View Full Version : Europe1265AD


Drtad
Jul 24, 2006, 04:07 PM
This is my first scenario. It uses Trip's map of Europe and hr_oskar's European Middle Ages mod. You can find the mod here:
http://forums.civfanatics.com/showthread.php?t=173439
It is about Europe's situation from 1265 to about 1550.

civs: Venice,Genoa,LesserArmenia,Poland,Hungary,Byzantiu m,England,Trebizond,
Ilkhanate,Moors,Spain,France,Holy Roman Empire,Naples,Mamluk,Anatolian Turks,Sweden,and Russia

TO PLAY THE SCENARIO, YOU HAVE TO LOAD THE MOD MANUALLY FIRST, THE MODPATH THING IS NOT WORKING PRESENTLY.

I included some strong, some weak, and some colonial civs to suit different playing styles.

here is the file: http://www.civfanatics.net/uploads12/europe1265ad.rar

EDIT: File works now, I just fixed it.

Drtad
Jul 25, 2006, 07:20 PM
Screenshots:

Sohan
Jul 26, 2006, 08:51 AM
Cool. I like the choice of time period and the location. The civs look interesting. I'll download it and see how it goes. :)

Drtad
Jul 26, 2006, 07:28 PM
I just released version 0.2. It fixes some territorial problems with the poles, swedes, and russians.

Drtad
Jul 27, 2006, 10:50 PM
Does anyone know how to get screenshots from in game?

Craig_Sutter
Jul 27, 2006, 11:49 PM
Just hit the print screen key on your keyboard... after you close the game, look in the screenshots folder in the Civ IV directory (not certain which folder its under there).

Drtad
Jul 28, 2006, 09:56 AM
Thank you very much.

Drtad
Jul 28, 2006, 03:17 PM
Just updated second post with screenshots.

Drtad
Jul 30, 2006, 10:22 AM
I just realized that the new version I posted has no changes, I will fix that later today.

Ragabash
Jul 30, 2006, 06:27 PM
It still doesnt work for me.

When I start the scenario all I get are regular civilizations from the game, america, russia, japan, etc.

I can see that map have all the improvements. I have installed European Middle Ages mod v.02, but it just doesnt work for me.

Craig_Sutter
Jul 30, 2006, 07:16 PM
Put "Mods\Medieval Europe" in the mod path line of the WBS file.

To be clear, use wordpad to open the WBS file, Europe1265AD, look at the 18th line... ModPath= , type "Mods\Medieval Europe" after that.

Of course, this is if the mod is installed, or is installed in the above path. Otherwise, you'll have to point to the place where you've placed the mod.

DRTAD: you should change the WBS file to point to the mod, as above. Worldbuilder always leaves ModPath= empty when you save a file, so you have to go back after saving in Worldbuilder, all the time, and reenter the mod path.

Drtad
Jul 31, 2006, 12:29 AM
I tried to do that, but it does not semm to work, sorry. So you have to go to advanced, load a mod, and then load the mod manually before playing the scenario.

Drtad
Jul 31, 2006, 07:43 PM
I tried again, still fails, if anyone could help fix this problem, I will gladly accept it.

Drtad
Aug 01, 2006, 07:23 PM
I even tried writing a description but that did not work either.:mad:

Old Joe
Aug 12, 2006, 08:26 AM
nice scenario
where this map from?

Drtad
Aug 12, 2006, 09:24 AM
This map is Trip's map of Europe, it comes with patch 1.61.

jefmart1
Dec 11, 2006, 09:57 AM
Are you going to update this to version 0.4 of the Mod?

PS I couldn't ever get it to work on the earlier mod though. Kept saying I was defeated as soon as it started.

Kelve
Dec 12, 2006, 03:41 AM
Are you going to update this to version 0.4 of the Mod?

PS I couldn't ever get it to work on the earlier mod though. Kept saying I was defeated as soon as it started.

I'm still being defeated at the beggingin of the game. What did you do to get this scenario running?

Drtad
Dec 12, 2006, 08:44 AM
The scenario now is not compatible with the new version. Unfortunately I won't be able to update due to RL time constraints. Sorry.:sad:

However, I may make a few scenarios for this mod on a smaller scale.

Darklor
Feb 04, 2007, 09:20 AM
Will you update your scenario to Mod 0.5? I thought you would do it since you helped to update the Mod. ;)

Darklor