safe tile...not rish free.

Sweetacshon
Jun 28, 2006, 12:44 AM
Excuse me if I'm getting a bit exasperated, Robboo, but there are no horse units!! Please show me these dangerous units which could take out our chariot, and where they came from? From the two screenshots, it is clear there is nothing to challenge the chariot next turn. The road can be cut, with the chariot home safe for tea. This certainly fits into my definition of riskless. Look, I know you don't want to lose the unit, and thats understandable, but you have nothing to base your fears on, not that you've demonstrated, anyway. In this case, we have the military intelligence to guide us. If it helps matters, the chariot can be promoted vs horse, but I really don't see this as neccessary, considering the complete lack of enemy horse at this time.

robboo
Jun 28, 2006, 06:50 AM
Bismark has horses as a resource..the AI will always build a few horse units....call it AI game experience. Even in games vs Rome (or Incan) I have seen chariots and horse archers when they have the techs and resources. The AI likes pillaging with fast movers...move one tile- pillage , next turn move one tile pillage.

I would rather play it safe than lose 30% of our defensive force to slow them down one turn.

Did we ever see what was in Berlin or the other city? Remember all the horse units have to be is within 4 tiles of that tile.

Our SoW is one of the better GOTM players...I am sure his experince in those GOTMs has prepared him to make his decision more than you are I arguing about it have. I trust his decision more than you or I making that decision.

Also think of it like this...if I am wrong we lose one turn of enemy movemnt. If you are wrong we lose 30% of our defenders adn 1 turn of city defense. We have to approach this from a side of safety since we are underdefended right now.

As far as the promotion goes on the chariot..saving it to see what is coming might be better..

IF I am wrong then I would be th firs tto admit it...I guess we will know by tonight.

Oldbus
Jun 28, 2006, 04:08 PM
Rihiter,

I've updated the SoW maps in the Great Atlas (http://forums.civfanatics.com/showthread.php?t=173316). Due to running out of time, those are the only maps I've updated. However, I have added a 'blank' version of each map (with units and fog) for folks to use to create plans etc. There is also a small-scale blank map to help with planning over a wide area.

Sweetacshon
Jun 28, 2006, 04:47 PM
Did we ever see what was in Berlin or the other city? Remember all the horse units have to be is within 4 tiles of that tile.

Was this some kind of joke? Was it too much trouble to click on the link and thumbnail?

I have the highest regard for Rihiter's work from what I saw against the Mongols and the SG, and certainly accept his decision (also not being in any position to do otherwise), I was merely providing evidence that the road could be cut and save not 1 but 3 moves for foot troops from Berlin, and that there was no danger because there were no horse troops in the area (yes, I know they have horses, but had no units close enough). The evidence, which you didn't even seem to look at, was plain.

It was a small issue, and being after the fact, it makes no difference now, and the "argument" is over, but I didn't appreciate the distinctly unpresidential act of shooting down an argument from a position of ignorance.

robboo
Jun 28, 2006, 05:44 PM
I looked at your link... FOUR tiles not TWO like you have marked out. Look at your own map..one tile behind where your colored lines COULD have been a chariot or a horse archer. The tiles south of Berlin were not revealed in that link....nor was the other city area.

I am not the president..so as far as being unpresidential. This was a discussion..I presented a sound reasonable argument against your point. If you dont agree fine but dont make it personal like you seem to be doing. If you dont like something I say...prove me wrong (you cant in this case )and I was offering a conservative counter argument which I am entiteld to do wheather I am an official or not.

Sweetacshon
Jun 29, 2006, 01:14 AM
Firstly, apologies, guys, that last post sounded a bit aggressive, it wasn't meant to come out that way. And how the :strength: got into the titlebar, I'll never know... must've misclicked. :)

I won't discuss horse troops being one square outside a city, as I said, it was a small point. As for being presidential, I was referring to your impending position :goodjob: , and that making a decision without viewing evidence (which is what you seemed to say, and what annoyed me) would be laughable. Anyway, enough of that. :cheers:


Sweetacshon, I'm studing: Geology, specialization: Environment Engineering - Renewable Sources of Energy.

Very interesting. Have you started specialising your field, ie solar, wind, tidal, lots of people on exercise bikes linked to the grid, umm... creating and harnessing black holes, etc?

robboo
Jun 29, 2006, 06:28 AM
sweeet...no sweat. I hadnt even noticed the title icon. My wording was poor when I asked what was in Berlin( should have said area)...I refer to the fat cross as the city when i am talking about troops..since they can be in the city before you can attack it. I need to be clearer on that.

Fetch
Jun 29, 2006, 07:17 AM
Remember citizens, we cannot fight both Bismark and each other at the same time.

Sweetacshon
Jun 29, 2006, 07:54 AM
Sorry, Fetch, you missed out, this round is over. :)

robboo
Jun 29, 2006, 08:05 AM
who won? :p

/draw or me.:)

Sweetacshon
Jun 29, 2006, 08:44 AM
Did I see you handing a suspiscious looking bag with a big $ sign on it to the referee? Let's see: the chariot doesn't pillage the road, you become president ... ;)