View Full Version : Good/Evil/Nuetral


elderotter
Sep 17, 2006, 05:20 PM
Sorry if this has been covered before, i am new to this mod. In fact I just started today. I am playing the Lanun who are listed as nuetral but in hte game they are good, other civs who are good are listed as neutral - is this because my civ is nuetral and view themselves as good or has there been changes made that were not in the listings in the front of the thread explaining the mod? All in all quite excellent - Played an hour and I love it. Am the only "good" civ so am concerned. Thanks

wilboman
Sep 17, 2006, 05:24 PM
Your alignment starts as whatever it is listed as, but some things can alter this: some leaders have a different alignment than their civ, and what religion you choose defines your final alignment. In my current game, I'm Kuriotates and Octopus Overlords, therefore I am now "neutral", not "good".

Nikis-Knight
Sep 17, 2006, 05:24 PM
No, it's because of your religion, the Order. converting will make anyone good, likewise the Ashen veil will make anyone evil, and Runes of Kilmorph will make evils neutral, and the Octopus Overlords will make goods neutral. Fellowship Of the Leaves aren't big on ethical codes, so no change from adopting it.
:thumbsup:

wilboman
Sep 17, 2006, 05:26 PM
Wow, I literally beat you by a second!