View Full Version : World War 2 Modification


jimkatalanos
Sep 25, 2006, 10:19 AM
http://img151.imageshack.us/img151/6510/paradebl2.jpg (http://imageshack.us)http://img97.imageshack.us/img97/3081/6594any0.jpg (http://imageshack.us)
This is a WW2 modification,including almost all the european nations involved in this war.
The nations are:
THIRD REICH
FINLAND
ITALY
JAPAN
GREECE
CHINA
FRANCE
VICHY FRANCE
FREE FRANCE
GREAT BRITAIN
SPAIN
TURKEY
POLAND
YUGOSLAVIA
USA
USSR
SWEDEN
NATIONALIST CHINA
COMMUNIST CHINA

All the leaders are the ones of 1939 (except from Vichy France and Free France which were created in 1940).
I would like to thank AndyTerry :goodjob: and Maxriga:goodjob:
for their mods in which WW2MOD is greatly based.

This mod includes:
Changes in the civics.
No more religions, just 3 ideologies communism,fascism and capitalism
70 unique WW2 units.
And other.......
Download v0.3. (http://forums.civfanatics.com/downloads.php?do=file&id=3513)
Download WINTER WAR SCENARIO. (http://forums.civfanatics.com/downloads.php?do=file&id=3334)
Download NORTH AFRICAN CAMPAIGN (http://forums.civfanatics.com/downloads.php?do=file&id=3576)
Download EUROPE 1943 (http://forums.civfanatics.com/downloads.php?do=file&id=3932)

WARNING: I have created this mod for WW2 scenarios only.I don't know how it will react in anything else.

WW2MOD TEAM:
jimkatalanos (Director,everything)
wilferguson (xml,maps)
s.c.dude (historical,tactical advisor,scenarios)
I would like to thank asioasioasio for his maps.
Many thanks to snafusmith and asioasioasio for their units.

Anyone interested can create scenarios based on the mod.
DOWNLOAD THE BUG FIX.

jimkatalanos
Sep 25, 2006, 10:20 AM
The mod will be ready within this month.

jimkatalanos
Sep 26, 2006, 10:33 AM
Here are some images.

jimkatalanos
Sep 26, 2006, 10:37 AM
There are many unique units.

kristopherb
Sep 26, 2006, 11:06 AM
looks good ill be better than hitler

wilferguson
Sep 26, 2006, 11:47 AM
Looks good enough.I hope it'll be soon ready.:goodjob:

Arlborn
Sep 26, 2006, 11:54 AM
Looks really good! Just a little-stupid and ignorable(lol, dont bother with me :P) point, wouldent Hittler be better as expansionist(hum, Im missing something in the word, anit I? :P) rather than industrious? Cuz he wanted to dominate the world you know ^^

Anyway looks nice! Gonna give a try, I hope it wont look much like others WW2 mods from here hehe

jimkatalanos
Sep 26, 2006, 12:02 PM
Looks really good! Just a little-stupid and ignorable(lol, dont bother with me :P) point, wouldent Hittler be better as expansionist(hum, Im missing something in the word, anit I? :P) rather than industrious? Cuz he wanted to dominate the world you know ^^

Anyway looks nice! Gonna give a try, I hope it wont look much like others WW2 mods from here hehe
I still haven't finished it.I will make him expansive ,though.Anyone with comments may speak.
Because of my :mad: :( :cry: ....work it'll take me some time to answer
to anybody and it'll delay a little bit the progress of the mod.

doompigeon
Sep 26, 2006, 06:21 PM
This looks like it should be great...

There's 3 problems I've seen in almost every WWII mod/scenario in the world... hopefully yours will be the first to change them?

1) The Axis nations have to be on the same team. The Allied nations have to be on the same team. The only problem I see that you'll have trouble trying to work around is getting the USSR on the allied side... but have them neutral at the beginning of the war... trigger? make it blazingly easy for them to forge a permanent alliance? I dunno... I don't do much coding... if you manage to work that one out you're a god... because no one else has an answer for that...

2) The 2 sides have to be in a locked war!

3) Really just a question... but it's a problem in many other scenarios I've seen... What's the map going to look like? I noticed Japan and both Chinas are on the list of countries... which usually implies a world-map... but those are the only non european countries there...

From my observations... world maps make it either too big for most computers, or you end up with all countries other than the USSR USA France, GB, Germany & Italy having only one or two cities

maps of just the european front or the pacific front work well... but obviously only give you half the war...

I ask questions and never have answers... so I apologize if this sounds like critisism before you release a product... but I'd really love to see a good WWII scenario... and this has yet to happen...

So my last question... is when will it come out? :-D

niall777
Sep 26, 2006, 07:02 PM
i think using giving some counties only 2-3 cities is the only opition for a world map, world war.

maybe tweak the terrain surrounding those cities for production, food and gold boost?

any body remember captain nemo's WW2 scenarios? they were ureal, the best i've seen so far.

best of luck!

Kaar
Sep 26, 2006, 07:23 PM
Okay, I gotta ask... Where's Canada? I mean, not a lot of folks give us the credit we deserve for either World War. I guess I'm just a bit perturbed that you have Vichy France and not the True North Strong and Brave.

As for Hitler being Expansionist or Industrious, I have to cast my die with industrious! I mean, yes he was a horrible person directly responsible for tens of millions of deaths. However, his party's efforts brought Germany out of the Great Depression, build the Autobahn, founded Volkswagen, and forged one of the greatest and most powerful nation industrial movements known. Keep Agressive, though ;)

Oh, and I have to agree with doompigeon there, to have a more enjoyable game, stick with Europe only.

Anyways, that's my two cents. Feel free to flame :P

jimkatalanos
Sep 27, 2006, 05:53 AM
@Kaar
I am not saying that Canada didn't help.Canada helped a lot with it's support
in materials and soldiers.In the scenarios I am planning to create with WW2mod Canada won't play an important role because I am not planning to create
,at least now, global scenarios.Just European fronts and perhaps an asian front.Vichy France played an important role as it's army was used as garissons in almost all of France and north-west Africa.I will think about the industrious trait.
@doompigeon
They will be in the same team.USSR in the first scenario I am working
will be neutral.I'll do my best to find a solution.About the map...
I am planning to create European scenarios and perhaps an Asian one.A global map needs a lot of work and it will make Europe too small.However, right now I am not thinking of a global scenario.Now your last question is difficult to be answered,because of my work I don't have enough time to finish it quickly.I believe the worst scenario is in 3 weeks.However if I find some spare time I can finish in a week.

makke
Sep 27, 2006, 08:42 AM
Looks nice :) And Finland in. That's cool :P

jimkatalanos
Sep 27, 2006, 12:04 PM
Looks nice :) And Finland in. That's cool :P
Thank you.:)

jimkatalanos
Sep 27, 2006, 12:06 PM
I really want some help with python.

jimkatalanos
Sep 29, 2006, 03:13 PM
I would like some ideas about the infantry.I want to find names about infantry for these countries: Italy,Great Britain,France,USA,Finland and
Poland.Anyone with ideas speak:D

Drtad
Sep 29, 2006, 09:25 PM
Italian Blackshirt. I think that is what the fascist supporters were called.

jimkatalanos
Sep 30, 2006, 08:06 AM
Italian Blackshirt. I think that is what the fascist supporters were called.
Thank you for your response.:)
However I want names for the army.

arithegreat
Sep 30, 2006, 08:10 AM
Finnish Jääkäri (Fi) Jägare (Sv) (Jägers) elite light infantry

jimkatalanos
Sep 30, 2006, 08:47 AM
Thank you.:)
Anyone else with ideas?

jimkatalanos
Sep 30, 2006, 12:11 PM
Anyone interested can join the team:)

wilferguson
Sep 30, 2006, 12:42 PM
I am interested jimkatalanos.I have some xml knowledge.

jimkatalanos
Sep 30, 2006, 12:44 PM
I am interested jimkatalanos.I have some xml knowledge.
OK:goodjob:
Welcome:)

manuchan
Sep 30, 2006, 11:40 PM
Thank you.:)
Anyone else with ideas?
My suggestions, give 2 kind of infantry to most of the countries, the basic conscript (draftees) and the elite one, a bit like the infantry and the marine in vanilla Civ.
For example:
Germany:
Wermacht Soldier and Waffen SS
Vichy France:
Conscrit and Legionnaire
Free France:
Partisan and Goumier
the idea would be to give them characteristics which are realistic, for example, the Waffen SS was know for beeing thougher and fast (all divisions were motorised), the Free French Goumier was a light infantry from north africa which would get a bonus in rugged terrain.

