View Full Version : SG_Politics - The Great Experiment
Mar 15, 2002, 07:08 PM
GAME LEVEL: Warlord
All victory conditions are enabled.
No Worker Automations
No City Govenors
No Goto for workers
Current turns: up to 30 per player (next round 20 per player)
# Civs = 8
24 hours to verify you can play your turn, 48 hours to play.
# of live people: 5
Open slots: No open slots - sign up for waiting list
PLAYERS (in order of play)
Jezner with Jezner the 3rd representing the Mother Green Party
Waiting to Notify - 3/30/02
TG Cid with Senator Kletian Atad representing the Enlightenment Party
SKILORD with Sir Nicholas Skilord representing the Domination Party
Kevinicus with Kevin Schenk representing the Scifiexchange Party
Earl Of Chester
Feel free to sign up for the waiting list in case one of the previous parties falls from power, and thus disbands. Once you are announced to play, you have 24 hours to check in and 48 hours to play your turn
Each real person playing this SG will assume the role of a political party (real or otherwise). Assuming the role of a political party, your goal is to move the civilization in that direction. That being stated, you will not work with other SG members to win the game - you will work with your other players to achieve your stated party goals.
For example, Allen represents the Hawks party. So he starts building the Sun Tzu wonder.
Jim represents the Pacifist Party - finds the wonder, and decides to best put those resources into a library. Jim notifies Allen, Allen grumbles, and agrees to finish building Jim's three univesities instead of switching them to knights as he planned to do.
It's all about negoation and compromise. And of course, getting your own way.
Lets just keep it friendly.
Mar 15, 2002, 07:14 PM
The Mother Green Party is all about peaceful solutions to difficult problems. The Mother Green takes an interest in foreign politics, but would rather focus on internal developments.
Develop the land, build improvements. Have 2 units per city, but that's about it.
Work with other countries to gain goods. Form alliances to generate trade. Stay clear of major wars.
Never a first strike. Would rather solve problems diplomatically, than resort to battle.
A happy home is a Mother Green one.
Mar 15, 2002, 07:29 PM
Jezner - I like your game idea, but I think I'm a little too busy to join. I don't think you'll have any trouble finding players though :cool:
I suggest you change the civ to a religious one, so that different players could change governments at will to reflect different parties (if you're willing to take the factionalism that far; I'm not sure if you're going for all out struggle between players or a parliamentry give and take system like what exists in the US Congress). Just remember that on Warlord, you should be able to get away with some serious "party" differences that would kill you on higher difficulties. This game should also make for some good stories in the write-ups!
Mar 15, 2002, 07:52 PM
Thanks for the feedback. I'm going for more of a give & take approach to see how it works which is why I chose the US Goverment. But going into fundamentalism would be fun in terms of all the flaming and backstabing going on. The problem, of course, is to find people who won't get offended. We shall see how this works out.
Mar 17, 2002, 12:24 AM
I like the idea, very unique and it sounds fun :goodjob: . Warlord is also around my usual difficulty anyways, sign me up! :D
Mar 17, 2002, 12:37 AM
The Enlightenment Party is composed of Scientifically-Geared politicians. They seek to spread Scientific knowledge and wisdom throughout the people of their country. With cities and military, they value quality over quanity, and are often times referred to as the "Perfectionist Party".
Party Head: Senator Kletian Atad
Party Mascot: Dolphin (don't ask)
Internal Policy: 1-2 Units per city, more if absolutely necessary. Infrastructure (terrain improvements) geared towards commerce, Scientific structures are a high priority.
Foreign Policy: *Carefully* brokers technology to rivals, always trying to stay as far ahead as possible. World Maps and Communications with other nations are highly valued by the Enlightenment Party.
War Policy: Holds a general dislike of wars. They will rarely, if ever, be the aggressor. Usually only starts wars to either capture a vital resource or topple the leading nation.
Preferred Government: Democracy
Preferred Victory: Spaceship
Slogan: "Superiority through technology."
Mar 17, 2002, 01:33 AM
*Senator Kletian orders thousands of these flags mass-produced, as he waits in anxiety for his turn to hang the marvelous flag upon the Capitol Building, tearing off the old one* :D
Mar 17, 2002, 10:54 AM
i'm in (if ull have me) for the Domination Party we stand for domination thro culture + Millitary and the heck with all else.
Party head: Sir Nicholas Skilord
Victory: The 1 in which the culture covers 2/3 of the land area(forgot the name)
Gov't: Monarchy or Democracy
Mar 17, 2002, 12:43 PM
Wow, all-militaristic party...we're definitely going to see some conflict here :hammer: . Well, if nothing else, at least Libraries and Universities give culture....so we may be able to work something out.
Mar 17, 2002, 01:23 PM
TG Cid and SKILORD are in.
This Sounds to shaping up into a good game - we now need two more players before we begin. . .
The Mother Earth party applauds the Elightenment Party, being we have so much in common (though we'd prefer to put money into domestic issues like education, rather than waste it on such a thing as a space program). As for the Domination Party - we do not approve of your Hawkish stance. We hope that you will open to the ideas of peace and prosperity rather than brute force.
Two more spots open!
Mar 17, 2002, 02:07 PM
Where is the Capitlist party?
Our goal is one thing - Wealth!
We want resources, luxuries, market places, etc.
The land must be exploited to the MAX.
Chop down the forest, etc.
However, there are still some details to work out.
How exactly will we be voting?
Mar 17, 2002, 02:21 PM
Man i wanted to be captilast party! Well it would be best if im even accepted. Ok theirs Enlightment, Green Mother(:rolleyes: ) and Domination. Good I'll take Captilist unless you want to lkendter. Or I'll take Science Party...Name it something. I'm tired. You know for trading and crap...Just give it a name. I'll be Capitilist or Tradilist Science dohicky!
Mar 17, 2002, 02:36 PM
Sounds like we have five players - which means the game will begin momentarily. Before it does:
Kevinicus and Ikendter just need to finalize your party names and strategies. Once we have five clearly defined parties, then the game will begin.
Mar 17, 2002, 02:43 PM
Kevinicus or in the game: Kevin Schenk
Scifiexchange Party. I concentrate on a good presence in front of other nations and help get an advantage in technology. In any way possible! Spies embassies and so on...
Mar 17, 2002, 03:07 PM
In response to the Enlightenment Party flag, the Mother Green party has produced its flag as well.
Earl Of Chester
Mar 17, 2002, 03:08 PM
Put me on the waiting list plz
Mar 17, 2002, 03:28 PM
Since Kevinicus has chosen the Scifiexchange Party, I'm going to assum that lkendter will be playing the Capitalist Party. With that being said, I will start the game. On this round, we all have 30 turns per player.
Good luck, fellow rulers.
Mar 17, 2002, 04:01 PM
Oki who starts first? As enlisted on 1st post? Oh and I'll work on a flag that fits to my attitude of the party!
Earl Of Chester
Mar 17, 2002, 04:14 PM
since it says "order of play" above I''d imagine so and its Jezner to start since hes hosting. Good luck to all
Mar 17, 2002, 04:15 PM
After years of wandering as a group of nomads, Jezner the 1st rises amongst the American people with his excellent ideas of earth unity. He decrees that the Americans are to grow with the mother Earth. The Americans agree with such a new and wise philosphy. So they stop wandering and begin their partnership with the land around them.
The Americans hold Jezner the 1st as their one true leader. Jezner the 1st declares all knowledge to be free, so the tribesmen consolidate pottery and masonry. A neighboring tribe is impressed with such sharing of knowledge, and they give the Americans the secrets of bronze working.
The city of Washington is formed. People start crafting spears with this new bronze material for protection purposes only.
As American scouts traverses the great land and find fields of silk. Amongst these fields, the Americans discover a friendly tribe who share their ways of burying the dead. This odd practice of ceremonial burial soon becomes the norm.
The American's peace and Earth loving nature so influences one tribe that they donate warriors to the cause. The warriors are only armed with primitive weapons, but the American's are touched by the act. This village was surrounded by fields of dyes
The American ways of peace spread fast. A local tribe, eager to protect the peace loving people, offers the knowledge of warrior code. The Americans thank the tribe, noting it would only use the code to protect its own people
The people enthralled with Jezner the 1st create a new city and dedicate it to him. It is called, "JeznerTopolis". May it last for a thousand years.
A wandering historian tells the American people that they are the most powerful civilization on the planet. Though flattered, the Americans tell the historian that they are a peace loving people and not committed to using its resources for war.
The people start to grow anxious and demand a new ideology to lead the country. Jezner the 1st reluctantly gives up his role as a dictator and vows that the Mother Green philosphy will rule once again.
Mar 17, 2002, 04:18 PM
TG Cid, you're up.
SKILORD, you're on deck.
I've attached the map below.
The Mother Earth Party asks future leaders to continue the growth of the land for all future generations to enjoy, love, and nourish.
Mar 17, 2002, 06:37 PM
Ok, I'm just about to d/l it, I'll try to play and get the summary posted by tonight, if I can't, it'll be here by tommorow evening at the latest. I'd have it sooner, but you can thank my loving, caring, and educational teachers for the delay (which the Enlightenment Party supports by the way---strict teachers ;) ).
Mar 17, 2002, 11:03 PM
The big question -
At what point do the political parties come into play?
Mar 18, 2002, 12:20 AM
You are representing your political party, so once you have control of the game, feel free to shape the game with the goals of your political party in mind. So, if you elected to have a global domination strategy in mind and I'm having the nation build schools and such, then switch over to soldiers to fulfill your strategy. Also, this works for foreign policy - I can be really working with a neighbor but if you view the neighbor as a threat, declare war on them. I won't be happy, but you are not trying to make me happy. You're trying to win the game on your terms.
Of course, If I'm opposed to the war, then I'll stop it on my turn. Then again, if you want to keep the war effort alive, then maybe you'll consider building schools instead of soldiers and I'll fight the war on my turn.
So you see, we are not working together like most sucession games. We are working for own self interests and of course, we'll have to meet a common ground and its meeting that common ground which will be interesting.
Also, it'd be really interesting to see how this game ends.
Does that answer your question?
Mar 18, 2002, 08:50 AM
2630 BC: Senator Kletian, is elected Emperor and absolute dictator of America. He proudly tears down the old flag of the Mother Green Party himself, putting in its place the flag representing the Enlightenment Party .
2510 BC: Emperor Kletian recalls the worker who was currently working on connecting the Silk back to Washington to mine the area. Our scout reports to have encountered a minor tribe, who offers 25 gold :) in tribute.
