Mano3
May 30, 2006, 09:51 AM
Can someone please simplify this process? I just can't seem to get this Cottage Spam to work like everyone else. There's got to be something simple that I'm missing...
A typical game:
CIV: Russia as Catherine
LEVEL: Prince
MAP: Standard, Balanced, Continents, Temperate, Low sea-level
1. Send out Scout
2. Found capital city
3. Build worker
4. Research a ‘food tech’ based on your surrounding land (Pottery!)
5. Scout good city spots
6. After building worker, build settler
7. Worker improves resources near capital
8. Grow capital to size using all resources to help build more settlers
9. Found second city - build warrior, then a worker
10. Warrior escorts the 2nd Settler
11. Build warriors to send with later settlers (rinse and repeat)
12. Get one city building warriors/archers and send them to other cities for protection
13. Capital should build Settlers until there is no more space
14. Chop Settlers as applicable
15. Pause to chop Library
16. When science slider drops to 50%, build barracks in capital and start churning out Archer/Spear/Axe combinations for border cities.
17. Capital will be mostly focused on production during this time
18. After building 4 – 5 cities, find good production zone and keep pumping out units for the rest of the game.
19. Keep settling cities until down to about 50% Science.
20. The new city construction queue usually looks like this:
- Workers until terrain is improved
- Library (chop 3x forest)
- Courthouse (chop 3x forest)
- Barracks
- Units for defense
Tech Tree Aim
1. Food Tech/Pottery
2. Bronze Working
3. Wheel
4. Writing (Library in capital ASAP)
5. Iron Working
6. Masonry
7. Alphabet
8. Literature (Great Library ASAP in capital)
9. Music (Free Great Artist = Drama)
10. Code of Laws (build Courthouses)
11. Civil Service (switch to Bureaucracy)
12. Currency or Calendar (money or happiness)
13. Paper (maps)
14. Education (Universities)
15. If ahead – Metal Casting & Machinery, otherwise…
16. Liberalism for Nationalism (Printing Press if you have #15)
17. Nationalism?
18. Printing Press (+1 Gold in Village/Town)?
19. Military Tradition (Cossacks!)
20. Democracy
21. Before Communism, slow tech and concentrate on money in the bank.
22. Communism (RUSH Kremlin)
A typical game:
CIV: Russia as Catherine
LEVEL: Prince
MAP: Standard, Balanced, Continents, Temperate, Low sea-level
1. Send out Scout
2. Found capital city
3. Build worker
4. Research a ‘food tech’ based on your surrounding land (Pottery!)
5. Scout good city spots
6. After building worker, build settler
7. Worker improves resources near capital
8. Grow capital to size using all resources to help build more settlers
9. Found second city - build warrior, then a worker
10. Warrior escorts the 2nd Settler
11. Build warriors to send with later settlers (rinse and repeat)
12. Get one city building warriors/archers and send them to other cities for protection
13. Capital should build Settlers until there is no more space
14. Chop Settlers as applicable
15. Pause to chop Library
16. When science slider drops to 50%, build barracks in capital and start churning out Archer/Spear/Axe combinations for border cities.
17. Capital will be mostly focused on production during this time
18. After building 4 – 5 cities, find good production zone and keep pumping out units for the rest of the game.
19. Keep settling cities until down to about 50% Science.
20. The new city construction queue usually looks like this:
- Workers until terrain is improved
- Library (chop 3x forest)
- Courthouse (chop 3x forest)
- Barracks
- Units for defense
Tech Tree Aim
1. Food Tech/Pottery
2. Bronze Working
3. Wheel
4. Writing (Library in capital ASAP)
5. Iron Working
6. Masonry
7. Alphabet
8. Literature (Great Library ASAP in capital)
9. Music (Free Great Artist = Drama)
10. Code of Laws (build Courthouses)
11. Civil Service (switch to Bureaucracy)
12. Currency or Calendar (money or happiness)
13. Paper (maps)
14. Education (Universities)
15. If ahead – Metal Casting & Machinery, otherwise…
16. Liberalism for Nationalism (Printing Press if you have #15)
17. Nationalism?
18. Printing Press (+1 Gold in Village/Town)?
19. Military Tradition (Cossacks!)
20. Democracy
21. Before Communism, slow tech and concentrate on money in the bank.
22. Communism (RUSH Kremlin)