Jaythekiller
Oct 01, 2006, 02:43 AM
the idea would be to give them characteristics which are realistic, for example, the Waffen SS was know for beeing thougher and fast (all divisions were motorised), the Free French Goumier was a light infantry from north africa which would get a bonus in rugged terrain.
:agree: very well seen,manuchan
jimkatalanos:are you planning to make it compatible with warlords ?
I have no coding skills but can give ideas

Jaythekiller
Oct 01, 2006, 03:33 AM
Free France:
Partisan and Goumier

i would have seen "tirailleur" instead of goumier(wich was a pejorative nickname)

jimkatalanos
Oct 01, 2006, 05:16 AM
Thank you for your ideas.:)
Every idea is welcome.
No warlords,at least for now.

Jaythekiller
Oct 01, 2006, 08:50 AM
holy city for communism should be leningrad
holy city for capitalism should be London(it would make sense)

Jaythekiller
Oct 01, 2006, 08:55 AM
what languages will it support?
i'm french and i need it to support french
please
:sad:

jimkatalanos
Oct 01, 2006, 09:23 AM
what languages will it support?
i'm french and i need it to support french
please
:sad:
I'm sorry, but I don't know any french:sad:

ottoman4u
Oct 01, 2006, 10:50 AM
Hello,
I want to help. There was another WWII mod for civ iv which I have in .rar format. It was very detailed, and you could probably take python's from that one. . .Just pm me, or contact me offlist and I can send it to you via email.


e.g.
Russian SMG = PPsH
German SMG = MP40
German Assault Rifle = MP44
German artilliary = Wespe


and on, and on
Let me know,
AR

Dnomal
Oct 01, 2006, 10:57 AM
This Mod looks great, i really hope u make it warlords compatiable.

About leaders, the best thing about modding (in my opinon), is you can make up your own anything, in this case character traits.

E.g Churchill could be

Determined: No war weariness
Authoritarian: 2 unhappy faces in capital, 25% production in capital

Also I hope you put in navies and put more civics in. Like State planned economy, free market, democratic etc. aswell as the Axis, Allies, Communist etc. mainly because the German eco. was almost entirely free in 1939, but by the end was completly state planned.

Will there be more resources, like rubber? which would be great, cuse u could make a building to exchange it into oil, sorry bout rambling.

REALLY looking forward to this mod.

jimkatalanos
Oct 02, 2006, 08:22 AM
This Mod looks great, i really hope u make it warlords compatiable.

About leaders, the best thing about modding (in my opinon), is you can make up your own anything, in this case character traits.

E.g Churchill could be

Determined: No war weariness
Authoritarian: 2 unhappy faces in capital, 25% production in capital

Also I hope you put in navies and put more civics in. Like State planned economy, free market, democratic etc. aswell as the Axis, Allies, Communist etc. mainly because the German eco. was almost entirely free in 1939, but by the end was completly state planned.

Will there be more resources, like rubber? which would be great, cuse u could make a building to exchange it into oil, sorry bout rambling.

REALLY looking forward to this mod.
OK.I'll think about your ideas.

Jake765
Oct 02, 2006, 05:03 PM
:goodjob: I'd Like to help and test i don't know how but you know!

Jake765
Oct 02, 2006, 05:17 PM
Hitler Traits:
Totalitarian: 4 unhappy faces but +200% production
Expierenced: 6exp to all units

Stalin Traits:
Fear Factor?: +50% prod +50%comm &
Unrealistic: -25% Food and 2 unhappy faces

Charles De Gaulle:
Resistant: +3 Happiness
Defeated:+100% war weariness

heres a couple of suggestions :)

jimkatalanos
Oct 03, 2006, 04:24 AM
Hitler Traits:
Totalitarian: 4 unhappy faces but +200% production
Expierenced: 6exp to all units

Stalin Traits:
Fear Factor?: +50% prod +50%comm &
Unrealistic: -25% Food and 2 unhappy faces

Charles De Gaulle:
Resistant: +3 Happiness
Defeated:+100% war weariness

heres a couple of suggestions :)
Thank you.I am not so sure about creating new traits.But if I find some time I might create some.

bergrar
Oct 04, 2006, 08:38 AM
Hi Jim
when will be the release date?
there is a beta test?
i love ww2 mods i cant wait:)
thx
serg

jimkatalanos
Oct 04, 2006, 10:50 AM
I believe in 2-3 weeks the mod will be ready.About the scenarios I am waiting for 2 members of WW2 mod team.There is no beta test.

makke
Oct 05, 2006, 01:50 AM
^^Nice :) I will definetly try this mod out.

jimkatalanos
Oct 05, 2006, 07:14 AM
Thank you makke.:)
@anyone
I want some help.I can't fix the white flag problem in Nationalist China.Anyone who would like to help?

jimkatalanos
Oct 10, 2006, 03:28 AM
Here is a list with all the unique units I have added until now.
Third Reich:Gestapo,Panzer Grenadier,Waffen SS,Panzer IV,King Tiger,U-Boat,Stug III,Sdkfz251,Sdkfz180 Artillery,Bismark Battleship,Me262.
Greece:Greek Regular
French Republic:French Infantry,Foreign Legion,R35 Tank,Char
B1 Heavy Tank.
Vichy:Conscrit,R35,Char B1.
Free France:Partisan,R35,Char B1.
Great Britain:British Infantry,Bofors AA,SAS,Churchill Tank,M26 Tank,King George V Battleship.
Italy:Italian Infantry,Alpine Infantry,Fiat-L640 Tank,Fiat-42 plane.
Japan:Japanese Infantry,A6M Zero plane.
Poland:Polish Cavalry,Polish Regular,10TP Tank.
Yugoslavia:Partisan,T-34.
USA:American Infantry,Sherman Tank,M26 Tank,Iowa Battleship.
USSR:Red Army,ZIS Truck,Russo-Balt Car,T34,KV1,ISU-152.
Sweden:Jager.
Finland:Jager,Fokker E3 plane.
Nationalist China:Kuomintang Infantry.
Communist China:CCP Infantry.

wilferguson
Oct 10, 2006, 06:15 AM
Well done.:goodjob:
I have finished editing what you told me to.

arithegreat
Oct 15, 2006, 04:04 AM
Finland:Jager,Fokker E3 plane.

and Fokker D.XXI, Fiat G.50 Freccia, Messerschmitt Bf 109G-6 and more

Bombers Bristol Blenheim Mk. I VL Kotka II, Fokker C.X, Junkers Ju 88 A-4

And army BT-42 tank

jimkatalanos
Oct 15, 2006, 09:41 AM
@arithegreat
What do you mean when you tell these units?

arithegreat
Oct 17, 2006, 07:11 AM
I gave a list of other Finnish ww2 planes that was in use I dont know what i mean with it.

Is the Manhattan Project in this mod to ?

Will Third Reich: get the V1 and V2 rockets?

jimkatalanos
Oct 18, 2006, 05:42 AM
OK.I didn't understand.Yes the manhattan project will be in the mod.
It will have V1.Perhaps I'll add V2.

jimkatalanos
Oct 21, 2006, 02:52 PM
I'll publish WW2 mod within these days.

asioasioasio
Oct 22, 2006, 01:54 AM
Ok so we'll waiting :)

jimkatalanos
Oct 24, 2006, 06:38 AM
OK. I have published the v0.1 of WW2 MOD.

grumpylad
Oct 24, 2006, 06:53 AM
Downloading now, just a thought but a direct link to the 3d downloads but make it easier for folks to find it later.