2470 BC: Kletian changes Settler production in Washington to a Granary.
2430 BC: Yet another tribe of passive barbarians are discovered. Fascinated by our culture (and military might) they teach us their secret of Mysticism.
2390 BC: JeznerTopolis completes the training of a Spearmen regiment. The citizens of the city immediately start work on a temple.
2350 BC: The Emperor is delighted upon hearing that official contact has been made with the Babylonians to our South. However, he grumbles upon learning they have no technology and only an infinitesimal amount of gold to offer him.
2110 BC: Our worker is sent to mine JeznerTopolis upon completing the mines of Washington.
2070 BC: Washington starts Settler completes Granary and begins work on assembling a group of settlers, due in 6 turns. Yet another tribe is discovered, and once again fascinated by our technology, share their own, The Wheel, with us. Also, Kletian's Scientists alert him of the discovery of Alphabet, strange symbols which allowed for more efficient communication among the people. Kletian wishes to explore this field more and sets his scholars to study Writing, which they estimate will be done in 40 turns.
1990 BC: Our warrior encounters a Barbarian savage to the North. A minor skirmish occurs, our warrior remains unscathed.
1950 BC: More bloodshed in the North, once again our warrior is victorious.
1910 BC: Our warrior finds and destroys the "savage's camp" and loot 25 gold from it. Our warrior is injured in combat, and still not promoted.
1870 BC: Emperor Kletian is informed that our Scout, while surveying the lands has run straight into a Barbarian camp, and was immediately killed. :(
1830 BC: Settler in Washington complete, Temple started.
1725 BC: New York founded! However, the people decided to rename the young city after they're great leader, and thus Kletian City was born. Immediately after being founded, the residents of Kletian City started producing Silk, for the benefit of the entire Empire! Furthermore, the glorious city brought increased revenue, allowing for more money to be devoted to Science. Thus, the Emperor, with the concurrence of the entire Enlightenment party set the Science devotion rate to 90%. Writing is due to be discovered in 18 turns, with a deficit of 1 gpt.
1650 BC: JenzerTopolis completes Temple, starts formation of Settlers.
1625 BC: Our warrior is attacked by YET ANOTHER group of Barbarians. He survives, but STILL does not recieve a promotion!
1550 BC: Growing dissatisfaction with a same government policy year after year hits America. Kletian is forced to relinquish his thorne, and, to avoid Civil War, does so peacefully. Before stepping down he did 2 things. Kletian contacts the Babylonians and gives Hamburrabi Mysticism in exchange for 16 gold. Kletian feels although it wasn't a fair trade on his part, extra gold will allow for more turns of deficit, allowing for a faster discovery of Writing. Finally, the day before his resignation, he gave a speech to the nation, directed towards the Domination Party, who was likely to replace his party on the throne... Among his major points are:
- My only major request is to continue researching Writing, followed by Literature. We will need culture to dominate the globe, and Libraries will provide for both of our interests. Culture for your party, while yielding increased Science for mine.
- Although I am opposed to war, if you wish to wage it against the Babylonians, I will not protest. As I said, if you get Literature researched and Libraries built, I will make comprimises with you as well, when my party reigns again.
- And although my points of view differ from yours, I wish you good luck. Ultimately, we wish to achieve the same goal---to establish America as a superpower, but to do so, we must give up portions of our own interests, for the betterment of our nation.
Mar 18, 2002, 08:56 AM
Here is the game, Sir Nicholas Skilord (soon to be King :king: )
Mar 18, 2002, 09:51 AM
Ah Kletian I am suprised you like Science so much! Me, being from the Scifiexchange Party (name sux but it fits), find what you have done with the money we get from our slav...Erm People, is very generous! Can't wait for your party back in there! And Sir Nicholas Skilord: I also have no regrets when if we declare war against the Babylonians buuut: I suggest we wait for a stronger army not that we get crushed!
So i can't wait till I'm up[dance]! Cheers :beer:
Mar 18, 2002, 10:50 AM
Sir nicholas SKILORD is ready to rise to the throne. I'll play tonight but since the Computer i'll play on cannot log me into Civfanatics i probley won't post till tomorrow. as a compromise to the other parties, and because i see the sense in it i plan to blitz literature and go for the great library.
the remaining things about the party:
mascot: The Fox
Motto:"Everybody likes a World Conflict! :love:"
Flag (Which now decorates the palace)
Mar 18, 2002, 10:54 AM
The Mother Green party is firmly opposed to any war started for the purposes of aggression. The Babylonians are a unique and interesting people. We should grow with them - trade with them - and be partners of the Earth with them. What good is it to smash them into the ground. I implore Sir Nicholas Skilord of the Domination Party to show restraint in such matters. The Mother Green party does agree that we should build an army - but a defensive army with very few offensive units.
The Mother Green party also supports the Elignment Partys quest for writing and literature. These are noble persuits.
It is nice the Enlightenment Party brings us silk and science, but the Mother Green party is an advocate of fiscal responsibility. The Mother Greens didn't work hard to build the nation's treasury only for other party's to blow it. We should balance our budget even if that means cutting science research.
Mar 18, 2002, 11:03 AM
Well said Jezner but Skilord is up and he is entitled do do what he wants. But i do think we should get some more units in our cities for defence but a stron army in case we go to war!
Oh oh i also want a motto:
"Something is better than nothing!"
Wuaha i like that, and could someone make me a flag?
Mar 18, 2002, 11:08 AM
I'm sending out reminder emails for each person's turn. If you don't want me to send you an email, just drop a line.
Mar 18, 2002, 11:20 AM
Mar 18, 2002, 11:49 AM
never mind it's fixed
Mar 18, 2002, 12:53 PM
The Enlightenment Party recognizes Mother Green's concern involving a slight deficit. However, we feel the highest of priorities to be researching Literature, perhaps followed even by a more Represenative form of government---The Republic, a government I'm sure we can both agree on as superior to Despotism.
To the Domination Party, we thank you for recognizing the need for Libraries to be set up throughout the nation. Science, we feel, is indeed oftentimes a determining factor in any wars you chose to wage.
To the ScifiExchange Party, it is very good to know we have another scientifically-inclined party. However, while we wish to "Enlighten" our own Empire, we hope to keep most of our secrets out of rival's hands; this may be the only area that there may be some dispute over. Nevertheless, we look foward to your rule! Oh, and my, quite a...well...interesting flag, to say the least.
Mar 18, 2002, 01:42 PM
The Scifiexchange party is pleased to know that interest is shown in their newly designed flag. And that it represents all 5 parties, the biggest and best party in the middle: Scifiexchange.
Nice to know that other parties also are happy that my reign is soon to come. Wuha.
Mar 18, 2002, 04:28 PM
i had to do this due to.... technical duifficulties, i hope T-fall doesn't think i'm cloning and delete it because i have VERY legitamate reasons for doing such.
Now for my comments. yes i agree, Science can be the determineing factor in many wars. i also look forward to the rise of the science related parties, i can understand your veiwpoint while you might be a bit pacifistic for me. I wish wisdom to my fellow man, and confusion to the enemy.
Skilord goes off to plaay his rounds.
Mar 18, 2002, 05:16 PM
The capitialist just want to know one think
What type of luxuries, and resource are in Babylon to exploit?
Err, take for ourselvers,
Mar 18, 2002, 05:18 PM
look at that, done early. i think i played 30 turns but might not have taken that much.
1525- The "Dominose" tribe takes control of the nation, they put the new flag up around the palace and promise the people not to be too radical... yet.
1425- A Barbarian camp is dispatched by our Warrior, he is promoted but this allows Sir Nicholas to see exactly how ineffective his predecesors had been in furnishing defence for their towns.
1400- Ski's Outpost is founded to the south, it brings the promise of dyes to the nation.
1300-As an offering to a tribe growing in power, the Capalists, and to further Culture, Sir Nicholas Commands the citiczens to begin construction of the Collossus in Washington.
1175- Skiville founded to the north, merely to expand the national territory.
1150-Citiczens begin work on a barracks in Ski's Outpost.0
-A brave warrior defends the entirer nation from barbarians north of Skiville.
1125-Kletia city temple construction finished, they begin producing an archer to help with the attacks on the Barbarians
here's the game:
My Notes later
Mar 18, 2002, 08:45 PM
I refuse to waste our money on regular troops, and Kletian City switchs to worker.
We need to exploit the land more.
I work the people to death, build a barracks in JeznerTopolis.
Washington switchs to Pyramids, FREE granary, that we save us much money ;)
1050 BC - Here come the vet troops.
Warrior orded to find more to exploit.
925 BC - Excellleenntttt - our workers speed up the time to Pyramids.
Our warriors extort $25 from some primitive people.
900 BC - I don't like these Babylonians, stealing OUR land.
They a broke, nothing to acquire.
875 BC - Excellleenntttt - our workers speed up the time to Pyramids, again.
800 BC - Horses, weapons to acquire new wealth by force :flamedevi:
Excellleenntttt - our workers speed up the time to Pyramids, yet again.
710 BC - We have done all we can, wealth capital produces Pyramids in 28 turns.
610 BC - Evil barbs destroy work on temple at Skiville.
570 BC - LeeVille is formed.
Mar 18, 2002, 09:31 PM
Looks like the Scifiexchange party is up. I'm on deck.
Mar 18, 2002, 11:16 PM
well i can't wait till one of the science parties gets going, i thought that ud like the extra Collosus commerce.
How about a "Winner' of the succesion game, the most influential party. For intance i get us into a bunch of victorious wars andd we win through my parties perfered victory type (even tho everything i did so far was basically canceled out by the Capitalists) then i would win, understand?
i was however hoping that we could switch the Collosus to the Great Library if that wonder wasn't appreciated, this should display my willingness to work with the science parties.
i'd work with the other two of you too if ud be as willing to accept co-operation as cid.
long live penta-partisinship!
PS, doesn't it sorta defeat the purpose if all succesion games, especially this one, to attempt to dictate what the other players can and cannot do? we must compromise not order.
Mar 19, 2002, 12:58 AM
Stepping out of Mother Green character, I think setting up a way for one of the parties to win would be really cool and great incentive to have us compete amongst each other. I'm all up for ideas on how to flush out some sort of objective ruleset in determining the victor. I'd be up for developing a points sort of scale. But how a rule would get points is up for debate. What this game really does need is a moderator outside of the action - a person who can be objective to all parties. If we can devise a way to score people, I'd be willing to step out of the game and simply be the "referee" sort to say. Earl of Chester is on the waiting list and he can simply take my spot with his own party.
