Ploeperpengel
Aug 16, 2006, 04:02 AM
I thought I'd start a new thread for the current version.
While playtesting I noticed a couple of things:
-the ctds caused by formations seem to have vanished with the patch
-chariots are overpowered now - spearmen/pikemen should get boni against chariots as well-forgot about difference to mounted)
-I also forgot to replace the generic ancientunits with the reman units for Tilea:mischief:
-there is a strange errormessage in the logfiles that says obelisk.nif doesn't contain shadownode, shadow gets corrupted:confused:
-Leader AI still needs to be tweaked(looking forward to this:rolleyes: )
-we really need the firststrikefix and the Lopez new version of Wateranimals!
-Empire needs Chariot in Ancient era as well.
-If a civ(finally) starts a war it really does it well. Louen was winning:cry: (but that may be cause of overpowered chariots- he had dozens of them and I nothing to counter)
-We need to find a better way than national units to restrict unittypes built soon!
While playtesting I noticed a couple of things:
-the ctds caused by formations seem to have vanished with the patch
-chariots are overpowered now - spearmen/pikemen should get boni against chariots as well-forgot about difference to mounted)
-I also forgot to replace the generic ancientunits with the reman units for Tilea:mischief:
-there is a strange errormessage in the logfiles that says obelisk.nif doesn't contain shadownode, shadow gets corrupted:confused:
-Leader AI still needs to be tweaked(looking forward to this:rolleyes: )
-we really need the firststrikefix and the Lopez new version of Wateranimals!
-Empire needs Chariot in Ancient era as well.
-If a civ(finally) starts a war it really does it well. Louen was winning:cry: (but that may be cause of overpowered chariots- he had dozens of them and I nothing to counter)
-We need to find a better way than national units to restrict unittypes built soon!