Will post thoughts later

Is it me or are we missing a map?

jimkatalanos
Oct 24, 2006, 07:20 AM
Downloading now, just a thought but a direct link to the 3d downloads but make it easier for folks to find it later.

Will post thoughts later

Is it me or are we missing a map?
There will not be one map.My team and I will create scenarios.Right now I am working on the winter war of 1939-1940.

arithegreat
Oct 24, 2006, 12:26 PM
how do I install it? I use Civilization 4 1.61 and when i place it in the mod map I only get the standard Civ 4 I had the same problems with mods that this one is build on

jimkatalanos
Oct 25, 2006, 05:04 AM
how do I install it? I use Civilization 4 1.61 and when i place it in the mod map I only get the standard Civ 4 I had the same problems with mods that this one is build on
Extract the rar file.Then copy and paste the WW2MOD folder into the Mods folder.Start Civ4,then go Advanced->Load a Mod->WW2MOD.That should work.

jimkatalanos
Oct 25, 2006, 07:56 AM
I published in the first page of the thread the WINTER WAR scenario.
This is a test scenario.Tell me your ideas and suggestions on the mod and on the scenario.

TheEdge
Oct 25, 2006, 01:18 PM
i have started the mod, but how can i start a game?
please help. canīt wait to play! :D

thx edge

ottoman4u
Oct 25, 2006, 02:50 PM
Hello,
Well I got the mod to start, but it was asking what kind of terrain I wanted. When i just loaded whatever, and selected Japan as my civ I was put at 4000BC! Um. . . .the map wasn't this world at all it was archipeligo. So, my question is how do I start at 1939? And how do I load an asian or world map?




Thanks,
AR


ok I got the winter war to load. After about 5 turns one of my cities had this flach of light and my computor gave an error log of having to turn my settings down. . . The winter moid looked fun though.


I guess I founded Judiaism and thats the error log. I play as Finland.

MaxRiga
Oct 25, 2006, 10:21 PM
Anyone interested can join the team:)

i really glad u've improved ur skills and made ur mod! but i want to ask u have u based it on my 5.1 or5.2 update ( 5.2 has new flavor system, so, u can actually control now what nation needs to produce specifil units if it has choise of some ).
also i like u've inserted religeons-ideolism ( bolshevism-fashism and capitalism ).

p.s.

Extract the rar file.Then copy and paste the WW2MOD folder into the Mods folder.Start Civ4,then go Advanced->Load a Mod->WW2MOD.That should work.

usually i just making double click on scenario in my public maps folders ;)

jimkatalanos
Oct 26, 2006, 05:33 AM
@The Edge
Load the mod.If you have downloaded WINTER WAR SCENARIO TEST go to play a scenario.
@ottoman4u
Well, I have created this mod just for my scenarios.I don't believe it will work on anythimg else.About the error, I don't know what happened to you.In my PC the scenario is working fine.
@MaxRiga
Thank you MaxRiga.It's based on 5.1

jimkatalanos
Oct 26, 2006, 06:27 AM
I found the error in the winter war scenario test.
The problem will be fixed in the v0.2 of the mod.

ottoman4u
Oct 26, 2006, 12:41 PM
JImkatalanos,
Yeah I will attempt at turning my settings down and play again. I just want to thank you very much for everythihng you've done.





Peace,
AR

jimkatalanos
Oct 27, 2006, 04:20 AM
Thank you Ottoman4u. Well the problem was with the ideologies.
I believe the error will occur again in the winter war scenario.
I'll announce the publish of v0.2 of the mod.With the v0.2 everything will be fixed.

arithegreat
Oct 27, 2006, 09:09 AM
Hello,
Well I got the mod to start, but it was asking what kind of terrain I wanted. When i just loaded whatever, and selected Japan as my civ I was put at 4000BC! Um. . . .the map wasn't this world at all it was archipeligo. So, my question is how do I start at 1939? And how do I load an asian or world map?




Thanks,
AR


ok I got the winter war to load. After about 5 turns one of my cities had this flach of light and my computor gave an error log of having to turn my settings down. . . The winter moid looked fun though.


I guess I founded Judiaism and thats the error log. I play as Finland.
I get that to when i found fashism I get some directx 9c error and Cic crash down

jimkatalanos
Oct 27, 2006, 10:06 AM
@arithegreat
That problem will be solved in the v0.2 of the mod.

s.c.dude
Oct 27, 2006, 10:13 PM
can i join the team. ive got extensive knowledge of the ww2 battles,strategic moves, mobilization

jimkatalanos
Oct 28, 2006, 03:21 AM
OK.Welcome.
Do you have xml,python etc... Knowledge?

jimkatalanos
Oct 29, 2006, 02:26 AM
I published v0.2 of the mod.
The winter war scenario now is working fine.

rapiduser
Oct 29, 2006, 08:08 AM
Iīve uploaded this to Rapidshare...

http://rapidshare.com/files/1153184/WW2MODv0.2.rar

makke
Oct 30, 2006, 09:19 AM
Use this picture for the Mannerheim on the mod. It's good. If you want the pictures to be black and white i can make it, it:

http://img53.imageshack.us/my.php?image=mannerheim2mo1.jpg

ottoman4u
Oct 30, 2006, 03:21 PM
Hi again,
Well I hada another crash. It was inj the same manner as the other one, only this time instead of judaism it was capitalism that crashed the program.




AR

von_Seydlitz
Oct 30, 2006, 03:30 PM
1) The Axis nations have to be on the same team. The Allied nations have to be on the same team. The only problem I see that you'll have trouble trying to work around is getting the USSR on the allied side... but have them neutral at the beginning of the war... trigger? make it blazingly easy for them to forge a permanent alliance? I dunno... I don't do much coding... if you manage to work that one out you're a god... because no one else has an answer for that...

2) The 2 sides have to be in a locked war!

3) Really just a question... but it's a problem in many other scenarios I've seen... What's the map going to look like? I noticed Japan and both Chinas are on the list of countries... which usually implies a world-map... but those are the only non european countries there...


Strongly disagree with some of that points.
The nice thing about civ-scenarios is that things might go another way than they originally did.
So when you trigger the USSR to enter war in '41 or make it impossible to sign a peace treaty between specific states, things become pretty ... you know what I mean?
Greetings

s.c.dude
Oct 30, 2006, 06:08 PM
i havent tried the mod out yet partially cause of school partially cause those geek squad guys reset my computer:badcomp: .;) anyway in a couple of days i should be able to test it

jimkatalanos
Oct 31, 2006, 03:19 AM
@ottoman4u
Was the error in the winter war scenario?

jimkatalanos
Oct 31, 2006, 04:33 AM
OK.I fixed the problem with the ideologies. I have added 2 sounds for fascism and 2 sounds for communism.The first sound will be in the founding and the
2nd will be in the spread of an ideology.
All these will be published in the v0.3

fearuin
Nov 02, 2006, 02:10 AM
I haven't tried the mod, but I'll download it... I just love historical mods!! I have one suggestion for a possible scenario: why don't you try two-maps-in-one, separated for a barrier of mountains? I know, it's pretty unrealistic, but this way you'll have the Asian and the european front in just one map.

Anyway, I'm definitevely give it a try. The ideology-religion was something that popped out in my mind some time ago. It's definitevely a really good idea, and maybe I'll take it for a mod about "The Era of Ideologies: 1789-2000" (It's a long-term project, though. I've got some other ideas to work out first).

jimkatalanos
Nov 02, 2006, 08:30 AM
v0.3 of the mod will be published in 1-2 days.

doompigeon
Nov 02, 2006, 09:51 PM
This is an awesome mod. That's all there is to it.

Any idea when the first scenario will come out? (of more than 40 turns, that is :-D)

jimkatalanos
Nov 03, 2006, 04:51 AM
This is an awesome mod. That's all there is to it.

Any idea when the first scenario will come out? (of more than 40 turns, that is :-D)
Thank you.Right now I'm working the INVASION OF POLAND scenario.
When I will finish it I'll create a scenario of Europe during 1939-1941
starting with the invasion of poland and finishing in the beggining of operation barbarosa(invasion of USSR).