As for working together - succession games by their nature seem to be inclined for working together. This should be no different - but at the same time - players in this type of game are allowed to radically depart from the group's overall plan. It's how we make that compromise to return to an overall plan which will be interesting. Right now, the game feels sort of like a normal succession game since it is right at the beginning. I'm eager to see how the game will commence as our options expand with time. As our options increase, so will our points of conflict. And its those conflict points which will make the game fun.
As for the Great Wonders - those bad boys are hard to control and its going to take a lot of diplomatic persuasion to keep one wonder going to completeion. The only real power you have over a wonder is to allow it to continue. It wouldn't be out of line for you to say take that wonder and convert it into barracks because that would suit your politcal party. My party has a very uncompromising aura and when it comes to my leadership, it was going to change to the great library anyways. Of course, this might get you irked, but you can work with other parties to stone wall me in the future.
I think TG Cid set a great tone by taking credit for everything. Even when it was a stretch.
Who knows - this sucession concept can be a failure and a half. But I'm having fun and I certainly got a kick out of the flags. let's keep the spirit going and bring back partinship to Washington ;)
Mar 19, 2002, 01:10 AM
Ok I'm up but I will start after school! See ya in 5 hours.
Mar 19, 2002, 01:56 AM
so far i think this style has rocked
Mar 19, 2002, 06:13 AM
Ya so do i! Ok im playing now.
Mar 19, 2002, 07:05 AM
While the former ruler is put into the Exile, Kevin Schenk steps up to the people. Bitter silence. He then says: "Veni vidi vici!" The crowd cheers wildly and women faint! And on the side of the Palace the Scifi exchange flag is hoisted up.
530BC-Kevin Schenk new King.:king: Jeznertopolis builds spearman. Ski's outpost changed production of spearman to settler.
470BC-Revolts in Skiville! Kletian city builds spearman.
450BC-Map Making learnt! King Kevin orders that Mathematics are to be learnt. Revolts ni Skiville over.One of our Warriors raids Illinois encampment and "civilize" 25 gold!
410BC-The people love their new king so much they allow him to add something to the palace! Jeznertopolis trains spearman. Skiville bulds settler (walls)
390BC-Road made to Leeville
370BC-Kletian trains spearman (walls)
330BC-Library being built in Jeznertopolis. Kevin orders that their be a city named after him: Kevinville founded!
270BC-Kletian city builds walls (worker)
250BC-Kevin shows how good he can trade by giving the French contact with the Babylonians and they give him Iron working! Ski's outpost builds walls (Temple)
170BC-Mathematics is learnt! (Philosophy)
150BC-Again Kevin skillfully trades with the Aztecs Horseback riding for a world map! THE PYRAMIDS finished in Wealth Capital!!
110BC-Jeznertopolis builds library.
70BC-Philosophy learnt!(Code of laws).
50BC-Walls built in Kevinville
10BC-Jeznertopolis builds Galley (settler)
10AD-Library in Wealth Capital build (barracks)
50AD-Kevin is thrown from the Throne! He is thrown in to the exile. The head of the Green Mother party is released from the exile!
Oki that was me. Hey if anyone builds colloseus build it in Kevinville... ;)
Jezner on Deck
When does lkendter play?
Mar 19, 2002, 10:48 AM
i like the idea of winning through your parties perferred victory type leading to winning the SG... how do you guys like it. only problem i can see is with the 2 Science parties.
this type of game would probably explode throughout the SG world if we could figure out a way to win. We could be Pioneers... trendsetters..... or just losers with a really cool type of SG.
Mar 19, 2002, 11:35 AM
2 science parties? I thought i was the only one?!
And that with the SG boom. Well people would have to know about it first. Right now i think only the parties here know the secret of this new type of SG.
Mar 19, 2002, 01:19 PM
The Mother Green Party, full of patriotic fervor, waves their hands to a much rejoicing crowd. The crowd are happy that the peace loving environmentalists are back in power to set the correct course of the nation.
During an acceptance speech, Jezner the 2nd proclaims his principles to his countrymen
* Only two units defensive units per city will be allowed. All other units will be disbanded.
* Jezner the 2nd has a great vision of the largest library in the world. He wishes to commence of this project as a great tribute to the Mother Green Party.
* Jezner the 2nd wishes to increase American releations with our friendly neighbors, the Babylonians.
* Jezner has yet to look at the game in awhile, but there seemed to be a unit trapped in Babyloinian territory. If this is still the case, then the American's will negogiate a right of passage agreement with the Babylonians to recover our lost unit.
* Jezner does not approve of city walls, being they connotate a violent message to our neighbors. The Great Jezner the 2nd is comtemplating selling off city walls and putting the money into temples and marketplaces.
* Jezner wishes to balance the American budget, even if it means slashing technology research.
* Jezner the 2nd wishes to increase trade with the neighbors.
* Jezner the 2nd wishes to move to Monarchy, allowing people greater freedoms.
* Jezner the 2nd also wishes to research peaceful technologies and again, promote the idea of earth unity.
* For every forest that is slashed and burned, Jezner will plant another.
The crowd swoons to the great speech. Jezner the 2nd takes his reign tonight. Other parties may comment on the great speech since Jezner the 2nd is open to communication.
Mar 19, 2002, 01:34 PM
Alot of restrictions for the mother greens!
The disbanding units is really silly. That's just my meaning, i suggest if we wasted the money on them already we should put them in cities but not disband. We can be nicer to the Babylonians but i do suggest we get rid of them sooner or later. We'll see. Wuha. The unit trapped i set free. No need for a right of passage. And we need walls to defend ourselves from the vikings or any civilization that seems over us suprior. I do agree with the Monarchy. And i do suggest we even the budget but still have some money kept for science. And since you put down some rulez I'll put down some too.
1) Kevin the II says:A city must have a unit defending it in case of barbarians or razing civilizations, including a city wall!
2) Kevin the II thinks the colosseus is a great advance for the entire civilization and for the interests of the people.
3) Kevin the II suggests that always 50% is invested in science to keep up to the other civilizations.
4) Kevin the II accepts all interests of investment of very important science improvements in the coming.
5) Kevin the II does what he wants...
I like 5 :p
Mar 19, 2002, 02:43 PM
Man, this SG is moving along pretty quickly. This is the first time I got to log online since my last post, school is taking up too much of my life :cry: . Only reason why I posted so frequently yesterday was because I was sick (and no, I did not fake it, the leader of the Enlightenment Party would never do such a thing ;) ).
Anyways, I have several issues to address, considering so much has transpired.
The victory policy, I think is a good idea, though there are a few flaws.
First, I agree with Jezner, we need a "neutral" operator. I don't know if he'll do it, but of all the people on this board, I would LOVE :love: for Sirian to do it. I've been reading a bunch of his posts, he is one of, if not the, most experienced Civ players here. If he can't for some reason or another, we'll have to agree on someone else, someone neutral , mind you :) .
Second thing about the victory policy, ahem, not to sound rude here, but it does favor the Mother Green Party, just a tad don't you think ;) ? A UN Victory, isn't necessarily always the easiest to achieve, but in this case, when it happens to be their turn, they can simply choose to have the vote. I don't think any of the other parties would DARE to cancel construction of the UN, I for one would NOT. Letting that all-important wonder fall into AI hands is a mistake I made once, and will not forget. So with it under construction, and no other party willing to touch it (for the cost of losing altogether), the Mother Greens merely have to hold an election when their turn comes. Now the domination party can win in such a scenario, they would just have to procrastinate researching Fusion and conquer the world before it is discovered by anybody . However, the Enlightenment Party, whose Victory type I defined as Spaceship, needs fusion before it can construct the spaceship parts.
Finally, the SciFi and Capitalist Parties need to define their preferred victory type.
All these problems are workable, and ways can probably be found around them. Just wanted to bring them up now, instead at the end of the game, when we'll really be fighting over this ;) .
Umm, let's see here, other issues that I had to address...
Oh yes, that's right, 2 capable defenders per city sounds fine to me, I agree with the Mother Green Party on this one. I like a Republic/Democracy for a Government system, and the Enlightenment Party does not want our treasury bogged down (thus forcing for a cut in research expenditures). Maybe throw in an extra where areas of conflict are likely to occur, but 2 sounds reasonable.
The Pyramids are an interesting wonder, but the Enlightenment Party favors the Colossus, increased trade revenue is VERY nice, besides, Pyramids become pretty obsolete (despite the fact that it doesn't ACTUALLY expire) towards mid-game, because by then, most of the land will have been settled anyways. Colossus proves useful until Flight (obviously).
Oh, and I trust Literature has been discovered by now? What are we currently researching on?
Mar 19, 2002, 02:54 PM
I don't think any of the other parties would DARE to cancel construction of the UN,
hehe good idea.....
actually your right.... we have to develop a better way to win.
talk to Sirian
Mar 19, 2002, 03:03 PM
What the Enlightment party has Spaceship as win? Damnit that's what i thought i had. Well then. How bout both of us?
And with the wonders I'd prefer Theory of Evolution but that might take some time. Or Great Library. I think we do have that.
And I still think we should improve our defence, 2 is ok but not enough. Man i think I'm a little Militaristic. Anywho, i do suggest we build an army to raid ransack and kill the Babylonians! (Man am i militaristic :borg: )
And what's this with a neutral operater?
Mar 19, 2002, 03:20 PM
dangit i'm supposed to be the violent 1... i cannot see how a war with babbylon is feasable... yet. We MUST be prepared if we wnt to war, such as building archers and Swordsmen. by the way, while the leaders of my party are not Ruling Sir Nicholas and his descendants are generals and another branch of the family are hereditary high preists in the Unity Church of America.
Mar 19, 2002, 04:19 PM
Well of course we have to be prepared! You never now what is in their feeble minds! Besides they take up room. Get em now, no worries later!
And the HQ of my party is in Kevinville including family. Oh just one question: Is the Enlightment Party for science or for culture? Cauz i thought for culture hence their name "enlightment" to cheer the people up! If the party is science. Well then...More points for us...Or?
Mar 19, 2002, 04:55 PM
Yes, actually the Enlightenment Party bends heavily towards reseraching technology, and greedily keeping it out of rival hands :D . I guess the name can be a bit decieving, but "Enlighten" also deals with Philosophy and technology.
I don't mind having two Science Parties, though I'm sure the other political parties aren't thrilled over it :lol: . The game's already begun...maybe we should edit our points of view slightly so we differ a bit more? We can both do research, but in a different style? Such as one is more of a militaristic researcher, while one shoots for more cultural technology? What do you think? If that's that case, I'll be the culture one, my name fits perfectly then actually, technology & culture, perfectly wrapped together :goodjob: .
