Still_Asleep
May 28, 2006, 11:23 PM
Ok, here is the savegame of the most amazing start I ever had - it is immortal/epic, and it really can't get any better than what you will find in here ;)
Settings:
Immortal
Epic
Huge Pangea Map
17 opponents (all there are basically)
everything else standard, barbs on all victorytypes etc.
Anyway, I did a classical Quechua Rush, much like in the Deity Guide on the Guides page, just on immortal. Built Quechua's right from the start and nonstop while discovering polytheism and I managed to found hinduism. I stole a worker from hatsheput, my closest neighbour and therefore most obvious target , but as my capitol actually needed 8 turns to complete a quechua and I ran in the wrong direction first, I was rather late. 2 Turns after declaring war on Hatty Isabella founded Barcelona right outside of Hatty's capitol, in an amazing place. I changed my mind and decided to go for her instead, Hatty would even make peace after 10 turns, and as Barca made it to size 2 I declared war on Isabella (by stealing a worker again) and took Barca.
Then I went for Madrid, the holy city of Buddism. Meanwhile, I started building Stonehenge in my capitol and continued the Quechuaproduction from Barcelona. It took quite a while and a few microtricks (luring archers into attacking lonely quechuas) to get enough quechuas to get going - and 2 turns before I took Madrid Isabella founded Jewism - in Madrid, again.
Meanwhile I discovered Mining and BW is done in 1 turn, I saved immediately after Madrid was mine and Isabella was dead. Stonehenge needs 8 turns to complete, but I feel that someone could finish it first - but all cities are growing anyway due to religion so far.
Long story short: 18 player Immortal game in 1770 BC, and I own the holy cities of Buddism, Hinduism, and Jewism. Bangarang.
If you want to give this a try ----> good luck :)
Settings:
Immortal
Epic
Huge Pangea Map
17 opponents (all there are basically)
everything else standard, barbs on all victorytypes etc.
Anyway, I did a classical Quechua Rush, much like in the Deity Guide on the Guides page, just on immortal. Built Quechua's right from the start and nonstop while discovering polytheism and I managed to found hinduism. I stole a worker from hatsheput, my closest neighbour and therefore most obvious target , but as my capitol actually needed 8 turns to complete a quechua and I ran in the wrong direction first, I was rather late. 2 Turns after declaring war on Hatty Isabella founded Barcelona right outside of Hatty's capitol, in an amazing place. I changed my mind and decided to go for her instead, Hatty would even make peace after 10 turns, and as Barca made it to size 2 I declared war on Isabella (by stealing a worker again) and took Barca.
Then I went for Madrid, the holy city of Buddism. Meanwhile, I started building Stonehenge in my capitol and continued the Quechuaproduction from Barcelona. It took quite a while and a few microtricks (luring archers into attacking lonely quechuas) to get enough quechuas to get going - and 2 turns before I took Madrid Isabella founded Jewism - in Madrid, again.
Meanwhile I discovered Mining and BW is done in 1 turn, I saved immediately after Madrid was mine and Isabella was dead. Stonehenge needs 8 turns to complete, but I feel that someone could finish it first - but all cities are growing anyway due to religion so far.
Long story short: 18 player Immortal game in 1770 BC, and I own the holy cities of Buddism, Hinduism, and Jewism. Bangarang.
If you want to give this a try ----> good luck :)