REDY
Nov 03, 2006, 05:19 AM
I think you may make it by chronology, I think there may be even some pre-WWII operations (Ethiopia, Albania, Spanish civil war)
However best may be Blitzkrieg, Barbarossa, Invasion to Scandinavia, Invasion to Poland, Winter War, Balkan, Northern Africa...wow! :))

jimkatalanos
Nov 03, 2006, 05:27 AM
I think you may make it by chronology, I think there may be even some pre-WWII operations (Ethiopia, Albania, Spanish civil war)
However best may be Blitzkrieg, Barbarossa, Invasion to Scandinavia, Invasion to Poland, Winter War, Balkan, Northern Africa...wow! :))
I'll create Blitzkrieg, Barbarossa, Invasion to Scandinavia, Invasion to Poland, Balkan, Northern Africa.

doompigeon
Nov 03, 2006, 12:28 PM
... And then of course I assume that eventually there'll be one for the whole war?

jimkatalanos
Nov 04, 2006, 08:05 AM
... And then of course I assume that eventually there'll be one for the whole war?
You mean a global scenario? I am not sure about that.

Jaythekiller
Nov 06, 2006, 04:04 AM
I d like to translate your mod into french.
please tell me wich files need to be modified
thx:)

jimkatalanos
Nov 06, 2006, 05:24 AM
I d like to translate your mod into french.
please tell me wich files need to be modified
thx:)
Go to xml-text-CIV4GameTextInfos_Objects
and xml-text-CIV4GameText_Strategy
I don't believe there are any other files which need translation.

Jaythekiller
Nov 06, 2006, 05:50 AM
thank you jim
I gonna start right now
BTW Are you going to make a Warlords version?

jimkatalanos
Nov 06, 2006, 08:46 AM
No.No warlords.Do you want me to announce your name in the 1'st page?

doompigeon
Nov 06, 2006, 10:07 AM
Of course I don't mean a global scenario... those don't work... I just meant all of Europe... and some method of including the US

(This is a great mod, no matter what scenarios are created, though)

jimkatalanos
Nov 06, 2006, 10:49 AM
Of course there will be scenarios of all Europe.
Right now I am working the AXIS CAMPAIGN.This will include: invasion of Poland,Europe 1939, invasion of Norway,invasion of Greece, Africa Campaign, invasion of USSR.In the Axis campaign you'll play as Nazi Germany or Italy.
When I'll finish the AXIS CAMPAIGN I'll start the ALLIED CAMPAIGN.

jimkatalanos
Nov 07, 2006, 05:06 AM
I have finished the invasion of norway,invasion of greece scenarios.
Soon the invasion of poland will be finished.

asioasioasio
Nov 07, 2006, 05:25 AM
check the prepared maps :) in downloads section

REDY
Nov 07, 2006, 02:50 PM
Of course there will be scenarios of all Europe.
Right now I am working the AXIS CAMPAIGN.This will include: invasion of Poland,Europe 1939, invasion of Norway,invasion of Greece, Africa Campaign, invasion of USSR.In the Axis campaign you'll play as Nazi Germany or Italy.
When I'll finish the AXIS CAMPAIGN I'll start the ALLIED CAMPAIGN.

What about Serbia?::D

i101
Nov 07, 2006, 10:28 PM
And what about Croatia?

If you need Informations on Croatia during WW2 PM me.

jimkatalanos
Nov 08, 2006, 04:56 AM
You mean invasion of Yugoslavia.I think there was no major invasion.
Also I don't have a map of Yugoslavia.

jimkatalanos
Nov 08, 2006, 06:58 AM
Operation Barbarosa scenario is finished.

REDY
Nov 08, 2006, 09:08 AM
You mean invasion of Yugoslavia.I think there was no major invasion.
Also I don't have a map of Yugoslavia.

I think it was great invasion where Italy didnt succes so German forces had to move from western front to help them. I hadnt told Yugoslavia because Croatia added to Axis.

jimkatalanos
Nov 08, 2006, 09:19 AM
I checked wikipedia.The invasion lasted only 11 days.

REDY
Nov 08, 2006, 09:30 AM
Whoops? I will take a look...hmm u are right. But Axis hadnt handle large areas

jimkatalanos
Nov 08, 2006, 09:40 AM
As you understand I won't create a yugoslavian invasion scenario.

REDY
Nov 08, 2006, 10:13 AM
Its ok for me:)

macd1995
Nov 08, 2006, 10:36 PM
Huge WWII buff and I am looking forward to playing this MOD!! Can someone help..?
I created a folder under MOD called WW2MOD and then went to advanced and loaded the Mod. When I go to load scenario, I do not see the WWII Scenario... HELP!

thanks
Dale

jimkatalanos
Nov 09, 2006, 05:34 AM
Extract the rar file.Press "extract here" in the Mods.
Then go advanced-load a mod-ww2mod and after that play a scenario-winter war.

jimkatalanos
Nov 09, 2006, 06:37 AM
I want some help. I need a map to create the north african campaign.

macd1995
Nov 09, 2006, 11:30 AM
When i extracted the rar file into MODs, nothing shows up. I created a folder called WW2MOD and then dumped the rar file in there. I was able to load "WW2MOD, but I never saw the scenario. What am I doing wrong here?

Thanks
Dale

s.c.dude
Nov 09, 2006, 03:38 PM
When i extracted the rar file into MODs, nothing shows up. I created a folder called WW2MOD and then dumped the rar file in there. I was able to load "WW2MOD, but I never saw the scenario. What am I doing wrong here?

Thanks
Daleid just extract it and not create anything

macd1995
Nov 09, 2006, 07:32 PM
So, when will the other scenarios be ready and how do we get them?

Thanks
Dale

s.c.dude
Nov 09, 2006, 07:35 PM
So, when will the other scenarios be ready and how do we get them?

Thanks
Dalewell probarly just upload them in the scenarios forum;)
also welcome to cfc:king: :D :king:

jimkatalanos
Nov 10, 2006, 08:42 AM
The AXIS CAMPAIGN will be ready soon.I'll place it in the DOWNLOADS and in the 1'st page of the thread.

jimkatalanos
Nov 11, 2006, 06:58 AM
Hi s.c.dude. I can't find a nice north-african map. Help?

Hardner
Nov 11, 2006, 07:02 AM
Hi s.c.dude. I can't find a nice north-african map. Help?

What about the map from the "Dessert War" mod in vanilla civ? I enjoyed to play this mod and I think the map was very nice.;)

jimkatalanos
Nov 11, 2006, 08:00 AM
Well, I don't know if I am allowed to use it.

streets2311
Nov 11, 2006, 10:05 AM
I would like some ideas about the infantry.I want to find names about infantry for these countries: Italy,Great Britain,France,USA,Finland and
Poland.Anyone with ideas speak:D
Hi,
here are some ideas for infantry names for you.
Italian-Bersaglieri , San Marco Marine, Blackshirt Militia
USA- USMC, Rangers, Armored Infantry
Great Britain-Highlanders, Commando, SAS
France-Foreign Legionaire, Spahis (Saharan Cavalry), division Legere mechaniques (armored infantry)
Hope this helps. Gonna try your mod out.

s.c.dude
Nov 11, 2006, 11:21 AM
Well, I don't know if I am allowed to use it.you are you bought the game so you can use the map

jimkatalanos
Nov 11, 2006, 01:57 PM
I published the north-african campaign.

thethinredline
Nov 11, 2006, 04:47 PM
Hey, im a new member here but ive been using the content for a while and bacause i love all things WW2 i decided to get an account and help you guys out. I love what youre doing here and everthing looks good, and all the unique units are fantastic and flavorful.