Mar 19, 2002, 05:00 PM
Originally posted by Jezner
I think TG Cid set a great tone by taking credit for everything. Even when it was a stretch.
Hehe, I'll take that as a complement Jezner ;) . After all, isn't that what all great politicans do :lol: ?
Mar 19, 2002, 05:02 PM
I do agree we must come up with some sort of common ruleset which everyone can agree. Something that is clear and concrete. Winning the Civ game should not be the point because you're right - the deck is stacked towards certain philosphies (ie, UN victory) We could have a moderator who could also be a score keeper. The moderator will not tell the players score until the end of the game. Or at various points of the game - like each age transition.
Doing various deeds acording to your stated goals will get you points. So if you are a Conquering type party, say each barrack you successfully build will get you points. Or each city you take over will get you points.
Also how does this sound - play half your turn and post the results and your intentions for the second half. Give a brief pause then play your second half. That way, people will be able to advise/cut deals with you. Any thoughts?
Also, I'm down to be a moderator or have another person come in and do it. It's what everyone wants.
Mar 19, 2002, 05:12 PM
i likre the Moderator plan how about a Set of point values like this:
Each improvement for your party (ie Barracks 4me): 1 pt
Each Significant Event in your parties goals(Capture city, or for capitalists get gold over a certain surplus per turn): 2 pts
Each Wonder for your parties goals(Sun Tzu's for instance): 4 pts
maybe if a Wonder/improvement had multiple facets that are held by seperate parties(ie libraries) the points could be split between the 2 parties to reward them for compromising.
how is the idea?
Mar 20, 2002, 12:23 AM
Ok I'll be the Mitlitarialistic research party. And that stuff with the points is cool. But who is going to do it now?
Mar 20, 2002, 12:35 AM
The turn limit is now 20 per person. Here's the summary of my first ten moves, with my second ten coming tomorrow. If you don't want me to do this, I'll do them all at once. I just figured we can bring more debate into the game this. Just a test.
The Great Mother Green takes control of the country and finds it to be well formed by all the parties. Still, there is a deficit running and the people are genreally unhappy. Jezner the 1st goes to work.
Wealth Capital - a fine place - was producing a set of barracks. The Greens, not wanting to fight any fights, decide the money is best put into a library. The biggest and best library of them all. The Great Library Ground is broken for this great wonder
American sailors reach contact with a strange people called "Egyptians". A very fair maiden leads the tribe. She offers the gift of Polynism for only 90 gold. Jezner the Second agrees. At the same time, American scientists come up with an intriguing idea - the ability write one's own code of laws Jezner the second applauds such efforts but bids them to work on better construction methods.
Hammurabi moves across American soil with a group of settlers. Jezner the 2nd politely asks the babylonian neighbor to withdraw which he does politely. At the same time, the beautiful Cleopatra asks us to leave her territory. We honor her request.
The French complete work on their own Great Library. Distraught, the Jezner the 2nd ask that the land be used for a giant lighthouse instead.
Jezner the 2nd orders a distant Phalanx to leave the French border being we are acting too agressively. At this time, American sailors meet the civilization known as Greeks. They are friendly but poor with vast amounts of spices. Jezner the 2nd sees a real nation building opportunity here.
Another Library is built. Keeping his promise, Jezner lowers the science rate to 50% balancing the budget
More libraries. The American economy is in a recession. Jezner the 2nd must make hard choices. He agrees to slash defense spending across the board. All American cities sell all their barracks. Jezner raises the science rate up to 70% with income still being generated.
Jezner - in mid term - checks his advisers for his approval rating. Naturally, the other rival parties don't have nice things to say ;)
Mar 20, 2002, 06:27 AM
THE BARRACKS!!! WHY?!?!? YOU CRUEL BEAST!! NOOOO!!! ;)
Ok i don't understand that with the barracks, very silly, but you play you decide (DAMNIT). Ok budget balance all is ok, and those Greeks are we trading spices? Could use some. Construction is okay with me..Ummm what else is in the report...Libraries fine fine...I'll come back to this....
Mar 20, 2002, 11:09 AM
we need to build up the millitary... the babylonians dared to set foot in our lands..... now they must die. also when you inevitably turn that down i reccomend that you expand more. BUILD MORE CITIES. we MUST construct a forbidden palace to end border corruption and to spread our glorious culture. trade with the greeks no agression towards them.
Mar 20, 2002, 11:17 AM
wait i finished reading..... YOU DID WHAT TO THE BARRACKS!!!!!!!!! even you should understand that the other nations need to respect us not invade us. yes i can build archers and sworsmen that attack with them too but still..... just wait till we start getting to Ecological improvements, i can see it now: Sir Nicholas decides that we're wasting money with those recycling centers and so.... sells them all BwuHAHAH!!! well maybe i'm not that evil but still..... my precious barracks.
Mar 20, 2002, 12:32 PM
Yes, finally someone who cares!! Me being from the cultural militaristic science party...Love that name. Damn oh well next time then. I do agree, that we should be respected if not...RETALIATION!! Besides. The Babylonians take up precious land. And without barracks we only produce Conscript crap! We should clear the way for the future and for following leaders *cough*.
Mar 20, 2002, 12:33 PM
Setting victory based on winning conditon is bad. The party to win military victory has too big of an advantage. Each wonder can only be built once.
...or make the civ rep so bad by violating ROP, and breaking gpt deals that no one left would vote for you in the UN. Give city with Apollo Program in it to another civ and then raze it
...or just delcare war with everyone on his turn every time around.
You are better off setting oints for building to each lparty and keeping the score that way. Libraries give 2 points to sci, 1 point to green, no points to commerce, -1 point to war. Barracks give +2 to war, -1 to green, ect. If the improvement is completed on your turn you get bonus points. Also this way you don't need an outside ref to determine who is winning.
Also I would make a rule that once a building is completed it can't be sold. You will lose the game with each of you selling off the buildings that the last guy built and building your own. The AI will roll over you if you make no progress.
Just some thoughts......
Mar 20, 2002, 12:46 PM
See no selling buildings!! We will still be fighting amongs ourselves with our little spears while the Babylonians laugh over us with their ICBMs!! Man some of the stuff he said I didn't think of till now... War after round....How evil...Wuha.... But minus points on a party. I dunno. Maybe half because it is still progress in all interest.
Mar 20, 2002, 01:48 PM
JeznerTopolis, America (AP) - Jezner the 2nd defended his decision today for the removal of all barracks. This decision ignited a politcal firestorm earlier today with the harshest words coming from the hawkish yet scientific Scifiexchange party.
"THE BARRACKS!!! WHY?!?!? YOU CRUEL BEAST!! NOOOO!!!", proclaimed party leader Kevin Schenk.
Sir Nicholas Skilord leader of the Domination party was in firm disagreement and gave an ominous prediction of the future.
"just wait till we start getting to Ecological improvements, i can see it now: Sir Nicholas decides that we're wasting money with those recycling centers and so.... sells them all BwuHAHAH!!! well maybe i'm not that evil but still..... my precious barracks. "
Jezner the 2nd, at a local bingo club, stated in a moving speech, "I'm here to change the tone in WealthCapital. I don't want to fall into partisin sniping. We need to work together . . .in selling the barracks so we can have a peaceful bipartisan relationship. We are not a war so why craft weapons of war? We are a peace loving people who only see our relationships with the Babylonian people as a win-win scenario."
Not so many agree.
Well known in many circles as a Babylonian hater, Nicholas Skilord also gave indication of a possible invasion into Babylonian territory.
"We need to build up the military... the babylonians dared to set foot in our lands..... now they must die"
Jezner the 2nd opposes any type of invasion, but the tide of political opinion seems to moving against him. When pressed at the bingo club about any time of military scenario, Jezner quickly responded, "I can only give weight to our military during times of national defense and that's it. Next question."
With the tide turning and talk of Jezner being thrown from office, the peaceful coexistence of America and Babylonian seems to be in a state of flux.
Mar 20, 2002, 02:18 PM
He steps up to the podest in the hall of Kevinville. He waits until all relax and answers to the speach Jezner spoke, leader of the "Mother Green" party: "If we do not build up a decent defence any, in particular the babylonians, could come and squish us to a pulp! The babylonians are a threat to the fine and civilized nation of the americans. We do not know if they will attack us. If threatened we must be able to defend ourselves under all costs. If they do not attack us now sooner or later they too will feel threatened and will not be able to be stopped.
Furthermore I do suggest Jezner the 2nd changes his attitude to the real world, and should stop dreaming of a perfect world full of butterflies and...Recycling centers *shiver*. Any other questions? No? Well then I'll be in the war room....Eh...Lounge"
Mar 20, 2002, 02:30 PM
A letter written by Lord Kletian, addressed to the political parties, especially towards the ruling majority at the moment---the Mother Greens.
Selling the barracks, quite an interesting manuever. The Enlightenment Party first reacted with shock upon hearing that all barracks were demolished and sold. However, upon hearing of the increased Science spending, I began to cool down.
Nevertheless, it was quite a rash move. As a comprimise between the two parties, I would suggest placing Barracks in our Capital City, as well as the more productive cities. If the Militaristic Party wishes to construct Sun Tzu, I would not cancel it on my reign (however, the Mother Greens rule right before me---no telling what they'll do ;) ). Surely, even you see the use of some barracks am I right Jezner? The Enlightenment Party values Quality over Quanity , veteran troops are far more valuable in terms of military defense.
Sir Skilord, I don't think you're that evil to do such a thing are you? Granted, I have no idea what Recycling Centers are...though they sound like an interesting topic to research...but whatever the case; we still want to deliver our nation to a great victory---not bloody Civil War (perhaps not bloody , but a war concerning our infrastructure would hurt us greatly too).
Well, that is all my friends, Jezner, I would suggest reinstalling a Barracks in a few cities when the oppurtunity presents itself. Just don't cut Science spending below 50%...I would consider that an absolute minimum! :hammer:
***Yes, I know, I know, Kletian is aware of what Sun Tzu is, while he has no idea what Recycling Centers are....when in fact he shouldn't know either as neither have been discovered! But it's a minor detail let's ignore it shall we ;) ***
Mar 21, 2002, 03:59 PM
it was a profecy..... no i'm not that evil
The babylonians are trying to take over our proud and sovreign nation..... i demand action. i agree that the Enlightenment party has Quality Over Quantity right, thus must be the case.
how does the Capitalization party feel on this issue?
