View Full Version : What do I need to start modding?


DomFirestorm pt
May 29, 2006, 04:12 AM
:confused: What resources (software, plug-ins, tutorials...) do I need to make new units, buildings, improvements, resources and (maybe) animated leaders for Civ4?? In my summer break I would like to mod a bit but as far as I seen there's a lot of programs to do this (for exemple some people use Blender, other use 3ds Max...). I would be very thankful If you helped me out.
Thanks

dalek master
May 29, 2006, 04:44 AM
notepad
I use and love Blender as it is free
3ds Max is prob more civ-friendly
DDS converter (can't post link but it is free)
a image-pack. people use: Paint, GIMP, or prob the best, Photoshop, but it isn't free

that should be enough to make the stuff your on about. IF you don't mind no new graphics, then you can do with just notepad. maybe you could do with:

XML editor
Python editor

maybe. I don't know an XML editor but Id like to find a free one soemwhere for myself they sound handy for anyone looking at the XML files. Look up some tutorials as well. :p.

Lord Olleus
May 29, 2006, 05:07 AM
notepad++ is very useful and doesn't make your eyes water.

Officer Reene
May 29, 2006, 10:28 AM
Here are two "wiki" references that explain alot for modding

You can go to the main page of each reference but for easier usage I linked both main index of the XML Files Index

There you can pick the file name that you want to edit or know what each tagline does....

unfortunately no one has merged the two references so you may have to check both them out to get the complete info (or in some cases one reference explains it better than the other one)

CIV4Wiki - Great Reference Site

http://civ4wiki.com/wiki/index.php/Xml_files


MODiki - Another Great Reference Site

http://modiki.apolyton.net/index.php...=Reference_xml



there sites explain many of the tags/files/data

DomFirestorm pt
May 29, 2006, 03:15 PM
Thank you very much for the tips. Now it's easier to start modding!!