Some thoughts on what youve done so far:
-North African campaign looks good, but British are too powerful when the scenario starts. Either beef up the italians or shift more of their troops to Tobruk to start. Also give the germans a bigger vested intrest in the begining of the scenario as theyve got too little to do.
-Also theres a glitch if you just play the mod with a regular civ map: after about 10 turns you automatically win the game in a space race victory. I dont know if you guys have designed the mod to be used that way yet but its there. I havent yet tried to play it with Space race victory disabled but ill be sure to give it a try and let you know. EDIT: Ive started playing with Space race disabled and havent found another glitch so far but if i do ill let you know.

Some suggestions for units (i love naval battles so these suggestions are limited to the naval units):
-As for the unique battleships their 'unique-ness' is kind of off. The Yamato and King George V classes should be more powerful than the Bismarck and Iowa ones (they had heavier armaments), but the Iowa and Bismarck should have a greater range (for example the Yamato and Musashi had ranges of 13'000 kms at 15 knots while the Iowa could manage 27'000 kms at the same speed).
-While the number of unique units is fantastic already if there ever is a more general map (like a Pacific Theater of Operations type map) there is going to have to be a differentiation in the aircraft carriers, considering their influence in the war. Japanese would have the Junyō, Americans the Essex, Germans the Graf Zeppelin and French the Bearn. The Essex class would have to be the most powerful though, if only because I visited the USS Intrepid in New York over the summer and that thing is an absolute MONSTER. :P

I second the idea that a Global 18 Civs type map would be impractical given the amount of useless space there would be, but I do hope there will eventually be a map for each of the two major theatres of operation (to use the American term), which would be nearly as good as an 18 Civ ytpe one, but significantly more practical and also easier to design.

Finally I have two scenario ideas that you might want to take a look at:
-Battle of the Bulge: Just a couple of towns in the Belgian Ardennes with LOTS of units to start off with for the American/British/French and the Nazis. The emphasis would not be on building lots of new units, but rather managing the armies you already have, like a true battle and not a campaign. The concept is kind of anti-Civilization but it’s a scenario after all.
-French resistance scenario: The is kind of a wonky idea I had but ill throw it out there. Set in Normandy before D-Day youd have the French resistance and the Nazis. The French would have to place spies (called saboteurs in the game or something) in all of the German cities before the time limit runs out, with time ending on D-Day. The Germans would have to make sure this didn’t happen by like taking out the French resistance bases. I don’t know how practical it is given that the Win Conditions would have to be altered to play as the French, but if its possible it would be a nice change of the regular gameplay id think.

I don’t know if anything ive said is bordering on stuff that you guys already have in the works, but its all constructive.

Okay, this is a big post, but it does it for now. I really admire what you guys are doing and while I’m a n00b and cant program I’d love to help anyway I can (for instance i can always do some research and write some good Civilopedia entries and PM them to you or help with flavor, historical advice or ideas in general) or if you ever need another playtester I’m here to help. I am after all a first-year college student so I have lots of time! So sign me up for the team if i could help in any way.

Keep up the great work and good luck!

jimkatalanos
Nov 12, 2006, 04:53 AM
Well OK. I could use an advisor.Right now I am working the Axis Campaign, I don't have time to change the mod.About the two scenarios you propose.
Very soon the invasion of Benelux-France scenario will be ready.The one with the French resistance would be too difficult to create.
And last, I created the mod for my ww2 scenarios. I don't believe it will work properly in anything else.

ArdRaeiss
Nov 12, 2006, 08:13 AM
Some suggestions for units (i love naval battles so these suggestions are limited to the naval units):
-As for the unique battleships their 'unique-ness' is kind of off. The Yamato and King George V classes should be more powerful than the Bismarck and Iowa ones (they had heavier armaments), but the Iowa and Bismarck should have a greater range (for example the Yamato and Musashi had ranges of 13'000 kms at 15 knots while the Iowa could manage 27'000 kms at the same speed).
10*14" on KGV more powerfull that 8*15" Bismark? :confused: Unrealistic. 14" guns of KGV class have many "bugs" during his career. While fighting with Bismark only 2(!) guns on PoW still can fire.
Japanese would have the Junyō, Americans the Essex, Germans the Graf Zeppelin and French the Bearn. The Essex class would have to be the most powerful though, if only because I visited the USS Intrepid in New York over the summer and that thing is an absolute MONSTER. :P
No, Essex is not "an absolute monster". This was a good ship(good underwater protection, many aircrafts, good speed) with open bow and without armor protection. The IJN Taiho have hurricane bow and armored flight deck. British Illustrious class carriers are well-armored but can carry only small amount of aircrafts.

thethinredline
Nov 12, 2006, 04:01 PM
10*14" on KGV more powerfull that 8*15" Bismark? :confused: Unrealistic. 14" guns of KGV class have many "bugs" during his career. While fighting with Bismark only 2(!) guns on PoW still can fire.

No, Essex is not "an absolute monster". This was a good ship(good underwater protection, many aircrafts, good speed) with open bow and without armor protection. The IJN Taiho have hurricane bow and armored flight deck. British Illustrious class carriers are well-armored but can carry only small amount of aircrafts.

Well, i'll concede on your first point, about the guns (which i had considered actually), but i did it more to reflect the status of the Bismarck as a so called 'fast battleship' rather like the later U.S. Iowa class was (both could do 30+ knots, which you probably know already so sorry if i sound patronising). But my suggestion of lowering the relative power of the Bismarck was mainly in the interests of both balance but also to reflect that while the Bismarck was a fine ship, some of its technology was dated when compared to that of Britain and America.

And the Essex thing being the best was a joke. Its just that i visited the USS Intrepid recently and was really impressed, and since i've never had the honour of seeing any of the aircraft carriers the Japanese had, i would naturally be kind of biased :blush:. And while the Taihō had some really impressive armament, it was let us not forget, taken down by one torpedo from an American sub.

Either way, we're not talking about differentiating the aircraft carriers yet, so lets just let those sleeping dogs lie, and cross the bridge if it actually happens. I mean its not an exact priority.

jimkatalanos
Nov 13, 2006, 10:21 AM
The invasion of poland scenario is ready. When the invasion of france-benelux will be ready I'll publish the Axis Campaign.

arithegreat
Nov 13, 2006, 11:44 AM
"Anyone with ideas(like ideologies,civics,units)to be added speak up."

maybe add a unit to THIRD REICH maybe as experimental skoda flying saucers
that was design for a last offensive on New York but the Red army did take Czech Republic before any real plane was made and the Germas did burn there new plane. I saw that on Discovery some days ago.

and how about make a the nuke to an bomber insted of the ICBM to make it feel more realistic

jimkatalanos
Nov 14, 2006, 04:30 AM
I don't have time to change the mod. I am creating the scenarios now.
All the uu in the mod must have been used in the war.

jimkatalanos
Nov 14, 2006, 06:23 AM
The invasion of Italy scenario and the Liberation of East Europe scenario are ready.

jimkatalanos
Nov 15, 2006, 06:05 AM
IMPORTANT
Everyone download the BUG FIX in the 1'st page of the thread.

Tigerr
Nov 15, 2006, 03:03 PM
What kind of program do I need to extract the .RAR file?

REDY
Nov 15, 2006, 04:23 PM
winRar(10 characters)

jimkatalanos
Nov 18, 2006, 10:39 AM
When it's the thanksgiving day?

doompigeon
Nov 18, 2006, 05:22 PM
This is a really good mod... although I do have one question...

I already know it's my fault, but many of the icons are wrong... for example, the happy face has been replaced by aluminium, the trade route symbol has been replaced with clams, and State Religion has been replaced by Stone... Unhappiness has also been replaced by Oil

This is only in the civics screen... and everything else works correctly... but I'm curious whether there is something I can do to fix this, or whether this is an actual problem or something else...

Thanks

jimkatalanos
Nov 19, 2006, 04:22 AM
Yes. It's a problem. I haven't found a way to fix it. It doesn't affect the gameplay. If you want to see the civics go to civilopedia.

ottoman4u
Nov 24, 2006, 11:52 AM
Hello,
Why is it that when save my game in this mod that it doesn't actually save??? I played for 2 hours last night and today the file has vanished. What am I doing wrong?