Mar 21, 2002, 04:48 PM
Well - it looks like everyone's saber-rattling seems to be reaching the other civs. The babs and the Greeks are clearly annoyed with us. I've tried to patch things up, but they won't take any of it.
After a delightful rule, The Mother Green Party steps down on its own accord to allow other parties a chance at the throne. The Mother Green Party accomplished a great many domestic and dimplomatic feat that will keep the populace happy for ages to come.
Baboloynians enter our terrtory once more with settlers and weak armed units. We politely ask our neighbors to leave since no rite of passage act was agreed. The Babylonians agree.
In an effort to spurt the economy, the Mother Green Party slashes science spending to 60%
The great city of Greenland is formed into tribute to the Mother Green party.
The Babs still aren't leaving our territoy. In fact, they move deeper into it. We ask them, once again, to leave our territory. They agree to do so.
The Egyptians and the Greeks also enter our ocean territory with ships. We politely ask them to leave as well which they do. We discover the secrets of construction, and immediately start reasearching a monarchy style government.
We build a worker. Our hard working field workers connect two fields of silk, making our citizens extremely joyous.
Babs move into unclaimed territory and plant a city nearby Wealth Capital. Although the Mother Green Party endorses peaceful relations, the leadership cannot help but be concerned with their aggressive attitude.
Jezner the 2nd blasts the other parties during a stone tablet conference. He states, "Your talk of military action is becoming a self fulfilling prophecy. I declare we talk of peace instead of war, so we might better our relations"
The Greeks build a great Lighthouse, thereby terminating our mighty project. Jezner the 2nd declares the material be used to build a great statue of himself. Yes, a hundred foot statue of Jezner the 2nd.
More roads are built. Peace ensues.
The enlightened French build a great wall for all to imagine. They also enter our territory. The leave after being requested to do so.
Greeks for some reason are annoyed with us. They are also in some new age. Very advanced people.
Aztecs demand that we buy currency from them. Jezner the 2nd views this as a weak proposition to drain of treasurey and skoffs at the offer.
Jenztopolis builds a harbor
After an extremely peaceful and prosperous time, Jezner the 2nd steps down mainly due to old age. People regard the old leader with great regard. From the development of the secrets of contruction, to the aquisition of fileds of silk - Jezner the 2nd is a leader to be admired. In fact, the people were so taken in with him that they are just about to complete the giant statue in his honor.
Jezner passes on some wisdom - be friendly to our neighboring brothers and sisters, learn the ways of Greeks, and increase trade. And always remember, a happy home is a Mother Green one.
Mar 21, 2002, 04:50 PM
TG Cid, you're up!
SKILORD, you're on deck!
Mar 21, 2002, 05:41 PM
Got it, I'll see what I can do. Maybe get it done by tonight, maybe tommorow, we'll see.
Well, after all that wonder cascading, I'm happy we will at least get the Colossus (whose head I intend to change to my own :p ). I cannot stand the fact that those Greeks are ahead of us in technology :eek: ! I assure you, the Enlightenment Party will make its best efforts to catch up, and overcome the Greek Sciences :D .
Any special requests that need to be addressed before I begin my reign? If so, do it now, while I'm doing my homewo...making out new plans for our nation ;) .
Mar 21, 2002, 05:47 PM
YOU DID WHAT TO THE BARRACKS!!!!!!!!!
Well guys, this game is totally screwed.
Can you please explain why in the world you forced me to waste my turns rebuilding barracks???????????????
I DEPISE non veteran troops.
I have played enough to see how much of a difference that hp can make.
Well I will tell you this much, on my turn I will be disband all regular troops Rebuild barracks now.
At this point I am so annoyed, I don't care if we lose this one because of it.
Mar 21, 2002, 06:35 PM
The Mother Green applauds your commitment to non-violence:D
Stepping out of char - - -
This game is really just an experiment of a give and take system of different political beliefs. As stated earlier, the idea is not necessarily to get along, but rather, to work out an effective strategy while still serving your own interests.
The barracks desicion, in Civ reality, was rather harsh. As a normal Civ player, I would never do that. But this isn't a normal Civ game. The reason I did that was to stir up the mix. I believe people started getting back into the feel of a normal succession game where you work together for a goal. So acting as a non-pacifist, I dismantled the barracks to act in character, but also to shake up that working together feel. It wasn't nice, but then again, neither is politics :) In retrospect, I wish I consulted more with other parties and compromised.
Honestly, I thought a political Civ game would be really interesting because it would force you to:
a) play a different strategy
b) be as coniving as the AI to your human players
c) add dimension
I honestly don't know if this will work. Its been very challenging to me because in reality I play as very aggressive warmonger. If I don't stamp out my enemy through culture, then I do so with military strength. This game is like playing the game exactly opposite.
I think to improve future versions of this type of sucession game is to have:
five clearly defined parties, ranging from militaristic/capitalistic - to passifist scientific. Of course, each player names his own party, but each party is rigidly defined.
I like meldor's idea of getting points for each building. And I'd even concede that you are not allowed sell buildings - but you can change buildings in production.
If you have any ideas to make this a better style of play, please put them here.
And Ikendter - if you are writing in character or not, it clearly shows you have a military strategy in mind. Which is cool because I'm exactly opposite you. You have every reason to mad and thwrat any of my future efforts which is good. Its politics.
Back into Mother Green
If you want me to build the barracks, I will build the barracks. But only if the other parties words that they not be used to mount an invasion.
Mar 22, 2002, 04:51 AM
Well as Jezner said the babylonians founded a city within our borders. In our land. If we do not take drastic measures in a short period of time, build barracks and and army, they will attack us! Sooner or later it will happen! Annoyed to Furious to war! If we are not prepared this civilization will fall, very, very fast.
Mar 22, 2002, 10:38 AM
And i quote
Well I will tell you this much, on my turn I will be disband all regular troops Rebuild barracks now.
We will probably be depending on those regulars for a little, while (untuil they are replaced) and so we cannot go disbanding thm without any millitary to fall back on.
At this point I am so annoyed, I don't care if we lose this one because of it
WE MUST SUCCEED!!!! it must be done..... otherwise the world will see this as a failed experiment and will never try again.... all because 1 of the members went renegade.
Long Live America.... and her blessed army.
Mar 22, 2002, 10:56 AM
It seems that the Mother Green Party cannot silence the drums of war, so if it be, the Mother Greens will reluctantly consent to military action. The Mother Greens just ask:
do not raze foreign cities (this is a war over Babylonian aggression, not with the Babylonian people)
any captured workers must be returned after the war is fought (we can use them a negoiating points)
We do not commit genocide on the Babylonian people (ie, wipe them off the face of the Earth)
Mar 22, 2002, 11:14 AM
Finally you come to sense. But before we declare war i insist on more military units..But first barracks not that we get weak puny little things. We won't kill them all, they can keep babylon.
Mar 22, 2002, 11:17 AM
this war will not be waged against the bavylonian people, only their government + army, i agree not to raze cities, and not to condone the genocide of the babylonian people. We MUST have units first and thusly i request that our armies be furnished with the most advanced weapons yet and that we have numbers appropriate to take on the Babylonians before any action is taken. i however would like to keep the workers but i understand how the MG party feels and to outstreach the hand of multipartisanship to them i agree on returning any captured workers at the end of the conflict.
Mar 23, 2002, 12:06 PM
did someone forget that they are ruling the Americans? Report is due soon...:borg:
Mar 23, 2002, 12:23 PM
Who are we waiting on?
Mar 23, 2002, 12:54 PM
TG Cid is up. And should be playing. I guess he is. Don't know.
Mar 23, 2002, 01:07 PM
TG Cid has until the end of the day to make his move, or the game will be defaulted to the Domination party.
Mar 23, 2002, 01:52 PM
350 AD: Kletian looks upon the lands of America. His heart is filled with desire to right the wrongs of America and rules once again as Emperor. He quickly makes himself well-known on the international playing fields. He quickly made many trades:
Silks for Currency + 45 Gold
Silks + 29 Gold for The Republic
Dyes for 50 Gold + Territory Map
Joan d' Arc (France)
Silks + 13 Gold for World Map
After trading and gaining the respect of the international leaders, Kletian returns home, only to find that the citizens of Americas have advanced into a "new age". Scoffing at the research of an inferior government, Monarchy , Kletian changes research to Feudalism. Soonafter, he secretly incites a revolution himself, with the intentions of giving more freedom to the people via Republic.
360 AD: A famous historian announces that the American people are the 2nd happiest on the planet, only to the Aztecs. Kletian smiles and says he'll make that #1 :) .
370-380 AD: Nothing, revolution still going on.
390 AD: Republic at last! The new form of government yields incredible results. At 70% Science, we are to discover Feudalism in 12 turns at -1 gpt. Long live Consul Kletian!
400 AD: A giant statue, resembling Kletian and Jezner, and bearing the name "Colossus" is completed! A Golden Age is experienced by our people!!
410 AD: To the delight of the Mother Green Party, Joan d' Arc and the French bear a gracious attitude towards us. Everyone else is polite, including Hammburrabi. Kletian smiles at the thought of World Peace, but he knows it will not last.
420 AD: Science rate increased once again to 80%. Feudalism to be discovered in 4 turns at a deficit of -1 gpt.
440 AD: As promised, Kletian begins a Barracks in Leeville, a city on the Babylonian border.
450 AD: Feudalism is discovered! Kletian contacts the other rulers to ask what they want in return for Monotheism. Kletian scoffs at hearing their outrageous requests for it, and says he'll research it himself. Monotheism to be discovered in 4 turns.
480 AD: Knowing that the Domination Party will rule after him, Kletian begins establishing a road towards Iron, which they will need for either Pikeman or Knights.
490 AD: Monotheism discovered! Theology started immediately, and to be discovered in 7 turns at -2 gpt.
550 AD: Kletian is about to step down, and allow the other political parties a chance to shape America's future. But first, with the other nations already trusting him, with a cordial attitude, Kletian decides to renew past trades. Unfortunately, most of the other nations are far too poor to afford America's fine luxuries. But not the Great Saint Joan d' Arc. She offers her World Map, 2 gpt, and 70 gold for our Silks. Sold!!! :hammer:
Speech to the nation: Excerpts from Kletian's speech before resigning....
- Theology is due to be discovered very soon. Please do not disrupt it. In addition, constructing the Sistine Chapel, will have huge benefits to our civilization, indirectly reducing war weariness even.
