View Full Version : Odd Question About Promotions and XP Mods


CSimian
Sep 01, 2006, 12:33 PM
I am thinking about creating my version of a Tomahawk. I want to let it get only one promotion from a selection of a few representing different load-outs/configurations. So here are my questions:

1) Can you make a promotion cost money?

2) Can you make a promotion increase the nuke range? (the above questions are my idea to let you promote your missile to a tactical nuke, but have it cost extra to balance it a bit)

3) Can you limit the level of your unit? (I don't want the user to have super tactical nukes).

4) Instead of promoting to a tactical nuke, would it be easier to upgrade to one? If so, can I somehow get rid of previous promotions when it is upgraded?

Thanks in advance for your help!

Lord Olleus
Sep 01, 2006, 03:04 PM
1) Yes, in python.

2) SDK work unfortunately

3) Also done in python

4) Yes, it would be easier to upgrade. You can get rid of promotions using python.