Peace

jimkatalanos
Nov 24, 2006, 12:32 PM
Did you play a scenario? You autosaved or saved it normal? Do you have 1.61 patch?

ottoman4u
Nov 25, 2006, 08:21 PM
Did you play a scenario? You autosaved or saved it normal? Do you have 1.61 patch?


Hi-

I played N.African Scenario. I hit escape and then save as 'hitler turn 22' or something like that. I do have 1.61 patch.


Thanks

AR

jimkatalanos
Nov 26, 2006, 04:56 AM
I don't know what's the problem then.In my PC it saves-loads normally.

Tigerr
Nov 30, 2006, 02:20 PM
Why does my game start off in 4000BC? I have all the countries and everything running normally just that is a problem...

Tigerr
Nov 30, 2006, 04:44 PM
And is the African and Winter war campaigns the only ones i can play?

s.c.dude
Nov 30, 2006, 05:15 PM
And is the African and Winter war campaigns the only ones i can play?we'll have the others up and running in a bit:)

Tigerr
Nov 30, 2006, 05:23 PM
So, what happened to the invasion of Italy scenario and the invasion of Polan one ETC?

s.c.dude
Nov 30, 2006, 06:00 PM
So, what happened to the invasion of Italy scenario and the invasion of Polan one ETC?don't know about italy but poland is probarly not going to happen because the only map is from modern poland:blush:

Tigerr
Nov 30, 2006, 07:48 PM
Ahhh, well get those scenarios done :P i cant wait to play em!!!

jimkatalanos
Dec 01, 2006, 04:32 AM
The scenarios which are ready:
AXIS: Invasion of Poland,Norway,Greece,USSR.
ALLIES: Invasion Italy,Liberation of East Europe.
When the invasion of France and Liberation of West Europe are ready I'll publish them all.

Tigerr
Dec 01, 2006, 04:28 PM
Yay!!! I cant wait to play them, they sound very fun and I really like the N.Afrcian Campaign and Winter War.

NKVD
Dec 05, 2006, 12:20 PM
so if I understand the winter war is only USSR and Finland ? I thought it was a ww2 scenario of Europe starting at the winter war! Do you plan to have an european ww2 scenario? includnig France to USSR ? I mean like Trip scenario of WW1? I'm a bit confused because there is no pictures

jimkatalanos
Dec 06, 2006, 04:51 AM
When all the scenarios will be ready I believe I'll create a scenario of all Europe. Check reply #137

Stealth_100
Dec 11, 2006, 07:41 PM
The scenarios which are ready:
AXIS: Invasion of Poland,Norway,Greece,USSR.
ALLIES: Invasion Italy,Liberation of East Europe.
When the invasion of France and Liberation of West Europe are ready I'll publish them all.

I like your mod :goodjob: but I think you should put the scenarios on as you go the only ones that you have on right now are:

Download WINTER WAR SCENARIO TEST.
Download NORTH AFRICAN CAMPAIGN

Also I suggest that you make a earth map that is multiplayer and you can do whatever you want with the new units and make everyone neutral with each other and let them diside what to do

jimkatalanos
Dec 12, 2006, 06:22 AM
Thank you. I'll publish all the other scenarios when the invasion of France and Liberation of West Europe scenarios will be ready.
About the earth map. Those global scenarios don't work right(Europe is too small). However, anyone interested can create a scenario based on ww2mod.

NKVD
Dec 12, 2006, 02:35 PM
well there is already max riga mod for that...I dont see the point..its pretty good for global scenario...what really misses is an european map...

Stealth_100
Dec 12, 2006, 05:19 PM
Can we some how switch the 1000 AD earth map that civilization 4 starts with into the WW2 mod that way you wouldn't need to add any Terrain or cities but if you do I think you should make it so the armies are accurate to WW2 and make it so you start out during the WW2 period

Stealth_100
Dec 12, 2006, 07:16 PM
I looked at the 1000 AD earth map and it dosen't have as many cities as I though and I am thinking about making a basic earth map

jimkatalanos
Dec 13, 2006, 05:09 AM
@Stealth 100
Are you going to create one?

Stealth_100
Dec 13, 2006, 08:33 AM
Im probably going to make a basic earth map

jimkatalanos
Dec 13, 2006, 08:39 AM
Will it be for a ww2 scenario?

Stealth_100
Dec 13, 2006, 05:11 PM
It will be from your WW2 mod

jimkatalanos
Dec 14, 2006, 06:39 AM
What is your idea? A global ww2 scenario?
Since it's going to be based in ww2 mod, tell me if you need help.

Stealth_100
Dec 14, 2006, 05:35 PM
Im going to make a map that include Europe and Asia only

Im wondering can I use the earth map that Civ 4 starts with and put mountians all the way around the part of the world that im going to use also where should I go to start making my map give me some steps so I can have all the civilizations to build with I think I need to go to multiplayer hot seat then go down the list and select each one then start it and hit esc. and go to world builder dose that sound ok?

Also when you come out with a better version of your mod will it effect the map if I make it now

jimkatalanos
Dec 15, 2006, 04:37 AM
I am not planning to create a new version.In that map Europe is too small.
To edit the map load ww2mod then go to custom scenario and choose the nations you want.Then go to the worldbuilder.

Stealth_100
Dec 15, 2006, 08:28 AM
k ty then im probably going to make it today and tomarow

Stealth_100
Dec 15, 2006, 06:23 PM
I am about 25% done ill probably finish it tonight or tomarow

I have another question how can i transfer it to you

jimkatalanos
Dec 16, 2006, 05:38 AM
Go to UPLOAD in the top of your screen. Use zip or rar to make it small. After you upload it send me a private message writing the adress of your file.
EXAMPLE: http://forums.civfanatics.com/uploads/95802/North_African_Campaign.rar

Stealth_100
Dec 16, 2006, 12:00 PM
I agree europe is too small im just going to restart and only do europe ill make europe myself if I need to

Stealth_100
Dec 16, 2006, 06:21 PM
Im done but it still needs buildings and units

Im restarting once more

Stealth_100
Dec 17, 2006, 02:25 PM
Im done with the map :)

http://forums.civfanatics.com/uploads/106304/WWII_Europe_map.rar

jimkatalanos
Dec 18, 2006, 04:34 AM
Im done with the map :)

http://forums.civfanatics.com/uploads/106304/WWII_Europe_map.rar

SOME NOTES
Please add cities not just the capitals, add technologies to each nation, create alliances between nations, fix the date and the name of the Greek Leader.

Stealth_100
Dec 18, 2006, 10:52 AM
SOME NOTES
Please add cities not just the capitals, add technologies to each nation, create alliances between nations, fix the date and the name of the Greek Leader.

I want everybody to start even and I already added technologies and again I want everybody to start even. Also I didn't change the date beacuse you are practically starting off with noting but 6 settlers 6 WWI soilders and 1 city. The last one is not worth changing.

When I started out this is what I said "I think we should make a earth map that is multiplayer and you can do whatever you want with the new units and make everyone neutral with each other and let them diside what to do"

I wanted a multiplayer map for this mod that you didn't have to follow history and was even.

sorry

Stealth_100
Dec 18, 2006, 01:24 PM
I played my map and I only had 1 problem technologies take too long to research but other wise it was good

jimkatalanos
Dec 19, 2006, 06:07 AM
It is just that me and my team created this mod so that we would create realistic scenarios of world war 2.

Stealth_100
Dec 19, 2006, 10:46 AM
and that takes a lot of time too much time

doompigeon
Dec 24, 2006, 12:23 AM
... it's been a while since I've seen evidence or discussion of progress... is this mod still being worked on? Is this forum still the place to look for it?

I sure hope it's still happening because it's really good... but a couple more scenarios would make it even better

jimkatalanos
Dec 26, 2006, 11:27 AM
All of the scenarios will be published soon.

s.c.dude
Dec 26, 2006, 12:49 PM
heres a bmp

Blake4000
Dec 29, 2006, 06:51 PM
We need those scenarios soon man. Fantastic mod btw.

CrazyAce
Dec 30, 2006, 12:43 AM
All of the scenarios will be published soon.