- After the discovery of Theology, the Enlightenment Party urges to dedicate spending on Education, which will allow for the construction of impressive Universities! Afterwards, we have no further requests, and would advocate the Domination Party, should they choose to research Chivalry.
- We are now THE MOST advanced Civilization on the planet, as promised. Please do not give away our tech lead. The other nations are polite as it is, there is no need to trade/give technology to them. We can make all the gold we need simply by trading luxuries (which may I add, have benefitted us GREATLY).
- Finally, please leave our government in the form of a Republic. After experiencing such radical benefits, I cannot even think of going back to Despotism or even Monarchy. Even if it means cutting Science spending *slightly* in times of war to pay for luxuries, I'll not be happy, but I'll support it, if it allows us to stay in a Republic government.
Good luck, and God Bless America!!
Mar 23, 2002, 02:00 PM
Sorry about the late timing guys. Had to play half of it yesterday, and finish it today. Well...not quick, but I made it ontime :D .
Anyways, here's the game. Consul Nicholas Skilord is up...
Mar 23, 2002, 02:07 PM
Of course we will do nothing to lose our tech lead, vary important for further wars....Trading. Good luck Skilord! Long live the American republic! Long live america!
Mar 23, 2002, 03:48 PM
The Domination party rules again!!!!!!!!!!!!!!
i'm gonna play right.......... NOW!!
lol-SKILORD(it's random time, excuse me)
Mar 23, 2002, 05:02 PM
Once again Sir Nicholas became ruler, his tribe having begun a political party The Consulship was now his as the people prepared for war (Maybe).
560- Sir Nicholas RULES AGAIN!!!!!!!!!
570-Chivalry started and science dropped to 70%
580-JeznerTropolis begins Sistene Chapel
590-Leeville starts horseman
, -Wealth Capital starts Sun Tzu's Art of War
, -Great green Mother starts harbor
600-Begin construction of forts on the babylonian border
, -Sir Skilord calls for Modernization of the Army
610-Kletian City starts Pikeman
, Golden Age ends:( :cry: :(
620-Sir Skilord assures his advisors that Aqueducts can wait a little more
, -Begin barracks in Skiville
630-trade Alexander Silk Dyes World Map+50 gold 4 Monarchy
, -Embassy built in Athens
, -Aztecs send gems for Silk + dyes
640-We Love the president day in Capital
-devotion to Skilord shown as the citiczens expand his palace
650-Kevinville starts Knight
, -Chivalry Done, Printing Press started
660-Drop Science to 60%
670-French contacted about sending workers through territory
680-Not Much happens, Skilord makes a great speach
690-get France's World map, 70 gold, and 1 gold per turn 4 Dyes
730-Barracks done in kevinville
, -Begin population of Border Forts
740-respecting the MG party it's home city's production is made to library after Harbor is done(as opposed to a millitary structure)
750-Printing press done, education started
, -Sir Nicholas Skilord Steps down from Consulship
Good Luck.... Viva America
Mar 23, 2002, 05:08 PM
- Sorry about Education, we're workin on it now
- Continue Populating the Border Forts, they'll help alot if we go to war
-Continue modernizing Army
-Go For Invention ASAP(please..... i promise i'll read the excerpts of urs better next time)
Good luck lkendter
Mar 23, 2002, 06:05 PM
Preturn - CEO Lee looks at America in disgust.
The "Great Green Mother" is renamed to Exploit the Earth
Greenland renamed to WealthVille.
The walls cost nothing, but a total waste of time.
Cancel mines by Wealth Capital, we can't use them.
We are a pathetic nation, what can we do for more money?
We sell France Printing Press for $150.
The extra money pays the overtime to get a knight and temple up.
Babylon has an attitude - we never give things away - so NO!
770 AD - Our workers begin destroying the forest by the capital, maybe there is better land to
exploit here. Ordering more workers - How can we exploit the land without workers.
780 AD - Our sales force can find nothing to sell :(
820 AD - Our salesman have done a excellent job - They sold our culture to Kish, and the people
revolt and join us :) Happy people are productive people, a temple is ordered.
850 AD - We begin research on the concept of Banking - Hmmm.. Money...
860 AD - Positive cash flow is good, science spending reduced.
870 AD - Our sales force goes out again - Well sell Babylon Education for Enginering - Our road
network will be better. Just hope the tree huging loonies don't waste time planting forest.
Nothing else of interest. Maybe they can sell Shuruppak on the value of our culture.
880 AD - We our proud to report that we exploited the land to help sistine as much as possible.
Let's go kill some trees :satan:
890 AD - Thank you France, you paid the cost of an embassy.
900 AD - Order more forest destruction.
910 AD - Berlin complete the Hanging Gardens - could the be bad for us?
Summary - We even the whining peaceniks can't complain - Most of our military is veternan Pikeman. Since they can attack ...
Our position is still very week. We are just to small of a civ.
Mar 23, 2002, 06:08 PM
The great irragation plan.
Just follow the black arrow up.
DON'T irragate the black out square, or you lower the odds of the wonders becoming ours.
Mar 23, 2002, 08:34 PM
About the Education thing, that's alright, and Invention seems a good thing to persue anyways. Gunpowder is fun :shotgun: :D .
But I don't think it was really necessary to trade Alex Silks and Dyes for Monarchy---a government I doubt we'll ever use. We should have sold it to him for $$$ instead :D . But oh well, it's been done, and at least it wasn't anything catastrophic.
Errr, capitalist pigs :p , the Enlightenment Party strongly opposes the selling of technology. We have luxuries and resources to sell, there is no reason we need to sell our technology, in essence giving our lead away. The Enlightenment and other parties have worked hard for a lead, please don't blow it off simply for money.
You're up Kevinicus. Good luck, and get invention for us!
Mar 23, 2002, 08:57 PM
Well, All the money in the world means nothing, if we lose our land.
Sorry, but I needed a lot of cash to repair the damage from the insane sale of barracks earlier.
Mar 24, 2002, 02:06 AM
:lol: First time lkendter asks me to make irrigation, oh well different situation. So let's see...Build up army....Barracks....Irrigation...Burn some flags.....Kill some former leaders.....Conquer world....Not the conquer world is another game. Okay I'll play when I'm back from church. I hope you all go pray to god too. :jesus:
Mar 24, 2002, 05:53 AM
Kevin the II tears down the flag from the captalist and former consul. Afterwards he changes the arms of eyes of the collosus to Kevin's muscle-man arms.
980-"Exploit the Earth" renamed to "Via France", immediatly workers start to improve america the Kevin way.
990-French start Copernicus's observatory, Kevin is Jealous.
1000-Kletian City trains Pikeman and Kevin the II orders that a acqueduct is to be built.
1010-We trade territory maps with the French and afterwards we discuss the world and the meaning of life to a baguette. Banking learnt and Kevin the II orders Invention is to be learnt.
1020-A quiet 10 years, Kevin has an affair with Jean! :eek:
1030-Wealthville production changed from courthouse to barracks on order from Kevin the II
1040-Ski's outpost builds courthouse, Kevni the II oders pikeman to be built.
1050-Kevin the II has a villa built in Paris!
1060-Kevinville builds Marketplace, courthouse is being built. And the people admire Kevin the II soooo much that they give him an expansion to his palace!!
1070-Kevin the II marries Jean! :love2:
1080-Kevin the II has 2 kids! Kevin the III and the Kevina the I
1090-Ski's outpost trains pikeman, to increase the population Kevin orders an Acqueduct. Shruppak rebels overthrow the city! Kevin orders at once that the production is changed to barracks.
1100-Wise-men learn invention, Kevin the II wants military strength, they start to study gunpowder. Kevin also changes Skiville's production to Acqueduct. Kevin also order that Kevinville is to start Kevin's workshop....Leonardo's workshop....
1110-Kevin the II rulez! :cool:
1120-Sun Tzu's finished in the Wealth capital, Harbor is being built
1130-Kish finishes a temple in honor of Kevin the II!
1140-Aztecs declare war against the Greeks!! Tenochtitlan builds Sistine Chapel! :cry:
1150-Skiville builds Acqueduct and Lyons in France builds Copernicus's Oberservatory, Kevin the II jealous...
1160-Jeznertopolis builds Acqueduct.
1170-Wealthville builds barracks.
Kevin the II, after his reign, goes to Jean in his Villa in paris, his son Kevin the III is to be the next consul...Very soon..... :tank:
Ok workers are workin n stuff, anyway. Good luck to the next leader.
Mar 24, 2002, 01:32 PM
1120-Sun Tzu's finished in the Wealth capital, Harbor is being built
The Domination party is Elated, We can now better prepare for war.
i reccomend that Embassies be built to win us allies against Babylon.
Mar 25, 2002, 10:51 AM
Ahhh-- - the Mother Greens rule yet again. I have yet to view the saved game, but does any of the parties have any consul for Jezner the 3rd in regards to the state of the union and where the country should go?
(not that the Mother Greens will actually listen :))
Mar 25, 2002, 11:10 AM
Why haven't we declared war yet... do we plan on it?
Mar 25, 2002, 11:47 AM
We will have to!! They are pushin it them Babies are.
And if he gets a country i want one too!!
Mar 25, 2002, 12:05 PM
Originally posted by Kevinicus
We will have to!! They are pushin it them Babies are.
And if he gets a country i want one too!!
get's a country????? what did i miss?
Mar 25, 2002, 09:07 PM
After many years of crazy rule, Jezner the 3rd proudly took the reins of power. He started his reign with a visionary speech which is now known by every little child.
"Today is a great day! Today is the only day for us to transcend our old ways and bring fruit where there were weeds. We shall take the sword and make it a plow. We shall take our shields and use it as a platter, for great feast cometh. It cometh with me - Jezner the 3rd born son of the Great Mother Greens!!!"
Jezner starts his amazing reign. He immediately orders the construction of libraries and orders workers to connect a new source of dyes.
The Babylonians, eager to meet this wise ruler, offers a trade. Banking for Astonomy. Jezner approves and so does our relations.
Civil disorder in Shuruppak. Evidently the war mongers have no taste for peace loving discourse. Jezner orders a five piece band to cheer them up, then orders them to build a temple in place of the barracks.
Fully aware of his previous rulers tree chopping lust, Jezner orders great forest to be planted in the northern coast of the great nation. The first tree is sowed.
Wealthville switches from walls to caravel. Jezner, in another moving speech, decried, "We need ships to extend our good will, not walls so we can hole it up!"
Jezner meets with the Babylonians yet again in a very moving summit. In exchange for some 100 gold and maps, we gain contact with the Germans and Russians.