Nice man, this is just what I was looking for; now I didn't see any indication if this is just for Vanilla or Warlords?

:edit:

Also where do I put the scenarios?

jimkatalanos
Dec 30, 2006, 02:42 AM
Thank you.
It's for vanilla.

jimkatalanos
Dec 30, 2006, 02:46 AM
Also where do I put the scenarios?

What do you mean?

CrazyAce
Dec 30, 2006, 09:44 AM
What do you mean?

The winter and Africa scenarios?

jimkatalanos
Dec 31, 2006, 05:34 AM
Put them in your public maps folder.

CrazyAce
Dec 31, 2006, 09:18 AM
I did, but when I start a new scenario (Africa) I start out at 4000BC with just one settler.

I dono, I just can't wait until ya'll get this mod done, it will be cool :D

jimkatalanos
Dec 31, 2006, 09:33 AM
Do you load the mod?
Which patch do you have installed?

jimkatalanos
Dec 31, 2006, 12:53 PM
Happy new year everyone. :)

asioasioasio
Jan 02, 2007, 04:36 AM
Happy New Year :)
How the planned scenarios works?
Do you have needed maps?

I found thing wich might be solution
http://forums.civfanatics.com/showthread.php?t=144414
I don't know if there's on forum large or huge map of Europe byt you can in this program easily cut unneceserry rows and columns on map - so from huge map of europe you could left only great britain france, netherland and west of germany - and you can make nice Landing in Normandy Scenario :)

jimkatalanos
Jan 02, 2007, 07:13 AM
Happy new year.
Right now I have all the maps I need.
I'll check it out though.Thanks :)

CrazyAce
Jan 02, 2007, 07:30 PM
Happy New year to you guys.

@Jim, I'll just wait until you get the next release underway.

jimkatalanos
Jan 03, 2007, 08:58 AM
New scenario releashed. EUROPE 1943
The Axis has lost the eastern front and most of Libya.
USSR is invading Poland and the Balkans.
The Allies are preparing a continental invasion.
ENJOY:)

jamiroquai
Jan 06, 2007, 07:42 AM
Hi there,

Really keen to get your mod and scenairo to play on my imac (intel). It gets close to working but always seems to fail - I only have civ 4 (not warlords). Do you have a set of set up instructions for the .rar files that are downloaded to make sure they are installed correctly?

cheers

jimkatalanos
Jan 06, 2007, 07:49 AM
Exctract the scenarios in the publicmaps folder and the mod in the mod folder.
Start civ4 then go to load a mod and load ww2Mod

jimkatalanos
Jan 06, 2007, 08:23 AM
@EVERYONE
Is the EUROPE 1943 scenario OK?

Jona
Jan 09, 2007, 10:15 AM
umm.. sorry but how i get that mod work right? can you send somekind of setup walktrough.. :)

one of finnish special soldier is called ''Korpisoturi'' its kind of kommando unit who can sabotage enemy tanks.

jimkatalanos
Jan 09, 2007, 11:25 AM
Extract the rar file in the mods folder. Then start civ 4 and go to advanced-load a mod

jamiroquai
Jan 11, 2007, 02:07 PM
Hey,

Cheers for the instructions. Sadly I don't think your mod and scenarios work on my imac. Shame they aren't cross compatible really because i sounds a great scenario. Let me know if you think it should work. I only bought my copy of civ 4 a month or so ago so I haven't bothered to install any patches...

s.c.dude
Jan 11, 2007, 05:46 PM
Hey,

Cheers for the instructions. Sadly I don't think your mod and scenarios work on my imac. Shame they aren't cross compatible really because i sounds a great scenario. Let me know if you think it should work. I only bought my copy of civ 4 a month or so ago so I haven't bothered to install any patches...
ahh theres your problem do that and then install the mod:king: also jimmy scenarios almost ready just misellaneous typing and rails:D

jimkatalanos
Jan 12, 2007, 05:14 AM
Great.:)
Send me pm when everything's ready.

alinurdengizich
Jan 14, 2007, 04:25 AM
hi jimkatalanos,
I can't download v0.3 . Others are working but download link is broken or smt for the mod. Can your upload it to another server.

jimkatalanos
Jan 14, 2007, 05:24 AM
I just tried the link and it's working fine. Are you trying the link in the first page?

alinurdengizich
Jan 14, 2007, 05:43 AM
Yes, I'm trying the one in the first page. Is there any other link? Thanks for your help...

alinurdengizich
Jan 14, 2007, 05:46 AM
ok I solved the problem. It was because of DAP. It was taking the link of the page instead of taking the link of the file:p Thanks for your help, everything works fine...

jimkatalanos
Jan 14, 2007, 05:47 AM
I tried it again and it's working fine.
Try this http://www.3ddownloads.com/Strategy/Civilization%204/Mods/WW2/WW2MODv0.3.rar or THIS (http://www.3ddownloads.com/Strategy/Civilization%204/Mods/WW2/WW2MODv0.3.rar)

AndyTerry
Jan 17, 2007, 12:09 PM
Well, I'm not against using my mod, but could you credit me, if you use?

griff09
Jan 17, 2007, 03:46 PM
hey!!! i don't know if this has been brought up before, and I know they didn't play a huge role militarily, but why is there no Switzerland? Just for accuracy's sake?

chrisjustinparr
Jan 17, 2007, 05:50 PM
I couldn't help but notice in your screenshots it shows many choices that aren't necessary in this mod. Correct me if I'm wrong on any of these:

Alliance : Completely unnecessary, as you can determine alliances through diplomacy instead of a 'civic'. Just get rid of it, as Communistic State isn't even anything as Communistic isn't a word. :) Communism isn't an alliance, it's a form of economy.

Legal : It's perfectly fine in this situation. You get an A+

Labor : Unless you plan on using India or Nepal (both under British administration) to a great extent, I propose eliminating the caste system. Perhaps add "Free Labor" with no costs and no benefits. Also, I believe slavery and forced labor can be condensed into one civic, as 'slavery' was not practiced per se by any major power.

Economy : See this is the one I have the biggest problem with. Socialistic economy? What? Socialistic isn't a word in the English language. A socialist economy is perhaps what you were looking for, and what about communism? There is a major difference between communism and socialism by the way (...) perhaps remove environmentalism and put in communism.

Government : None of these have to do with government. What is Fanatism? Do you mean fanaticism? What is the difference between political tolerance and political freedom? I know you want to use 'religions' in this mod but I just don't think it will work well. In fact, your 'religions' are economic policies (capitalism and communism) with Fascism thrown in. Perhaps your religions could be kept as religions (ie Protestantism/Catholicism/Islam/Buddhism/Hinduism) or eliminated all together.

jimkatalanos
Jan 18, 2007, 06:20 AM
@AndyTerry
OK
@griff09
Switzerland didn't play any role in ww2
@chrisjustinparr
Alliances:they play an important role as every alliance offers different bonuses
Labor:Stays the same.
Economy,Government:My brother wrote all the names, I haven't noticed till now the mistakes. A socialist economy means everything belongs to the state, as a result communism is not necessary. I don't use religions, I use ideologies which make the nations with same ideology have good relations.Anyway, thank you for your notice. Also, have you tried the mod?

Blake4000
Jan 18, 2007, 08:57 AM
Jim, It doesn't seem to work properly for me. I load up your scenario/mod in Europe and selected Third Riech and he didnt have any country except brest! ?? I clicked to end turn and the game just flicked off back to the desktop.

AndyTerry
Jan 18, 2007, 09:00 AM
Much better now :D

Dazz_G
Jan 18, 2007, 10:07 AM
Jim, It doesn't seem to work properly for me. I load up your scenario/mod in Europe and selected Third Riech and he didnt have any country except brest! ?? I clicked to end turn and the game just flicked off back to the desktop.

I have the same problem with the 1943 scenario. The other two work fine for me.

Maybe i'm missing something here but if you try to play the mod without a scenario all I can get is a start with one settler in the ancient era ... does the mod not start with the 1939 setup as default ?