Our Babylonain brothers are cautious with our new "Good Neighbor" policy.
Jezner contacts the Germans and aquires a world map for the secret of banking
More land maitence. Jezner orders the destruction of several jungles which post a threat to cities on the border of them. "Although it pains me to destroy my green hermaphodytes, it pains me more for disease to kill my voting constieunts. So with great pain, I order the destruction of several miles of jungle"
This causes shock waves throughout the Green Mother party and threatens to split the party.
American scientists discover gunpowder. Jezner orders the research of Music Theory to enlighten ourselves with music
More items being completed. Jezner orders libraries, temples, and universities to be built. He is quickly being known as the Religious Education President.
In some sad news, the French build Leonaroo's workshop. Jezner decides to build the foreign palace instead.
A portion of the grand forest is complete. Jezner orders more trees to be planted.
American scientists disover Music Theory. Jezner orders the research of a new form of government - Democracy.
Jezner notices saltpepper for the first time on our land. He orders a worker to build a road to it.
Began construction of the road.
A lot of small turns passed with nothing happening. Jezner stepped back and waved his hand to the people..
"Keep up our prosperity and continue my 'Good Neighbor' policy with the Babylonians. We are a living example of the peace I promised you. Due well to maintain it!"
Mar 25, 2002, 10:52 PM
The Enlightenment Party will begin ruling tommorow after its final preperations are made. Any requests to the Party can be made now.
Senator Kletian wishes to make the following comments on the Mother Green's Rule:
- It is good to know you are constructing scientific and cultural structures of magnificence that will be envied around the world. We applaud you for it :goodjob: .
- We find trying so hard to appease the Babylonians as a tedious task, however. While we have no plans (yet) of prevoking them; you will not see the Enlightenment Party catering to their whims either. If they decide to threaten us, I shall leave the answer to that to the Domination Party :lol: .
- What is this "Great Forest" our workers have been sent to construct? Bah, I see it as a waste of time, :rolleyes: it currently serves us no practical use but to block irragation and delay movement. I shall have our workers assigned to more productive tasks.
- We shall finish your research on Democracy. As you may already be aware, we are highly supportive of a Democratic Government. Despotic regimes disgust us.
Any requests before I take command of the Empire, leading it to its great destiny of Scientific achievement?
Mar 26, 2002, 03:36 PM
The Dominition Party Agrees with the construction of Cultural Landmarks it gives our people a sense of national Identity and that's good.
I do not Beleive that an Agressive war Against them owuld be in the best intrests of my party . Especially in these changing times where the army might be obsolete before we turn our back.... tricking Babylon into declring war on us though.......:lol: :D
Mar 26, 2002, 05:26 PM
Following the Environmentalist policy of the Mother Greens for too long eventually grew tedious for America, giving way to the rise of the Enlightenment Party. After Kletian's magnificent rule, historians say America had undergone a second Golden Age, simply by being lead by the wisest of leaders, President Kletian.
1270 AD: President Kletian is elected as ruler of America. Immediately, he increases the Science rate to 60%, Democracy is due in 12 turns @ 1 gpt. Upon contacting the Foreign leaders Kletian completely scoffs at the weakness in trade brought on by the other parties. Grumbling to himself, he meets with the other leaders and renegotiates the following trades:
Joan d' Arc
Renegotiates payment for Dyes from 1 gpt, to 13 gpt!
Renegotiates payment for Silks from 2 gpt, to 13 gpt!
Renegotiates payment for Silks + Dyes from Gems, to Gems + 11gpt!
Sells Dyes for World Map, 1 gpt, and 76 gold.
With the new trades in place, America's surplus was overflowing. Kletian, claiming Science should get some credit for his hard work, sets the Science rate to 70%. Democracy due in 10 turns @ +17 gpt. Kletian also finds out that the Aztecs and Greeks are currently at war.
1275 AD: Forests by Kletian City ordered to be cut down to make room for irrigation. Kletian continues, despite protests from Mother Green supporters.
1290 AD: Aztecs and Greece make Peace.
1300 AD: Aqueduct started in Wealth Capital, Kevinville completes Forbidden Palace.
1310 AD: Democracy discovered, and a revolt begins!
1325 AD: President Kletian is once again sworn into office, as America is now lead by a Democracy!
1335 AD: JeznerTopolis starts JS Bach's Cathedral.
1350 AD: Trades Silks to Alex for Navigation and 5 gpt. Trades Dyes to Bismark for 110 Gold upfront. Economics discovered! Chemistry is due in 7 turns at 80% Science, with a surplus of 13 gpt.
1355 AD: Trades Silks to Cleo for 7 gpt, making them polite. Next, trades Dyes to Cleo for 7 gpt.
1365 AD: Athens builds JS Bach's Grand Cathedral :( . JeznerTopolis switches to Magellan's Voyage.
1370 AD: With medical problems starting to interfere with holding such a high government-position, Kletian is about to resign. Before he does, he displays his crafty personality by renegotiating trades with foreign leaders yet again.
Joan d' Arc
Renegotiates payment for Dyes from 13 gpt, to 16 gpt!
Renegotiates payment for Silks from 13 gpt, to 16 gpt + Chemistry!
Renegotiates payment for Dyes from 1 gpt, to 8 gpt!
Kletian steps down from office, looking back at the Capitol. As his last act, he orders a scribe to record America's Grand Status, for the future to see forevermore.
Treasury: 1050 Gold
Science Rate: 80%, Physics in 6 turns
Surplus/Deficit: +33 gpt
Mar 26, 2002, 05:39 PM
Good luck Skilord, your up next. Even with my Scientific-spending policies, I've managed to accumulate quite a bit of gold. Enough in fact, to earn full interest should we choose to construct Wall Street (which we should definitely do).
Do not, I repeat do not give away -OR- trade Physics or Theory of Gravity! The French have already taken Copernicus from us, let us be Enlightened by the presence of Sir Isaac Newton! Physics is to be done in 6 turns, ToG soonafter. If we do not give them either and make our rivals research it themselves, we can grasp a substantial head-start on Newton's University. For the sake of Science build it!
And yes, I know, you probably want Military Tradition for those pretty Cavalry, right? I urge you, let our rivals research it, and we can trade it off them (for luxuries or money, not tech of course)! Newton is a wonder we must grab!
Cavalry will bolster our military, but Newton's University will give us a substantial advantage in the Industrial Age. Wouldn't you prefer a quicker research of Replacable Parts ? Or perhaps Motorized Transportation ? Or even maybe, if they come out with the new patch that will improve planes, Flight ?
Mar 26, 2002, 05:44 PM
Mar 26, 2002, 05:48 PM
i'll let it be as you say.... we shall have newtons
Mar 26, 2002, 06:39 PM
Wll people that was fun
1370-The Domination Party Asserts Control And Ptolmy is Renamed "Pentagon"
1390-The Aztecs Finish Maggelens Voyage, Jeznertropolis switches to Smiths Traders as a placeholder
1395-an Embassy is established in Thebes
1400-Physics Finished (Gravity)
_----------The Most Exciting Turn---------------_
1420-Russia Demands Silks i say "No Chance in hell' she Declares war. I put an Embassy in Berlin + call for german Support, Ironically i trade them silks for it. Egypt pitches in for 90 gold + our World Map. Theory of gravity done(Magnetism, we need a fleet) Jeznertropolis starts Newtons U. Palace is Expanded Again.
1430-Egypt gets the Aztecs to help against Russia
1460-Newtons University FINISHED IN JeznerTropolis !!!!!!!!!
invasion of russia started.
well i got newtons... out of time now
Mar 26, 2002, 07:22 PM
dam i'm fast
We war now with Russia i didn't start it... i swear there's a Ship near the Russian Coast with 3 knights in it.. their neares city is defended by a spearman. I doubt they'll invade with Germany (in their own backyard) distracting them and our semiformidable pre-emptive strike. Build Up the navy regardless (My recommendation). i got Magnetism. Try to placate Babylon and maybe even get them to help us in the Russian War (look at German Unification, Otto von Bismark did the same thing to Austria to weaken them)
I GOT NEWTONS!!!!!!:D :D :D I AM GOOD!!!!!
Mar 26, 2002, 10:31 PM
Preturn - CEO Lee looks at America in disgust.
MM Wealthvile, why weren't we using the land squares?
Switch Wealth Capital to Smith's Trading, I want the income.
Why in the world was the capital building a courthouse :confused:
I see no benefit to getting a couple of Russian city, so I send the knights home.
Anti-forest city has been total screwed by excess irragation, 7 excess food :mad:
1470 AD - We really need more territory and military -
I see the most absurd demand ever - tech, wm, and $58.
The palace gets some nice pretty tree - happy eco-terrorist party?
1475 AD - Smiths eta = 41 turns.
[dance] I can start research on rails, however out territory is so pathetic is size, can we get any coal?
1485 AD - Smith's due in 34 turns, can't do anymore.
1490 AD - In an act of anti-enviroment, we destory an forest just cause it is there.
Next up - fixing absurd amount of food in Ski's outpust.
:flamedevi: Six turns to figure out where the coal is :flamedevi:
1495 AD - We need more space - fighting breaks out - the capitalist party fragments.
CEO Lee in a politcal battle that is ugly.
After a scandal cause the Vice-President to resign, a well know military person is nominated, an accept the VP post for the rest of Lee's term. This ends the politics - for now.
Greece and Egypt gang up on Russia.
1505 AD - Our knights return home from the round trip to nowhere.
What a short war - Egypt signs a peace treaty with Russia.
Sorry Egypt, I couldn't care less about "Free" Artistry, what profit in that?
1510 AD - A bomb blast kills the President, former CEO Lee is dead.
The people demand that something be done about it.
GI Joe, the new president, shows that a Babylon terriorist performed the act - WAR with Babylon.
Our elite Knight captures Eridu, GI Joe is pleased.
In response to the war effort, the majority of our cities are happy to build units for the war.
1515 AD - GI Joe gives the troops some R&R.
Let's learn about factories, we need to build troops faster.
1520 AD - WAHOO, we have COAL.
[dance] We get a Great Leader - Washington - for killing a bowman.
The great rail net begins.
We trade Germany magnestism, for the artsy fartsy stuff.
Peace with Russia, and we net $10 out of the deal.
1525 AD - We fight the Demon warrior - 3rd knight finally kills him.
Demon bowman on DEFENSE kills a knight.
France and Greece sign an alliance against Russia.
1530 AD - General Washington forms the first Knight army.
Afterwards, GI Joe gives dyes to France to build calvary.
To late for General Washington.
Duh, Babylon declares war on Russia after allying with Greece.
Germany / Egypt MPP.
1535 AD - General Washington has a victory.
Jezner... ordered to build the Heroic Epic.
GI Joe does it again Dyes to Russia for Nationalism, his military coup continues to be a major success.
Start Ivory / Silks trade with France - Happy people ignore war.
Egypt declares war on Russia.
1540 AD - Our newly formed calvary clear out all of the bowman by Eridu.
Lagesh is OURS. Troops need to rest badly.
1545 AD - Troops need R&R.
This bites - We lose the army. Every unit is Eridu was beat to nothing.
It was attacked by a bab calvary :eek:
1550 AD - Wealth Capital kicks butt now, 30 shields a turn, without a factory.
The Greeks start Smiths :lol:
1555 AD - The calvary stack of doom is formed.
ARRRRRGGGGGGG - We don't get Smiths.
How the frelling hell did that happen at Warlord level?????????????
1560 AD - Babylon cost us 3 calvary, but it is OURS!
Flushed shields, but Washington builds the Heroic Epic.
1565 AD - My pathetic lucks continues, as I can't kill a calvary on offense.
BITE ME again - An undamaged Rifleman dies to a damaged calvary, costing us 2 stolen workers.
Start research on Electricity.
1580 AD - Ur is captured.
Summary - GI Joe offers to be the Vice-President to the next party.
Our position is still very weak. We are just to small of a civ.
Mar 27, 2002, 10:20 AM
Oki here the first ten turns:
1585-Kevin the III is new President(!) of America. like his ancestors, he tears down the old flag, and has the party flag hoisted up.
1590-Wealth Capital, Ski's outpost train cavalry.
1595-Kevin the III...Sleeps.
1600-For a peace treaty with the Babylonians we get 3 workers, 74 Gold and their world map. Kevin does this to get an advantage.
1605-Wealth Capital, Kletian City, Kevinville and Anti-Forest city build Cavalry which are to be fortified on the borders of the country to attack in the year 1645.
1610-Russia and France sign peace treaty.
1615-France and Greece sign Mutual protection pact. Skiville trains Cavalry
1620-Wealth Capital trains Cavalry
1625-Germany and Russia sign peace treaty. We get Medicine from Russia, we trade Industrialization
1630-France declares war against Russia. Electricity learnt, Espionage now.
JEZNERTOPOLIS BUILDS MILITARY ACADEMY
Comments are accepted
Mar 27, 2002, 02:24 PM
It appears the Capitalist Party brings some bad luck to our military forces ;) . But they DID bring us a Great Leader, with which we can now build armies, I can congratulate them on that :goodjob: .
And might I say very nice going getting Newtons :cool: . Adam Smith would be nice to have...but I don't think it's a necessity at all. In fact, we should concentrate on Wall Street, I think +50 gpt, is more then the amount of gold Adam's woud yield. Let's get a few more banks cranking :) . And a few more cavalry pumping, we may as well finish finish the babs off while they are still weak. One more thing, make sure to claim the land BEFORE the other Civilizations get their pesky settlers onto former Bab lands. We have fought the war, let it be us to reap the rewards! :hammer:
Mar 27, 2002, 02:35 PM
Under Mother Green rule - the world lived for thousands of years in a peacful existence. Yet, one Domination party term seems to have neglected that. What happened to my Good Neighbor Policy? Well, now that damage has been done I will not object to the annexation of land, but we should return to peaceful relations with the Babylonians.
We should also call off our other wars and focus on internal developments. We should make amends with other leaders so we can secure a legimit victory - a UN victory.
Also, the Mother Greens strongly object to a Military Academy being built in the great city of JeznerTopolis. Your death factory is better placed somewhere else.
Anti Forest city??? Has our nation strayed by anti-enviromentalist attitudes? With our increased production we are sure to start polluting which can cause immense damage to the landscape. We must work together to fight the effects of our industry. And that includes planting forests.
The Mother Green party is greatly distressed that the great forest was burned to the ground.
Mar 27, 2002, 03:10 PM
Ummm right Jezner...
1635-Military alliance pact signed with Alexander the great.
1640-War is declared against Russia due to Military alliance, Uruk captured, Nineveh captured.
1645-French declare war against Babylonians Greece too.
1650-Kevin invents underwear!
1655-Kevin invents the toothbrush!!
1660-Kevin invents the pencil!!
1665-Aztecs and French sign military alliance pact against Babylonians.
1670-Kevin invents nothing, instead he has some sex and wine.
1675-Espionage learnt Communism is next on the list.
1680-Kevin has the country asked why they revolt: 75% want peace 25% find it too crowded
Okay, the idiot who declared war with Democracy was crazy. Revolts every turn, one city consists only entertainers!! We have gotten very far in the war but the war is killing the people. We need a different government for a war. Just keep it up like this until Babylonians are gone. But for crying out loud, democracy?? Oi :crazyeye: :crazyeye: :crazyeye: :crazyeye: :crazyeye: :crazyeye:
Mar 27, 2002, 04:59 PM
Drop me from this one.
I just am not enjoying the game.
Mar 27, 2002, 05:07 PM
Under Mother Green rule - the world lived for thousands of years in a peacful existence. Yet, one Domination party term seems to have neglected that. What happened to my Good Neighbor Policy? Well, now that damage has been done I will not object to the annexation of land, but we should return to peaceful relations with the Babylonians.
The DOMINATION PARTY DID NOT DECLARE WAR IN ANY WAY DURING IT'S ILL FATED REIGN
i was ready to forget the babylon thing and start working on our culture. Russia threatened us and you CANNOT criticize me for having a backbone. THEY DECLARED WAR!
WHAT's MORE I did NOT DECLARE WAR ON BABYLON!! read my post for god's sake. that was the capitalists.
Mar 27, 2002, 07:10 PM
Originally posted by lkendter
Drop me from this one.
I just am not enjoying the game.
Suffering from internal pressure - the mighty Capitalist Party
Thanks for playing Ikendter.
Part of working in a colition government of course is a lack of clear direction. Our civ is definitely a drunk with one foot nailed to the floor.
The Mother Green will now take the reigns.
Before I begin - what the other parties envision our Civ to do? Shall we fight the war started by the Domination party :) or do should we put down our weapons and pronounce peace. In an efforts to preserve our fragile colition government, the Mother Greens will bend its will to the collective. Suggestions?
Mar 27, 2002, 07:55 PM
very sad about Ilk who's our backup again? what's His party?
Put down the weapons Green party (yes this is the Domination party speaking) continued warfare would stunt our nation. We need to grow culturally. the Domination party is a bit shocked by war now, kinda in 'zombie mode' shell shocked. More Culture Now.
plus continued warfare would lower the domiation parties appeal to the American people. ;)
Mar 27, 2002, 08:33 PM
Very well, make peace, but don't give into it, if either country makes exorbanant demands from us. We've really got to maintain a tech lead from here on in. The Middle Ages we were just about up to par with the world, we must extend that into a significant lead. I would agree that UN seems like the easiest, and most likely chance of victory we'll get, and to get it, we have to zoom through the Industrial Age. We have all seen our rivals have powerful industrial bases (for wonder building), so we'll need Fission several turns ahead of them at the least. That means no giving away technology (well...there are exceptions...but let's just say don't give away technology period.)
Mar 28, 2002, 10:21 PM
After years of hardship and toil, the American people elect the great Jezner the 4th to take the lead. Jenzer's platform pushes peace over prosperity. The public embrace him as the one true leader. The Mother Greens have done it again.
The scene is drastic. Massive starvation. Massive revolt. Democracy itself clutches for its life. The Capitalist party dissolve. The colition is threatened to fall apart. Jezner takes massive steps
Rush builds Colleseiums
Rush builds Temples
To appease the people, Jezner moves troops away from a Babylon city. Jezner orders some mines to be replaced with irrigation. People need food.
To toss a bone to the Domination party, Jezner the 4th orders a trade embargo on Babylon with France in conjunction. Jezner withdraws all troops.
More irrigation where mines stood. Jezner orders workers the irrigation to mines once per city to protect economic growth.
1700 - 1705 AD
More worker stuff. Trying to get control of cities. Massive revolt.
Babylonians ask for a peace treaty. Jezner agrees. The population goes nuts. Celebrations across the country in Jezner's honor for ending the war.
Jezner raises the science rate to 70%. Our economy is good (600 gold in the bank)
American scientists discover Communism. Jezner funds Sanitation research.
Greeks declare war on Russia. Jezner laughs at such news when a nearby Russian ironclad bombs our coasts.
France gets *****y towards us about coming to peaceful terms with the Babs. Evidently Joan wanted us to do all the heavy lifting so she can reap the rewards. Her attitude is annoyed and she has knights walking through our territory without a right of passage. Jezner orders them out, and she agrees
To make things better, Jezner agress to trade silks and dyes for (25 gold per turn) . Joan becomes cautious.
While focusing on domestic problems, Jezner the 4th fails to notice an increased Aztec and French preseance on the southern coast. They are mopping up.
News reaches Jezner that Babylon has fallen. The Babylonians are no more. The aztecs wiped them from our land.
Russia bombards our coast now with two ironclads. Jezner also notices the French have moved deeper into our territory. Jezner orders two brigades of calvary to the north and fortifies them in Kleintan city. Jezner does not confront Joan. That will be the next administrations desicion. Though the Mother Greens do frown at warfare our French friends, the Mother Greens will stand behind of the next president.
Jezner also orders the construction of iron clads for the purposes of giving the Russias pause.
So Jezner steps down - celebrated as a hero from removing America from the brink of destroying itself. Jezner raises his hands high in celebration. American artists carve another head on the Collosas - the Jezner the 4th will live forever!!!!
Mother Green Advice --
We recognize the threat of the French if they do invade. If you declare war, remember our northern cities have barely any protection.
Also, we have a cannon lying around. I'd say use the cannon to soften up the russians, then mop up with the Ironclads I'm building. Or better yet, get Catherine to end his silly crusade through diplomacy.
Mar 29, 2002, 09:22 PM
Fellow heads of parties,
Because of the Easter weekend and parental visits from out of state, I'll be unavailable this weekend to lead our nation to greatness. Feel free to skip me.
Jezner the 5th
Apr 01, 2002, 01:46 PM
TG_Cid - you're up. You have until the end of the day to check in, then the game gets passed.
Apr 02, 2002, 02:44 AM
can't play my turn this round.... goin camping
Apr 08, 2002, 06:46 AM
Well would you look at that? IM UP!! Ill be done tonight!