Lovagrend
Jan 18, 2007, 12:47 PM
Ok im a big on technicality, the three ideologies "communism,fascism and capitalism" arnt totally correct, the Nazi party was a socalist not fascist orginization. National Socialist German Workers' Party as it was known. So it was more like the comunist party, more than people think. It was Italy and spain that were fascist. its a big misconseption in history and id just like to cleer that up. So using the swastika as the symbol for Fascisim is incorrect. Really i dont care all that much I like the mod so no big deal, but sense its based on history it should be accurate.

Lovagrend
Jan 18, 2007, 12:54 PM
Ok im a big on technicality, the three ideologies "communism,fascism and capitalism" arnt totally correct, the Nazi party was a socalist not fascist orginization.The National Socialist German Workers' Party or NAZI party. It was Italy and spain that were fascist. So using the swastika as the symbol for Fascisim not the best thing but i gess theres not any real symbol for it ether. Really i dont care all that much I like the mod so no big deal, but sense its based on history it should be accurate.

Lovagrend
Jan 18, 2007, 12:56 PM
wow didnt know there were so many posts lol. thoght id have mine some where closer to the first page

Lovagrend
Jan 18, 2007, 12:59 PM
WOW now i feel like an idiot after trying to post the first time it said i wasnt logged in so i gessed i posted twice.... umm just dont pay any attention to me lol. Oh and my seconed post is my revised one.

doompigeon
Jan 18, 2007, 05:53 PM
Ok im a big on technicality, the three ideologies "communism,fascism and capitalism" arnt totally correct, the Nazi party was a socalist not fascist orginization.The National Socialist German Workers' Party or NAZI party. It was Italy and spain that were fascist. So using the swastika as the symbol for Fascisim not the best thing but i gess theres not any real symbol for it ether. Really i dont care all that much I like the mod so no big deal, but sense its based on history it should be accurate.

Yes, it's true, they did call themselves socialists... but that doesn't change what they were. Nazi Germany was a fascist totalitarianism... It wasn't very socialist economically either, if I recall correctly

It's just like Saddam Hussein was the president of Iraq... he was technically elected and re-elected every now and then... they just weren't real elections (and the same goes for just about every despotic ruler in the world... for example... there is nothing democratic, republican, or 'for the people' about the democratic people's republic of Korea)

But you are entirely correct about all of that... and even more so about it not mattering because it's a great mod! :-D

jimkatalanos
Jan 19, 2007, 05:44 AM
@Lovagrend
Never mind, welcome to the forum.
@Blake4000,Dazz_G
I created this mod to create ww2 scenarios, so it works only for scenarios.
To play the scenario: Load A Mod-WW2Mod-play a scenario-WW2MOD EUROPE.
Also, download the bugfix in the 1'st page.

Dazz_G
Jan 19, 2007, 05:51 AM
Where do you extract the bugfix file to ? I have tried extracting into the main mod folder but it didn't have any effect there ... the 1943 scenario still crashes to desktop.

jimkatalanos
Jan 19, 2007, 06:12 AM
Where do you extract the bugfix file to ? I have tried extracting into the main mod folder but it didn't have any effect there ... the 1943 scenario still crashes to desktop.

Step by step.
Extract the scenario in the public maps.
Extract the bug fix anywhere.Inside there is a folder with instructions.
Open civ4/Advanced/LoadAmod/ww2mod
After the mod is loaded go to play a scenario/WW2MOD EUROPE

Dazz_G
Jan 19, 2007, 06:34 AM
Ok ... that got it. I never looked in the bugfile to see if there was any instructions :blush:

Once I correctly extracted the bugfile, the scenario works fine :goodjob:

wilferguson
Jan 21, 2007, 05:06 AM
Hi jim. Check your email.

jimkatalanos
Jan 21, 2007, 05:26 AM
Checking....

jimkatalanos
Jan 21, 2007, 10:12 AM
wil, test the scenario I sent you.

wilferguson
Jan 22, 2007, 10:11 AM
ok.I'll pm when I'm done

jimkatalanos
Jan 26, 2007, 11:10 AM
Wil, have you finished testing?

wilferguson
Jan 27, 2007, 07:51 AM
yes. check e-mail

arithegreat
Jan 29, 2007, 12:59 PM
After installing the Bugfix it only save blank files when saving games does anyone else have this problem?

wotan321
Jan 29, 2007, 06:47 PM
When I try to load the mod, it CTD. I did the fix, it made no difference. What can I do?

jimkatalanos
Jan 30, 2007, 04:36 AM
@arithegreat
Did you follow the instructions carefully?
@wotan321
Which version do you have? Did you install the bugfix?

wotan321
Jan 30, 2007, 05:17 AM
jimkatalanos,

Thanks for responding. I downloaded v.0.3 from the first post. I put the two bugfix .xml files in the appropriate folders. Do I need a particular .dll or some other file?

jimkatalanos
Jan 30, 2007, 06:05 AM
When you open civ 4 and load ww2 mod it ctd? When does it ctd(look at the loading bar, and tell me)?

arithegreat
Jan 30, 2007, 07:27 AM
@arithegreat
Did you follow the instructions carefully?
@wotan321
Which version do you have? Did you install the bugfix?
Its not a big problem I can start a new game.

Yes I did follow them and they did stop the instability that I had before with crashing and all units skins missing:)

This Mod would be fun in Warlords.

When I play as USA it crash when I click on end turn

jimkatalanos
Jan 31, 2007, 04:43 AM
@arithegreat
Do you play scenarios?

arithegreat
Jan 31, 2007, 12:26 PM
Yes I play Europe 1943

jimkatalanos
Feb 01, 2007, 07:15 AM
Yes I play Europe 1943

Install the bugfix correctly and it will work fine.

arithegreat
Feb 02, 2007, 08:09 AM
It did fix USA and some other civ from crashing but I can´t still save but its not a big problem I play something in warlord´s instead.

jimkatalanos
Feb 02, 2007, 10:49 AM
I did fix USA and some other civ from crashing but I canīt still save but its not a big problem I play something in warlordīs instead.

Do you mean a ww2 mod?

wilferguson
Feb 02, 2007, 12:23 PM
Hi arithegreat. Are you playing ww2mod with warlords or vanilla?

arithegreat
Feb 03, 2007, 04:11 AM
playing ww2mod with vanilla

ww2 mod
I´m going to start playing WORLD WAR II: 1939 when its out it looks great

BEAT!!
Feb 04, 2007, 03:39 AM
Got CIV4 yesterday and this is my first download for it :)

jimkatalanos
Feb 04, 2007, 06:03 AM
Thank you.:)

Peter1501
Feb 06, 2007, 05:21 PM
Hi! Are there any plans to make a worldwide scenario with this mod , I guess that would be cool!:)

jimkatalanos
Feb 07, 2007, 06:32 AM
It's pretty hard to create a global scenario as Europe will be too small and there will be nations that are not included in the mod.

wilferguson
Feb 11, 2007, 09:23 AM
Hi jim. Check e-mail

jimkatalanos
Feb 11, 2007, 09:31 AM
I'll check it.

Rocker420
Mar 10, 2007, 12:36 PM
Like the looks of this mod, but I like to get alot of play out of anything I DL...

Anyone mind compiling a list of the scenarios created for this mod? 1943 looks to keep me busy for awhile, but I would love to get others.

No Warlords, so 1939 is out. :(

jimkatalanos
Mar 11, 2007, 09:55 AM
Europe 1943,winter war 1939, North African Campaign.

wilferguson
Apr 15, 2007, 10:18 AM
s.c dude, have you finished the scenario?

wilferguson
May 08, 2007, 08:41 AM
Hi jim. Check your pm

wilferguson
Jun 11, 2007, 09:51 AM
Hi jim. I'm back
R U finishing the scenario?

jimkatalanos
Jun 12, 2007, 04:06 AM
Yes, I am finishing it. Welcome back :)

keg77
Feb 12, 2008, 11:11 AM
look forward 2 playing ur mod!

MarkC1
May 27, 2008, 03:55 AM
whatever happened to this?